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Incursions decimated by nerf

Author
Msgerbs
Federal Navy Academy
Gallente Federation
#21 - 2012-06-03 08:52:23 UTC
J3ssica Alba wrote:
If enough people keep repeating a bunch of nonsense loudly enough, CCP acts on it unfortunately. I used to run Incursions and no I didn't really do it for the money. There are other professions that make much more money (with persistence, luck and rng gods on your side) but these are solo things. Incursions were my first taste of fleets and it was fun. Oh well, I'm back to my solo stuff now.
Incursions were not fleets, they were mobs. A fleet is when you have an organized group of people who know each other working together to overcome an enemy. A mob is when you have a bunch of random people getting together shooting the same stuff.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#22 - 2012-06-03 08:54:49 UTC  |  Edited by: Solstice Project
Dear capsuleer ...

Quote:
The nerf went too far towards making running incursions just another grind like missions or (god forbid) mining.

Obviously you are a fearless man, realizing the threatening dangers that incursions were for all of those that ran them.

Yours sincerely,
Sarcasm.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#23 - 2012-06-03 08:56:03 UTC
sweetrock wrote:
So your saying O-tec - the agreement between 90% of 0.0 tech moon holders that who ever has a moon keeps it indefinatly - doesnt reduce the owning and passive, not even logged on income from techmoons not risk free?


Let's compare the efforts by players to secure their income to the effortless security players get in hisec at zero cost

Also thank you for quoting my arbitrary 90% figure

npc alts have no opinions worth consideration

Pak Narhoo
Splinter Foundation
#24 - 2012-06-03 08:56:49 UTC
Jack Miton wrote:
OP: "waaa! waaa! my isk faucet is gone and i now have to actually work to make isk!! waaa!"

I supported the nerf, results of it were perfect :)


Yeah, perfect. What?

And I don't give a damn about the isk nerf but I do give a damn about the waisted developer time.
Why even have them around if barely anyone can be bothered to run them.

Another failed expansion like FW.
/me golf claps.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#25 - 2012-06-03 08:58:48 UTC
Pak Narhoo wrote:
I don't give a damn about the isk nerf


if incursion runners were in it for the ~community~ aspect why aren't the incursion communities still lit up with activity

hmmmmmmmmm?

npc alts have no opinions worth consideration

sweetrock
#26 - 2012-06-03 09:01:56 UTC
Richard Desturned wrote:
sweetrock wrote:
So your saying O-tec - the agreement between 90% of 0.0 tech moon holders that who ever has a moon keeps it indefinatly - doesnt reduce the owning and passive, not even logged on income from techmoons not risk free?


Let's compare the efforts by players to secure their income to the effortless security players get in hisec at zero cost

Also thank you for quoting my arbitrary 90% figure



You could also argue the efforts of players to setup the incursion communitys, which in many ways were like 0.0 alliances. But hey youve still got your cake so alls good at the moment right?
RubyPorto
RubysRhymes
#27 - 2012-06-03 09:03:15 UTC
sweetrock wrote:
Richard Desturned wrote:
Yes please keep comparing riskfree incursion isk to tech moons



So your saying O-tec - the agreement between 90% of 0.0 tech moon holders that who ever has a moon keeps it indefinatly - doesnt reduce the owning and passive, not even logged on income from techmoons not risk free?



How do you make income from Tech Moons without logging in? I'm confused. Doesn't someone have to operate a JF at some point?

Besides that; WHAT! PLAYERS are working TOGETHER to achieve common goals? THIS MUST NOT BE ALLOWED!! XXXX

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

sweetrock
#28 - 2012-06-03 09:13:49 UTC
RubyPorto wrote:
sweetrock wrote:
Richard Desturned wrote:
Yes please keep comparing riskfree incursion isk to tech moons



So your saying O-tec - the agreement between 90% of 0.0 tech moon holders that who ever has a moon keeps it indefinatly - doesnt reduce the owning and passive, not even logged on income from techmoons not risk free?



