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[Proposal] Quick Changes to ORE Vessles & Gas Gear

Author
Foghail
Sons of Chaos and Anarchy
#1 - 2012-05-18 07:59:28 UTC  |  Edited by: Foghail
Due to recent changes with regards to the Orca / Rorquals Corporate Hangers i would propose a small change - make the Right Click open to access the Orca / Rorqual Ore Hold for all members of fleet. this way the Industrial Command Ships and Capital Industrial Ship can be used by the Fleet as intended .

Mining Barges (Redheaded Step children to the Exhumers)
Please for the Love of God either Add a module - Gas Cloud Strip Harvester designed for us with Mining barges / Exhumers or remove the turret fitting requirement for the Gas Cloud Harvesters. and give the Procurer a +300% bonus to Gas Harvest Yield so that it has a purpose (much like the Skiff with Mercoxit) as right now it has pretty much none as the training time difference between it and a Retriever is your log-off f time for the night.
Foghail
Sons of Chaos and Anarchy
#2 - 2012-05-19 21:53:47 UTC
*Bump* 23 Views and No Comments? This seem like a feasible change?
Eidric
Private Shelter for Mad People
#3 - 2012-05-20 00:40:09 UTC
I think the main problem is the amount of isk per hour harvested.

I can't vouch for booster clouds but fullerene clouds are quite lucrative. with such bonuses achieving 500+ million per hour would be viable. What is worse it is also makes it more safer singe the cloud is harvested much faster.
Serina Tsukaya
Dropbears Anonymous
Brave Collective
#4 - 2012-05-24 09:53:34 UTC
Gas cloud harvesting is supposed to be done by combat ships due to the hostile nature of the gas clouds themselves and their general location.
Corina Jarr
en Welle Shipping Inc.
#5 - 2012-05-24 15:41:53 UTC
Serina Tsukaya wrote:
Gas cloud harvesting is supposed to be done by combat ships due to the hostile nature of the gas clouds themselves and their general location.

Fun fact, gas clouds can be found in all secs (even HS though extremely rare), as can normal roids. If barges can mine roids which are everywhere, why can't they mine gas which is everywhere.
mxzf
Shovel Bros
#6 - 2012-05-24 16:56:40 UTC
Corina Jarr wrote:
Serina Tsukaya wrote:
Gas cloud harvesting is supposed to be done by combat ships due to the hostile nature of the gas clouds themselves and their general location.

Fun fact, gas clouds can be found in all secs (even HS though extremely rare), as can normal roids. If barges can mine roids which are everywhere, why can't they mine gas which is everywhere.


It depends on if you're looking for gas sites or not. If your not looking for them, they seem to show up about every third system -_-

And I think that the reason that there's no strip gas miner is, as already mentioned, it would provide crazy ISK/h on certain gasses and let you be in and out of the site MUCH quicker.
Drake Draconis
Brutor Tribe
Minmatar Republic
#7 - 2012-05-24 17:28:50 UTC
mxzf wrote:
Corina Jarr wrote:
Serina Tsukaya wrote:
Gas cloud harvesting is supposed to be done by combat ships due to the hostile nature of the gas clouds themselves and their general location.

Fun fact, gas clouds can be found in all secs (even HS though extremely rare), as can normal roids. If barges can mine roids which are everywhere, why can't they mine gas which is everywhere.


It depends on if you're looking for gas sites or not. If your not looking for them, they seem to show up about every third system -_-

And I think that the reason that there's no strip gas miner is, as already mentioned, it would provide crazy ISK/h on certain gasses and let you be in and out of the site MUCH quicker.



It wouldn't hurt to have a dedicated gas mining ship at least....drawbacks and what not...but I get the idea at least.

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FloppieTheBanjoClown
Arcana Imperii Ltd.
#8 - 2012-05-24 18:11:34 UTC
I'd support dropping the turret slot requirement for gas miners. They're already limited to max 5 miners by skill.

Also, making the procurer worth something isn't a bad idea.

Founding member of the Belligerent Undesirables movement.

Foghail
Sons of Chaos and Anarchy
#9 - 2012-05-31 05:51:09 UTC
Any other suggestions?



Procurer

The Procurer is the smallest Mining Barge, and the easiest to attain the skills to fly. The major drawback to the Procurer is its limited mining capacity of only 1 Strip Miner or Ice Harvester module. A single Strip Miner can only mine 560m3 every 3 minutes, less than what most other ships can mine with Miner IIs. Few people use Procurers, as an additional 4 days of training will get you the Retriever barge, which is much better for mining.

