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New dev blog: EVE updating - Winter expansion 2011

First post First post
Author
Ivana Twinkle
Viziam
Amarr Empire
#21 - 2011-10-05 17:45:04 UTC
Bruenor Danovan wrote:
Holy crap! It's like christmas in october!


except without the sale.
Jonathan Priest
Perkone
Caldari State
#22 - 2011-10-05 17:46:06 UTC
This is great stuff. Thanks for listening.
Shadowsword
The Scope
Gallente Federation
#23 - 2011-10-05 17:46:59 UTC  |  Edited by: Shadowsword
Quote:
Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

New EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation


Is the whole list planned for the winter 2011 expansion?

New T2 modules + capital ship balancing sound a lot like T2 cap mods, time to train some high-rank skills to V.
xp3ll3d
The Southern Legion
#24 - 2011-10-05 17:47:20 UTC
Impressive stuff.
Korerin Mayul
Ministry of War
Amarr Empire
#25 - 2011-10-05 17:47:26 UTC
you guys just won the games industry.

i hope this isnt forshadowing problems with dust and wod, im looking forward to both even though eve will allwayse be my main squeeze.
Vuk Lau
4S Corporation
The Initiative.
#26 - 2011-10-05 17:47:34 UTC
18 months it is.

Ugh
adopt
Brutor Tribe
Minmatar Republic
#27 - 2011-10-05 17:48:36 UTC  |  Edited by: adopt
Quote:
Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

New EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation


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Innominate
KarmaFleet
Goonswarm Federation
#28 - 2011-10-05 17:48:40 UTC
Kinda sucks this is going to be overshadowed by Hilmar's blog.

This is the most exciting patch in years. For the last couple of years, a "good" patch has been one that didn't break anything important. My bitching circuits seem to have become permanently hardwired on and I'm not entirely sure how to deal with actual positive gameplay changes.
Pattern Clarc
Citeregis
#29 - 2011-10-05 17:49:07 UTC
Please add ACTIVE TANKING BALANCING to that list as well please.

Otherwise. EPIC

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

Jada Maroo
Native Freshfood
Minmatar Republic
#30 - 2011-10-05 17:49:26 UTC  |  Edited by: Jada Maroo
Very interested to hear more about POS interface immprovements. Fill in the blanks plox!

Might there be... fuel pellets at last? Big smile
ovenproofjet
Gallifrey Industries
#31 - 2011-10-05 17:49:39 UTC
Hybrid Weapons Balancing.....well about F##king time
Aquila Draco
#32 - 2011-10-05 17:50:09 UTC  |  Edited by: Aquila Draco
Just one question... that all means that the development of the rest of Incarna (establishment) is being paused? stopped? scrapped?
Eiramnna
The Scope
Gallente Federation
#33 - 2011-10-05 17:51:07 UTC
I'm a born skeptic, but with the recent changes on Singularity and these last two blog posts, it's hard to deny that there are good things in the oven.

Looking forward to this next expansion.
Nova Fox
Novafox Shipyards
#34 - 2011-10-05 17:52:49 UTC
New Tech 2 Modules?


Tech 2 Command Links? Would be nice if they where a way to buff up a bonus on a command link just a little bit further thus requiring to fit the tech 1 and tech 2 to get the most results meaning you cannot fit an entire tech 1 and tech 2 warfare suit on a single ship.

I wonder what other things they can tech 2.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Arkady Sadik
Gradient
Electus Matari
#35 - 2011-10-05 17:52:56 UTC
FW boost \o/

Please be careful that in the effort to do good in EVE and to make us happy, that you do not run too fast and push out half-baked rebalancing and "fixes". I know you can do an awesome job at balancing, say, but I also know you can miss the goalpost quite a bit ;-)
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#36 - 2011-10-05 17:53:36 UTC
Hell, it's about time.
Ingvar Angst
Nasty Pope Holding Corp
#37 - 2011-10-05 17:53:53 UTC
Please keep in mind that some concepts that may sound simple in the thought stages, such as "resource redistribution", can have far greater cause-and-effect ripples than may be initially realized, and discussions with the community of these game altering ideas can help bring things to light that can be missed otherwise. One example, the thought of removing ice from high sec. Side effects, due to cause and effects, include dramatically increased T3 ships and subsystems and many wormhole corps failing.

TL;DR, CCP... don't be afraid to talk to us. We may not say what you want to hear, but we may still say something of value.

Six months in the hole... it changes a man.

enterprisePSI
#38 - 2011-10-05 17:55:25 UTC
obligatory whine:

now that i learned missiles and artillery you fix hybrids!?!?! :P

I guess i was right, keeping my faith in you guys :D

The tears of the many, outweigh the tears of the few. Or the one. enterprise-psiĀ©

Ravcharas
Infinite Point
Pandemic Horde
#39 - 2011-10-05 17:56:00 UTC
Eiramnna wrote:
I'm a born skeptic, but with the recent changes on Singularity and these last two blog posts, it's hard to deny that there are good things in the oven.

Looking forward to this next expansion.

The list for most expansions have looked exciting enough but then :reality: has overshadowed the :excellence: and we've been left with :half-baked:

I hope that changes, I really do. God knows the game needs it.

I'm at the least looking forward to hearing particulars.
Ammzi
Dreddit
Test Alliance Please Ignore
#40 - 2011-10-05 17:56:04 UTC  |  Edited by: Ammzi
omg omg omg omg

omg omg!!!

OH MY GOD, I CAN'T BELIEVE IT


- - - - - -> Starbase logistics management < - - - - - -

I LOVE YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111

edit:

Everything else is just as wonderful.
Hilmar, powerful blog, but a very good one. Kudos to you.
Everyone at CCP, I heart you all.