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Why do miners not love hulkageddon?

Author
Bill Loney
Hedion University
Amarr Empire
#21 - 2012-06-05 22:55:29 UTC
Alexandra Delarge wrote:
Ban Bindy wrote:
The point of high sec mining is that it does not have to require total attention.

Don't play the game AFK. The game is not designed with this kind of play style in mind and you should never consider your ship and character safe and just get up and walk away from your computer.

But u pvp players do it also when sitting at gate camps and sov sieges.
Covert Kitty
SRS Industries
#22 - 2012-06-05 23:05:01 UTC
Vaerah Vahrokha wrote:
.... while those copy pasting famous WW2 ideology apologetic texts could carry on and repeat the "concepts" ad nauseam.
Now, I might sound picky, but considering I had grandfathers who got almost killed by the militias following those ideologies I felt personally affected.

Did you seriously just play the holocaust card for a video game? :/

Quote:
Those 0.0 though guys preach risk and hardship, yet they play at zero risk and zero loss, since most 0.0 PvP corps have a ship loss replacement program (sponsored by moon goo or corp ops). In mine, we even had capital ships replaced.

Well.. fair enough. There's a lot of nullbears that complain about afk cloaking, wishing they could pve in perfect saftey (which thanks to local, they pretty much can). Though to nit-pick, most alliance reimbursement programs only cover alliance op losses, not pve or random roaming losses.

In addition, all the things that nullsec players do to keep themselves perfectly safe are also available to highsec miners, and more. To me the question is not "should highsec mining be perfectly safe", but rather how do we add more gameplay "landscape" to solar systems across the board null/lowsec included. Just docking up the moment your seen in local is a pretty BS game mechanic imo...
Covert Kitty
SRS Industries
#23 - 2012-06-05 23:07:17 UTC  |  Edited by: Covert Kitty
Bill Loney wrote:
Alexandra Delarge wrote:
Ban Bindy wrote:
The point of high sec mining is that it does not have to require total attention.

Don't play the game AFK. The game is not designed with this kind of play style in mind and you should never consider your ship and character safe and just get up and walk away from your computer.

But u pvp players do it also when sitting at gate camps and sov sieges.

Good point, we do from time to time, and quite often pay for it. I'm pretty sure I've been killed a couple times because I went to make some tea at the wrong time XD

Of course the response to that, every time, is "you should have safed/logged/docked" first. I got my tea, but lost my ship. That's how it works in Eve, it's just fine if it works like that in mining as well.
Graic Gabtar
The Lemon Party
#24 - 2012-06-05 23:08:33 UTC
Covert Kitty wrote:
It seems to me (if I were a miner) I would be happy as hell seeing my competition getting blown up. It's easy to avoid getting ganked by simply moving to some backwater system, or simply paying attention. Using cheaper mining ships with a higher risk vs reward ratio would also ensure I profit from the situation at large. Prices go up, and the miners make more money right?

So why the sh|t-storm? Or is it that only the incompetent miners are here complaining to everyone?

Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)

So what makes you special? The moment any of us undock, you are checking the yes box to pvp. IMO highsec is far too uniform and safe as it is.

In principle I agree with your argument.

Sooky miners wouldn't be complaining about being ganked compared to being drugged and taken to The Lemon Party's pleasure dome....

I've said too much.

Your post lacks class for bypassing the "word" filter of this fine establishment but all in all you are as sexy looking thing and I am pleased.

I hope some miner died while comprehending this post instead of looking at their D-Scan.
Bill Loney
Hedion University
Amarr Empire
#25 - 2012-06-05 23:13:18 UTC
Covert Kitty wrote:
Bill Loney wrote:
Alexandra Delarge wrote:
Ban Bindy wrote:
The point of high sec mining is that it does not have to require total attention.

Don't play the game AFK. The game is not designed with this kind of play style in mind and you should never consider your ship and character safe and just get up and walk away from your computer.

But u pvp players do it also when sitting at gate camps and sov sieges.

Good point, we do from time to time, and quite often pay for it. I'm pretty sure I've been killed a couple times because I went to make some tea at the wrong time XD

Of course the response to that, every time, is "you should have safed/logged/docked" first. I got my tea, but lost my ship. That's how it works in Eve, it's just fine if it works like that in mining as well.

