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New dev blog: EVE updating - Winter expansion 2011

First post First post
Author
Ein Spiegel
Fly-by-Night Industries LLC PTY LTD
#201 - 2011-10-05 21:08:57 UTC
I am cautiously optimistic. Between Hilmar's, and this blog, perhaps things can be improved. Most especially, I've been noticing that devs that post blogs, are actually sticking around and continuing the conversation in the ensuing forum threads.

It looks like a culture shift. Please keep it going. Get a plan, get the devs involved with the community, let both the Devs and the community be invested, let them have a sense of ownership of the issues and a hand in the direction. Let the Devs go unmuzzled, free to engage us - and let us see that. Let us see that caring and sharing go from top to bottom, and roll on.

Good show, gents. (And most especially that CCP Veritas, whose sexy video and continued engagement made me stop and say... "Wait, what the hell is this?" Which led me to reading more dev blogs, for the first time since the emergency summit. And seeing that maybe... maybe... I don't have to put my full concentration on the three-rax stim/conc shell rush.
knobber Jobbler
State War Academy
Caldari State
#202 - 2011-10-05 21:09:47 UTC  |  Edited by: knobber Jobbler
Jesus christ! CCP, for the first time ever you actually listened to the player base!

I'm in shock. Cautiously waiting in anticipation.
Rogue Bomber
Pator Tech School
Minmatar Republic
#203 - 2011-10-05 21:22:03 UTC
DAMMM!!

CCP got new Coffee? I mean oh HEELLLL YEAH

Can you be more specific on assault ships and new t2 mods please
Also with a patch does this mean tourney before Xmas LolLolLolLol



Ps any chance u can drop some jove ships in jita, dodixie, amarr and hek just to scare the crap out of people for lolz ta!
Dogfishful
Viziam
Amarr Empire
#204 - 2011-10-05 21:23:19 UTC
Cool.
Minmatar: Best for PVP
Caldari: Best for PVE
Galente: Hybrids boost
Amarr: *WHERE'S OURS?*

I think Amarr is being left behind in the dust. My suggestion, create crystals that can deal kinetic and explosive damage as well. A particle beam would fire particles, which should create kinetic damage (could deal out high amounts of EM, some amount of Kinetic, and a little amount of thermic). A highly concentrated beam should be able to combust materials on the target ship, creating explosive damage (so this crystal could deal out Therm/Exp). Just my opinion on things, because Amarr is too limited on what types of targets it can shoot against.

I would also appreciate a slight boost to Energized Adaptive Nano Membranes, anywhere between +5-10% boost to the resists (instead of 20% to all resists the T2 offers, it could offer from 25-30% resists) to counter that of the popular Invulnerability Field (which the T2 version offers 30% and the Navy version offers 37.5% compared to the Amrr Navy EANM of a much smaller 22.5%).
This armor boost would affect more than just Amarr, but Galente and Minmatar that use armor as well to rival the popular shield tank.
Grimpak
Aliastra
Gallente Federation
#205 - 2011-10-05 21:24:42 UTC  |  Edited by: Grimpak
Misanth wrote:
Ishtanchuk Fazmarai wrote:
Hybrid weapons balancing - don't give a damm

Factional warfare - double don't give a damm

Assault ships - huh?

Capital ship balancing - don't give a damm

New T2 modules - huh?

Starbase logistics management - don't give a damm

New EWAR-Drones - huh?

T2 Rigs manufacturing - don't give a damm

Ship spinning - so...

New font - nice

More captains quarters - eventually

Time dilation - don't give a damm


Sensible, lower NEx prices - never coming

New solo content - never coming

Capital ships for solo players - never coming

Endgame content for "casual" players - never coming

Interactable NPCs for Incarna - never coming

"Socializing" for Incarna - never coming


Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year?


CCP have made it quite clear for a long time they consider the nullsec blobwars to be "endgame" content, and looking at how safe/dumbed down highsec is - combined with how CCP want to "force/lure" players into corporations (extra bonus for making big coaltions easily control vast space).. it's quite clear CCP envision EVE to be a nullsec blob game. Everything else is irrelevant.


he also seems more interested in solo'ing EVE, a massive multiplayer online role-playing game.

granted that having more solo content is nice, but this is a game in where you're supposed to cooperate with other players.






so yes, miss Ishtanchuk Fazmarai, you should've never left X3 - Reunion. Why don't you go back if you don't like playing EVE at all?Straight


Dogfishful wrote:
Cool.
Minmatar: Best for PVP
Caldari: Best for PVE
Galente: Hybrids boost
Amarr: *WHERE'S OURS?*

I think Amarr is being left behind in the dust. My suggestion, create crystals that can deal kinetic and explosive damage as well. A particle beam would fire particles, which should create kinetic damage (could deal out high amounts of EM, some amount of Kinetic, and a little amount of thermic). A highly concentrated beam should be able to combust materials on the target ship, creating explosive damage (so this crystal could deal out Therm/Exp). Just my opinion on things, because Amarr is too limited on what types of targets it can shoot against.

