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T2BPO why they should be removed and how.

First post
Author
RubyPorto
RubysRhymes
#481 - 2012-06-01 21:04:34 UTC
Tadeo Musashy wrote:
shar'ra matcevsovski wrote:
T2 BPOs do make very passive income for a very large price. For the time it takes to get a return on your investment, the capital could better be spent in other areas.[/i].....


errr... looks like you forgot to mention its a trade'able item and you could sell it anytime you want or you see fit to... so stop crying about the huge ROI time: investment is there anyway... all the "return" is pure proffit...

and since you allready mentioned the "passive" magic word: that was a good enough reason for nerfing datacores... now that they start the "NO to passive" crusade maybe, just maybe, ccp would care to look into ALL the "passive" endeavours with the same "lets screw it" eyes...


You're discounting the risk of a nerf to T2BPOs, the item your BPO makes, or the market changing and you being unable to sell at the price you paid.

Datacores were passive income with nothing put in them and would always result in a profit. A T2BPO needs to be fed at least once a month and can easily lose you buckets of ISK if the price falls.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Brewlar Kuvakei
Adeptio Gloriae
#482 - 2012-06-02 00:13:37 UTC  |  Edited by: Brewlar Kuvakei
RubyPorto wrote:
Tadeo Musashy wrote:
shar'ra matcevsovski wrote:
T2 BPOs do make very passive income for a very large price. For the time it takes to get a return on your investment, the capital could better be spent in other areas.[/i].....


errr... looks like you forgot to mention its a trade'able item and you could sell it anytime you want or you see fit to... so stop crying about the huge ROI time: investment is there anyway... all the "return" is pure proffit...

and since you allready mentioned the "passive" magic word: that was a good enough reason for nerfing datacores... now that they start the "NO to passive" crusade maybe, just maybe, ccp would care to look into ALL the "passive" endeavours with the same "lets screw it" eyes...


You're discounting the risk of a nerf to T2BPOs, the item your BPO makes, or the market changing and you being unable to sell at the price you paid.

Datacores were passive income with nothing put in them and would always result in a profit. A T2BPO needs to be fed at least once a month and can easily lose you buckets of ISK if the price falls.



LOL T2BPO requires a mouse click once which can reward 1 billion isk. 1 billion isk for one mouse click and handfull of RP. Sweet, please spawn more T2BPO for newer players please or remove those that you gifted to older players or be reminded time and time again why T2BPO needs removed.
Hockston Axe
#483 - 2012-06-02 00:38:42 UTC
Brewlar Kuvakei wrote:

LOL T2BPO requires a mouse click once which can reward 1 billion isk. 1 billion isk for one mouse click and handfull of RP. Sweet, please spawn more T2BPO for newer players please or remove those that you gifted to older players or be reminded time and time again why T2BPO needs removed.


Translated.

My T2 BPOs are such money machines they usually sit there doing nothing...
RubyPorto
RubysRhymes
#484 - 2012-06-02 01:30:10 UTC
Brewlar Kuvakei wrote:
RubyPorto wrote:
Tadeo Musashy wrote:
shar'ra matcevsovski wrote:
T2 BPOs do make very passive income for a very large price. For the time it takes to get a return on your investment, the capital could better be spent in other areas.[/i].....


errr... looks like you forgot to mention its a trade'able item and you could sell it anytime you want or you see fit to... so stop crying about the huge ROI time: investment is there anyway... all the "return" is pure proffit...

and since you allready mentioned the "passive" magic word: that was a good enough reason for nerfing datacores... now that they start the "NO to passive" crusade maybe, just maybe, ccp would care to look into ALL the "passive" endeavours with the same "lets screw it" eyes...


You're discounting the risk of a nerf to T2BPOs, the item your BPO makes, or the market changing and you being unable to sell at the price you paid.

Datacores were passive income with nothing put in them and would always result in a profit. A T2BPO needs to be fed at least once a month and can easily lose you buckets of ISK if the price falls.



LOL T2BPO requires a mouse click once which can reward 1 billion isk. 1 billion isk for one mouse click and handfull of RP. Sweet, please spawn more T2BPO for newer players please or remove those that you gifted to older players or be reminded time and time again why T2BPO needs removed.


That mouseclick can also lose that player 1 billion isk if the market changes.

If you think owning one is free, you don't understand opportunity cost.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Akita T
Caldari Navy Volunteer Task Force
#485 - 2012-06-02 01:36:50 UTC  |  Edited by: Akita T
Brewlar Kuvakei wrote:
LOL T2BPO requires a mouse click once which can reward 1 billion isk.

