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Incursions decimated by nerf

Author
Fearless M0F0
Incursion PWNAGE Asc
#1 - 2012-06-03 06:31:11 UTC
Because of work, I haven't been able to play since before the escalation patch. Yesterday I finally logged back in wanting to find my buddies and run some incursions. What I found, stunned me Shocked

There were 3 active incursions in highsec, but only one had influence at 0, the other two were completely abandoned and one just 7 jumps from Amarr was left to withdraw without even trying to run it. I asked around and was told it became common after the nerf. There are so few people now running incursions, both shield and armor fleets focus on just one.

I remember how highsec incursions were on weekends since their inception: the constellation will fill up with players within the hour, working sansha influence quickly down to 0. There was a fun community of players constantly forming fleets or looking to join one, smack-talking on local after contesting an NCO.

I am stunned and sad to see how this nerf has devastated a great in-game community. Incursions are now just another abandoned feature, the next Factional Warfare. A feature reserved to a few hardcore players instead of what it was before, lots of fun for everyone.

CCP: great work "rebalancing" hundredths of players out of the game Roll
Richard Desturned
Royal Amarr Institute
Amarr Empire
#2 - 2012-06-03 06:31:56 UTC
owned

npc alts have no opinions worth consideration

Jack Miton
School of Applied Knowledge
Caldari State
#3 - 2012-06-03 06:33:23 UTC  |  Edited by: Jack Miton
OP: "waaa! waaa! my isk faucet is gone and i now have to actually work to make isk!! waaa!"

I supported the nerf, results of it were perfect :)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Simi Kusoni
HelloKittyFanclub
#4 - 2012-06-03 06:45:27 UTC
Fearless M0F0 wrote:
Because of work, I haven't been able to play since before the escalation patch. Yesterday I finally logged back in wanting to find my buddies and run some incursions. What I found, stunned me Shocked

There were 3 active incursions in highsec, but only one had influence at 0, the other two were completely abandoned and one just 7 jumps from Amarr was left to withdraw without even trying to run it. I asked around and was told it became common after the nerf. There are so few people now running incursions, both shield and armor fleets focus on just one.

I remember how highsec incursions were on weekends since their inception: the constellation will fill up with players within the hour, working sansha influence quickly down to 0. There was a fun community of players constantly forming fleets or looking to join one, smack-talking on local after contesting an NCO.

I am stunned and sad to see how this nerf has devastated a great in-game community. Incursions are now just another abandoned feature, the next Factional Warfare. A feature reserved to a few hardcore players instead of what it was before, lots of fun for everyone.

CCP: great work "rebalancing" hundredths of players out of the game Roll

Incursions were popular because high sp, already rich, players from low, null and wormholes were running them instead of doing PvE activities in low, null and whs. This was because incursions, despite being a high sec activity, were more profitable and less dangerous than most low/null and even wh professions*.

What you are seeing now is low, null and wh residents returning to PvE in the space in which their characters reside. And you have been left with only the rich, high SP high sec characters still running incursions. For obvious reasons this is a pretty small demographic.

*Ok, people are going to argue that wh income has always beaten incursions. But not until you get past c4s, and beyond that the effort and risk is considerably increased.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Fearless M0F0
Incursion PWNAGE Asc
#5 - 2012-06-03 06:49:59 UTC
Jack Miton wrote:
OP: "waaa! waaa! my isk faucet is gone and i now have to actually work to make isk!! waaa!"

I supported the nerf, results of it were perfect :)


I made 100m/hr running incursions yesterday so my isk faucet is intact, not that I need one anyways Bear

The nerf went too far towards making running incursions just another grind like missions or (god forbid) mining.

So you support whatever change that makes over 65% of players using a feature, to abandon it?
Jake Warbird
Republic Military School
Minmatar Republic
#6 - 2012-06-03 06:54:40 UTC
If 65% of the people abandoned the best isk in hisec... Well...
Vera Algaert
Republic University
Minmatar Republic
#7 - 2012-06-03 07:13:41 UTC  |  Edited by: Vera Algaert
Your use of "to decimate" has been found to be in violation of the Guidelines for Prescriptive Semantics according to which it is permanently defined as "to take one out of every ten".

Your 200m ISK fine for this violation is payable to Vera Algaert. Further violations of the Guidelines will result in escalating fines.

Have a nice day.

.

Simi Kusoni
HelloKittyFanclub
#8 - 2012-06-03 07:21:42 UTC
Fearless M0F0 wrote:
Jack Miton wrote:
OP: "waaa! waaa! my isk faucet is gone and i now have to actually work to make isk!! waaa!"

I supported the nerf, results of it were perfect :)


I made 100m/hr running incursions yesterday so my isk faucet is intact, not that I need one anyways Bear

The nerf went too far towards making running incursions just another grind like missions or (god forbid) mining.

So you support whatever change that makes over 65% of players using a feature, to abandon it?

Incursions were already "just a grind". Hell, I used to run them without talking, no one bothered to call primaries or tag because everyone knew what to do and I'd just put a film on in the back ground.