I would also appreciate a slight boost to Energized Adaptive Nano Membranes, anywhere between +5-10% boost to the resists (instead of 20% to all resists the T2 offers, it could offer from 25-30% resists) to counter that of the popular Invulnerability Field (which the T2 version offers 30% and the Navy version offers 37.5% compared to the Amrr Navy EANM of a much smaller 22.5%).
This armor boost would affect more than just Amarr, but Galente and Minmatar that use armor as well to rival the popular shield tank.



not sure if serious....

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Nova Fox
Novafox Shipyards
#206 - 2011-10-05 21:30:27 UTC
To further interate on WiS content.

I think the networking guys (the ones who weave all of eve together) would be very busy quantifying and transporting dust links from their in house servers in time for the testing this winter. So WiS Multiplayer is out of the question for the forseeable future.

The new nebulas is being developed out of house so the chances of it being in the game is all dependent on that studio's delivery time.

Engine trails where hinted at in the works previous Sisi build as the thruster glows where getting particle textures and the sort. Which gives it a more definite look over a ball of light.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Zuteh
Deep Core Mining Inc.
Caldari State
#207 - 2011-10-05 21:32:50 UTC
Dogfishful wrote:
Cool.
Minmatar: Best for PVP
Caldari: Best for PVE
Galente: Hybrids boost
Amarr: *WHERE'S OURS?*

I think Amarr is being left behind in the dust. My suggestion, create crystals that can deal kinetic and explosive damage as well. A particle beam would fire particles, which should create kinetic damage (could deal out high amounts of EM, some amount of Kinetic, and a little amount of thermic). A highly concentrated beam should be able to combust materials on the target ship, creating explosive damage (so this crystal could deal out Therm/Exp). Just my opinion on things, because Amarr is too limited on what types of targets it can shoot against.

I would also appreciate a slight boost to Energized Adaptive Nano Membranes, anywhere between +5-10% boost to the resists (instead of 20% to all resists the T2 offers, it could offer from 25-30% resists) to counter that of the popular Invulnerability Field (which the T2 version offers 30% and the Navy version offers 37.5% compared to the Amrr Navy EANM of a much smaller 22.5%).
This armor boost would affect more than just Amarr, but Galente and Minmatar that use armor as well to rival the popular shield tank.


Fully support some Amarr love too!
Ranger 1
Ranger Corp
Vae. Victis.
#208 - 2011-10-05 21:33:30 UTC
Phey Onat wrote:
There are alot of items promised in this blog.

Let's see how many make it to patch notes.


Actually, as far a development is concerned, there are zero promises in the Blog.

They gave you their working priorities list, and the items on it may or may not make it into next expansion.

They made this abundantly clear.

If something doesn't make it into the next expansion for whatever reason, I don't want to hear tired "broken promises" or "not what you say but what you do" memes.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ishtanchuk Fazmarai
#209 - 2011-10-05 21:35:06 UTC
Grimpak wrote:
Misanth wrote:
Ishtanchuk Fazmarai wrote:
Hybrid weapons balancing - don't give a damm

Factional warfare - double don't give a damm

Assault ships - huh?

Capital ship balancing - don't give a damm

New T2 modules - huh?

Starbase logistics management - don't give a damm

New EWAR-Drones - huh?

T2 Rigs manufacturing - don't give a damm

Ship spinning - so...

New font - nice

More captains quarters - eventually

Time dilation - don't give a damm


Sensible, lower NEx prices - never coming

New solo content - never coming

Capital ships for solo players - never coming

Endgame content for "casual" players - never coming

Interactable NPCs for Incarna - never coming

"Socializing" for Incarna - never coming


Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year?


CCP have made it quite clear for a long time they consider the nullsec blobwars to be "endgame" content, and looking at how safe/dumbed down highsec is - combined with how CCP want to "force/lure" players into corporations (extra bonus for making big coaltions easily control vast space).. it's quite clear CCP envision EVE to be a nullsec blob game. Everything else is irrelevant.


he also seems more interested in solo'ing EVE, a massive multiplayer online role-playing game.

granted that having more solo content is nice, but this is a game in where you're supposed to cooperate with other players.


so yes, miss Ishtanchuk Fazmarai, you should've never left X3 - Reunion. Why don't you go back if you don't like playing EVE at all?Straight


There are some things i like in EVE. This is why Iv'e spent more in this game than in all other games I have bought in the last 20 years. But now i ran out of goals and content and a faith that they may come in the future.

As for EVe's goals, if they wanted to keep people with a life out of their game, then they should put a sign: "Hey, you got a life? Can't play for hours each bloody day? Then get out, this is for lifeless gamers". Seriously.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Misanth
RABBLE RABBLE RABBLE
#210 - 2011-10-05 21:36:28 UTC
Grimpak wrote:
Misanth wrote:
Ishtanchuk Fazmarai wrote:
Hybrid weapons balancing - don't give a damm

Factional warfare - double don't give a damm

Assault ships - huh?

Capital ship balancing - don't give a damm

New T2 modules - huh?

Starbase logistics management - don't give a damm

New EWAR-Drones - huh?

T2 Rigs manufacturing - don't give a damm

Ship spinning - so...

