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Caldari Navy Hookbill: +12 CPU, +7 PG please?

Author
Seigfried Hakaari
Dark Gaia Corporation
#1 - 2012-06-04 13:37:44 UTC
So, I like the Hookbill. It looks good, it's not terribly slow, and it's not a paper cannon (More like a Granite Spoon). The problem is, you either put Rockets on it and generally suck at everything, or put Light Missiles on it and never kill anything, because you don't have a long point and you're too slow to get in to Scram range.
+12 CPU and +7 PG to it would allow it to fit a Meta 4 Long Point and MWD alongside Light Missiles, at maxed skills you would still require +1% PG and CPU implants, anything below that would require +3% implants (Well, unless i counted wrong, which is possible), but it would actually make it better than a Merlin. Faction ships are meant to be better than tech 1, right?

Should that happen, it would be a better generalist ship than the Hawk, due to its multiple Damage type bonuses, but weaker as a Specialist PvP ship. In addition, it would become a great weapon for Caldari Faction Warfare.

But honestly i just want Navy ships buffed because they look the coolest.Big smile
Michael Harari
Genos Occidere
HYDRA RELOADED
#2 - 2012-06-04 13:42:39 UTC
Seigfried Hakaari wrote:
So, I like the Hookbill. It looks good, it's not terribly slow, and it's not a paper cannon (More like a Granite Spoon). The problem is, you either put Rockets on it and generally suck at everything, or put Light Missiles on it and never kill anything, because you don't have a long point and you're too slow to get in to Scram range.
+12 CPU and +7 PG to it would allow it to fit a Meta 4 Long Point and MWD alongside Light Missiles, at maxed skills you would still require +1% PG and CPU implants, anything below that would require +3% implants (Well, unless i counted wrong, which is possible), but it would actually make it better than a Merlin. Faction ships are meant to be better than tech 1, right?

Should that happen, it would be a better generalist ship than the Hawk, due to its multiple Damage type bonuses, but weaker as a Specialist PvP ship. In addition, it would become a great weapon for Caldari Faction Warfare.

But honestly i just want Navy ships buffed because they look the coolest.Big smile


Hookbill is already the best faction frig. It very much does not need buffs
Maeltstome
Ten Thousand Days
#3 - 2012-06-04 13:47:24 UTC
[Caldari Navy Hookbill, Test]

Reactor Control Unit I
Micro Auxiliary Power Core II

Limited 1MN MicroWarpdrive I
J5 Prototype Warp Disruptor I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Medium Shield Extender II

Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I


bad DPS (80) but 50km range. 3200 MS - both 20k and 7.5 disruptor with a web and an MSE II

I don't see what you problem is.

P.s.

The above fit is pointless anyway, use rockets and kit at 7k/m for easy wins...
Vilnius Zar
SDC Multi Ten
#4 - 2012-06-04 13:51:09 UTC
Maeltstome wrote:
P.s.

The above fit is pointless anyway, use rockets and kit at 7k/m for easy wins...


I was about to write a "wtf" reply, then saw this. Faith restored.
Kara Books
Deal with IT.
#5 - 2012-06-04 15:09:41 UTC
Maeltstome wrote:
[Caldari Navy Hookbill, Test]

Reactor Control Unit I
Micro Auxiliary Power Core II

Limited 1MN MicroWarpdrive I
J5 Prototype Warp Disruptor I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Medium Shield Extender II

Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I


bad DPS (80) but 50km range. 3200 MS - both 20k and 7.5 disruptor with a web and an MSE II

I don't see what you problem is.

P.s.

The above fit is pointless anyway, use rockets and kit at 7k/m for easy wins...


The fit looks great, almost as much DPS as a Caldari Recon =)
Skelee VI
Swamp Panthers
Bog Brotherhood
#6 - 2012-06-04 15:25:26 UTC
I use a dual web fit for gatecamps sometimes! Sometimes its not the punch, its the hold!
Natasha Hec
Croatoan Enterprises
#7 - 2012-06-04 15:33:37 UTC
Seigfried Hakaari wrote:
So, I like the Hookbill. It looks good, it's not terribly slow, and it's not a paper cannon (More like a Granite Spoon). The problem is, you either put Rockets on it and generally suck at everything, or put Light Missiles on it and never kill anything, because you don't have a long point and you're too slow to get in to Scram range.
+12 CPU and +7 PG to it would allow it to fit a Meta 4 Long Point and MWD alongside Light Missiles, at maxed skills you would still require +1% PG and CPU implants, anything below that would require +3% implants (Well, unless i counted wrong, which is possible), but it would actually make it better than a Merlin. Faction ships are meant to be better than tech 1, right?