Nothing more complex than "warp to site, blitz and align to next site". If anything missions had more variation than incursions did.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#9 - 2012-06-03 07:31:16 UTC
Fearless M0F0 wrote:
Because of work, I haven't been able to play since before the escalation patch. Yesterday I finally logged back in wanting to find my buddies and run some incursions. What I found, stunned me Shocked

There were 3 active incursions in highsec, but only one had influence at 0, the other two were completely abandoned and one just 7 jumps from Amarr was left to withdraw without even trying to run it. I asked around and was told it became common after the nerf. There are so few people now running incursions, both shield and armor fleets focus on just one.

I remember how highsec incursions were on weekends since their inception: the constellation will fill up with players within the hour, working sansha influence quickly down to 0. There was a fun community of players constantly forming fleets or looking to join one, smack-talking on local after contesting an NCO.

I am stunned and sad to see how this nerf has devastated a great in-game community. Incursions are now just another abandoned feature, the next Factional Warfare. A feature reserved to a few hardcore players instead of what it was before, lots of fun for everyone.

CCP: great work "rebalancing" hundredths of players out of the game Roll

To be fair, FW just got iterated on

Now, more than ever, we need a dislike button.

SmashTech
Brutor Tribe
Minmatar Republic
#10 - 2012-06-03 07:32:41 UTC
Fearless M0F0 wrote:
WAHHHHHHHHHH


They're so tasty....so, so, sooo tasty.
Frying Doom
#11 - 2012-06-03 07:47:37 UTC
I also agree with the nerf.

The risk vs reward was just way too screwed up.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Apolyon I
Shadow of ISW
#12 - 2012-06-03 08:18:20 UTC
I love these threads. cry more carebears
Herzog Wolfhammer
Sigma Special Tactics Group
#13 - 2012-06-03 08:26:33 UTC
This proves that incursions were really just an ISK fountain and all that stuff about them being such important content was total BS as those ISK snatchers have very quickly moved onto something else.


Bring back DEEEEP Space!

sweetrock
#14 - 2012-06-03 08:31:23 UTC
Whats funny is CCP listened to people with alteria agenda'sscreaming for nerfs on this forum who quite possibly heard about incursions but never ran them themselfs.

THe fact was before the nerf it wasnt as easy isk as you think, sites were contested, so many people hard to get a fleet with a spot etc etc.

On another note...... TECH MOTHA FARKING MOONS NERF THEM!......... Ever wonder why goons are holding a permiment hulkageddon, too much passive income from TECH MOOOOOONNNNNNNS!!! The whole thing i believe is a clever plan to distract from the HUGELY unbalanced PASSIVE income from TECH MOOOOOOOOONNNSSS and get ccp more worried and focused on hulkageddon so they can rake in the trillions before they even get around to looking at it.


Yes another whine post but not without reason CCP not without reason Roll
Richard Desturned
Royal Amarr Institute
Amarr Empire
#15 - 2012-06-03 08:33:12 UTC
Yes please keep comparing riskfree incursion isk to tech moons

npc alts have no opinions worth consideration

sweetrock
#16 - 2012-06-03 08:38:14 UTC
Richard Desturned wrote:
Yes please keep comparing riskfree incursion isk to tech moons



So your saying O-tec - the agreement between 90% of 0.0 tech moon holders that who ever has a moon keeps it indefinatly - doesnt reduce the owning and passive, not even logged on income from techmoons not risk free?
J3ssica Alba
Federal Navy Academy
Gallente Federation
#17 - 2012-06-03 08:42:16 UTC
If enough people keep repeating a bunch of nonsense loudly enough, CCP acts on it unfortunately. I used to run Incursions and no I didn't really do it for the money. There are other professions that make much more money (with persistence, luck and rng gods on your side) but these are solo things. Incursions were my first taste of fleets and it was fun. Oh well, I'm back to my solo stuff now.
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
sweetrock
#18 - 2012-06-03 08:45:28 UTC
J3ssica Alba wrote:
If enough people keep repeating a bunch of nonsense loudly enough, CCP acts on it unfortunately. I used to run Incursions and no I didn't really do it for the money. There are other professions that make much more money (with persistence, luck and rng gods on your side) but these are solo things. Incursions were my first taste of fleets and it was fun. Oh well, I'm back to my solo stuff now.



I'd run exploration, but cant find a reason to log on anymore
Herzog Wolfhammer
Sigma Special Tactics Group
#19 - 2012-06-03 08:49:13 UTC
Richard Desturned wrote:
Yes please keep comparing riskfree incursion isk to tech moons



You have to admit that all those moons in those deserted systems are more safe than just being in 0.0 space would imply.

I just spent over a week trespassing on some alliance's turf that has a moon, ihub, the works, but I was the only one in local for almost the whole time. For 5 minutes a couple of what appeared to be mercs tried to get me, and then finally after just over a week someone from the "owning" alliance shows up.

At no time was there any hostile force in that system and the funny part is, that region in particular is seeing some conflict and significant SOV turnover.

I think it would bring balance to the game not to outright nerf them, but to make them, along with all other natural resources, finite. Eventually the entire universe would be nothing but capital blobs and a few planets.

(I'm kind of thinking of what happened in the Lexx series when the Mantrid Drones converted everything into... Mantrid Drones).


Bring back DEEEEP Space!

Apolyon I
Shadow of ISW
#20 - 2012-06-03 08:51:03 UTC
I can't jerk off by looking at my wallet flashing anymore.

omg, it's the end of the world, eve is dying.

everything I said about running incursion not for isk but for fun, community and fleet is total bs.

isk is end game in eve!!!!!!!
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