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CCP - Just remove low sec and highsec!- this whole topic is becoming tedious

Author
evereplicant
Doomheim
#1 - 2012-06-07 11:45:02 UTC
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.

Fine lets just remove securtiy altogether because quite frankly its meaningless and pointless, because game mechanics allows you to circumvent said 'supposed restrictions'

Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether

TigerXtrm
KarmaFleet
Goonswarm Federation
#2 - 2012-06-07 11:49:07 UTC
You know what's getting tedious? The constant whining about EVERYTHING. Play the game the way it is now or get the F out. Got idea's for the game, Features and Suggestions is Arrow that way.

Roll

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

evereplicant
Doomheim
#3 - 2012-06-07 11:49:54 UTC  |  Edited by: evereplicant
TigerXtrm wrote:
You know what's getting tedious? The constant whining about EVERYTHING. Play the game the way it is now or get the F out. Got idea's for the game, Features and Suggestions is Arrow that way.

Roll



Wow you have anger issues...counselling that way ---->
Lin-Young Borovskova
Doomheim
#4 - 2012-06-07 11:50:24 UTC
Can agree with your idea however knowing CCP now for a while you can be sure nothing will be done, ever.

Hard coding is hard and patch hard coding is harder Lol

brb

TheBreadMuncher
Protus Correction Facility Inc.
#5 - 2012-06-07 11:51:49 UTC
evereplicant wrote:
TigerXtrm wrote:
You know what's getting tedious? The constant whining about EVERYTHING. Play the game the way it is now or get the F out. Got idea's for the game, Features and Suggestions is Arrow that way.

Roll



Wow you have anger issues...counselling that way ---->


Did you know that Features and Ideas is also ----> that way? Better take this thread there.

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.

TigerXtrm
KarmaFleet
Goonswarm Federation
#6 - 2012-06-07 11:52:52 UTC
evereplicant wrote:
TigerXtrm wrote:
You know what's getting tedious? The constant whining about EVERYTHING. Play the game the way it is now or get the F out. Got idea's for the game, Features and Suggestions is Arrow that way.

Roll



Wow you have anger issues...counselling that way ---->


No, it's just frustrating to see all the little kiddies whining because the game doesn't work in their favor. And not just 1 thread, it's 10 threads a day.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Velicitia
XS Tech
#7 - 2012-06-07 11:54:27 UTC

1. This should have been posted in F&I.


evereplicant wrote:


Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether




2. going "outlaw" (i.e. -5.00 sec status) makes one a valid target for anyone, anywhere, at anytime without CONCORD intervention. How about you give them the consequences of going outlaw, hmm?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Bossy Lady
Vanishing Point.
The Initiative.
#8 - 2012-06-07 11:54:55 UTC  |  Edited by: Bossy Lady
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.

Fine lets just remove securtiy altogether because quite frankly its meaningless and pointless, because game mechanics allows you to circumvent said 'supposed restrictions'

Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether




CCP never pretended that hi-sec was safe. That was just an assumption that some uninformed players, possibly those who developed their assumptions in other MMOs, made and then got super-mad when it turned out they were wrong.

Non-consensual PvP was always intended to occur in every system on the map. The difference between Empire hi-sec and non-hi-sec space is that there's a cost overhead added to unprovoked aggression: you either need to pay for a wardec, have suffered a 'crime' that gives a killright, have suffered a 'crime' that allows temporary aggro or you can accept the loss of your ship to CONCORD.

That's all there is. That's all there ever was. Any other "promise" was something you imagined.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

Simi Kusoni
HelloKittyFanclub
#9 - 2012-06-07 11:55:38 UTC
evereplicant wrote:
Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.

Try using an interceptor in low sec.

evereplicant wrote:
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

Nothing wrong with that.

evereplicant wrote:
The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

Whereas you can easily avoid war decs, something needs to be done or rampant high sec production with little ship destruction will lead to a market crash and serious mudflation.

You cannot simply remove a major source of ship destruction and expect it to not have consequences.

evereplicant wrote:
In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

Please, engage me solo on gate in low sec in a nano cane. I dare you. I double dare you.

A nano cane doesn't have sebos, so only thing you're going to be catching is other battle cruisers and larger. Which will destroy you when they have an extra 350 DPS on their side.

evereplicant wrote:
If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether

And stop shitting up our forums with these crappy badly thought out posts.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Tippia
Sunshine and Lollipops
#10 - 2012-06-07 11:58:18 UTC
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.
…because it's up to the players to provide said consequences (and no, you can't do whatever you like without consequence).

