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CCP Anounces New Destoyers and Mining Ships

Author
Alia Gon'die
Outer Ring Applied Logistics
#41 - 2012-06-03 14:06:04 UTC  |  Edited by: Alia Gon'die
Quartzlight Evenstar Icefluxor wrote:
Alia Gon'die wrote:
Quartzlight Evenstar Icefluxor wrote:



Ah a clueless goon blathering nonsense. Imagine that.


He's talking about getting into the hull, which it really doesn't take all that long, I should know.


90 days minimum. It's all relative. But then you may as well be in a car up on blocks for all it's worth at that point.


I also think that was his point.

Also, unfortunately we couldn't get in before Godwin's Law.

Edit: Reductio ad Hitlerum

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Alia Gon'die
Outer Ring Applied Logistics
#42 - 2012-06-03 14:10:49 UTC
Lord Helghast wrote:
have to agree here, adding a midway ore vessel is useless, retrievers and covetors are the midway to a hulk, what we need is something for miners to train towards after they get a hulk, after 2-3 months your basically done with your mining alt its stupid


That may be in the works as well, but here they're talking about something to replace the racial mining frigates and cruisers when they undergo tiericide.

Self-appointed forums hallway monitor Ask me about La Maison and what it means for you! http://bit.ly/LTW5gW These wardec rules are not in place for our protection. They're in place for yours.

George Whitebread
Viziam
Amarr Empire
#43 - 2012-06-03 14:26:06 UTC
Alia Gon'die wrote:
Lord Helghast wrote:
have to agree here, adding a midway ore vessel is useless, retrievers and covetors are the midway to a hulk, what we need is something for miners to train towards after they get a hulk, after 2-3 months your basically done with your mining alt its stupid


That may be in the works as well, but here they're talking about something to replace the racial mining frigates and cruisers when they undergo tiericide.


Yes, and especially the frigates. I'm not so sure about the cruisers and if it's really necessary to replace the racial mining cruisers, but the mining frigates serves a purpose: tutorial for newer players. A part of the learning process of knowing there are specialized ships for specific purposes. Especially now as CCP wants to put even more weight to that, and removing all ships that are simply inferior to some other ship in the game anyway (read: useless), and have no real roles to fill.

"I say what I like, and I like what I bloody well say" - George Whitebread

Zifrian
The Frog Pond
Ribbit.
#44 - 2012-06-03 14:42:56 UTC
Three gaps exist wrt mining:
1 - the jump from frigs to cruiser, which they seem to acknowledge is a burden on new players.
2 - the jump from retriever to hulk, which is too big in terms of training and can be easily fixed by setting astrogeology 4 instead of 5 to fly a Covetor. Given CCP's stance on #1, this should be a no-brainer and is super easy to fix
3 - lack of a capital mining ship that gives null sec miners the superiority they deserve

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Alia Gon'die
Outer Ring Applied Logistics
#45 - 2012-06-03 14:45:29 UTC
Zifrian wrote:
Three gaps exist wrt mining:
1 - the jump from frigs to cruiser, which they seem to acknowledge is a burden on new players.
2 - the jump from retriever to hulk, which is too big in terms of training and can be easily fixed by setting astrogeology 4 instead of 5 to fly a Covetor. Given CCP's stance on #1, this should be a no-brainer and is super easy to fix
3 - lack of a capital mining ship that gives null sec miners the superiority they deserve


ON 2, I think you mean the training jump from Retriever to Covetor? It's a HUGE jump for what is still a T1 Barge.

Self-appointed forums hallway monitor Ask me about La Maison and what it means for you! http://bit.ly/LTW5gW These wardec rules are not in place for our protection. They're in place for yours.

Akirei Scytale
Okami Syndicate
#46 - 2012-06-03 15:14:42 UTC
Dbars Grinding wrote:
lol new mining frigs. Way to fail CCP. what a waste of dev time.


As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.
Ten Bulls
Sons of Olsagard
#47 - 2012-06-03 15:57:44 UTC
I hear they are going to add 'capital shuttles' to their line of useless ships after they finish with the mining frigates.
George Whitebread
Viziam
Amarr Empire
#48 - 2012-06-03 16:23:36 UTC  |  Edited by: George Whitebread
Ten Bulls wrote:
I hear they are going to add 'capital shuttles' to their line of useless ships after they finish with the mining frigates.