Indeed and probably why i havent lost a hulk yet.
Alexandra Delarge
The Korova
#26 - 2012-06-05 23:14:32 UTC
Bill Loney wrote:
Alexandra Delarge wrote:
Ban Bindy wrote:
The point of high sec mining is that it does not have to require total attention.

Don't play the game AFK. The game is not designed with this kind of play style in mind and you should never consider your ship and character safe and just get up and walk away from your computer.

But u pvp players do it also when sitting at gate camps and sov sieges.

Everybody knows that pvping is safer than mining.
AllUrIskRBelongToMeToo
NuclearSpaceFishCapitalism
#27 - 2012-06-05 23:30:24 UTC
DeadDuck wrote:
Covert Kitty wrote:
It seems to me (if I were a miner) ....

Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)



Well since you are not a miner as you confess and you are not a pvp player either since in almost 3 ye

- blobs,
- camps,

- TS spies,
- FC's
...
- All except their lack of skill Oops


Lets face it, most "pvpers" only engage when they know that they can, without a doubt, win. That or they will only engage if they have a 50/50 chance, but a 100% chance of escaping...yeah you gate humpers, I'm talking about you. Then there are those that live for baiting people into a titan bridged fleet.

The problem with the OP's lack of information, which she declared outright, is that it can take so little to destroy barges. Of course you won't see many t2 combat ships being raped by a few t1 ships that cost as much as a single module on the t2 ship. It completely ignores the intended goal of the player, the 'career' in game, and ship selection. It also ignores the choice of theater of operations. IF you go to 0.0, then yes you are technically clicking the "yes" box to be open to pvp regardless of what you intend on doing. You are assuming the risk that people are going to outright murder you if you make a mistake, but you do so because of the fat profits you can make mining out there.

People like to confuse the idea of high security systems to 0.0 systems. Somehow they moronically get it into their heads that all areas of the game need to be the same security rating. They think that because someone has access to veldspar that it is on par with 0.0 ores, therefore they should assume the same level of risk. That is absolutely stupid.

IF CCP is going to allow the continued harassment of hisec miners, they need to start seeding better ores then what can be found in 0.0. Now I know some limited people here are going to not realize why I would suggest such, so I shall break it down.


0.0 mining has advantages over hisec mining right now. The first is that in 0.0, if its not blue, its not friendly. If it is not friendly, dock up. In hisec if its not blue, its normal. If seeing non-blue pilots by the dozen flying about how does one know when it is safe to undock and mine? Answer? They cannot, therefore they can either stay docked up or assume greater risks then their 0.0 counter parts.

Null has better minerals then any hisec system. Null miners can make far more per hour regardless of what people want to exagerate about the increased prices of minerals such as veldspar. They can mine such ores without the undefined risk associated with the masses of pilots flying around hisec, their risk vs reward ratio is through the roof. The hisec miner is stuck mining trash ores that will never net him a fortune regardless of how much he mines and since anyone in a barge is a target and no one is doing afk checks of any sort before attacking, the risk vs reward ratio is far more risk then reward.

The reason that a hisec miner will never become rich just because the prices of trit and other low ends may go up, and their so called "competition" gets blown up, is that no one is adjusting for the inflation. IF you had an hour of work and earned $10 USD, and something happens where there are fewer workers available and companies start paying more for a worker from $10 USD per work hour to $20 USD an hour, you are not making more money in the end. The reason is that everyone is seeing increases across the board, so getting that $20 USD per work hour is going to leave you in the same damn position as you were in when you were only getting $10 an hour but there were far more workers available. Why? Because the costs of everything else is going to increase to the point of negating your gains per hour.

10mil for a ship that used to cost 7mil before the spike in low end mineral costs? Sure, if all you do is mine you will not see the increase, but whenever you decide to get around to spending your isk you are going to get a lot less then you would have months ago. The only difference is that the numbers that are being exchanged are higher, but you gained zero additional buying power. Therefore those that suggest that miners that are always ready to warp off at a split second's notice are going to make more money are either absolute idiots that have no idea how things work, or they are intentionally lying to you in hopes that you simply roll over and take it.