Should that happen, it would be a better generalist ship than the Hawk, due to its multiple Damage type bonuses, but weaker as a Specialist PvP ship. In addition, it would become a great weapon for Caldari Faction Warfare.

But honestly i just want Navy ships buffed because they look the coolest.Big smile


[Caldari Navy Hookbill, Standard Dual Web]
Internal Force Field Array I
Ballistic Control System II

Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
X5 Prototype Engine Enervator
Coreli C-Type 1MN Afterburner

Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



[Caldari Navy Hookbill, Dual Prop]
Damage Control II
Micro Auxiliary Power Core II

Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Coreli C-Type 1MN Afterburner
Medium F-S9 Regolith Shield Induction
Limited 1MN MicroWarpdrive I

Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket

Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I
Small Warhead Calefaction Catalyst I


First is a fairly standard dual web fit, it is the fit that made the hookbill famous. Can be done cheaper and will beat p.much any frig it can hold at 8km and can run from the ones that can still hit it ala. Wolf. The second I have been using pretty regularly and works well as the anti tackle frig like the old ranis but with a bit more survivability 7k ehp
Zyress
Caldari Provisions
Caldari State
#8 - 2012-06-04 16:44:32 UTC
Seigfried Hakaari wrote:
So, I like the Hookbill. It looks good, it's not terribly slow, and it's not a paper cannon (More like a Granite Spoon). The problem is, you either put Rockets on it and generally suck at everything, or put Light Missiles on it and never kill anything, because you don't have a long point and you're too slow to get in to Scram range.
+12 CPU and +7 PG to it would allow it to fit a Meta 4 Long Point and MWD alongside Light Missiles, at maxed skills you would still require +1% PG and CPU implants, anything below that would require +3% implants (Well, unless i counted wrong, which is possible), but it would actually make it better than a Merlin. Faction ships are meant to be better than tech 1, right?

Should that happen, it would be a better generalist ship than the Hawk, due to its multiple Damage type bonuses, but weaker as a Specialist PvP ship. In addition, it would become a great weapon for Caldari Faction Warfare.

But honestly i just want Navy ships buffed because they look the coolest.Big smile


LoL how many Hookbills have you successfully engaged with your Merlin? Hookbill is one of the best frigates in the game
Grog Drinker
Republic University
Minmatar Republic
#9 - 2012-06-04 18:32:19 UTC
Seigfried Hakaari wrote:
you either put Rockets on it and generally suck at everything


No.

The two best AFs are arguably the vengeance and hawk. Both rocket boats. Since the buff rockets are pretty great. You don't have any tracking to worry about. They hit beyond scram range. You can select any damage type you want. The only downside is that you pretty much need a web to apply your damage. The hookbill has plenty of mids for one or two webs.
Deen Wispa
Sheriff.
United Caldari Space Command.
#10 - 2012-06-04 21:41:12 UTC
Seigfried Hakaari wrote:
So, I like the Hookbill. It looks good, it's not terribly slow, and it's not a paper cannon (More like a Granite Spoon). The problem is, you either put Rockets on it and generally suck at everything, or put Light Missiles on it and never kill anything, because you don't have a long point and you're too slow to get in to Scram range.
+12 CPU and +7 PG to it would allow it to fit a Meta 4 Long Point and MWD alongside Light Missiles, at maxed skills you would still require +1% PG and CPU implants, anything below that would require +3% implants (Well, unless i counted wrong, which is possible), but it would actually make it better than a Merlin. Faction ships are meant to be better than tech 1, right?

Should that happen, it would be a better generalist ship than the Hawk, due to its multiple Damage type bonuses, but weaker as a Specialist PvP ship. In addition, it would become a great weapon for Caldari Faction Warfare.

But honestly i just want Navy ships buffed because they look the coolest.Big smile


Now I know why people post with their alts; so they can save themselves the embarrasment of putting up post like these.

The Hookbill is the most dangerous of the 4 faction frigs. It can be dual webbed with AB. It can be dual proped. Or it can go with a typical scram and web with MWD. If you can't kill other ships of the equivalent size (t1 frigs, faction frigs, and some dessies), then you're doing it wrong.

I have started flying the Navy Comet (arguably 2nd best faction frig) and I still have trouble against the hookbills because I'm not sure what fit the pilot is going to have.

You're not supposed to have the faction frigs buffed more than a T2 AF. AF> Faction Frig > T1 Frig . Generally speaking ofc.

High Five. Yeah! C'est La Eve .

Lili Lu
#11 - 2012-06-04 23:25:51 UTC
OP, asking for a buff in order to make a particular fit that you yourself wish was possible is generally a bad argument. Sure I might like to fit Tachyons on a Geddon or 1400s on a Phoon, but that is really not what those boats were designed for. Do you recognize your mistake yet?