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New dev blog: EVE updating - Winter expansion 2011

First post First post
Author
Raid'En
#61 - 2011-10-05 18:05:55 UTC
very pleased (and surprised) with what is on the list, but i hope more infos will come soon, and won't make me change my mind about how nice it seems to be.
FAIL Communicator
The Scope
Gallente Federation
#62 - 2011-10-05 18:06:55 UTC
awsome things, good too see that faith in ccp is rewarded with action. cant wait for it.

i have a few small ideas, i dont think anyone will notice but here goes;

1. introduce the skill: remote reprocessing. with range per level like trade skills. will clear up ccp database and put meaningfull small bussiness into 0.0

2. to make bot ratting less actratice and harder: remove the bounty from the rat and set a price for hand in tags, either in isk or LP

3. make it possible to right click ship in over view to show pilot, that will decrease blue on blue fire with overview bugs.



if u like it, reply thta u liek it, maybe ccp will notice.
i know its all small but we can make up alot of small things that increase game fun and play
Malcanis
Vanishing Point.
The Initiative.
#63 - 2011-10-05 18:07:54 UTC
FAIL Communicator wrote:

2. to make bot ratting less actratice and harder: remove the bounty from the rat and set a price for hand in tags, either in isk or LP


Hi there - you seem to be under the impression that ratting bots don't already scoop loot. Let me tell about the Drone regions...

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

TriadSte
The Scope
Gallente Federation
#64 - 2011-10-05 18:08:23 UTC
In addition to my post on Hilmars blog I will add a few comments here also.

#1 on the "to do" list was Hybrid rebalancing, This is gonna make ALOT of players very happy indeed.

I am very happy for once in a blue moon with the direction Eve is going, finally we have total honesty with 2 very bold blogs which certainly set the tone for the upcoming developments and how it seemed to me that CCP are going to go above and beyond with professionalism.

Touche CCP

Well Done.
Hamar Dijox
Dijox Clan
#65 - 2011-10-05 18:08:54 UTC
it's great news, if you (CCP) do what you promise.

and yes, i like that quote ;)
CCP Zulu wrote:
It‘s time to get serious about these spaceships.
Darth Sith
Genbuku.
Psycho Unicorn Squad
#66 - 2011-10-05 18:08:54 UTC
I read Hellmar's blog and my jaw hit the floor. Then it was Zulu's turn and as I expected it is a blog, big on promises and short on delivery.

I truly believe Zulu is at the core of a lot of the communication problems with CCP to the community ...

Is it too much to ask to get a new ship once in a while ? Even if it is a mirror of stats of an existing ship, just gimme something new to look at ffs... Enough already with the reskinning the same #%@ models over and over. It is getting old.

- I am glad we are getting spinning ships back .. replaces all the doors on my clients cause I turned off CQ on ALL 8 OF THEM!!

- I am glad starbases are getting looked at, they sucked the life out of me for years ..

- Nice to see that capitals are finally getting fixed .. 2 years too late IMO. What is going to be done to address the issues that the long standing imbalance has created? Like 1 group holding half of the highest value moons in the game due to their overwhelming superiority of Supers?

I know I am focusing on the negative but that is what happens when people get fustrated with a situation. I hope you guys can salvage this and I start wanting to log on again. But to be honest I am more excited about the release dates of BF3, Skyrim and others then the game I have invested < 7 years in. And no longer will i get excited when I see a blog posted by Zulu, the senior producer of this game. And that is just sad ...

Phey Onat
Blackwater USA Inc.
Pandemic Horde
#67 - 2011-10-05 18:10:51 UTC
There are alot of items promised in this blog.

Let's see how many make it to patch notes.
tiberiusric
Comply Or Die
Pandemic Horde
#68 - 2011-10-05 18:11:22 UTC
this is the first time for a very long time i am getting excited about eve again.....please dont let us down with half-assed features and expansions...

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

ShadowFire15
School of Applied Knowledge
Caldari State
#69 - 2011-10-05 18:12:11 UTC
is anyone else shaking violently with excitement? bring on the good stuff ccp

[i]Stan Smith had a snow storm over weekend guy was shoveling snow outside, so i shot him and mined the snow myself. concord never showed up. on an unrelated note, i have a court date next tuesday[/i]

Dinta Zembo
Tea. Earl Grey. Cold.
#70 - 2011-10-05 18:13:43 UTC
I'm crying happiness. Big smile
Solhild
Doomheim
#71 - 2011-10-05 18:14:34 UTC
Tornado Tornado Tornado - and other race equivalents please - thanksCool
Aquila Draco
#72 - 2011-10-05 18:15:59 UTC  |  Edited by: Aquila Draco
Nova Fox wrote:
Aquila Draco wrote:
Just one question... that all means that the development of the rest of Incarna (establishment) is being paused? stopped? scrapped?