The idea that "smart" miners are going to easily survive is absolutely false. Of course they like to say "smart miners" as an attempt to drive a wedge between those that have been popped and those that have yet to be popped. Look up "poisoning the well" and you will understand what I mean. They want you to think the other guy was an idiot and they want to puff up your ego so that you two will never realize both of you are at risk at all times and for no reason other then Goon's greed and the greed of lemmings. Divide and conquer. These people looking to kill barges are not going to stop and see if you are afk or at the keyboard, they are just going to attack you regardless because blasting your ship puts money in their wallets.

Barges make easy targets in hisec because there are to many people to track. Its not 0.0 where you know neutrals are to be assumed hostile. You don't know if a neutral is cloaked near your barge and his friends are warping to him right now to kill you before you have a chance to warp off even if aligned. If I was taking part of this crap there would be no escape for your barge and you would be a fool to believe you ever did.
Covert Kitty
SRS Industries
#28 - 2012-06-05 23:39:03 UTC  |  Edited by: Covert Kitty
AllUrIskRBelongToMeToo wrote:
People like to confuse the idea of high security systems to 0.0 systems. Somehow they moronically get it into their heads that all areas of the game need to be the same security rating. They think that because someone has access to veldspar that it is on par with 0.0 ores, therefore they should assume the same level of risk. That is absolutely stupid.


Your absolutely correct, for example, highsec miners make an improper risk/reward decision when they use a 200mil ship for an income of like 5-10mil/hr. If your in nullsec, you can apparently make more like 90-100mil /hr. That ratio is completely, utterly, out of line, and yes you would be "absolutely stupid" to make that choice.

It's like using an officer fit nightmare run missions. Sure, people do it, but people pay for it pretty regularly as well. If your goal is to make isk, fly a ship that best matches your expected income.

That's the whole point
Lyron-Baktos
The Scope
Gallente Federation
#29 - 2012-06-05 23:45:14 UTC
Covert Kitty wrote:
It seems to me (if I were a miner) I would be happy as hell seeing my competition getting blown up. It's easy to avoid getting ganked by simply moving to some backwater system, or simply paying attention. Using cheaper mining ships with a higher risk vs reward ratio would also ensure I profit from the situation at large. Prices go up, and the miners make more money right?

So why the sh|t-storm? Or is it that only the incompetent miners are here complaining to everyone?

Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)

So what makes you special? The moment any of us undock, you are checking the yes box to pvp. IMO highsec is far too uniform and safe as it is.


some miners are happy, some aren't. Not very hard to figure out why for each one.
Captain Fandango
The Wayward Sons
#30 - 2012-06-05 23:49:08 UTC
Spikeflach wrote:
Unfortunately "Hi-Sec" mutated into something different than what was likely intended .


Is this not the definition of emergent gameplay? Goonswarm representatives repeatedly claim they champion the cause of emergent gameplay and feel that one of eve's greatest strengths is that it supports player driven change, so I don't see how carebears, who are undeniably still players, altering hi-sec space and mutating it into something other than what was origonally intended can be seen as a bad or unfortunate thing.
AllUrIskRBelongToMeToo
NuclearSpaceFishCapitalism
#31 - 2012-06-05 23:50:25 UTC
Covert Kitty wrote:
AllUrIskRBelongToMeToo wrote:
People like to confuse the idea of high security systems to 0.0 systems. Somehow they moronically get it into their heads that all areas of the game need to be the same security rating. They think that because someone has access to veldspar that it is on par with 0.0 ores, therefore they should assume the same level of risk. That is absolutely stupid.


Your absolutely correct, for example, highsec miners make an improper risk/reward decision when they use a 200mil ship for an income of like 5-10mil/hr. If your in nullsec, you can apparently make more like 90-100mil /hr. That ratio is completely, utterly, out of line, and yes you would be "absolutely stupid" to make that choice.

It's like using an officer fit nightmare run missions. Sure, people do it, but people pay for it pretty regularly as well. If your goal is to make isk, fly a ship that best matches your expected income.

That's the whole point


Yes, I know I am correct. Unfortunately for you, your miserable excuse for logic is completely wrong, making you the 'absolutely stupid" one around here. "of like 5-10 mil" again showing your lack of of knowledge about mining, especially when coupled with the fact that a hulk will pull in far more ore then a covetor within a single month. This makes it far more logical for a hisec minor to invest in a hulk if they are going to be there for some time as they will more then make their investment back.