Similar its T2 variant the unique electronics suite gives it the ability to be the only ship in ORE's extensive fleet to be able to fit and use a Strip Gas Harvester for inner stellar gas's, making it ideally suited for gas mining.

Mining Barge Skill Bonus: 3% better yield for Strip Miners per level.
Role Bonus: Able to equip Strip Miner, Strip Gas Harvester and Ice Harvester modules.

Mining Barge Skill Bonus:

3% better yield for Strip Miners.

Role Bonus:

250% bonus Strip Gas Cloud Harvester yield but 25% penalty to Strip Gas Cloud Harvester duration
Able to equip Strip Miner, Strip Gas Cloud Harvester and Ice Harvester modules.

This way the bonus item doesn't disrupt players that are already mining with the ship, but allows the bonus to be added if the player should train the skill.



Strip Gas Cloud Harvester I

Specialized laser to extract gas from harvestable gas clouds.
CPU: 12000CPU
Powergrid: 10MW
Mining Amount: 250 m3
Cycle time: 240 seconds

Required Skills

Gas Cloud Harvesting 1
Mining 4

Building Materials

Module / Strip Miner
Strip Miner I x1

Module / Mining Laser
Gas Cloud Harvester I x1

Material / Mineral
Tritanium x24,417
Pyerite x18,941
Mexallon x7,728
Nocxium x1,338
Megacyte x262



Strip Gas Cloud Harvester II (INVENTION ONLY)

Specialized laser to extract gas from harvestable gas clouds.
CPU: 12000CPU
Powergrid: 10MW
Mining Amount: 500 m3
Cycle time: 120 seconds

Required Skills

Gas Cloud Harvesting 5
Mining 4

Planetary Commodities / Refined Commodities
Mechanical Parts x5

Building Materials

Module / Gas Cloud Harvester
Strip Gas Cloud Harvester I x1

Module / Gas Cloud Harvester
Gas Cloud Harvester II x1

Material / Mineral
Mexallon x1,073
Morphite x17

Commodity / Tool
R.A.M.- Energy Tech x1

Commodity / General
Electronic Parts 6

Commodity / Construction Components
Photon Microprocessor x3
Laser Focusing Crystals x2

-----------------------------------------------------------------------------------------------------------------------------------
Oligarchy
Sons of Chaos and Anarchy
#10 - 2012-06-04 00:25:43 UTC
Idea looks Great - be nice to have a reason to actually use a Proc in this game.

+1

[Proposal] Quick Changes to ORE Vessles & Gas Gear http://goo.gl/6YgdC [Proposal] Planetary Interaction 2.1 - [PI Future Vision Roadmap] http://goo.gl/22b7c

Oligarchy
Sons of Chaos and Anarchy
#11 - 2012-06-04 00:34:16 UTC
mxzf wrote:
Corina Jarr wrote:
Serina Tsukaya wrote:
Gas cloud harvesting is supposed to be done by combat ships due to the hostile nature of the gas clouds themselves and their general location.

Fun fact, gas clouds can be found in all secs (even HS though extremely rare), as can normal roids. If barges can mine roids which are everywhere, why can't they mine gas which is everywhere.


It depends on if you're looking for gas sites or not. If your not looking for them, they seem to show up about every third system -_-

And I think that the reason that there's no strip gas miner is, as already mentioned, it would provide crazy ISK/h on certain gasses and let you be in and out of the site MUCH quicker.



And there isn't crazy isk to me made by Mining Mercoxit? the point doesn't make sense as to why the Strips aren't added to the game, its simply a missing module that appears to have been overlooked by CCP, in exchange for Bigger, Faster Glass Cannons, aka Grief Boats.

Hulk - Ore King V2
Covetor - Ore King V1
Mackinaw - Ice King V2
Retriever - Ice King V1
Skiff - Mercoxit King V1
Procurer - Useless POS as even with T2 Strips and T2 Crystals a Rokh out mines you...

[Proposal] Quick Changes to ORE Vessles & Gas Gear http://goo.gl/6YgdC [Proposal] Planetary Interaction 2.1 - [PI Future Vision Roadmap] http://goo.gl/22b7c

Eidric
Private Shelter for Mad People
#12 - 2012-06-04 15:38:24 UTC  |  Edited by: Eidric
No matter how crazy isk you get by mining mercoxit, you can't compete with ISK produced by harvesting C32 in a destroyer.

And you want to increase that even more?

Mind you I live in place where c32 is actually common - and I am against it.

