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Insurance should be removed from the game, a Problematic Isk Faucet

Author
Leysritt
The Last Remnant
#1 - 2012-06-02 07:18:45 UTC
The insurance system rewards incompetence, you should not be given a single cent for getting your ship blow up. The insurance is also an isk faucet that adds isk to the game for no work required - look at how it was abused when people did insurance scams by self-destructing and making profits.

No only does the seller of the ship gain money, but the Buyer of the ship could make that money back by self destructing it with platinum insurance. Resulting in a doubling of isk in the system.

e.g. Bob buys Rokh from Jill for 140 million. Bob insures platinum ship for 30 million for 140 million back.

Bob take the Rokh to PVP and dies in a fire. Bob gets 140 million back, a net gain of 110 million back in his wallet(lost 30 million + cost of fittings total). Meanwhile Jill gets to keep the 140 million she got from selling the ship.

As a result there is 250 million isk in the game instead of the starting 140 million. Now that is a big increase in the amount of isk within the economy. All it took was the pilot to intentionally or unintentionally lose his ship. Its not like missioning or other PVE which requires work.

Removing insurance of the game will create a more hardcore and more balanced game.
No More Heroes
Boomer Humor
Snuffed Out
#2 - 2012-06-02 07:19:32 UTC
no

.

Leysritt
The Last Remnant
#3 - 2012-06-02 07:21:07 UTC  |  Edited by: Leysritt
No More Heroes wrote:
no


There is without a doubt that insurance injects isk into the game.

It doesn't make sense either.


Combat ships would not have insurance since there is always a high chance of it being destroyed. Any insurance company that did this would go bankrupt in real life.

Besides you should never fly what you can't afford to lose.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#4 - 2012-06-02 07:23:26 UTC
You're aware that insurance doesn't work like that, right? You don't get back whatever you paid for the ship, you get back a fraction of the mineral price of the hull.

npc alts have no opinions worth consideration

Leysritt
The Last Remnant
#5 - 2012-06-02 07:28:50 UTC  |  Edited by: Leysritt
Richard Desturned wrote:
You're aware that insurance doesn't work like that, right? You don't get back whatever you paid for the ship, you get back a fraction of the mineral price of the hull.


Ship destruction ensures the recycling and reduction of minerals used within the game.

Insurance generates isk for the destruction of the ship. The person who sold you the ship doesn't lose any isk. The NPC gives you isk that is generated out of thin air, it didn't come from someone else's pockets, it was generated within the game.



In real life Insurance gives you money from a pool that is generated by fees paid by people who are subscribed to the insurance programs of that company. That money is not generated out of thin air like in this game.
Susie Chow
Perkone
Caldari State
#6 - 2012-06-02 07:33:16 UTC
This game does not need to **** over new players any more than it already does.
Nicolo da'Vicenza
Viziam
Amarr Empire
#7 - 2012-06-02 07:33:54 UTC
What's the problem in what you describe?
Richard Desturned
Royal Amarr Institute
Amarr Empire
#8 - 2012-06-02 07:34:41 UTC
Leysritt wrote:
Ship destruction ensures the recycling and reduction of minerals used within the game.


How exactly does this work?

npc alts have no opinions worth consideration

Frying Doom
#9 - 2012-06-02 07:37:43 UTC
no

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Leysritt
The Last Remnant
#10 - 2012-06-02 07:41:50 UTC  |  Edited by: Leysritt
Nicolo da'Vicenza wrote:
What's the problem in what you describe?


You buy a ship from someone for 140 million.

You ensure ship for 30 million with a 140 million payout.

Ship gets blown up you get 140 million back (110 net since you paid 30 million for it)

The seller of the ship still has the 140 million.

You get 140 million back after insurance.

Starting
Your wallet Seller's Wallet Total Isk circulating
170mil + 0mil = 170mil

Purchase
Your wallet Seller's Wallet Total isk
30 mil + 140 mil = 170 mil

You pay 100% insurance
Your Wallet Seller's Wallet Total Isk
0 + 140 mil = 140 mil

Ship blow up you get paid out
Your Wallet Seller's Wallet Total isk
140 mil + 140 mil = 280 mil


Final Total Isk - Starting Total isk
280mil - 170 mil = 110 million


A 110 million was added into the isk circulation of the game, devaluing isk and causing inflation.