More like, set up 7-10 buy orders in a trade hub, move a massive amount of goods to a system with a free manufacture slot, THEN THAT ONE CLICK (actually, several more, but ok, there is one single very important one), then waiting, then another important delivery click, then moving a massive amount of goods from the system you manufactured in into a trade hub, then babysitting sell orders for your stuff to sell.
Even if you give up a whole load of ISK on the market orders and just buy from sell and sell to buy, there's still the moving of the stuff to and fro.
And if you also give up even more money for a freight service, there's really not that much left over afterwards.

Quote:
1 billion isk for one mouse click and handfull of RP.

Oh, you meant GETTING the T2 BPO initially, from the lottery ?
So, you mean working up standings back in the day working them up was a relatively grueling task, and probably doing so on a whole truckload of alts to get a decent chance of a BPO actually dropping ? Did I mention a lot of science skills were generally also quite expensive, especially when also compared to ISK income levels back in the day ?

Were you even around back when the lottery was still running ?
Because I sure as hell was, for quite a long while too, but it sounds like you weren't.
And by the way, I never got even a single T2 BPO offer from the lottery, let alone a non-crappy one.

Quote:
Sweet, please spawn more T2BPO for newer players please or remove those that you gifted to older players

Nobody was GIFTED one by CCP, except those that were subsequently REMOVED.
Every other one was EARNED through either work or luck or a combination of both during the lottery.
That, or paying metric truckloads of ISK to whoever won one.
You know, the way almost all people that have one worth mentioning today have gotten it.

It's funny how you seldom even acknowledge that any time you type a reply, let alone properly address it.

Quote:
or be reminded time and time again why T2BPO needs removed.

I'm still not seeing any decent reason as to why they should be removed, only as to how weird the way they were introduced was, which is not even the beginning of a reason for justifying their removal.


P.S. It's also extremely funny how the overwhelming vast majority of poll responses look like so far : https://forums.eveonline.com/default.aspx?g=posts&t=114789
If you discount that one single guy who didn't even bother to ANSWER the poll but just droned on about why T2 BPOs are bad, it looks like there isn't much support against T2 BPOs (NOT EVEN A SINGLE 9a SELECTION), but quite a bit for it (eight 9b answers, against the removal, nine if you count mine).
And it's not like the poll is a secret or anything, it's even been repeatedly linked in this very thread, where allegedly we have some people with opposing views.
Linda Shadowborn
Dark Steel Industries
#486 - 2012-06-02 02:21:09 UTC
hey i thought you had quit brewlar, at least you made a big emo post about it. so guess that was just another of your.

\hey look at me! posts
Tadeo Musashy
Doomheim
#487 - 2012-06-02 04:20:47 UTC
RubyPorto wrote:
Tadeo Musashy wrote:


errr... looks like you forgot to mention its a trade'able item and you could sell it anytime you want or you see fit to... so stop crying about the huge ROI time: investment is there anyway... all the "return" is pure proffit...

and since you allready mentioned the "passive" magic word: that was a good enough reason for nerfing datacores... now that they start the "NO to passive" crusade maybe, just maybe, ccp would care to look into ALL the "passive" endeavours with the same "lets screw it" eyes...


You're discounting the risk of a nerf to T2BPOs, the item your BPO makes, or the market changing and you being unable to sell at the price you paid.


Please dont insult my intelligence... and neither those which, with no guaranties (?), spent hundreds of billions to buy the bpos...

RubyPorto wrote:
Datacores were passive income with nothing put in them and would always result in a profit. A T2BPO needs to be fed at least once a month and can easily lose you buckets of ISK if the price falls.


one more time, please dont insult my intelligence... or Akita's... (i wont bother argumenting again since she did it perfectlly... see below...)

Akita T wrote:

Oh, you meant GETTING the T2 BPO initially, from the lottery ?
So, you mean working up standings back in the day working them up was a relatively grueling task, and probably doing so on a whole truckload of alts to get a decent chance of a BPO actually dropping ? Did I mention a lot of science skills were generally also quite expensive, especially when also compared to ISK income levels back in the day ?


all this "working" also applys to datacore "passive" income - those were nerfed (with no compensation)... let me guess: some are more equal then the others... good point indeed...

Akita T wrote:

If you discount that one single guy who didn't even bother to ANSWER the poll but just droned on about why T2 BPOs are bad, it looks like there isn't much support against T2 BPOs (NOT EVEN A SINGLE 9a SELECTION), but quite a bit for it (eight 9b answers, against the removal, nine if you count mine).
And it's not like the poll is a secret or anything, it's even been repeatedly linked in this very thread, where allegedly we have some people with opposing views.


IF by "that one single guy" you are reffing me let me say i clearlly stated my oppinion about your "poll" - its way too complicated for ppl to bother answering... ofc i mean ppl with only the marginal interes of seeing a fair and balanced enviroment... i wasnt talking about ppl with huge concerns about the faith of their "preciousssss" - the t2bpos owners and their intereses...

care about having POLLs available in forum threads? https://forums.eveonline.com/default.aspx?g=posts&t=115634&find=unread

RubyPorto
RubysRhymes
#488 - 2012-06-02 04:36:11 UTC
Tadeo Musashy wrote:
RubyPorto wrote:


You're discounting the risk of a nerf to T2BPOs, the item your BPO makes, or the market changing and you being unable to sell at the price you paid.


