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CSM7 Summit Topic: Content

First post
Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#21 - 2012-06-05 17:48:23 UTC
Bossy Lady wrote:
Indahmawar Fazmarai wrote:
It's about time CCP begins catering to those who pay the bills, and you know what? These people is not in nullsec, is not in ubberalliances, and has been ignored for too long.


Hi-sec has rececieved just as much attention as low sec or w-space or 0.0 in the last couple of years. The last 2 expansions have mostly been generalised "fix" patches, with Inferno much more focused on empire than 0.0.
[/quote]
Actually all expansions have been highsec centric for the past 2+ years since Apocrypha and Dominion.
I'll let you be the judge if you think they've improved the game.
Nicolo da'Vicenza
Viziam
Amarr Empire
#22 - 2012-06-05 17:50:56 UTC
Anyway Indahmawar's concerns are all about Walking In Station and buying spacepants so any CSM or CCP members reading this thread should just do the opposite of everything he/she suggests if they want to be successful.
Winters Chill
Unitas Incorporated
#23 - 2012-06-06 12:36:42 UTC
My Suggestions for Content.


1) Wormhole Space: 2000 star systems filled with content intended for maybe 2 empire regions. Can we have some diversity in Wormhole space in terms of available rats and backstory. How about some NPC migrating there? Guristas Bootleggers hiding from the authorities? Sansha Automated factories. What about have some actually some live Talocan, only they're super xenophobic an ebil.

2) Cosmos Constellations have been broken for a long time: Can we move them to the Epic Story Arc System. That way now they would be somewhat repeatable. This would also actually create a market for those storyline modules, instead of them been seen as over prices novelty items.


3) Jove Space? Why not. Why have content in a game the players can't reach. "This is a sandbox except this bit, you can't play here".

4) More ships. Fill those utility gaps. Gas Harvester Ships. Smaller carrier class that can use limited amounts of fighters, and fighter bombers. Thats some nice art content wasted on a ship intended for a minority.

5) More Modules. Fill those variable gaps. Add more functionality. Add more combat options. Heat was amazing, more stuff like that. Let us feel like we are commanding ships, not hitting one button then orbit!

6) RTS Hybrid. We know you though about it. Dust for special forces. Eve for fleet. What about Pod ground commanders. An RTS game accessible from the eve client. You already have most of the art assets from dust. Make it happen.


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