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T2 Fit Golem: Will it work?

Author
Wot I Think
Doomheim
#1 - 2011-10-05 07:48:04 UTC  |  Edited by: Wot I Think
[Golem, PVE - Cruise]
4x Cruise Missile Launcher II (Paradise Fury Cruise Missile)
Salvager I
2x Small Tractor Beam I

Heavy Capacitor Booster II (Cap Booster 800)
X-Large Shield Booster II
Shield Boost Amplifier II
2x Photon Scattering Field II
Heat Dissipation Field II
Target Painter II

4x Caldari Navy Ballistic Control System

Large Bay Loading Accelerator I
Large Warhead Calefaction Catalyst I

2x Hammerhead II
1x Hobgoblin II
2x Ogre II

vs: Sansha:
889 Tank
873 Gank



[Golem, PVE - Torp]
4x Siege Missile Launcher II (Juggernaut Rage Torpedo)
Salvager I
2x Small Tractor Beam I

Heavy Capacitor Booster II (Cap Booster 800)
X-Large Shield Booster II
Shield Boost Amplifier II
Photon Scattering Field II
Invulnerability Field II
2x Target Painter II

Reactor Control Unit II
3x Caldari Navy Ballistic Control System

Large Rocket Fuel Cache Partition II
Large Hydraulic Bay Thrusters II

2x Hammerhead II
1x Hobgoblin II
2x Ogre II

vs: Sansha:
658 Tank
1326 Gank



Those are the two fits I have been playing with, they are cheap hopefully effective, the Gank on the Torpedo Golem is just mind-blowing.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#2 - 2011-10-05 12:46:16 UTC
why would you put cruises on a golem?

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Aamrr
#3 - 2011-10-05 12:54:52 UTC
More importantly, why would you ever use rage torpedoes on anything but capitals and structures?
Injurious Jester
Deep Core Mining Inc.
Caldari State
#4 - 2011-10-05 13:01:31 UTC  |  Edited by: Injurious Jester
Golem's fine for cruise's, you can get away with using faction ammo. The dps drop from a CNR isn't too bad. Unfortunately, you will not be getting away with fury ammo on that cruise missile fit - no rigs to help with putting that damage down. 3 TP's for siege missiles, especialy if using fury ammo or you simply won't be doing 100% of your damage

Also, what are your reasons for t2 fittings? It's an 800mil ship... Spending another 400mil on fittings will get you so much more bang for your buck. The only reason not to is if your gonna be flying it in lowsec... And that obviously isn't the case.

Republic Fleet TP's, T2 rigs (if theres space) and maybe a deadspace booster at the least for a marauder.

That cruise fit, drop the rigs and replace them with t2 rigor, t1 flare catalysts. The diminishing returns are killing their bonuses.

Siege fit; lose the SBA, get a faction booster and fit another TP. You shouldn't need to overtank in such a high dps ship. Better still, deadspace Large Shield Booster and replace the cap booster with a recharge module, or leave the SBA. Whatever you do, try and make these fits more efficient.

Edit: Just saw the faction BCS's. Also, you need a 4th BCS on the siege fit - so definitely drop the cap booster and get a more efficient shield booster so you can free up the 4th low slot.
stoicfaux
#5 - 2011-10-05 13:59:29 UTC  |  Edited by: stoicfaux
Wot I Think wrote:
[Golem, PVE - Cruise]

4x Caldari Navy Ballistic Control System

Large Bay Loading Accelerator I
Large Warhead Calefaction Catalyst I



These rigs have almost no effect due to being hit with the "5th module of the same type penalty." If you're using 4 BCUs, only the T2 versions of these rigs provide any kind of noticeable bonus. Replace them with Rigor rigs instead.


edit: Drop the Cap Booster to a medium and fit a 4th BCU.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Puss in Boots
Naked Moon Industries
#6 - 2011-10-05 14:39:46 UTC
Injurious Jester wrote:
Golem's fine for cruise's, you can get away with using faction ammo. The dps drop from a CNR isn't too bad. Unfortunately, you will not be getting away with fury ammo on that cruise missile fit - no rigs to help with putting that damage down. 3 TP's for siege missiles, especialy if using fury ammo or you simply won't be doing 100% of your damage

Also, what are your reasons for t2 fittings? It's an 800mil ship... Spending another 400mil on fittings will get you so much more bang for your buck. The only reason not to is if your gonna be flying it in lowsec... And that obviously isn't the case.

Republic Fleet TP's, T2 rigs (if theres space) and maybe a deadspace booster at the least for a marauder.

That cruise fit, drop the rigs and replace them with t2 rigor, t1 flare catalysts. The diminishing returns are killing their bonuses.

Siege fit; lose the SBA, get a faction booster and fit another TP. You shouldn't need to overtank in such a high dps ship. Better still, deadspace Large Shield Booster and replace the cap booster with a recharge module, or leave the SBA. Whatever you do, try and make these fits more efficient.

Edit: Just saw the faction BCS's. Also, you need a 4th BCS on the siege fit - so definitely drop the cap booster and get a more efficient shield booster so you can free up the 4th low slot.



A cruise Golem is called a CNR.
Rubix Khamsi
Royal Amarr Institute
Amarr Empire
#7 - 2011-10-06 04:04:22 UTC
Aamrr wrote:
More importantly, why would you ever use rage torpedoes on anything but capitals and structures?

My golem raped battleships with rage ammo and 3 TPs as standard fit.