The sec levels serve a purpose and just because that purpose doesn't match what you'd want it to be doesn't mean it needs to be removed.

Quote:
The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.
What restrictions? The only restriction is that aggression in highsec must come at a cost, and it's actually rather difficult to bypass that one (not to mention that doing so is an exploit and doing it a lot will make bad things happen to your account).

Quote:
Either make REAL consequences
The consequences are real. You're just refusing to enforce them. If you want them to be harsher, stop doing that.
evereplicant
Doomheim
#11 - 2012-06-07 13:05:51 UTC  |  Edited by: evereplicant
Tippia wrote:
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.
…because it's up to the players to provide said consequences (and no, you can't do whatever you like without consequence).

The sec levels serve a purpose and just because that purpose doesn't match what you'd want it to be doesn't mean it needs to be removed.

Quote:
The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.
What restrictions? The only restriction is that aggression in highsec must come at a cost, and it's actually rather difficult to bypass that one (not to mention that doing so is an exploit and doing it a lot will make bad things happen to your account).

Quote:
Either make REAL consequences
The consequences are real. You're just refusing to enforce them. If you want them to be harsher, stop doing that.



1) WHo said its up to the players? The problem is Tippia you always force your views and assume thats what eve is about and thats how it should be. Well sorry but it isnt. I may think its up to CCP to protect me from people not myself. Now that may not be correcty but that would be my view and thus I think that is correct.

2) Why do you always have to be so pedantic? You know damn well what I am trying to say but yet as always you try to manipulate. Yes 'technically' there are consequences but in reality you can overcome thosesaid consequences very easily. But clearly you havent really understoon what I was saying. Perhaps if you look at common sense instead of technical detail then that might help you assess what people write.

3) The cost can be relatively miniscule compared to the prize shall we say, hence not balanced. A small group of cheap alpha T3 boats can kill a nice expensive frieghter easily, wiht lovely loot.. Yeah real consequence there then! NOT.

You agian seem to be missing the point, as usual. MY point I am making is dont have pretend restrictions, boundries if in fact they dont really exist. I am happy either way. You also seem to be missing that I personally am I pirate or have been a nullsec dweller, pure pvp. So killing people is what I do. However seeing lame ass pretend pvpers who gank noobs in highsec and then have the cheek to cry about highsec players being carebears is hilarious.

But thats good that I can see the game from all angles and situations and not be just focused on what I want, which is unlike yourself, who seems to be thinking about what he thinks eve should be and how it should work for you.

I could say the same about these type of players, from a pvper perspective these are worse than miners just mining all day, IMO. Basically becuase you are too rubbish to fight with proper guys you want to have the game work so yo can just pick on people who cant fight back.

And dont give me that , well they can fight back cos you get GCC or whatever, its too late you have killed their ****, got their loot and then you just have to wait out kill rights and infact they prob never see you again anyway!
evereplicant
Doomheim
#12 - 2012-06-07 13:13:48 UTC  |  Edited by: evereplicant
Bossy Lady wrote:
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.

Fine lets just remove securtiy altogether because quite frankly its meaningless and pointless, because game mechanics allows you to circumvent said 'supposed restrictions'

Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether




CCP never pretended that hi-sec was safe. That was just an assumption that some uninformed players, possibly those who developed their assumptions in other MMOs, made and then got super-mad when it turned out they were wrong.

Non-consensual PvP was always intended to occur in every system on the map. The difference between Empire hi-sec and non-hi-sec space is that there's a cost overhead added to unprovoked aggression: you either need to pay for a wardec, have suffered a 'crime' that gives a killright, have suffered a 'crime' that allows temporary aggro or you can accept the loss of your ship to CONCORD.

That's all there is. That's all there ever was. Any other "promise" was something you imagined.


I am not disagreeing with you there, however I would liek to seea poll on new players when they join, what they believe high sec to be or mean relatively to low and nullsec. I bet 95% would think highsec was totally safe.

See what you dont understand is, all this ganking and highsec griefing puts noobs off, yes there are a number of people who stay. But for a new player that spends months to make isk to get a ship that can be instantly and yes instantly destryed can be soul destroying, making many leave the game.