I've decided to put some numbers down just for the kicks:

With your "Strip gas harvester II" I will be able to get approx 690 million ISK / hour

that's right - using ONE strip harvester I will be getting close to 700mil, throw in the Prorator bonus you've mentioned: 1,300,000,000 isk/hr, Mining barge bonus: 1,500,000,000 isk/hr



Should I also calculate fleet bonuses? Or you get the picture?
Oligarchy
Sons of Chaos and Anarchy
#13 - 2012-06-06 02:26:29 UTC  |  Edited by: Oligarchy
Eidric wrote:
No matter how crazy isk you get by mining mercoxit, you can't compete with ISK produced by harvesting C32 in a destroyer.

And you want to increase that even more?

Mind you I live in place where c32 is actually common - and I am against it.

I've decided to put some numbers down just for the kicks:

With your "Strip gas harvester II" I will be able to get approx 690 million ISK / hour

that's right - using ONE strip harvester I will be getting close to 700mil, throw in the Prorator bonus you've mentioned: 1,300,000,000 isk/hr, Mining barge bonus: 1,500,000,000 isk/hr

Should I also calculate fleet bonuses? Or you get the picture?


You've clearly missed Foghail's point about the ship having no use, so why not give it one - on another note as you like to troll gas clouds have 500-5,000 Gas regardless and its not as if there's 15 of them on top of each other, so yes this little boat would mine a gas cloud like an banshee but its not as if there's 100 more clouds within its 1500m range (usually max of 3 with 140km between each other long slow-boat or warp out and back in), so your troll is like saying you could potentially mine BILLIONS an hour if your [insert Uber roid] never pop'd - stop talking out your arse and contribute something useful not OMFG IM SO L33T in my Destroyer, and live in W Space...

For anyone unfamiliar with locating and mining gas you still have to scan down a site using probes, you still have warp into the site and bookmark the clouds, and you still have the same issue of a max of 5k a cloud. The benefit of using this little bird is the hold size, the speed that it would harvest, and the potential target it would make in empire if its full of gas.

I couldn't see an issue with giving this little ship a 5x bonus yield bonus then as it only has the slot for 1 gas harvester, give the strip the same stats as the gas harvester you fit to your trusty destroyer (as the skill limits it to Max of 5 gas cloud harvesters anyways), or simpler yet, remove the turret requirement from the one on your destroyer and no new module needed. Gas isn't an instant isk printing press either so stop making it sound as if it is, there's still towers to setup, reactions to perform, bio-reactors and those reactions, etc etc etc and that's before you have to deal with customs officers at gates, anti booster/t3 product mechanics etc. You make it sound as if your harvesting veld with an every hungry market for it get a clue.

Sorry in advance for hijacking the thread Foghail.

+1 For a good idea for a VERY under used ship.

[Proposal] Quick Changes to ORE Vessles & Gas Gear http://goo.gl/6YgdC [Proposal] Planetary Interaction 2.1 - [PI Future Vision Roadmap] http://goo.gl/22b7c

Eidric
Private Shelter for Mad People
#14 - 2012-06-06 04:29:51 UTC  |  Edited by: Eidric
Please refer to my first post. I know the amounts present I wanted to point out how fast they can be mined. in terms of isk for these who never dealt with Fullerites.

Here is time example: lets use the one that takes a lot of time to harvest - Vital or Instrumental sites

6000 + 500 in each

Let us assume, that we are mining the largest cloud - 6000 units - size = 6000x10 = 60,000m3

Destroyer mines 20m3 x 5 = 100m3 per 40 seconds or 150 m3 per minute

Total time it takes to harvest the cloud = 6 hours and 40 minutes ( of course no one usually does it with single ship - it is normal to do it with 3-4 ships)

Proposed ship would harvest: 500 x 250% = 1125m3 per (120 + 25%) 150 seconds or 450 per minute

total time to mine the cloud = 2 hours 14 minutes (now imagine if you had 3-4 of them)



Mind you if we calculate C32 and not C320/C540 (one used above) we will have 13 minutes for destroyer (per 5k cloud) and 4 minutes for Prorator....



Also dont forget the fact that sleepers appear about 10-15 minutes after the site has been generated, with that in mind and 2-4 Propators you will be able to clear sites before sleepers even appear


And about rarity - there is very well known tactic in WH called WH collapsing. With decent team you can harvest these sites literally non-stop.


That is the reason why I am against it - I am not against specialized ships I am against "Jesus" harvesters capable of sucking everything dry in matter of seconds.
Oligarchy
Sons of Chaos and Anarchy
#15 - 2012-06-06 14:44:25 UTC  |  Edited by: Oligarchy
So we have now heard your rant and complaint, suggest a solution or modification?