Short Answer is no, its been faucted down to a trinkle.

CCP has certain personell that are experts in one area or another and are not jack of all trades.

The people CCP specifically hired for Incarana are probably going to continue to develop on incarna making station interiors, assests, clothing, and more engine improvments as these people will be the ones working on world of darkness as well or at least training the folks that will. None of these people are really required to be used in FiS features and are really a small part of the puzzle.

Where most of the core groups of develops are being shifted into the next expansion for. These guys go out and have thier own artists developers and directors and arrange themselves into thier expertice fields and mix them up into assestability in what a feature requires. They go as far as concisering game balancing and palyer feedback programming and internal testing and toying around. Where the incarna only folks are only just building assest they woulnd eat too much of the core teams time up anymore as majority of the backbone is there now a foundation that is now easier to build off of. The next time theyll barrow resources is probably when they open up the rest of the station when they focus on what the rest of the station is going to do for players. That would be mostly talks, planning, then coding followed by QA the event feature would be significantly less than Super Capitol ship balancing.



so nothing of multiplayer things of wis... well i thought that there was enough time to finish it (and somewhere heard that ist almost finished) but looks like i was wrong... but i sad for that... but happy for other things...

well... if more ppl from design team are going to do fis... can we at least get then that modular POSs?

and... one more thing... i dont see that nebulaes thing that was talked about...
Ciar Meara
PIE Inc.
Khimi Harar
#73 - 2011-10-05 18:17:31 UTC
Good to hear there are new priorities. Without knowing offcourse what exactly will be done with these priorities I remain watchfull but I am more optimistic now then I was this afternoon!

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Vint Rotach
Rotach Services
#74 - 2011-10-05 18:18:59 UTC
Excellent stuff. MOAR is MOAR.
Vaako Horizon
Caldari Provisions
Caldari State
#75 - 2011-10-05 18:22:15 UTC  |  Edited by: Vaako Horizon
I was unable to ignore the fact that the blog did not mention anything about NEW spaceships...
Or drones for that matter.... ( other then EWAR :P )
Rer Eirikr
The Scope
#76 - 2011-10-05 18:22:46 UTC
HYBRID FIX?!

AAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaawwwwwwwwwwwwww yea Cool
Untelo1
Garoun Investment Bank
Gallente Federation
#77 - 2011-10-05 18:22:47 UTC
Dramiel nerf please? Lol
Anvil44
Avedis Corporation
The Vanguard Syndicate
#78 - 2011-10-05 18:23:52 UTC
This is sweet. Make Eve more like what Eve was like when it made Eve what it is....I think. Shocked

Doing this, and continuing development of WIS, will result in more happy from more players. I know that many players have their own personal wish list of what should be worked on with highest priority. Myself, I will be happy to see progress in general.

Here's hoping things work out as well as you plan for them to!

I may not like you or your point of view but you have a right to voice it.

Madner Kami
Durendal Ascending
#79 - 2011-10-05 18:24:19 UTC  |  Edited by: Madner Kami
Ivana Twinkle wrote:
I'm still wondering how hybrids can be fixed... By removing them altogether? :toot:


I think Rails just need some tinkering with their stats. Blasters however, are the tricky part, since their problems are partly born out of the platforms which use them (the ships I mean). I am kinda convinced, that it's not a good idea to be a mainly armor-race with close-ranged weaponry as the mainstay of damage-dealing. FIxing could include:
-Redoing active armor tanking to work similar to passive shield tanking aka constant replenishment of HP instead of x amount every cycle, so the repping kicks in the very moment the damage is there and not when the mod cycled. This way active armor tanking is more viable, so Gallente could profit more from their bonuses and slot-layouts without having to suffer as much because of the superiority off Buffers in larger fleet engagements (not a magic solution though, of course, but it helps with the scaling imo and this not only on Gall-boats) - active tanking needs a redo anyways
-Tinkering with agility and speed of the Gallente blaster-platforms, so they actually can charge into melee like the knights they are designed to be
-Tinkering with tracking, optimal, damage output and falloff of the Blaster-turrets (your mileage may vary on parts of that, depending on what school of thought you come from - personally I prefer more agile Gallente-ships with a boost to damage output or appliance ratio at current ranges)
-...

There are numerous ways and I am curious what way CCP will go.
Matheus Esp
EVE University
Ivy League
#80 - 2011-10-05 18:25:05 UTC
Quote:
immediate refocusing of all the EVE development teams on EVE’s core gameplay: spaceships.



\o/ Yes, I salute you.