Please, try to come up with something at least half baked next time.
Wilma Lawson
Hedion University
Amarr Empire
#32 - 2012-06-05 23:51:04 UTC
Covert Kitty wrote:

Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)

No, but I do read their whining posts about what other people may or may not be doing in another sector of space; that they think it's wrong and that they are going to teach people a lesson. I haven't quite figured out that attitude yet. Perhaps you can start a thread with that?
Svarek
#33 - 2012-06-05 23:54:29 UTC  |  Edited by: Svarek
In a lot of cases, miners mine because they want to mind and not to fight and be left alone.
(Corporate miners, mining alts, etc excluded, I mean carebear miners.)
When they have to fight, or are attacked, a foreign world they have little knowledge of and wished to dissociated from is pushing itself on them. They, suffice to say, do not enjoy this. They may play the game for an entirely different set of reasons than the pirates do.

Now, this is kind of a weird approach, as they're an integral part of the economy whether they like it or realize it or not.
They play the game for different reasons, but they still play it. And they're still very much a part of it.
Thinking they can separate themselves from combat is naive - there is no conscientious objecting in the world of Eve.

It is still understandable, though, how they may become upset when the evil pirates swoop out of nowhere and keep killing their lovely hulks. It's a world they have willfully excluded themselves from that's coming a-knocking at the door.
But on the other hand, it's also understandable that pirates could see the miners as being a whole host of negative things, mainly whiny or silly for doing the things they do. This is also valid. But we kind of have a clash of worldviews going on (in the cases of simple carebear high-sec miner versus pirate or bounty hunter), and that means nobody ends up happy. Things the miners might see as rude or mean are just the way of life outside of the loving arms of CONCORD. And things the pirates might see as obvious or simple might be entirely foreign concepts to the miners who have spent their lives thus far nestled in the bosom of high-sec.

Whoops.

ivar R'dhak
Deus est Mechanicus
#34 - 2012-06-05 23:58:28 UTC
Covert Kitty wrote:
Ban Bindy wrote:
The point of high sec mining is that it does not have to require total attention.

Found one.

I'm quite sure that was never originally envisioned as the point, by anyone.
And jet can mining was also never envisioned by CCP.

My take is that miners have finally woken up to how utterly griefer-centric this game actually is.

Hulkageddon isn´t about some OZOM emergent PVP game play but simply exploiting an obvious oversight in ship balancing and game design.
It´s plain ridiculous that a a handful destroyers can so easily obliterate a supposedly hardy "HULK". Personally I´m actually grateful for the permanent Hulkageddon.
Either CCP fixes their effin game or they can start mining in Jove battlehips themselves to save the game´s economy from keeling over.
Wilma Lawson
Hedion University
Amarr Empire
#35 - 2012-06-06 00:13:19 UTC
ivar R'dhak wrote:
And jet can mining was also never envisioned by CCP. .

I imagine there was a lot that CCP didn't imagine as Eve has progressed. Like, I don't think CCP thought low and null sec would become a boring wasteland.
ModeratedToSilence
Republic Military School
Minmatar Republic
#36 - 2012-06-06 00:27:39 UTC
ivar R'dhak wrote:

Either CCP fixes their effin game or they can start mining in Jove battlehips themselves to save the game´s economy from keeling over.


The "game's economy" won't keel over. Price points for T1 ships/modules will move to a new balance point.
Spikeflach
Perkone
Caldari State
#37 - 2012-06-06 01:01:38 UTC
Captain Fandango wrote:
Spikeflach wrote:
Unfortunately "Hi-Sec" mutated into something different than what was likely intended .


Is this not the definition of emergent gameplay? Goonswarm representatives repeatedly claim they champion the cause of emergent gameplay and feel that one of eve's greatest strengths is that it supports player driven change, so I don't see how carebears, who are undeniably still players, altering hi-sec space and mutating it into something other than what was origonally intended can be seen as a bad or unfortunate thing.


My whole point being the idea that Hi-sec was possibly meant to be a starting area for people to branch out into lowsec and 0.0 space, but what the "players" or large alliances have made out of lowsec and 0.0 has turned hi-sec into something that is no longer what it may have been intended to be.
Information Agent
Apparently Miners
#38 - 2012-06-06 01:04:13 UTC
Alexandra Delarge wrote:
Ban Bindy wrote:
The point of high sec mining is that it does not have to require total attention.