[Proposal] Quick Changes to ORE Vessles & Gas Gear http://goo.gl/6YgdC [Proposal] Planetary Interaction 2.1 - [PI Future Vision Roadmap] http://goo.gl/22b7c

Saracena
Infinatech
#16 - 2012-06-06 18:19:31 UTC
Eidric wrote:
No matter how crazy isk you get by mining mercoxit, you can't compete with ISK produced by harvesting C32 in a destroyer.

And you want to increase that even more?

Mind you I live in place where c32 is actually common - and I am against it.

I've decided to put some numbers down just for the kicks:

With your "Strip gas harvester II" I will be able to get approx 690 million ISK / hour

that's right - using ONE strip harvester I will be getting close to 700mil, throw in the Prorator bonus you've mentioned: 1,300,000,000 isk/hr, Mining barge bonus: 1,500,000,000 isk/hr



Should I also calculate fleet bonuses? Or you get the picture?


The thing about gas clouds (where your head seems to be) is that they're not even remotely close in volume to traditional mining. The volume they require to store is huge, and the actual size of the sites is not gonna support an isk/hr argument. Isk/hr for 1 or 2 hours maybe, but that's it. Then you have to wait until respawn. This is not a valid argument against a gas cloud harvester improvement.


Dark Drifter
Sons of Seyllin
Pirate Lords of War
#17 - 2012-06-06 19:19:32 UTC
relay like the idea of giving some love to the Gas junkies!

boosting the proc seems like a good plan, my thought is this.
-make its bonus (as well as the ones it already has)
1: able to fit gas strip harvesters
2: barge skill: 10% bonus to cycle time per level

T2proc:

1: same
2: barge skill: same
3: exumers skill: bonus to scripts


your "gas strip harvester"

as a cycle time equivalent to 5 gas harvester 1s (T2 variant cycles for T2 harvesters)
mines 75m3 per cycle. (T2 100m3)
only fits on barges and exumers

allow for scripts in the T2 varient:
-gas compression: compresses gas as it is mined, 10% less space used, 5% longer to mine
-gas expansion: expands the gas with inert gas,5% faster cycle,10% lass harvested
-gas extraction: harvests larger amounts. 7.5% yeld, 15% more cap used per activation
-gas expulsion: harvests less gas but better cap use, 10% less harvested, 15% less cap per activation

name it "siphon gas harvester"



Reaver Glitterstim
The Scope
Gallente Federation
#18 - 2012-06-07 05:17:48 UTC
mxzf wrote:
It depends on if you're looking for gas sites or not. If your not looking for them, they seem to show up about every third system -_-

And I think that the reason that there's no strip gas miner is, as already mentioned, it would provide crazy ISK/h on certain gasses and let you be in and out of the site MUCH quicker.

Another halfway thought quote from the MXZF. ISK/h is determined by sell value, which is player-driven. You make it sound as though making gas mining ships or gas strip miners would create an isk fountain. On the contrary, it would just reduce the price of gas.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Grath Telkin
Amok.
Goonswarm Federation
#19 - 2012-06-07 22:57:41 UTC
I started a thread for a gas mining barge once, and literally got barraged by people who screamed about how they like mining gas in a battleship.


I have no idea why we don't have a dedicated gas mining ship, but we need one

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Foghail
Sons of Chaos and Anarchy
#20 - 2012-06-08 18:24:58 UTC
Dark Drifter wrote:
relay like the idea of giving some love to the Gas junkies!

boosting the proc seems like a good plan, my thought is this.
-make its bonus (as well as the ones it already has)
1: able to fit gas strip harvesters
2: barge skill: 10% bonus to cycle time per level

T2proc:

1: same
2: barge skill: same
3: exumers skill: bonus to scripts


your "gas strip harvester"

as a cycle time equivalent to 5 gas harvester 1s (T2 variant cycles for T2 harvesters)
mines 75m3 per cycle. (T2 100m3)
only fits on barges and exumers

allow for scripts in the T2 varient:
-gas compression: compresses gas as it is mined, 10% less space used, 5% longer to mine
-gas expansion: expands the gas with inert gas,5% faster cycle,10% lass harvested
-gas extraction: harvests larger amounts. 7.5% yeld, 15% more cap used per activation
-gas expulsion: harvests less gas but better cap use, 10% less harvested, 15% less cap per activation

name it "siphon gas harvester"





Great submission +1
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