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any suggestions for this curse fit?

Author
explorer chaos
Abananax
#1 - 2012-06-03 23:42:10 UTC
i would like to try a curse out for solo pvp and amarr are awesome Big smile and drones are awesome Big smile

however most of the fits i can find by Google seem to be quite a bit out of date What? so been trying to put together something that could be semi successful so finnnally put this together looks good in eft but would still like some opinions,

it will be used mainly i guess in low/WH's maybe null if i have any luck with it.

[Curse, New Setup 1]
Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II

Experimental 10MN MicroWarpdrive I
Thermic Dissipation Field II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Warp Disruptor II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Nosferatu II
Medium Energy Neutralizer II
Medium Energy Neutralizer II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hammerhead II x5
Vilnius Zar
SDC Multi Ten
#2 - 2012-06-03 23:47:10 UTC
Should probably look something like this.


[Curse, Solo]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II

Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Large Shield Extender II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Warp Disruptor II
Medium Capacitor Booster II, Navy Cap Booster 400

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Energy Neutralizer II
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hammerhead II x5
Valkyrie II x5
Vespa EC-600 x5
explorer chaos
Abananax
#3 - 2012-06-03 23:51:54 UTC
Vilnius Zar wrote:
Should probably look something like this.


[Curse, Solo]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II

Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Large Shield Extender II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Warp Disruptor II
Medium Capacitor Booster II, Navy Cap Booster 400

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Energy Neutralizer II
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hammerhead II x5
Valkyrie II x5
Vespa EC-600 x5



see i did try playing with the DDA's but they didnt seem worth losing the cap stability running the neuts for the 80-90 dps extra they give as surely if i neut them then their prop mod tackle and hardeners should at some point turn off (unless using passive hardeners)

Also would you have any tips for flying solo with the fit you linked?

thanks

EC
Vilnius Zar
SDC Multi Ten
#4 - 2012-06-04 00:00:43 UTC
Curse dps is low to a point where it's very possible more hostiles arrive before you kill your target. thus kill speed is very important and while it may just be "80 or 90 dps" that's actually quite a bit for a ship like this. You don't need to keep all your neuts running the whole time, once he's empty you can keep him empty with the small neut, cap booster works fine in this regard.

As for how to use it: kite and orbit like a mofo, don't attack Drakes, watch out for Canes and don't mess around if you suspect rapiers or Arazus.
explorer chaos
Abananax
#5 - 2012-06-04 00:13:23 UTC
hi again,

wouldn't you say that you need something at least to give you some more reisits though anything that can fire em/therm at your fit is gonna hurt especially seeing as there are so many AC ships around?

here is my fit and your fit with my skills: http://i.imgur.com/k9VEG.jpg

Vilnius Zar
SDC Multi Ten
#6 - 2012-06-04 01:26:24 UTC
Against Scorch 2 extenders work better than 1 extender + invul, for this fit. The same goes for EMP ammo but that really isn't much of a concern to you as with your TD you can drop a shield Cane with 425s down to <20 dps at 20km if he doesn't use Barrage and with Barrage it's still less than 70 dps and then your EM resists don't matter. If a Cane gets close enough where his TDed ACs with EMP start to hurt you have much bigger problems.

On your fitting issues, you probably need to work on Shield Upgrades.
Merin Ryskin
Peregrine Industries
#7 - 2012-06-04 02:16:59 UTC
Remember how nos works? You know, the part where you can't gain cap if you have a higher percentage of cap than your target? Now, guess how likely it is that a Curse with multiple medium neuts is going to be lower on cap than the target it's neuting.

Also, TBH, I don't see the point of having two missile launchers. Either go for maximum dps for the fastest kill in a 1v1 and fit four launchers (a single neut is probably enough), or go for maximum neuting and fit none. Fitting two just gives you the worst of both worlds: insufficient neuting for larger fights, but not all that much more dps for a 1v1.
Abbadon21
Ignotis Imperium
Usurper.
#8 - 2012-06-04 02:42:49 UTC
I think you need the new damage modules for the drones... Beyond that it's mostly preference.

The Curse is much more interesting post-inferno and I suspect they will become a little more common.

Learn How PRO Players Make Billions of ISK and Dominate PVP: http://www.EVEProGuides.com

Vilnius Zar
SDC Multi Ten
#9 - 2012-06-04 07:01:00 UTC
Merin Ryskin wrote:
Remember how nos works? You know, the part where you can't gain cap if you have a higher percentage of cap than your target? Now, guess how likely it is that a Curse with multiple medium neuts is going to be lower on cap than the target it's neuting.

Also, TBH, I don't see the point of having two missile launchers. Either go for maximum dps for the fastest kill in a 1v1 and fit four launchers (a single neut is probably enough), or go for maximum neuting and fit none. Fitting two just gives you the worst of both worlds: insufficient neuting for larger fights, but not all that much more dps for a 1v1.


You don't need more than 2 medium neuts to take down a target's cap, not in a solo scenario. In a fleet support role then it fully makes sense ofcourse.

And while the launchers don't add that much dps they are very useful in the way that they give the target tunnel vision. If you don't have launchers, attack a target and launch your drones right away they'll go "aha, drone boat, lets kill those drones first". If you use missiles first and don't launch your drones they'll attack your ship and THEN you launch drones there's a big chance they completely forget about them till it's too late. You'd be surprised how often something that simple and silly actually works.
illirdor
Upper Class Goat
#10 - 2012-06-04 07:50:53 UTC
i wouldnt go 2 extenders over 1 extender + invu its just silly running around with only 12 % em resist the extra 4 k shield is worth nothing if you dont have the resists...

Soooo this is my sig.... 

Lunkwill Khashour
Ministry of War
Amarr Empire
#11 - 2012-06-04 08:07:33 UTC
Cap stability on a pvp ship is an idle dream that wastes slots.
Vilnius Zar
SDC Multi Ten
#12 - 2012-06-04 08:20:14 UTC  |  Edited by: Vilnius Zar
illirdor wrote:
i wouldnt go 2 extenders over 1 extender + invu its just silly running around with only 12 % em resist the extra 4 k shield is worth nothing if you dont have the resists...


Try it in your favourite fitting program, then apply scorch and EMP ammo and see which variant gives you more EHP (hint, it's the dual extender one). People are so hell bent on plugging EM holes but the reality is that HP/resist choice depends on the ship and scenario, in this case 2 extenders outdo 1 + invul.

To explain why: the Curse is not a natural shield tanker thus its base shield HP is very low which means that adding an LSE has more of an impact than adding an invul.
Oxylan
Blood Fanatics
#13 - 2012-06-04 12:05:24 UTC  |  Edited by: Oxylan
Look here some examples, http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=193472&m=7&y=2009&scl_id=24

You should fit it depend your combat style, and somthing about dps, with drone interface at lvl 5 + some missile it hit realy nice, no idea about this new drone module, it give only like +30dps while using hammerhead t2 so no big deal but always better than nothing.

Ps. I dont say these are ultimate best fits but you can look at them, go to battleclinick for more good fits, here a lot Loadouts.
http://www.battleclinic.com/index.php

If it bleed we can kill it.