Don't play the game AFK. The game is not designed with this kind of play style in mind and you should never consider your ship and character safe and just get up and walk away from your computer.


WHOOOAH WHOOAH, everyone hold up, we got a game designer who knows how EVE's designed to be played here!!!

Not being funny or nothing, but put a sock in it and leave out telling people how to play. Everyone plays EVE afk to some extent, null sec guys are the worst for it since they spend hours sat at blue pos's or docked waiting for a bridge or a fleet to take them to a fight. Market traders are certainly not spending much time focused solidly on the spreadsheets, I'd imagine most miners dont fixate on their screens while they 'buzzbuzz' rocks, everyone plays afk to a point.

Also, considering the game lets you 'level up' or 'gain skills' while your computer isn't even turned on I'd say if anything EVE was designed around a semi-afk/not even logged in play style. Tbh, I've lost count of the number of times I've walked away from EVE to take a leak, grab a drink or do something, may not be clever to do it but who cares what people do with their gametime, its their choice.

As an aside to the whole 'miner ganking' thing, when I first started playing four years ago, nullsec was interesting, the people who lived and fought there were interesting, they actually encouraged people to join them to fight a cause, the whole game was clever. Now its just two camps, the people who want to just play the game and the people who want to boot everyone else out with insults and childishness. EVE is not the game it once was, its become a playground for spoiled kids, and no amount of expansions or pretty graphical upgrades will ever bring back what made it special.
Lin-Young Borovskova
Doomheim
#39 - 2012-06-06 01:42:00 UTC  |  Edited by: Lin-Young Borovskova
Vaerah Vahrokha wrote:
2) Those 0.0 though guys preach risk and hardship, yet they play at zero risk and zero loss, since most 0.0 PvP corps have a ship loss replacement program (sponsored by moon goo or corp ops). In mine, we even had capital ships replaced.


This post clarify a lot of stuff but unfortunately only sane people can understand witch is sad when you've read IG local chat and heard on vocal people being called/named the worst things a normally respectable human being would pick a gun and kill the guy on his feet.
Unfortunately this is Eve and in eve this behaviour not only is encouraged but leads to no actions, however if someone report you for trolling you can be sure a simple phrase will lead you to some forum ban, witch is not really a loss with such pathetic content and happy some times trolls entertain a little bit this mess.

Wanted to confirm this second point, of all null sec alliances I know (a lot) use this specific program, the way reimbursements are done or if it's just ships you're given in advance and replaced once lost etc yadyada doesn't matter.

What it matters is that if big hat tells you "go there kill *this"" no matter how much is the loss vs the kill or how many, you WILL get TOTAL reimbursement.
So yes, another null sec no brainers fake argument about risk witch is something they don't really know. But they're not all alike of course.

brb

seanb29
Clan Black Dragon
#40 - 2012-06-06 01:55:51 UTC  |  Edited by: seanb29
well i wasnt going to post here but oh well.Here goes my thought on all this hehe.Am a miner and industry have been and will always will be a miner.i been playing eve off and on since 2003,eve is a sandbox game where u can play however you want to play eve.I for one is getting sick and tired of some miners coming on the forums and whining about the game,how they keep getting killed in high sec.well let me tell you something,i been in plenty of allainces out in 0.0 and low sec systems and had a blast out there.u need to learn how to fit ur little mining ships correctly to survire in this game and it dont matter if you are in 0.0 lowsec or high sec,you are not safe anywhere and to assume that you should be safe in empire is wrong way of thinking and for the love of god please stop whining on the forums u make the rest of us miners look bad.and i also would like to state there is nothing wrong with eve,it some players that need to learn how the game is played.empire dont need any buffs or changed in anyway.empire 1.0-0.8 was intended for new players,0.7-0.6 hmm forgot what that was meant for lol,0.5 was place to get ready and wet your feet for pirate or 0.0 living and 0.4-0.1 is knowned has outlaw land where the bad pirates hangout.And am also going to say so what that goons are having fun by creating player content,let them play they way and you play your way and am going to say what some goons have said in many other threads and hope they dont mind me repeating it Big smile( adapt or die)