Tell me when all the vets have gone and no new players have filled that gap, where do you think eve will be? Perhaps you should think about the long term in regards with eve, rather than your game. Perhaps you just dont care... Some of us do..
Thats why we can form an opinion that isnt biased to our game, which sadly too many people do.
Jafit
Caldari Provisions
Caldari State
#13 - 2012-06-07 13:19:47 UTC  |  Edited by: Jafit
I think that the time has come to colonise W-space and turn it into the new nullsec. Let these whining highsec shitbag publords have New Eden.


  • Gradually allow sovereignty in C1-C4 W-space, rebranded to W-null
  • Allow the construction of outposts and stargates (not private jump bridges) in WH sov.
  • Never allow supercaps or CSAAs into the new W-null, let it remain un-spoiled by supercaps and hotdrops.
  • Allow WH stabilizing structure to preserve links to New Eden should you ever feel the need to go back, or rescue people.
  • Open up new, deeper traditional and higher class W-space for further exploration and preservation of current WH gameplay.


Flame on!
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#14 - 2012-06-07 13:19:52 UTC
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.


They could always remove a way to increase sec status. That is, if you lose sec status, you will forever be a criminal. Would certainly fit the whole "live with the consequences of your decisions" that everyone is saying makes EVE so special.

How does it make any sense for me to have spent years killing Amarr, and then with a few weeks of skill training and missioning be suddenly welcome in their space and stations like a good citizen? I'm an Amarr mass-murderer for crying out loud! Same with security status. A mass murderer doesn't become a paragon just because he went on a mass-murder rampage against someone you happen to not like - except in EVE that is.
evereplicant
Doomheim
#15 - 2012-06-07 13:23:18 UTC
Jafit wrote:
I think that the time has come to colonise W-space and turn it into the new nullsec. Let these whining highsec shitbag publords have New Eden.


  • Gradually allow sovereignty in C1-C4 W-space, rebranded to W-null
  • Allow the construction of outposts and stargates (not private jump bridges) in WH sov.
  • Never allow supercaps or CSAAs into the new W-null, let it remain un-spoiled by supercaps and hotdrops.
  • Allow WH stabilizing structure to preserve links to New Eden should you ever feel the need to go back, or rescue people.
  • Open up new, deeper traditional and higher class W-space for further exploration and preservation of current WH gameplay.


Flame on!



Actually thats not a bad idea...
Bossy Lady
Vanishing Point.
The Initiative.
#16 - 2012-06-07 13:24:14 UTC
evereplicant wrote:
Bossy Lady wrote:
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.

Fine lets just remove securtiy altogether because quite frankly its meaningless and pointless, because game mechanics allows you to circumvent said 'supposed restrictions'

Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether




CCP never pretended that hi-sec was safe. That was just an assumption that some uninformed players, possibly those who developed their assumptions in other MMOs, made and then got super-mad when it turned out they were wrong.

Non-consensual PvP was always intended to occur in every system on the map. The difference between Empire hi-sec and non-hi-sec space is that there's a cost overhead added to unprovoked aggression: you either need to pay for a wardec, have suffered a 'crime' that gives a killright, have suffered a 'crime' that allows temporary aggro or you can accept the loss of your ship to CONCORD.

That's all there is. That's all there ever was. Any other "promise" was something you imagined.


I am not disagreeing with you there, however I would liek to seea poll on new players when they join, what they believe high sec to be or mean relatively to low and nullsec. I bet 95% would think highsec was totally safe.

See what you dont understand is, all this ganking and highsec griefing puts noobs off, yes there are a number of people who stay. But for a new player that spends months to make isk to get a ship that can be instantly and yes instantly destryed can be soul destroying, making many leave the game.

Tell me when all the vets have gone and no new players have filled that gap, where do you think eve will be? Perhaps you should think about the long term in regards with eve, rather than your game. Perhaps you just dont care... Some of us do..
Thats why we can form an opinion that isnt biased to our game, which sadly too many people do.



Counterpoint: EVE has grown every year for 9 years with this state of affairs. This is because all the fuss and bother isn't about "noobs" getting ganked. New players aren't the ones flying Hulks with T2 cargo rigs. New players aren't the ones flying freighters with multi-billion ISK cargoes. It's old, experienced player who should absolutely know better, buut cloak their demands for unearned safety with shrill cries of "Won't somebody PLEASE think of the new players".