Considering the amount of players in this game that not hang out in null sec, or are not part of any player driven corporation, mining frigates are probably less "useless" than all capital ships combined for the player base as a whole.

Maybe it's time to look a bit further than to the tip of your nose?

Your sarcasm fails to be funny on so many accounts (especially considering that the purpose of this implementation is to get rid of useless ships).

"I say what I like, and I like what I bloody well say" - George Whitebread

DeMichael Crimson
Republic University
Minmatar Republic
#49 - 2012-06-03 16:28:43 UTC
Well, that interview was disturbing to say the least. I have my T1 Racial Mining Frigate and Mining Cruiser, that's all I need since I rarely do mining. Changing their bonuses is completely whacked. I agree with what others have said, CCP spending time to develop an ORE Mining Frigate is a waste of time and resources.


Diesel47 wrote:
Shukuzen Kiraa wrote:
Day 1 ore mining ship... Mining needs ships to train for beyond the Hulk. If you specialize a character in mining...you're done in 2 months ship wise...but if you are combat oriented...you literally have years of training to do.

Good interview though, thx for sharing it!


Because CCP does not consider Mining to be a long-term career choice in EvE.

It is the Miners that insist that Mining all day is a valid playstyle.


CCP intends you to learn mining and do it when you aren't doing other eve activities. I'm sure they are surprised how people can dedicate their entire eve experience to just mining.

The fact that there is such little to train and literally NO changes to mining in the past decade support this.

Wrong. There's actually a lot of skills pertaining to mining and refining. If you include the Orca there's even more skills to train.

As for only doing one type of career aspect in this game, that's called being 'Specialized'.

If I want to only do missions and nothing else, that's my right since this game is loudly proclaimed as a sandbox. And If I want to only do level 2 missions in a Frigate that's also my right, especially since this game is loudly proclaimed as a sandbox.

Just because you don't like a specific aspect of this game doesn't mean it's not a valid playstyle. Please post proof of CCP stating that being 'Specialized' and only doing mining was never intended as a valid playstyle.



DMC
Natsett Amuinn
Caldari Provisions
Caldari State
#50 - 2012-06-03 16:51:29 UTC
Diesel47 wrote:
Shukuzen Kiraa wrote:
Day 1 ore mining ship... Mining needs ships to train for beyond the Hulk. If you specialize a character in mining...you're done in 2 months ship wise...but if you are combat oriented...you literally have years of training to do.

Good interview though, thx for sharing it!


Because CCP does not consider Mining to be a long-term career choice in EvE.

It is the Miners that insist that Mining all day is a valid playstyle.


CCP intends you to learn mining and do it when you aren't doing other eve activities. I'm sure they are surprised how people can dedicate their entire eve experience to just mining.

The fact that there is such little to train and literally NO changes to mining in the past decade support this.

Grats on making the dumbest post in the thread.

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#51 - 2012-06-03 17:08:50 UTC
What bothers me about the interview quite a bit is how many times Soundwave said "I don't know much about that. Maybe?" Sounds like once again they really have no specific direction and are just doing whatever gets caught underfoot, and the plans for the rest of the year are hazy at best. Considering we're already in June, that's not good.

Another thing that irked me was the question about the least used weapons system, and he said that drones (especially neut and maybe web ones) are probably least used, along with micro smartbombs. And I was sitting there listening and thinking "Yes, yes? AND?!" As in, are you actually going to DO something about this? And once again, no news. Really got a "we know about it, and we just don't care" vibe from it all.

Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#52 - 2012-06-03 19:54:33 UTC  |  Edited by: Quartzlight Evenstar Icefluxor
Akirei Scytale wrote:


As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.



You are not playing a game obviously. You are playing a private version of 2nd Life because your real one must a shambles. You take things way too seriously....to take you seriously.

And if this is the case, have you ever even considered a game without anything resembling a miner anywhere nearby ? Hmm ?

Psychiotic is psychotic.