Please dont insult my intelligence... and neither those which, with no guaranties (?), spent hundreds of billions to buy the bpos...

RubyPorto wrote:
Datacores were passive income with nothing put in them and would always result in a profit. A T2BPO needs to be fed at least once a month and can easily lose you buckets of ISK if the price falls.


one more time, please dont insult my intelligence... or Akita's... (i wont bother argumenting again since she did it perfectlly... see below...)


Unless Datacore prices drop below 10k ISK per, you will not lose any money, thus you will always find a profit from your Datacores.

A Nerf to T2 Items, a Removal of T2BPOs, or a change in the market would all make you lose (not profit less, actually have less NAV) ISK at the end of the month. In addition, See Akita's post on the effort working a BPO takes.

Datacores only require one trip in a Covops per year or so to profit. Guaranteed profit.

Quote:


all this "working" also applys to datacore "passive" income - those were nerfed (with no compensation)... let me guess: some are more equal then the others... good point indeed...


You're asking for the BPOs to be REMOVED. Datacores are still there, you just don't make as much profit passively, so your initial effort is still being compensated.

Quote:


IF by "that one single guy" you are reffing me let me say i clearlly stated my oppinion about your "poll" - its way too complicated for ppl to bother answering... ofc i mean ppl with only the marginal interes of seeing a fair and balanced enviroment... i wasnt talking about ppl with huge concerns about the faith of their "preciousssss" - the t2bpos owners and their intereses...


People seem to be answering just fine. But you're discounting everyone's opinion but your own as being "biased." That's called "poisoning the well".

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Akita T
Caldari Navy Volunteer Task Force
#489 - 2012-06-02 04:46:24 UTC  |  Edited by: Akita T
Tadeo Musashy wrote:
IF by "that one single guy" you are reffing me

Not you. A guy called Revolution Rising. Post #7 in the poll. You didn't post in that thread.

Tadeo Musashy wrote:
its way too complicated for ppl to bother answering.

So... wait a second... you want to say people have no problem arguing a lot about T2 BPOs in many-page threads with long posts, after researching the issue of T2 BPOs to a sufficient depth to actually contribute something to the discussion as opposed to (for the lack of a better word) troll around, yet still somehow, copypasting a few lines and deleting those answers that do not apply is all of a sudden too complicated to bother doing ?
What's next, translating Shakespeare into Chinese for somebody, then complaining that attaching it to an email and sending your bank account details in order to get paid for doing it is too much hassle ?

Tadeo Musashy wrote:
all this "working" also applys to datacore "passive" income - those were nerfed (with no compensation)... let me guess: some are more equal then the others... good point indeed...

T2 BPOs were nerfed without compensation too.
REPEATEDLY.
And in a much, much larger proportion.
The first and largest of those nerfs came the moment invention was introduced.
Subsequent nerfs to T2 BPOs were due to various direct and indirect buffs to invention.

Funny enough, this most recent datacore change is ALSO a buff to some invention branches, and therefore a nerf to T2 BPOs (in particular those which require mecheng datacores and/or ship tech datacores, which basically means, ALL DAMN SHIPS, which constitute the bulk of valuable BPOs).
Funny how that works, eh ?
Are you going to sit here and pretend that T2 BPOs were never nerfed ? Or that they weren't nerfed as much as datacores just were ? Here's a hint in form of a concrete example : when profit drops from 500 bil ISK/year to around 10 bil ISK/year for a BPO... you just know that's a nerf, a pretty hard one too. And that's exactly what happened to the Cap Recharger II BPO when invention was introduced.
Or is that not enough of a nerf ? How much harder would you think the nerf has to be for you to consider it a nerf ?
You do know that you CAN nerf T2 BPOs even harder (almost just as hard as before) for every other T2 BPO that was less affected back then by simply buffing base invented ME/PE levels to 0 from -4, or allowing T1 BPCs to influence T2 BPC ME/PE levels. Or don't you realize that ?