In short: no.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

evereplicant
Doomheim
#17 - 2012-06-07 13:29:09 UTC
Bossy Lady wrote:
evereplicant wrote:
Bossy Lady wrote:
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.

Fine lets just remove securtiy altogether because quite frankly its meaningless and pointless, because game mechanics allows you to circumvent said 'supposed restrictions'

Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether




CCP never pretended that hi-sec was safe. That was just an assumption that some uninformed players, possibly those who developed their assumptions in other MMOs, made and then got super-mad when it turned out they were wrong.

Non-consensual PvP was always intended to occur in every system on the map. The difference between Empire hi-sec and non-hi-sec space is that there's a cost overhead added to unprovoked aggression: you either need to pay for a wardec, have suffered a 'crime' that gives a killright, have suffered a 'crime' that allows temporary aggro or you can accept the loss of your ship to CONCORD.

That's all there is. That's all there ever was. Any other "promise" was something you imagined.


I am not disagreeing with you there, however I would liek to seea poll on new players when they join, what they believe high sec to be or mean relatively to low and nullsec. I bet 95% would think highsec was totally safe.

See what you dont understand is, all this ganking and highsec griefing puts noobs off, yes there are a number of people who stay. But for a new player that spends months to make isk to get a ship that can be instantly and yes instantly destryed can be soul destroying, making many leave the game.

Tell me when all the vets have gone and no new players have filled that gap, where do you think eve will be? Perhaps you should think about the long term in regards with eve, rather than your game. Perhaps you just dont care... Some of us do..
Thats why we can form an opinion that isnt biased to our game, which sadly too many people do.



Counterpoint: EVE has grown every year for 9 years with this state of affairs. This is because all the fuss and bother isn't about "noobs" getting ganked. New players aren't the ones flying Hulks with T2 cargo rigs. New players aren't the ones flying freighters with multi-billion ISK cargoes. It's old, experienced player who should absolutely know better, buut cloak their demands for unearned safety with shrill cries of "Won't somebody PLEASE think of the new players".

In short: no.



Correction eve has severley stagnated in the past few years, even with all the new content and updates. And yes it is down to new players not staying its a simple fact/ Mos tof the growth in numbers is down to people have more alts and muliple accounts, especially as the growht of supers and titans requires a second accont.

Get you head out of the sand. Again when you all leave and there are no new players fillin gthe gaps guess what happens to eve.

Theres is a little thing called retention, without a good rentention policy your business model becomes less viable.
Bossy Lady
Vanishing Point.
The Initiative.
#18 - 2012-06-07 13:34:38 UTC
evereplicant wrote:
Bossy Lady wrote:
evereplicant wrote:
Bossy Lady wrote:
evereplicant wrote:
The boundaries seems to be getting more and more blurred. You are allowing any one and everyone to go anywhere and everywhere and do whatever they like without consequence.

Fine lets just remove securtiy altogether because quite frankly its meaningless and pointless, because game mechanics allows you to circumvent said 'supposed restrictions'

Low sec you can tank gate guns EASILY. If you are deliberately shooting stuff in low sec well you dont really care what happens.
High sec well you can gank anything EASILY with little consequence, and the fact is your probably ganking noobs and non pvpers so they probably wont even fight back, and probably cant becuase they wont be fit for pvp.

The restrictions that the supposed low sec/high sec have against offenders as stated is pointless because they can EASILY get passed it.

In low sec again i can easily kill a ship in say a nano cane on the gate and still have time to grab the loot and get away before i even hit say half shields and thats solo!

If you want to make eve a complete pvp only game then remove the superficial barriers and stop pretending that there are consequences to your actions when frankly there is none. Stop pretending to high sec players they are fairly safe by creating artificial boundaries. Because when all said and done we all pratically liv ein a nullsec environment where anyone can be killed and anytime.

Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether




CCP never pretended that hi-sec was safe. That was just an assumption that some uninformed players, possibly those who developed their assumptions in other MMOs, made and then got super-mad when it turned out they were wrong.

Non-consensual PvP was always intended to occur in every system on the map. The difference between Empire hi-sec and non-hi-sec space is that there's a cost overhead added to unprovoked aggression: you either need to pay for a wardec, have suffered a 'crime' that gives a killright, have suffered a 'crime' that allows temporary aggro or you can accept the loss of your ship to CONCORD.