***

Zifrian
The Frog Pond
Ribbit.
#53 - 2012-06-03 21:46:01 UTC
Alia Gon'die wrote:
Zifrian wrote:
Three gaps exist wrt mining:
1 - the jump from frigs to cruiser, which they seem to acknowledge is a burden on new players.
2 - the jump from retriever to hulk, which is too big in terms of training and can be easily fixed by setting astrogeology 4 instead of 5 to fly a Covetor. Given CCP's stance on #1, this should be a no-brainer and is super easy to fix
3 - lack of a capital mining ship that gives null sec miners the superiority they deserve


ON 2, I think you mean the training jump from Retriever to Covetor? It's a HUGE jump for what is still a T1 Barge.

Yes, but pretty much everyone realizes that you don't stop at covetor when in a few hours you can fly a hulk. But yes, the huge jump between them is what I'm talking about. I still don't know why they haven't changed it.

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Lin-Young Borovskova
Doomheim
#54 - 2012-06-03 21:54:48 UTC
Akirei Scytale wrote:
Dbars Grinding wrote:
lol new mining frigs. Way to fail CCP. what a waste of dev time.


As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.



Specially if after a couple ganks they leave us alone Lol

brb

Lin-Young Borovskova
Doomheim
#55 - 2012-06-03 21:59:44 UTC
Richard Desturned wrote:
Quartzlight Evenstar Icefluxor wrote:
Shukuzen Kiraa wrote:

Even the Rorqual doesn't take that long to train for,



You obviously have not a clue what you are talking about.


It doesn't take that long at all unless you plan on using it to siege up and give bonuses.


Get in the hull is one thing, undock with and do stuff is another.

At this point and by your own terms then flying battleships it's a matter of weeks, frigs/cruisers a couple days.

You see, on your own terms mining barges are still harder to train, you should find another example.

brb

Makkal Hanaya
Revenent Defence Corperation
#56 - 2012-06-03 22:17:22 UTC
Lin-Young Borovskova wrote:


At this point and by your own terms then flying battleships it's a matter of weeks, frigs/cruisers a couple days.

You can fly a T1 frigate on your first day of EVE. That's the intent behind that shipline.

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Gogela
Epic Ganking Time
CODE.
#57 - 2012-06-03 22:22:37 UTC
Sounds good to me... always like more ships Big smile

Signatures should be used responsibly...

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#58 - 2012-06-03 22:45:56 UTC
The Orca and Rorqual really are the next logical step in a player's growth in the mining profession. Like the real world, you eventually have to move on from being a worker to managing a group of workers. And along with the skills for those hulls, there are the leadership skills that can be trained as a long term goal.
Tallian Saotome
Nuclear Arms Exchange Inc.
#59 - 2012-06-03 23:03:25 UTC
Quartzlight Evenstar Icefluxor wrote:
Akirei Scytale wrote:


As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.



You are not playing a game obviously. You are playing a private version of 2nd Life because your real one must a shambles. You take things way too seriously....to take you seriously.

And if this is the case, have you ever even considered a game without anything resembling a miner anywhere nearby ? Hmm ?

Psychiotic is psychotic.

Whats psychotic about wanting people to not go straight to the most boring thing in the game when they start, or caring about what new players go through?

Inappropriate signature removed, CCP Phantom.

Tallian Saotome
Nuclear Arms Exchange Inc.
#60 - 2012-06-03 23:05:56 UTC
Quartzlight Evenstar Icefluxor wrote:
Alia Gon'die wrote:
Quartzlight Evenstar Icefluxor wrote:



Ah a clueless goon blathering nonsense. Imagine that.


He's talking about getting into the hull, which it really doesn't take all that long, I should know.


90 days minimum. It's all relative. But then you may as well be in a car up on blocks for all it's worth at that point.

You know, for all your doom and gloom about nobody mining, my orca/rorqual alt pilot gets people asking to run boosts for their mining ops all day every day.

Sounds like you just lack tenacity to see things through, or intelligence to see how to survive. Both are things you need to learn to survive EVE.

But then, how often do you claim you cancelled your account?

Inappropriate signature removed, CCP Phantom.