I still do not see any good reason to remove T2 BPOs altogether, instead of the more reasonable alternative of just buffing invention further, where it matters.
You also do realize that CCP knows that too, or don't you ? And they specifically choose not to buff invention like that because THEY consider T2 BPOs to be a non-issue even in their current form.
Radically buffing invention even further would come a long, long time before any potential removal of T2 BPOs. But not even that is happening.
Tadeo Musashy
Doomheim
#490 - 2012-06-02 06:22:44 UTC
RubyPorto wrote:

You're asking for the BPOs to be REMOVED..


no i'm not... i'm suggesting T2BPOs should be removed WITH the right COMPENSATION for the legit owners... altho you seems to consider otherwise, i'm not a fanatic but a very resonable person... i made that very clear from my "pro-removal" initial post in this thread... my suggested "compensation" was the "AliBaba lamp" which would spam indefinitivelly a single run copy of the initial t2bpo every x hours (x should be bpc type dependant)

about Akita's poll:
RubyPorto wrote:
People seem to be answering just fine....

looks like "just fine" isnt that great... 14 replies out of 352 views is "iust fine"?
as i've said before,
1st: you are "driving" your "poll" with your question/answers selection...
2nd: IF / WHEN a real poll featured thread with 1 simple and clear question and 3 clear simple options (pro / against / dont care) would be available the "outcome" will be 9x% replies out of views number... that would be fine and would means something...

Akita T wrote:

T2 BPOs were nerfed without compensation too.
...
The first and largest of those nerfs came the moment invention was introduced.
Subsequent nerfs to T2 BPOs were due to various direct and indirect buffs to invention.

this ^^^ would mean something IF lottery or another way to be "gifted" a t2bpo would still be available... if everyone would have the option to chose between going for invention or waiting for the t2bpo to "land" i would agree and even second your complain for being fair... but unfortunatelly (and unfairly) that is not the case...

Akita T wrote:
Here's a hint in form of a concrete example: when profit drops from 500 bil ISK/year to around 10 bil ISK/year for a BPO... you just know that's a nerf, a pretty hard one too. And that's exactly what happened to the Cap Recharger II BPO when invention was introduced.
Or is that not enough of a nerf ? How much harder would you think the nerf has to be for you to consider it a nerf .

this ^^^ isnt a valid argument because if things havent been changed from lottery to invention, sooner or later several / many more Cap Recharger II BPOS would have been seeded resulting in price / proffit drop anyway, due to competition

care about having POLLs available in forum threads? https://forums.eveonline.com/default.aspx?g=posts&t=115634&find=unread

RubyPorto
RubysRhymes
#491 - 2012-06-02 06:45:50 UTC
Tadeo Musashy wrote:

no i'm not... i'm suggesting T2BPOs should be removed WITH the right COMPENSATION for the legit owners... altho you seems to consider otherwise, i'm not a fanatic but a very resonable person... i made that very clear from my "pro-removal" initial post in this thread... my suggested "compensation" was the "AliBaba lamp" which would spam indefinitivelly a single run copy of the initial t2bpo every x hours (x should be bpc type dependant)


There is no "right" compensation for something that's purchased for collector's value and a passive income. People sink BILLIONS to get a very small passive return. An AliBaba lamp would be no different from a BPO, except you'd be able to sell the BPCs and not even have to bother manufacturing your stuff to make a profit.

Quote:

looks like "just fine" isnt that great... 14 replies out of 352 views is "iust fine"?
as i've said before,
1st: you are "driving" your "poll" with your question/answers selection...
2nd: IF / WHEN a real poll featured thread with 1 simple and clear question and 3 clear simple options (pro / against / dont care) would be available the "outcome" will be 9x% replies out of views number... that would be fine and would means something...


Then post that. But it's not going to capture anything more than the unthinking, knee-jerk reactions of the people answering.

Quote:

Everybody has the option to buy a BPO. I doubt very much that many BPOs are owned by their original owner.
Besides that, seeding more BPOs would kill invention entirely, creating the market forces you and OP are (wrongly) claiming that they currently produce.

[quote]
this ^^^ isnt a valid argument because if things havent been changed from lottery to invention, sooner or later several / many more Cap Recharger II BPOS would have been seeded resulting in price / proffit drop anyway, due to competition


That's not how the lottery worked. CCP manually added a bunch of BPOs to the stack every few months. They kept the BPO numbers low on purpose. Had the lottery continued, invention would never have been introduced, and the profit would have only dropped slightly since at that time, BPOs were the bottleneck in T2 production by a HUGE margin.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

T2BPO Producer
Doomheim
#492 - 2012-06-02 07:17:14 UTC
As original posted in CSM forum:

Quote:
Disclaimer: The provided values are from april and are indications only, not precise and influenced by our activity and how fast we are with putting ships back in. They are provided from our sheets and applications to provide us with an indication how we’re doing. In no way is this a complaint in what I’m doing or I wouldn’t be doing this. The values for may are more grim, but as we still have a week to go, I used april. I’m also posting with an alt to make wardeccing us slightly harder, you know what to look for at least :)
On another note, it seems invention got a nice boost/fix: https://forums.eveonline.com/default.aspx?g=posts&t=112471

Are t2 bpo really passive income or bad for the market?