How do you make income from Tech Moons without logging in? I'm confused. Doesn't someone have to operate a JF at some point?

Besides that; WHAT! PLAYERS are working TOGETHER to achieve common goals? THIS MUST NOT BE ALLOWED!! XXXX




hmmmm palyers working together..... what like incursions....?
Bad Messenger
Rehabilitation Clinic
#29 - 2012-06-03 09:15:59 UTC
Some players who soloed those with 10 alts are mostly gone. Incursions are ruined !
RubyPorto
RubysRhymes
#30 - 2012-06-03 09:17:38 UTC
sweetrock wrote:
RubyPorto wrote:
sweetrock wrote:
Richard Desturned wrote:
Yes please keep comparing riskfree incursion isk to tech moons



So your saying O-tec - the agreement between 90% of 0.0 tech moon holders that who ever has a moon keeps it indefinatly - doesnt reduce the owning and passive, not even logged on income from techmoons not risk free?



How do you make income from Tech Moons without logging in? I'm confused. Doesn't someone have to operate a JF at some point?

Besides that; WHAT! PLAYERS are working TOGETHER to achieve common goals? THIS MUST NOT BE ALLOWED!! XXXX


hmmmm palyers working together..... what like incursions....?


Ok, 10 people working together to make 1b per hour vs say 10k (lowballing) people to make 8b per WEEK.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Richard Desturned
Royal Amarr Institute
Amarr Empire
#31 - 2012-06-03 09:18:32 UTC
sweetrock wrote:
hmmmm palyers working together..... what like incursions....?


"Guys join this channel and x up for fleets whenever you feel like it"

Yeah running an incursion community is a lot like running a 0.0 alliance

npc alts have no opinions worth consideration

oldbutfeelingyoung
Perkone
Caldari State
#32 - 2012-06-03 09:23:48 UTC  |  Edited by: oldbutfeelingyoung
another " i tell my mother ,you don,t play this game my way " thread


edit : this is not directed at the OP ,but to the ones that answered his post

R.S.I2014

sweetrock
#33 - 2012-06-03 09:34:11 UTC
Richard Desturned wrote:
sweetrock wrote:
hmmmm palyers working together..... what like incursions....?


"Guys join this channel and x up for fleets whenever you feel like it"

Yeah running an incursion community is a lot like running a 0.0 alliance



That jstu proves you didnt run incursions in high sec what so ever, there were constant griefers, banlists, ship replacements etc I wasnt involved in it but know alot of background stuff went on
RubyPorto
RubysRhymes
#34 - 2012-06-03 09:41:59 UTC
sweetrock wrote:
Richard Desturned wrote:
sweetrock wrote:
hmmmm palyers working together..... what like incursions....?


"Guys join this channel and x up for fleets whenever you feel like it"

Yeah running an incursion community is a lot like running a 0.0 alliance



That jstu proves you didnt run incursions in high sec what so ever, there were constant griefers, banlists, ship replacements etc I wasnt involved in it but know alot of background stuff went on


How were there Griefers? Were people baiting newbies in incursioned newbie systems? Bumping freighters?

Anyway, sounds like Awoxers, to me. Null has those too. More of them than incursions ever did.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Richard Desturned
Royal Amarr Institute
Amarr Empire
#35 - 2012-06-03 09:44:25 UTC  |  Edited by: Richard Desturned
sweetrock wrote:
That jstu proves you didnt run incursions in high sec what so ever, there were constant griefers, banlists, ship replacements etc I wasnt involved in it but know alot of background stuff went on