That's all there is. That's all there ever was. Any other "promise" was something you imagined.


I am not disagreeing with you there, however I would liek to seea poll on new players when they join, what they believe high sec to be or mean relatively to low and nullsec. I bet 95% would think highsec was totally safe.

See what you dont understand is, all this ganking and highsec griefing puts noobs off, yes there are a number of people who stay. But for a new player that spends months to make isk to get a ship that can be instantly and yes instantly destryed can be soul destroying, making many leave the game.

Tell me when all the vets have gone and no new players have filled that gap, where do you think eve will be? Perhaps you should think about the long term in regards with eve, rather than your game. Perhaps you just dont care... Some of us do..
Thats why we can form an opinion that isnt biased to our game, which sadly too many people do.



Counterpoint: EVE has grown every year for 9 years with this state of affairs. This is because all the fuss and bother isn't about "noobs" getting ganked. New players aren't the ones flying Hulks with T2 cargo rigs. New players aren't the ones flying freighters with multi-billion ISK cargoes. It's old, experienced player who should absolutely know better, buut cloak their demands for unearned safety with shrill cries of "Won't somebody PLEASE think of the new players".

In short: no.



Correction eve has severley stagnated in the past few years, even with all the new content and updates. And yes it is down to new players not staying its a simple fact/ Mos tof the growth in numbers is down to people have more alts and muliple accounts, especially as the growht of supers and titans requires a second accont.

Get you head out of the sand. Again when you all leave and there are no new players fillin gthe gaps guess what happens to eve.

Theres is a little thing called retention, without a good rentention policy your business model becomes less viable.



But again, it's not new players getting ganked.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

RubyPorto
RubysRhymes
#19 - 2012-06-07 13:40:38 UTC
evereplicant wrote:
1) WHo said its up to the players? The problem is Tippia you always force your views and assume thats what eve is about and thats how it should be. Well sorry but it isnt. I may think its up to CCP to protect me from people not myself. Now that may not be correcty but that would be my view and thus I think that is correct.


Uhh... CCP did. CCP said it's up to the players.


Quote:
2) Why do you always have to be so pedantic? You know damn well what I am trying to say but yet as always you try to manipulate. Yes 'technically' there are consequences but in reality you can overcome thosesaid consequences very easily. But clearly you havent really understoon what I was saying. Perhaps if you look at common sense instead of technical detail then that might help you assess what people write.


Mitigate != Overcome

Quote:
3) The cost can be relatively miniscule compared to the prize shall we say, hence not balanced. A small group of cheap alpha T3 boats can kill a nice expensive frieghter easily, wiht lovely loot.. Yeah real consequence there then! NOT.


Mitigate != Overcome. There are consequences (player enforced, of course) to flying a Piñata.

Quote:
You agian seem to be missing the point, as usual. MY point I am making is dont have pretend restrictions, boundries if in fact they dont really exist. I am happy either way. You also seem to be missing that I personally am I pirate or have been a nullsec dweller, pure pvp. So killing people is what I do. However seeing lame ass pretend pvpers who gank noobs in highsec and then have the cheek to cry about highsec players being carebears is hilarious.


The restrictions and consequences are real, otherwise people would be flying the same stuff to gank in HS as they do to Pie in Lowsec.

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But thats good that I can see the game from all angles and situations and not be just focused on what I want, which is unlike yourself, who seems to be thinking about what he thinks eve should be and how it should work for you.

I could say the same about these type of players, from a pvper perspective these are worse than miners just mining all day, IMO. Basically becuase you are too rubbish to fight with proper guys you want to have the game work so yo can just pick on people who cant fight back.

And dont give me that , well they can fight back cos you get GCC or whatever, its too late you have killed their ****, got their loot and then you just have to wait out kill rights and infact they prob never see you again anyway!


PvP = Player Vs Player. A gank is just as much PvP as a 1v1 in Ammamake. If you don't enjoy ganking as your style of PvP, that's totally fine. Seriously. No worries. It's not for everyone, and for most people it's not something you can enjoy all the time. Like the Cookie Monster's new view of Cookies. Ganking is a "sometimes" food for most people.

They can fight back because most dedicated gankers/gank alts are -10 by now.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Velicitia
XS Tech
#20 - 2012-06-07 13:53:06 UTC
RubyPorto wrote:
Like the Cookie Monster's new view of Cookies.



That change killed my entire childhood Cry

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

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