Monthly production cycles. We think they aren't worth it. You would need about 3 months of cost in production chain. 1 month in ships in production, 1 month in materials for component production. And then you have another month in ships you just finished. In our case that would tie up 240b, which we'd rather use to buy another bpo.
Markup ranges from 14% to 169%. With an average of 56%. This is just taking into account sale price-material cost. There's the brokers fee and sales taxes and 6b per months in plex. In april we sold 120b worth of t2 ships, which cost us roughly 77b resulting in 43b profit.
Per month we need 80 jobs for components, restarted every week. And this is on a pos for the time bonus so we need to move the materials from 1 component assembly array to the other. There’s also some planning needed to calculate how much we need to produce that week, buying materials and move them to production system. And then we need another 35 jobs for the ships themselves. And then some more for t1 ships and R.A.M.s.
All this production then needs to be shipped to jita. This means 13,966,250 m3 or 15 freighters per month. And prices need to be updated every day to get everything sold as soon as possible which sometimes isn't possible. In the past we didn't produce from some bpos because we'd be oversaturating the market or because we don't make profit at all from the bpo.
Buying a bpo also entails quite some risk because future changes can make an expensive bpo worthless. Other way around can happen too. But with a t2 bpo you can't just switch. Bpo's cost now 7 to 10 years of profit to earn that back.
So for all this work in april we earned <37b, not just for installing 35 jobs. And that's after buying all those t2 bpo's, which would now cost at least 84 months *37b profit =3108b. This means a ROI of less than 1.2% per month.

If we’d be doing this is 0.0 with a fully upgraded station with 60% production speed bonus, multiply values by 2.5. The majority of the finished products need to go to empire as you can’t sell everything in 0.0. This would require 111 JF jumps, say, 15 min per 2 jumps meaning 14 hours per month which doesn’t include checking if it’s safe to jump. I can’t be bothered to calculate the fuel cost for that or losses to due to JF being killed.

Summary!
This means for 37b profit you need:
- 3108b isk for buying t2 Bpos + 60-90b for a weekly the production chain
- ~130 24/7 production slots
- 15 Freighter runs per month
- Daily market updating
- Time to create and maintain production (planning) spreadsheets and sales monitoring website.
- Our corporation was founded 9 years ago.
Akita T
Caldari Navy Volunteer Task Force
#493 - 2012-06-02 08:07:24 UTC  |  Edited by: Akita T
Tadeo Musashy wrote:
Akita T wrote:
T2 BPOs were nerfed without compensation too.
The first and largest of those nerfs came the moment invention was introduced.

this ^^^ would mean something IF lottery or another way to be "gifted" a t2bpo would still be available... if everyone would have the option to chose between going for invention or waiting for the t2bpo to "land" i would agree and even second your complain for being fair... but unfortunatelly (and unfairly) that is not the case...

You keep saying "gifted". Even within quotes it's still detestably misleading. But let's ignore that for a while.
I personally have nothing against introducing even more BPOs into the system, in fact, as a consumer of T2 goods, I would actually appreciate it, would it not be for the bad side-effects - adding more BPOs into the mix only makes things worse for most types of industrialists, no matter which way or at which price you introduce new ones (unless it's a price so high almost no sane person would ever buy them, so then why the heck introduce them).

Let's see what would happen if new T2 BPOs would get introduced.

For current T2 BPO owners - the increased amounts of T2 BPOs would drive profits lower and lower, until T2 manufacture would be barely more profitable than T1 manufacture. T2 BPOs also lose collector status, which drives their price down even further. Eventually, you make T2 BPOs as worthless as they can possibly become without actually removing them.

For new T2 BPO owners - pretty much same as above, with the added insult to injury of enabling them to become the architects of their own NAV's demise.

For inventors - eventually, the inventor profession becomes almost completely useless, as no T2 item can be invented for a profit, because T2 BPO production fills the entirety of demand, unless invention is the process through which new T2 BPOs are acquired, in which case, see above paragraph.

For datacore gatherers (there's two now, R&D and FW, we're talking of R&D because at least for FW you have alternative uses for the LPs), this spells the end to any halfway reasonable income if they persist in following that profession, because nothing really uses datacores anymore. That remains the case even if invention is the way to get new T2 BPOs, it just takes a while longer and the decline is slower, but ultimately, R&D also becomes practically useless.

Congratulations - you just destroyed any shred of profitability from four separate classes of industrialists, just because your "morals" demand either a removal of T2 BPOs or an unlimited supply of them.
Hope you're happy.

...