Wow we only have to deal with logistics (actual logistics, not the cruisers), preventing thefts, keeping out potential spies/awoxers, diplomacy, running wars, running a 100b/month reimbursement program, etc etc

we have it easy compared to the incursion communities which have to deal with (gasp) griefers, managing a banlist (surely a daunting task) and replacing the occasional ship lost to rats because of scrub logi pilots despite the fact that the pilot who lost a ship made enough ISK to replace it ten times over

npc alts have no opinions worth consideration

EvEa Deva
Doomheim
#36 - 2012-06-03 10:09:02 UTC
Never ran any , it was like wow in space, with ship fit gearscore.
RubyPorto
RubysRhymes
#37 - 2012-06-03 10:09:30 UTC
Richard Desturned wrote:
sweetrock wrote:
That jstu proves you didnt run incursions in high sec what so ever, there were constant griefers, banlists, ship replacements etc I wasnt involved in it but know alot of background stuff went on


Wow we only have to deal with logistics (actual logistics, not the cruisers), preventing thefts, keeping out potential spies/awoxers, diplomacy, running wars, running a 100b/month reimbursement program, etc etc

we have it easy compared to the incursion communities which have to deal with (gasp) griefers, managing a banlist (surely a daunting task) and replacing the occasional ship lost to rats because of scrub logi pilots despite the fact that the pilot who lost a ship made enough ISK to replace it ten times over



Don't forget actually fighting on occasion. Sov Warfare is so much fun! Roll

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Lin-Young Borovskova
Doomheim
#38 - 2012-06-03 10:20:32 UTC
Fearless M0F0 wrote:
Because of work, I haven't been able to play since before the escalation patch. Yesterday I finally logged back in wanting to find my buddies and run some incursions. What I found, stunned me Shocked

There were 3 active incursions in highsec, but only one had influence at 0, the other two were completely abandoned and one just 7 jumps from Amarr was left to withdraw without even trying to run it. I asked around and was told it became common after the nerf. There are so few people now running incursions, both shield and armor fleets focus on just one.

I remember how highsec incursions were on weekends since their inception: the constellation will fill up with players within the hour, working sansha influence quickly down to 0. There was a fun community of players constantly forming fleets or looking to join one, smack-talking on local after contesting an NCO.

I am stunned and sad to see how this nerf has devastated a great in-game community. Incursions are now just another abandoned feature, the next Factional Warfare. A feature reserved to a few hardcore players instead of what it was before, lots of fun for everyone.

CCP: great work "rebalancing" hundredths of players out of the game Roll




It's the major problem in the game, everything is balanced around those uber customers cleaning anoms/the maze/incursions/mining and whatever activity with armys of alts and doing it 23/24, how much does this impact other players game?

There's some guy in nul with his army of alts cleaning ded 10 sites in about 30min, tell me how much isk this guy does all alone and when do you think this is going to get a nerf stick impacting all other players game.

You see carriers cleaning sanctums in about 30mn and chain almost 20h/24, how much time it will take until it's nerf?

CCP balancing is done by people who never play the game or don't have a clue about the game they work on. But after all it's a business company and their interest is to make everything so you don't have the choice but to buy plex, the hard thing is how to make you do so and not even notice so you don't run away Lol

brb

Richard Desturned
Royal Amarr Institute
Amarr Empire
#39 - 2012-06-03 10:31:54 UTC  |  Edited by: Richard Desturned
RubyPorto wrote:
Don't forget actually fighting on occasion. Sov Warfare is so much fun! Roll


I'm talking about what happens at the directorate level of an alliance, fighting requires logging in, which is mutually exclusive with running an alliance

npc alts have no opinions worth consideration

baltec1
Bat Country
Pandemic Horde
#40 - 2012-06-03 10:35:37 UTC
sweetrock wrote:
Richard Desturned wrote:
sweetrock wrote:
hmmmm palyers working together..... what like incursions....?


"Guys join this channel and x up for fleets whenever you feel like it"

Yeah running an incursion community is a lot like running a 0.0 alliance



That jstu proves you didnt run incursions in high sec what so ever, there were constant griefers, banlists, ship replacements etc I wasnt involved in it but know alot of background stuff went on


How many 4 hour long 1000 man pvp fleet brawls did you take part in over an incursion? Im willing to bet my megathron saw more action in a week than you ever have in an incursion.