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Time to wake up ccp and smell the roses (not)

Author
Bossy Lady
Vanishing Point.
The Initiative.
#41 - 2012-06-06 20:09:19 UTC
punkout wrote:
Alexandra Delarge wrote:
punkout wrote:
I am noticing a trend of less and less activity its is slow decline but it is there for sure and if u look into your server logs u will see it . I will not be surprised also that the amount of new players trial accounts that is becoming a subscribed account has declined also


I don't know where you are getting your information from but a CCP employee recently said:

"We are on the cusp of breaking our all-time subscriber record right now,"

Taken from this article:

http://massively.joystiq.com/2012/06/05/e3-2012-ccp-says-it-wants-eve-to-be-around-in-10-20-30-years/




all mmo generally grow but look at the activity .



No, MMOs generally hit their peak subs at or immediately after launch, then decline.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

Vincent Athena
Photosynth
#42 - 2012-06-06 20:11:48 UTC
Natsett Amuinn wrote:
I'd like to add something else.

The biggest detriment to the market are the morons that can't do simple math. It's frustrating constantly being undercut by a wide margin, only to see that they're pricing goods a loss on my end, even after I've researched the hell out of the BPO.

People who mine all the minerals they need to manufacture an item have the most controll over the market, and pure manufacturers can not in any way compete with them. I have to actually consider what it cost me in minerals to make a ship, you don't, and I see enough stuff priced at below mineral cost to either know that I'm being pushed out by someone that mined or is to stupid to do elementary math.


Stuff priced at below mineral cost is not a problem. Its an opportunity for profit. Buy, reprocess, sell.

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Vincent Athena
Photosynth
#43 - 2012-06-06 20:16:01 UTC
Disregard That wrote:
Savage Angel wrote:
Tippia wrote:
Khoda Khan wrote:
There is more than enough tritanium in the game. Ore is not a finite resource in EVE
Weeeell… there's a limit to how much will spawn on a single day, but we're nowhere near that limit in terms of how much is being collected so the effect is much the same.


Actually the limit is a moving target, as you can spawn Veld with many missions. So even as pilot levels increase, so does the total amount available in the game.

Mission spawns are safer these days anyway.

Did I mention that Veldspar rocks in null are bigger than high-sec stations?


The ones in W are huge too. I warped to one at 20 km, ended up inside of it and was bounced out. Seems little silly to mine trit in W, but we needed the minerals.

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Lady Spank
Get Out Nasty Face
#44 - 2012-06-06 20:17:26 UTC
Prices might be rising but at least the sky is falling to compensate.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

silens vesica
Corsair Cartel
#45 - 2012-06-06 20:32:03 UTC
Tippia wrote:
Quote:
the more casual eve player who does not have a lot of time to make isk are struggling .
They're struggling because they can't be arsed to solve their own “problem”.

That's presuming that they consider it to be a problem. I certainly don't.

Never once bought a PLEX with ISK. Not in the least bit bothered by that, either. I figure my subscription fees go to a good cause. As for ISK, well, there are hundreds of ways to make enough ISK to buy a new hull. I wouldn't call that 'struggling' - I'd call it 'playing the game.'

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Natsett Amuinn
Caldari Provisions
Caldari State
#46 - 2012-06-06 20:37:27 UTC  |  Edited by: Natsett Amuinn
Tippia wrote:
Natsett Amuinn wrote:
I have to actually consider what it cost me in minerals to make a ship, you don't, and I see enough stuff priced at below mineral cost to either know that I'm being pushed out by someone that mined or is to stupid to do elementary math.
The miner has to make the same consideration. That last sentence should read “someone that mined and is to stupid to do elementary math”.


Once the mining ship is paid for in the minarls it mines, all minerals mined after become pure profit. At this point the only thing someone that mines all of their minerals has to pay attention to is the cost of the job installation.

Of course a smart person doesn't sell anything for less then mineral value, that doesn't mean that a miner/ manufacturer who didn't have to buy any minerals still doesn't make a profit off manufactured goods that are sold for under minearl profit, it only means they made less then they could have.

It's a valid method of driving competition from a system. It's just that most of the people aren't doing it to corner a market, they're doing it because they can't actually do the math. Miners and non miners alike.
Tippia
Sunshine and Lollipops
#47 - 2012-06-06 21:15:04 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
Once the mining ship is paid for in the minarls it mines, all minerals mined after become pure profit. At this point the only thing someone that mines all of their minerals has to pay attention to is the cost of the job installation.
Ugh. No, no, no, no.

At every point, the miner has to pay attention to the value of the minerals, or he's losing value. Spending 1.2M ISK worth of ore or minerals to produce a 1M ISK ship means you've made a loss of 200k ISK in the process — you're burning your asset value.
Quote:
that doesn't mean that a miner/ manufacturer who didn't have to buy any minerals still doesn't make a profit off manufactured goods that are sold for under minearl profit
Actually, that's exactly what it means. Again, if you had 1.2M ISK worth of assets and transformed and sold them for 1M ISK, you didn't make a profit. Yes, you have more ISK than you had before, but you total wealth has decreased. Those kinds of “profits” will only ever lead to you owning no ISK and no assets.

Quote:
It's a valid method of driving competition from a system.
It's a stupid method of driving competition form the system because you're not driving competition form the system — you're giving them free minerals. You are handing them the profit you could have made. You are making a loss in terms of personal wealth and you gain absolutely nothing for it.
Sarton Wells
The Scope
Gallente Federation
#48 - 2012-06-06 21:33:00 UTC  |  Edited by: Sarton Wells
Tippia wrote:
Weeeell… there's a limit to how much will spawn on a single day, but we're nowhere near that limit in terms of how much is being collected so the effect is much the same.


Actually if you add the ore in mission sites which don't have a daily limit it actually becomes infinite since you can simply spawn more mission sites at will.

Edit: dang, already got beaten to that ><
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