Besides, how exactly ARE you going to introduce new T2 BPOs into the game ?
I hope you're not suggesting a return a luck-based distribution method akin to the lottery, or are you ? That's the very essence of what most people despised about the entire thing, the heavy influence of luck on when and what you'd get, if you'd get anything.
Making it a very low chance result of invention would be almost just as luck-based as the lottery, by the way, from a statistical standpoint. So that's no way to do it either.
Making it a longer-than-normal public NPC-issued auction on the contracts system would only hasten the demise of the inventor and datacore harvester professions, which would also be quite bad. The only silver lining would be that it would be a huge ISK sink (at first), but then, that would have ripple effects throughout the entire game economy, possibly kicking up a deflationary feedback loop which would put any remaining large liquid ISK amount holders into tremendous positions of power, which is arguably also a bad thing.
The only halfway reasonable option would be to have it as a LP shop reward requiring a token amount of LP/ISK but a metric truckload of datacores, which would keep the whole system afloat for quite a while longer, but eventually would still meet with the same fate...
...why, you ask ? As more T2 BPOs get created and more of the market is taken over by T2 BPO owners, supported inventor population goes down, datacore demand drops, datacore value decreases, which makes the LP shop offers cheaper, which makes new T2 BPO creation cheaper, and it's a downwards price spiral from there onwards.

So, really, there is no good way to introduce new T2 BPOs even if CCP wanted to introduce new ones.
A "good way" being defined as causing more benefit than harm.

Tadeo Musashy wrote:
Akita T wrote:
Here's a hint in form of a concrete example: when profit drops from 500 bil ISK/year to around 10 bil ISK/year for a BPO... you just know that's a nerf, a pretty hard one too. And that's exactly what happened to the Cap Recharger II BPO when invention was introduced.
Or is that not enough of a nerf ? How much harder would you think the nerf has to be for you to consider it a nerf .

this ^^^ isnt a valid argument because if things havent been changed from lottery to invention, sooner or later several / many more Cap Recharger II BPOS would have been seeded resulting in price / proffit drop anyway, due to competition

NOT "many more". CCP has been seeding T2 BPOs sparingly in time, and they tried to do the seeding at least somewhat proportionately to the increase in player population counts.
Since player population has not increased radically in the past few years (and even went back every now and then since around the time of Incarna), even if they would have kept the lottery going, the number of T2 BPOs in circulation would have not increased significantly.
A much more likely scenario would be that the vast majority of "new" T2 BPOs would have been actually "replacement" BPOs for those destroyed or located on banned accounts.

You just don't have much of a point besides "I feel in my gut that this is the way things should be, and damn the consequences" while also being oblivious to what the consequences would actually BE.
Akita T
Caldari Navy Volunteer Task Force
#494 - 2012-06-02 08:21:23 UTC  |  Edited by: Akita T
What do you know, character limit reached...

Tadeo Musashy wrote:
about Akita's poll:
RubyPorto wrote:
People seem to be answering just fine....

looks like "just fine" isnt that great... 14 replies out of 352 views is "iust fine"?

Yes, actually.
Take this very thread for instance - 493 replies, 11,735 views.
That's a 4.02% reply:view ratio for this thread, 3.97% for the poll thread.
The replies:views ratios of other threads are not much higher.
In fact, quite a lot have an even worse ratio, and very few a noticeably higher one.
If anything, both threads (this one and the poll one) are getting a quite noteworthy response ratio.

Quote:
as i've said before,
1st: you are "driving" your "poll" with your question/answers selection...
2nd: IF / WHEN a real poll featured thread with 1 simple and clear question and 3 clear simple options (pro / against / dont care) would be available the "outcome" will be 9x% replies out of views number... that would be fine and would means something...

I am still waiting for you to create it.
Feel free to place it wherever you like and link it just about anywhere.

P.S. You know what, I did you a favour and included it at the very START of my poll thread.
Quote:
ALTERNATIVE SHORT POLL

Q-SOLO : Your opinion about T2 BPOs ?
QSa) remove them
QSb) leave them alone
QSc) don't care / other - specify

Happy ?
shar'ra matcevsovski
Doomheim
#495 - 2012-06-02 09:36:10 UTC  |  Edited by: shar'ra matcevsovski
Brewlar Kuvakei wrote:

Sweet, please spawn more T2BPO for newer players please or ....



hahaha so your trying to convince us that T2 BPO`s should be removed becuase they make invention pointless, or generally HURT THE GAME SO MUCH for 25 pages and now your requesting to seed them again so the newer players (like you) can afford them too?

Do actually understand that, that one sentence just INVALIDATED all your previous postings?

Brewlar Kuvakei wrote:

or remove those that you gifted to older players or be reminded time and time again why T2BPO needs removed.


so BASICLY,

your treating CCP to change EVE how you think it should be, or you will keep "reminding" em to do so?
that is kindoff terrorism dude.

shar'ra phone home

lol fourm troll
Doomheim
#496 - 2012-06-03 00:37:05 UTC
If you look at the test server market all t2bpos are there, kinda suggests that they will NEVER be removed, no point to remove them any way, if people would just look at the data that has been presented several times you would understand why, to the op, as goonswarm would say "go skill yourself" ( and by that I mean biomass your toon, I do not have any grudge against you as a person)
Tadeo Musashy
Doomheim
#497 - 2012-06-03 01:30:30 UTC
Akita T wrote:

Let's see what would happen if new T2 BPOs would get introduced
....
So, really, there is no good way to introduce new T2 BPOs even if CCP wanted to introduce new ones.
A "good way" being defined as causing more benefit than harm.