Isk is added into the game as a faucet, vastly increasing the amount of isk in the game.
Nicolo da'Vicenza
Viziam
Amarr Empire
#11 - 2012-06-02 07:43:56 UTC
And?
Obnoxious Fly
Science and Trade Institute
Caldari State
#12 - 2012-06-02 07:45:34 UTC  |  Edited by: Obnoxious Fly
Insurance *is* an isk faucet, but pales in comparassion to high sec bounties.

I would approve if Insurance started paying Insurance as a % of the ship's mineral cost, delivered to your clone station. Twisted
Leysritt
The Last Remnant
#13 - 2012-06-02 07:47:14 UTC  |  Edited by: CCP Navigator
Nicolo da'Vicenza wrote:
And?



110 million isk injected creating 280 million from 170 million. That nearly doubles the amount of isk in the game.

If you double the isk in the game the prices of everything double.

Isk devalues and everything becomes much more expensive.

Insurance may not be as problematic as bounties, but it is still an obvious issue that adds to the problem.


Insurance shouldn't even exist for combat ships since they are used from combat and are highly likely to be destroyed. The insurance company would go bankrupt.
Leisen
Deep Core Mining Inc.
Caldari State
#14 - 2012-06-02 07:47:22 UTC
Leysritt wrote:
e.g. Bob buys Rokh from Jill for 140 million. Bob insures platinum ship for 30 million for 140 million back.

Bob take the Rokh to PVP and dies in a fire. Bob gets 140 million back, a net gain of 110 million back in his wallet(lost 30 million + cost of fittings total). Meanwhile Jill gets to keep the 140 million she got from selling the ship.


Dear lord, who taught you math?
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#15 - 2012-06-02 07:47:49 UTC
While I agree there is far too much ISK flooding into the game I think from the QEN its not as large as you think, and I think this should be the primary ISK facet at least I expect thats how CCP thought the majoritory of ISK would be generated. I think NPC bounties and incursion payouts are a far more problematic source of ISK
Marlona Sky
State War Academy
Caldari State
#16 - 2012-06-02 07:49:36 UTC
Remove clone upgrade cost completely and I will be happy to wave goodbye to ship insurance forever.
Leysritt
The Last Remnant
#17 - 2012-06-02 07:53:20 UTC
You should not be given a single bit of isk when you risk your ship and lose it. It should be a tougher lesson when losing a ship.
cyndrogen
The Greatest Corp in the Universe
#18 - 2012-06-02 07:57:37 UTC
Leysritt wrote:
Richard Desturned wrote:
You're aware that insurance doesn't work like that, right? You don't get back whatever you paid for the ship, you get back a fraction of the mineral price of the hull.


Ship destruction ensures the recycling and reduction of minerals used within the game.

Insurance generates isk for the destruction of the ship. The person who sold you the ship doesn't lose any isk. The NPC gives you isk that is generated out of thin air, it didn't come from someone else's pockets, it was generated within the game.



In real life Insurance gives you money from a pool that is generated by fees paid by people who are subscribed to the insurance programs of that company. That money is not generated out of thin air like in this game.



and how do you get the insurance in the first place? Out of thin air? No you pay for it, with ISK, sometimes that insurance runs out and you buy it again..... hmmmm doesn't sound like thin air does it? Your brain may have suffered brain damage from drinking pod fluid.

Every day in every way I improve my skills and get better.

Tomcio FromFarAway
Singularity's Edge
#19 - 2012-06-02 07:58:54 UTC
Leysritt wrote:
Nicolo da'Vicenza wrote:
And?

Geez I explain it you and you still don't get it even though I explicitly said it you stupid monkey.


You aren't very bright you know that?
Oh that's right - you don'tRoll
Leisen
Deep Core Mining Inc.
Caldari State
#20 - 2012-06-02 07:59:21 UTC
Leysritt wrote:
You should not be given a single bit of isk when you risk your ship and lose it. It should be a tougher lesson when losing a ship.



Somebody isn't using T2 modules or ships. Roll
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