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What would happen if goo-containing moons were shuffled monthly?

Author
Stu Pendisdick
#1 - 2012-06-07 13:18:29 UTC
Sort of a resource depletion concept, but more nasty.

Every month, the database would shuffle randomly the moon goo distribution through out the entirety of New Eden.

Today you have Tech x 2 on your moon, next month you've got carbon, or worse, nothing at all. The month after you'd find yourself swimming in Promethium .

I think it would go a long way towards promoting active PvP and discouraging the nap fests currently found.

It would also keep any dominant alliance from becoming fat and lazy. Constantly chasing a moving target............

It would also solve the "sovereignty mechanics" arguments if you look at it the right way.

No point in holding systems in perpetuity due to the ever-shifting sands of fortune.

Get rid of the Sov requirements altogether.

A wide open free-for-all.

Oh, the carnage!

Twisted
Rengerel en Distel
#2 - 2012-06-07 13:20:49 UTC
I can think of about 4 or 5 other threads explaining how it's an idiotic idea, so no need to repeat it here.

With the increase in shiptoasting, the Report timer needs to be shortened.

evereplicant
Doomheim
#3 - 2012-06-07 13:20:56 UTC
I personally want this to happen. More balance, more people have chance to gain this little jackot. Alliances like goons cant just play the game with no consequence.

Please CCP this needs to be done ASAP
evereplicant
Doomheim
#4 - 2012-06-07 13:21:20 UTC
Rengerel en Distel wrote:
I can think of about 4 or 5 other threads explaining how it's an idiotic idea, so no need to repeat it here.


Sadly those people in those threads are the idiots
March rabbit
Aliastra
Gallente Federation
#5 - 2012-06-07 13:23:21 UTC
this would be like shuffling of security statuses of systems.... pretty funny but not playable at all.... Because you don't know where will you find yourself tomorrow...

The Mittani: "the inappropriate drunked joke"

The Groundskeeper
State War Academy
Caldari State
#6 - 2012-06-07 13:25:07 UTC  |  Edited by: The Groundskeeper
There are several ways to rebalance tech that should be looked at but this one attracts only dirt-eating simpletons who have never had to scan so much as a constellation, let alone a region every few weeks. And that's before the effect on logisticians who have to unanchor and reanchor hundreds of towers and mods every month or so because some knuckle-dragging chucklepov was a bit jealous but too incompetent to take any tech for himself.
Stu Pendisdick
#7 - 2012-06-07 13:25:24 UTC
Rengerel en Distel wrote:
I can think of about 4 or 5 other threads explaining how it's an idiotic idea, so no need to repeat it here.


Of course you'll hear that from those with a vested interest in the status quo.

I've a feeling that they are in the minority by a large margin.

The Groundskeeper
State War Academy
Caldari State
#8 - 2012-06-07 13:26:47 UTC
And before you say "lolol I have run moon mining for years they call me 'the Moonman' in my alliance" you made a hilarious mistake showing deep ignorance of the facts of how moon-mining is implemented in your OP that I'll be happy to point out to you.
seany1212
M Y S T
#9 - 2012-06-07 13:27:56 UTC  |  Edited by: seany1212
I have been wondering this for a while, its only idiotic to those already sitting on the most profitable moons.

Moons shouldnt have infinite amounts of one resource, but having them systematically change at a set time is stupid as well. It would entice more pvp though as you'll have smaller alliances discovering a tech moon in one of there systems then either trying to hide it or getting found out and getting the boot. The drama would be epic Lol

EDIT: dont get me wrong, having them change every month is a dumb idea, maybe at least every 3-6 months but that would be even if they implemented a stupid time scale. And saying getting rid of sov requirements altogether... find another game Roll
Stu Pendisdick
#10 - 2012-06-07 13:28:31 UTC
The Groundskeeper wrote:
There are several ways to rebalance tech that should be looked at but only dirt-eating simpletons who have never had to scan so much as a constellation, let alone a region every few weeks. And that's before the effect on logisticians who have to unanchor and reanchor hundreds of towers and mods every month or so because some knuckle-dragging chucklepov was a bit jealous but too incompetent to take any tech for himself.


Ahh, another proponent of all profit, no effort.

I personally ran a dozen large towers BY MYSELF, including mining the damned ice, for almost a year.

It wasn't that farkin bad.

The income was commensurate with the work effort, including having to relocate the lot 6 times in 10 months.

You want the ISK, you put in the hours.

Whine some more for your easy street lifestyle, you aren't loud enough yet.
Stu Pendisdick
#11 - 2012-06-07 13:29:56 UTC
seany1212 wrote:
........It would entice more pvp though as you'll have smaller alliances discovering a tech moon in one of there systems then either trying to hide it or getting found out and getting the boot. The drama would be epic Lol



This is the whole point.
Aemonchichi
Limited Access
#12 - 2012-06-07 13:33:41 UTC
if u compare all positive and negative consequences it shows this would be a win for eve, ccp should do it
Kijo Rikki
Killboard Padding Services
#13 - 2012-06-07 13:34:20 UTC
I don't think this is the answer to the goal you seek. There's a difference between sparking pvp conflicts and forcing alliances to upend their poses and all their equipment and move every few months. The logistics would suck and no doubt the grunts would get sick of moving their crap from station to station. Part of the reward for null is staking out a home and being secure in the knowledge you're going to hold it for the forseeable future.