New font - nice

More captains quarters - eventually

Time dilation - don't give a damm


Sensible, lower NEx prices - never coming

New solo content - never coming

Capital ships for solo players - never coming

Endgame content for "casual" players - never coming

Interactable NPCs for Incarna - never coming

"Socializing" for Incarna - never coming


Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year?


CCP have made it quite clear for a long time they consider the nullsec blobwars to be "endgame" content, and looking at how safe/dumbed down highsec is - combined with how CCP want to "force/lure" players into corporations (extra bonus for making big coaltions easily control vast space).. it's quite clear CCP envision EVE to be a nullsec blob game. Everything else is irrelevant.


he also seems more interested in solo'ing EVE, a massive multiplayer online role-playing game.

granted that having more solo content is nice, but this is a game in where you're supposed to cooperate with other players.






so yes, miss Ishtanchuk Fazmarai, you should've never left X3 - Reunion. Why don't you go back if you don't like playing EVE at all?Straight


I was considering to point that out, but then I thought about Chribba. P

But more seriously; there's way too much black and white. This game will never be a solo PvP game, that's something that's certain - and logical. It wouldn't be reasonable to ask CCP to balance PvP for everything from solo to blob PvP. The bad aspect is how it's only blob PvP that is relevant now. There should be areas for small- and medium scaled fighting as well, perhaps in particular in lowsec, and optional for guerilla warfare in null.

Through history, smaller groups of more PvP centered pilots, used to be able to fight the blob. That's rarely the case today. If we think back to m0o, BoB, MC, PL, hell could even mention Triumvirate (couple of earlier versions), etc. There's more examples, but they have in common they fought blobs, and did well in null due to superior tactics/setups/etc. That aspect of EVE has died off, and boosts to blob mechanics is one of the issues.

AFK-cloaking in a system near you.

Mynxee
Signal Cartel
EvE-Scout Enclave
#211 - 2011-10-05 21:36:33 UTC
What a breath of fresh air!

When the planning is further along, I wonder if you will share with us more details about how many teams are on flying in space tasks as a result of this refocus, compared to prior? Would be nice to see the contrast.

Resubbed for 90 days as a show of faith. Looking forward to seeing what CCP can accomplish both on TQ and in terms of communications in that timeframe. Even if progress updates are brief and/or highly focused, they will be most welcome.

Thanks, CSM6 folks, for keeping the pressure on in a lot of different ways. I look forward to what you guys have to say during the second half of your term as the efforts of this refocus (hopefully) come into play and discussion.

Lost in space, looking for sigs...

Blog: Cloaky Wanderer

Navarre Fuego
Gaston Mining and INdustrial
#212 - 2011-10-05 21:39:17 UTC
fingers crossed for Tier 2 command ships and Drone command link, myrmidon hull command ship please, replace the Eos' drone bonus with ewar bonus for drones and move the drone bay bonus to the myrm, and increase bandwidth to 125 or make one of the drone command links increase bandwidth :-D (others being damage and durability)
Amsterdam Conversations
Doomheim
#213 - 2011-10-05 21:44:19 UTC
Black ops please?
Cerlin
#214 - 2011-10-05 21:46:24 UTC
This was a great letter, full of hope for the future.

My only concern is bringing hybrids back as a viable weapon type in the game. I spent a lot of time training hybrids and came back to my characters only to find they got weaker....Please make all weapon paths viable or warn users about using them.
Viqer Fell
Republic Military School
Minmatar Republic
#215 - 2011-10-05 21:47:04 UTC
Nice!
Kenpachi Viktor
Perkone
Caldari State
#216 - 2011-10-05 21:48:24 UTC
I must say, that's a nice list. Cool

A war that would’ve involved 20,000 players, 75% of nullsec space, and hundreds of supercapitals was halted not by diplomacy, but by a game mechanic so dreadful that those who have experienced it previously have no desire to do so again. - Fix POS & SOV

Flamespar
WarRavens
#217 - 2011-10-05 22:05:32 UTC
So can we actually get a straight f**king answer about Incarna's multiplayer establishments?

Last I heard they were 'almost ready' to be deployed to singularity.

Will this be part of the winter expansion? Yes/No (Please circle so we can move on with our lives)
Warde Guildencrantz
Caldari Provisions
Caldari State
#218 - 2011-10-05 22:05:43 UTC
CCP Zulu wrote:
We're still looking into what graphics and visual aspects we can get in there. I'll make sure we update with that information as soon as we can.

Things like the Cyno effect and engine trails are obviously high on that list.


Would fixing missile animations and making missile launchers actually show on one's ship happen to be on that metaphorical list as well? Caldari pilots are still feeling left out because of the new turret engine and animations.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Roime
Mea Culpa.
Shadow Cartel
#219 - 2011-10-05 22:05:59 UTC
Great list!


P.S. Skill training complete - Medium blaster specialization IV

.

T'amber Anomandari Demaleon
#220 - 2011-10-05 22:06:57 UTC
White Tree wrote:
Quote:
Hybrid weapons balancing


Your welcome, EVE Online community.

(white tree for csm 7)


Why are we thanking you?

www.shipsofeve.com