I have never suggested reintroducing T2BPOs - so all your demonstration is pointless (at least for me it was)... i agree 90% with your arguments so i will not debate fyrther...to conclude i'd (also) say that a RE would be a mistake unless the system would be totally reversed (lottery back in, invention out) and that would be a even bigger mistake as it would screw the inventors... and it would also reflame the debate "luck"...

Akita T wrote:

...
when profit drops from 500 bil ISK/year to around 10 bil ISK/year for a BPO... you just know that's a nerf, a pretty hard one too
....
CCP has been seeding T2 BPOs sparingly in time, and they tried to do the seeding at least somewhat proportionately to the increase in player population counts.
...
You just don't have much of a point besides "I feel in my gut that this is the way things should be


so basically you consider a 500 bil / year BPO to be something "fair" and say the seeding system was supervised in order to protect that kind of "fair" isk-printing machine... and then you wonder why i want the BPOs removed?... are you kidding me? why would someone be that "deserving" to have one of those? and consequentlly: was the system which alowed that to happen a "fair" one?

as for the "POLL" - i WILL start the sinlqle q. poll when / if a real poll type of thread would be available - the read / copy / paste / delete is nothing like read question / chose answer / click answer - done...

anyway; thx for your effort and goodwill to add my q. to your poll but... see above...

care about having POLLs available in forum threads? https://forums.eveonline.com/default.aspx?g=posts&t=115634&find=unread

Tadeo Musashy
Doomheim
#498 - 2012-06-03 01:58:05 UTC
about the single q. POLL i'm supporting - unfortunatelly poll features are not available for threads for now - maybe they'd upgrade the forums soon...

RubyPorto wrote:

There is no "right" compensation for something that's purchased for collector's value and a passive income. People sink BILLIONS to get a very small passive return. An AliBaba lamp would be no different from a BPO, except you'd be able to sell the BPCs and not even have to bother manufacturing your stuff to make a profit.


agree... but then what about the right compensation for anyone who was denied the chamce to have one of those? removing the lottery done exactly that...

RubyPorto wrote:

That's not how the lottery worked. CCP manually added a bunch of BPOs to the stack every few months. They kept the BPO numbers low on purpose. Had the lottery continued, invention would never have been introduced, and the profit would have only dropped slightly since at that time, BPOs were the bottleneck in T2 production by a HUGE margin.


thats a bad argument... thats part of the UNFAIR seeding system witch i blame...

btw: do you find the existence of the T2BPOs to be FAIR?

care about having POLLs available in forum threads? https://forums.eveonline.com/default.aspx?g=posts&t=115634&find=unread

Akita T
Caldari Navy Volunteer Task Force
#499 - 2012-06-03 04:15:45 UTC  |  Edited by: Akita T
Tadeo Musashy wrote:
so basically you consider a 500 bil / year BPO to be something "fair" and say the seeding system was supervised in order to protect that kind of "fair" isk-printing machine... and then you wonder why i want the BPOs removed?... are you kidding me?

But we don't have 500 bil/year BPOs anymore, do we ?
And I never claimed I liked the lottery system, quite the contrary actually, did I not ?
Me stating how things were and how things are does not necessarily mean I support how things were or are, it just means that's how things were or still are.

That being said...

EVE is not supposed to be perfectly fair. It's only supposed to be "reasonably" fair, or, in other words, "reasonably unfair".
EVE is designed to give some degree of advantage to those that have numerical superiority, financial superiority, foresight, seniority, or even just more gameplay experience.
EVE is also designed in such a way that either single one of those many possible sources of advantage in a sufficient quantity can easily trump all others taken together, at least in certain fields.
You always have something to look forward for, and always a way to dethrone an apparent leader if only you're sufficiently better at something than he is at something else.

And that's one of the main reasons why we LIKE EVE.


Tadeo Musashy wrote:
btw: do you find the existence of the T2BPOs to be FAIR?

Fairness is not a boolean quality, it's a full spectrum from "completely and totally unfair" to "perfectly fair and balanced", with "reasonably unfair" and "reasonably fair" much closer to the middle.
That "perfectly fair and balanced" part, by the way, is so difficult to achieve without complete sameness to not be ever worth bothering to achieve it if you ever desire a good degree of diversity... you could say it has one heck of a stack-nerf, the closer to it you get, the harder it gets to make it even more balanced.
So, the real question is:
"Is the existence of T2 BPOs sufficiently unfair to warrant their removal instead of dampening their unfairness in other ways?"

...