You make a valid point, good Sir or Madam. 

Ban Bindy
Bindy Brothers Pottery Association
True Reign
#14 - 2012-06-07 13:36:28 UTC
The Groundskeeper wrote:
There are several ways to rebalance tech that should be looked at but only dirt-eating simpletons who have never had to scan so much as a constellation, let alone a region every few weeks. And that's before the effect on logisticians who have to unanchor and reanchor hundreds of towers and mods every month or so because some knuckle-dragging chucklepov was a bit jealous but too incompetent to take any tech for himself.


Ah, the necessary Goonswarm Though Police swoops in with the usual charm and grace. The rest of us are knuckle draggers. So begins another day in the wonderful sandbox of Eve. Oh mighty Goon master, please forgive us for discussing ideas that you in your infinite wisdom do no wish us to consider.

I don't really care about the chaos this would cause, I think it's a fine idea. I am in general in favor of any thread that draws such immediate righteous wrath from our overlords.
Stu Pendisdick
#15 - 2012-06-07 13:39:42 UTC
Kijo Rikki wrote:
I don't think this is the answer to the goal you seek. There's a difference between sparking pvp conflicts and forcing alliances to upend their poses and all their equipment and move every few months. The logistics would suck and no doubt the grunts would get sick of moving their crap from station to station. Part of the reward for null is staking out a home and being secure in the knowledge you're going to hold it for the forseeable future.


And so you still could, and most likely should, in the form of a nice outpost or what have you, but having your "home" sitting on a perpetual ISK printing machine is a bit much.

*THAT* should have to be constantly chased down.

Danfen Fenix
#16 - 2012-06-07 13:40:21 UTC
I think it 'could' work, but a month is much too short a time span for alliances, considering that they will have to spend time taking the moon and settign up infrastructure afterwards. It simple wont be profitable for most, and so (imo) worsen the stagnant situation.

Now, make it so the shuffle takes place every...6 months? Possibly even 12 months would be more likely. You have to take in to consideration that after each shuffle, the moons will have to be rescanned to find where the materials are, which takes a lot of time, not including moving infrastructre.
Jafit
Caldari Provisions
Caldari State
#17 - 2012-06-07 13:40:46 UTC
Stu Pendisdick wrote:

I personally ran a dozen large towers BY MYSELF, including mining the damned ice, for almost a year.

It wasn't that farkin bad.


Never trust people who don't hate POS mechanics.
Ban Bindy
Bindy Brothers Pottery Association
True Reign
#18 - 2012-06-07 13:41:34 UTC  |  Edited by: Ban Bindy
Kijo Rikki wrote:
I don't think this is the answer to the goal you seek. There's a difference between sparking pvp conflicts and forcing alliances to upend their poses and all their equipment and move every few months. The logistics would suck and no doubt the grunts would get sick of moving their crap from station to station. Part of the reward for null is staking out a home and being secure in the knowledge you're going to hold it for the forseeable future.


Secure in the knowledge that you are going to hold the territory for the future - sounds like there is very little risk left in null sec for the big boys. I thought null sec was all about the risk. Apparently not.

I'm being sarcastic of course. How much risk does a 9000+ member alliance actually face in this game? Very little. The supposed risk versus reward system is in fact meaningless in the game. The big boys have all decided that high sec is their future, and that stirring up trouble in high sec is the real end game of Eve. Their nice little suburbs in null sec are basically untouchable except by another monster alliance.

This game is now like playing chess with all of IBM, and the next opponent up is Microsoft. The little player can't compete. Good job there, sandbox.
Stu Pendisdick
#19 - 2012-06-07 13:41:55 UTC
Danfen Fenix wrote:
I think it 'could' work, but a month is much too short a time span for alliances, considering that they will have to spend time taking the moon and settign up infrastructure afterwards. It simple wont be profitable for most, and so (imo) worsen the stagnant situation.

Now, make it so the shuffle takes place every...6 months? Possibly even 12 months would be more likely. You have to take in to consideration that after each shuffle, the moons will have to be rescanned to find where the materials are, which takes a lot of time, not including moving infrastructre.


I see your point and concede.

How about a reshuffle at every "expansion" ?


Ban Bindy
Bindy Brothers Pottery Association
True Reign
#20 - 2012-06-07 13:43:18 UTC
Stu Pendisdick wrote:
Danfen Fenix wrote:
I think it 'could' work, but a month is much too short a time span for alliances, considering that they will have to spend time taking the moon and settign up infrastructure afterwards. It simple wont be profitable for most, and so (imo) worsen the stagnant situation.

Now, make it so the shuffle takes place every...6 months? Possibly even 12 months would be more likely. You have to take in to consideration that after each shuffle, the moons will have to be rescanned to find where the materials are, which takes a lot of time, not including moving infrastructre.


I see your point and concede.

How about a reshuffle at every "expansion" ?




Stick to your guns, OP. What we need in Eve is fewer poses in null sec. Change the moon mix every day.
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