Now, does a T2 BPO confer some advantage over an inventor inventing the same item ?
Obviously, it does. And it's supposed to.
Now, does that T2 BPO offer a sufficiently UNFAIR advantage ?
My conclusion was that no, it does not offer that much of an UNfair advantage.
Why is the advantage at least somewhat fair, then ?
Because it comes at a heavy price, a price determined by the free market, and as such, by its very definition, it sort of has to be a reasonably fair price.
If the price the advantage comes at is a fair price, then the advantage is also at least somewhat fair.

What's the one advantage a T2 BPO offers ?
It makes manufacturing of the T2 BPO cheaper than through invention.
The T2 BPO itself is useless in direct combat, it's the price of the corresponding T2 items that matters.

IT USED TO give the potential advantage of denying your opponents access to even remotely reasonably priced items if you managed to monopolize most of the T2 BPOs for your side, but with invention that's no longer possible.
Invention might be a tad more expensive, but it's certainly NOT insanely more expensive.
Also, denying access to a certain T2 item is all but impossible, because nobody can hold any monopoly over any T2 item production, so all items are always available in sufficient quantities on the market at most at a price that's not radically higher than invention breakeven.

Now, is there some situation where an inventor could actually have an advantage over T2 BPO manufacturers ?
As it happens, yes, there are situations where invention has some degree of advantage over T2 BPO manufacture. And that's when your demand for something is high enough that you can't make enough of the item for your needs with just a T2 BPO.
Sure, the T2 BPO owner could supplement his production with invention too, but isn't that pretty much one of the best arguments that invention does have some advantages over the T2 BPO ? If the T2 BPO would really offer an universal advantage, shouldn't the BPO owner just get a second BPO of that item for his own needs instead of supplementing the need with additional invention ?

So please do tell me again, how exactly is it that T2 BPOs offer a sufficiently UNFAIR advantage to justify their removal ?
And "they let people manufacture slightly cheaper stuff" is not even remotely unfair enough to warrant a change, let alone a removal.
RubyPorto
RubysRhymes
#500 - 2012-06-03 04:21:03 UTC
Tadeo Musashy wrote:
Akita T wrote:

Let's see what would happen if new T2 BPOs would get introduced
....
So, really, there is no good way to introduce new T2 BPOs even if CCP wanted to introduce new ones.
A "good way" being defined as causing more benefit than harm.


I have never suggested reintroducing T2BPOs - so all your demonstration is pointless (at least for me it was)... i agree 90% with your arguments so i will not debate fyrther...to conclude i'd (also) say that a RE would be a mistake unless the system would be totally reversed (lottery back in, invention out) and that would be a even bigger mistake as it would screw the inventors... and it would also reflame the debate "luck"...


Yeah, you did. Half a page up.

Tadeo Musashy wrote:

this ^^^ would mean something IF lottery or another way to be "gifted" a t2bpo would still be available... if everyone would have the option to chose between going for invention or waiting for the t2bpo to "land" i would agree and even second your complain for being fair... but unfortunatelly (and unfairly) that is not the case...


Quote:

Akita T wrote:

...
when profit drops from 500 bil ISK/year to around 10 bil ISK/year for a BPO... you just know that's a nerf, a pretty hard one too
....
CCP has been seeding T2 BPOs sparingly in time, and they tried to do the seeding at least somewhat proportionately to the increase in player population counts.
...
You just don't have much of a point besides "I feel in my gut that this is the way things should be


so basically you consider a 500 bil / year BPO to be something "fair" and say the seeding system was supervised in order to protect that kind of "fair" isk-printing machine... and then you wonder why i want the BPOs removed?... are you kidding me? why would someone be that "deserving" to have one of those? and consequentlly: was the system which alowed that to happen a "fair" one?

as for the "POLL" - i WILL start the sinlqle q. poll when / if a real poll type of thread would be available - the read / copy / paste / delete is nothing like read question / chose answer / click answer - done...

anyway; thx for your effort and goodwill to add my q. to your poll but... see above...


Akita never said that, and you know it. You were implying that T2BPOs had never been nerfed when in fact they had been to the tune of cutting their profits by 80%.

The whole point of this argument is that T2BPOs have no significant impact on the game -as-a-whole- today. They have no significant negative impact on inventors, thus removing them is Silly.
If you think the original lottery was unfair, fine. There are a LOT of artifacts from that time in the game that were spectacularly less "fair," static 10/10 Plexes for one (want CCP to remove every Deadspace item traced to one of those?), Early adopters also were able to research T1BPOs much faster than we can now (that's why the market is saturated with Battleship BPOs and joining the Battleship mfg crew is a good way to lose money) should that research be revoked?

The original "unfairness" or lack thereof is not relevant to this discussion. All that is relevant is whether T2BPOs cause harm to the game Right Now.

As for the poll, make a post in F&I asking for such a feature.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon