These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

HiSec security is CCP's responsibility.

Author
MetaMorpheus Jones
The Scope
Gallente Federation
#1 - 2012-06-01 05:27:11 UTC
I'll start this off with some relevant information about me: My account is less than a month old. I have lost eight ships and one pod, and every single one of them can be attributed to mistakes I made, either in fitting, in fighting, or both. It has been frustrating, maddening, etc, etc.

I will also never forget my first venture into lowsec, with a brother recently, to do a little mining. He carefully taught me the things I needed to know to have a chance at survival, and he played the game for real. As a result, Lowsec rather an exhilarating and blood-pumping experience. It was the real-est emotion I have ever had in a video game. I'm hooked.

I will also say that I have no sympathy for a miner that goes out with no tank, low or hisec, simply to maximize yield, loses his ship, and cries about it. As far as I am concerned that is sort of a built in exploit, and the consequence for using it is your ***. I have no sympathy for miners who mine in lowsec alone and get ganked, or who mine in lowsec withou taking precautions or planning for the excursion, and get ganked. It's as real as it's gonna get from your armchair, folks. Play real or GTFO.

Hisec, on the other hand . . . As has been said many times, CCP wants more PvP, and events like Hulkageddon are great PR for the game - it emphasizes the cutthroat nature of low and nullsec, and it's great advertising. Along with this there has - again pointed out many times - always been suicide ganks. It has reached a point on a few occasions where CCP has tweaked this or that to rebalance hisec space - the insurance thing for instance.

However, what Mittani is now proposing threatens the sandbox architecture that so many Goonies say they are in fact defending, and here is why:

CCP created the game with 3 areas: Nullsec: total lawlessness with no game-mechanic imposed consequences, lowsec, where your status might take a hit and whomever you kill might lawfully come after you, and hisec, where death is imminent. Empire Space, where new players must start, is Hisec, and ruled by one of the npc sovereignties. Hisec is, at worst, a necessary evil to the game. There must be a place where new players can get their feet wet, train a little bit, run missions, mine, whatever - without prematurely exposing them to dangers they still know nothing about, or have no skills or tools to defend against. Lowsec was the buffer between the two, so that a player may in time venture out into more dangerous territory, do more PvP, control more wealth, etc, but still have that sort of half-step to the harsh lawless galaxy that is hisec.

While player can create a corporation in Hisec space, they can never claim sovereignty over it's space. It is owned wholly without recourse by the npc, and by fiat, CCP. This is the trade-off to living in hisec: You are safer, but you will have to work much harder or smarter to be powerful or wealthy. As a result, their war-waging ability, and in fact their defensive ability, on a system scale, is hobbled by the inability to control industry or markets within the space, as many nullsec Corps necessarily do. Instead, as CCP has set up the game, in Empire Space the npc are unconquerable and non-negotiable. If you want a piece of the galaxy, you have to go somewhere else and take it.

These npc sovereignties are charged by the programming of the game with enforcement of the peace. But in fact, they are little more than janitors, sweeping up the riffraff after the fact. The npc are really very dumb programs, incapable of planning a defense, patrolling areas and altering tactics to react to needs as they arrive. There are no campaigns waged by npc navies to rid their space of pirates, no interdictions, no patrols. The only time I've ever seen CONCORD in an asteroid field was after a gank. The military arm tasked with defending this space is neutered by it's inherent programmed idiocy. Were this a real sovereignty run by humans, a concerted, planned, and most of all intelligent, defense could be mounted against ForeverGeddon. As it is, such a thing doesn't exist, and Human Corporations in hisec, for reasons set out above, are impaired by game mechanics from rising to the level of military power needed to fend off, or defeat, a Goonswarm like alliance.

As a result, the duty falls on CCP. Perhaps a human Police Corporation, run by CCP, employing CCP employees, could take over the policing duties, as simply the military arm of the npc sovereignty. Then strategy could replace tactics and nullify the impact of ForeverGeddon. Perhaps CONCORD could and would attempt to pod-kill anyone caught disturbing the peace; at least that would level the playing field in terms of risk ` As it stands now that is the one thing that gankers do not risk, but the miners do. Whatever the case may be, the game mechanics dictate that CCP is responsible for hisec security, not players. If ForeverGeddon is allowed to continue, the implied Sovereignty of Empire Space will become increasingly meaningless, and CCP will have effectively further narrowed what is already a very niche game to only hardcore gamers willing to play with total ruthlessness, and only those who join one or another Pirate faction, will have any chance of surviving. Even as it stands now many, many people try the game and choose something else, something less hard, or less frustrating, or less time consuming.

While subscriptions are up, and daily logins are up from say, two years ago, the real measurement of EVE’s financial success will be in how many of those players are still around in a year, or two or five. How many started two or five yrs ago and are still playing? It is in building up a customer base that companies grow, not just cycling new customers through those slots abandoned by ex-customers.

That monocle looks ridiculous. 

Richard Desturned
Royal Amarr Institute
Amarr Empire
#2 - 2012-06-01 05:28:24 UTC
Nope it's yours

npc alts have no opinions worth consideration

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#3 - 2012-06-01 05:31:09 UTC
You failed to notice Eve's population has continually increased, except after that Incarna fiasco but it's recovering from that, and all signs form the past point to that trend continuing

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Spikeflach
Perkone
Caldari State
#4 - 2012-06-01 05:34:25 UTC
Was thinking, Crimewatch could possibly be a counter towards the gank. cept the gankers are gonna be carebearing it up in a station while their timers go off to make it impossible for the people to Punish the ganker.
Cannibal Kane
Viziam
Amarr Empire
#5 - 2012-06-01 05:37:51 UTC  |  Edited by: Cannibal Kane
You say CCP employees need to put it's people in the Role of the "Space Police". Your talking about Heads for that sort of thing. Heads means Salaries and their will be a need for many if you are to successfully do something like that across the entire breath of Empire space.

At the same time, how do you police somebody that is not -5 or lower. How will you stop the person with a positive sec status from ALPHA killing that lone barge in a belt, or a couple of them shooting down a freighter? You can't, people have this inherit flaw or inability to perceive what an ALPHA strike means in this game... well most people.

From the sounds of things, it seems more likely you lost your ships in a Corp to Corp war rather than being suicided. And although I do hate the fact that people can be suicided in such a manner without any real issue to them, I also don't care that it is being done to people. To me it is part of the game, it creates an exciting dynamic to what has already become a safer Empire these past couple of months.

Empire must never be safe...

People need to realise in a game like this, they are responsible for their own safety.

"Kane is the End Boss of Highsec." -Psychotic Monk

MetaMorpheus Jones
The Scope
Gallente Federation
#6 - 2012-06-01 05:37:55 UTC
Surfin's PlunderBunny wrote:
You failed to notice Eve's population has continually increased, except after that Incarna fiasco but it's recovering from that, and all signs form the past point to that trend continuing



In a year, you may say: "Eve's population has continually increased, except after that Incarna fiasco and the ForeverGeddon thing, but it's recovering from those, and all signs form the past point to that trend continuing."

That monocle looks ridiculous. 

Gealbhan
School of Applied Knowledge
Caldari State
#7 - 2012-06-01 05:38:13 UTC
I'd be very much against CCP doing anything that resembles a "nanny state" in hi-sec. It's up to you/us the players to make it regardless of system sec.
If and I stress IF CCP adopted for example a Trammel type ruleset for 0.5 and above it would polarize the game in ways you can't even fathom and would eventually lead to the death of the EvE community, just like that other old mmo.

No, leave it as-is. Fly smart, fly safe. Arrow
Charles Javeroux
INTERSTELLAR CREDIT
#8 - 2012-06-01 05:42:48 UTC  |  Edited by: Charles Javeroux
So please tell me once again why should we give away our power, like it has already happened in RL ?

By accepting the responsibility on our own security, we are effectively taking back our power and by that we become masters of our own destiny.
stoicfaux
#9 - 2012-06-01 05:43:14 UTC
Yup, current high-sec mechanics discourage players from helping to enforce the law in high-sec. It's one of the more glaring "invisible" walls in the sandbox. Crimewatch is a step in the right direction, assuming that they extend the aggression from an insignificant 15 minutes to something with greater impact and consequence.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

MetaMorpheus Jones
The Scope
Gallente Federation
#10 - 2012-06-01 05:46:49 UTC
Cannibal Kane wrote:
You say CCP employees need to put it's people in the Role of the "Space Police". Your talking about Heads for that sort of thing. Heads means Salaries and their will be a need for many if you are to successfully do something like that across the entire breath of Empire space.


Well, maybe that is not the solution. that difficulty doesn't remove CCP's responsibility to the game or it's own self interest.

Quote:
At the same time, how do you police somebody that is not -5 or lower. How will you stop the person with a positive sec status from ALPHA killing that lone barge in a belt, or a couple of them shooting down a freighter? You can't, people have this inherit flaw or inability to perceive what an ALPHA strike means in this game... well most people.


It is very difficult, as you state to defend against an individual attack amoung many. The reson the police work is not because they prevent crime, it is because they make it alot more difficult to succeed at. I am not talking about 100% security here, I'm taking about a campaign of deterrent. One that a real sovereignty would necessarily wage, but that the npc does not.

Quote:

From the sounds of things, it seems more likely you lost your ships in a Corp to Corp war rather than being suicided. And although I do hate the fact that people can be suicided in such a manner without any real issue to them, I also don't care that it is being done to people. To me it is part of the game, it creates an exciting dynamic to what has already become a safer Empire these past couple of months.



4 were npc deaths in lvl 2 flying a ship ill equipped for the missions. 2 were going after thieves without knowing what the hell I has doing. One was a gate camp - my second venture into lowsec, and alone. As I said, not one was anyone's fault but mine.

That monocle looks ridiculous. 

Peta Michalek
Doomheim
#11 - 2012-06-01 05:47:46 UTC
MetaMorpheus Jones wrote:
As a result, the duty falls on CCP.


And that's why we're screwed.
MetaMorpheus Jones
The Scope
Gallente Federation
#12 - 2012-06-01 05:52:40 UTC
Yea, alright, forget the real CCP police, bad idea. It is still fundamentally CCPs space to secure.



stoicfaux wrote:
Yup, current high-sec mechanics discourage players from helping to enforce the law in high-sec. It's one of the more glaring "invisible" walls in the sandbox. Crimewatch is a step in the right direction, assuming that they extend the aggression from an insignificant 15 minutes to something with greater impact and consequence.



As I said, game mechanics do prevent any corporation or alliance based in hisec from wielding any real power, and in this game, as has been endlessly demonstrated in nullsec, holding onto space requires the unification of industry, military and politics among an alliance's or corp's members to succeed. this is not possible for hisec-occupying corporations, as they cannot claim sovereignty.

That monocle looks ridiculous. 

Alavaria Fera
GoonWaffe
#13 - 2012-06-01 05:53:48 UTC
Peta Michalek wrote:
MetaMorpheus Jones wrote:
As a result, the duty falls on CCP.

And that's why we're screwed.

Oh dear, is EVE going to die *again* ?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

MetaMorpheus Jones
The Scope
Gallente Federation
#14 - 2012-06-01 05:56:33 UTC
Charles Javeroux wrote:
So please tell me once again why should we give away our power, like it has already happened in RL ?

By accepting the responsibility on our own security, we are effectively taking back our power and by that we become masters of our own destiny.


Which is why low and null exist. Goonswarm can control to the ship who enters their space if they so choose. No one in hisec has that option.

That monocle looks ridiculous. 

St Mio
Imperial Academy
Amarr Empire
#15 - 2012-06-01 05:59:20 UTC
Charles Javeroux wrote:
So please tell me once again why should we give away our power, like it has already happened in RL ?

By accepting the responsibility on our own security, we are effectively taking back our power and by that we become masters of our own destiny.

Will we become princes of the universe?
No More Heroes
Boomer Humor
Snuffed Out
#16 - 2012-06-01 06:04:01 UTC
Hold me CCP!

.

Peta Michalek
Doomheim
#17 - 2012-06-01 06:24:18 UTC
Alavaria Fera wrote:
Peta Michalek wrote:
MetaMorpheus Jones wrote:
As a result, the duty falls on CCP.

And that's why we're screwed.

Oh dear, is EVE going to die *again* ?


It's not going to die, it's going to slowly continue on its way wobbling, like it did for the last half a decade. For some this stagnation is good, but I think the game could be made much better if only CCP had shown some initiative.

Sometimes I think CCP thinks "Sandbox" means they can just sit back and do nothing because hey, in a sandbox everything will sort itself out sooner or later, right? Sadly it doesn't really work that way, a sandbox cannot exist without basic framework of rules and it's up to CCP to provide and uphold these rules.
Shogun Archer
Garoun Investment Bank
Gallente Federation
#18 - 2012-06-01 06:27:35 UTC  |  Edited by: Shogun Archer
Likes received = 0

That is all.

Edit: Oh holy hell. Leave it to someone to screw up my observation.

If you run into more than 2 a**holes in a day, you should probably look in the mirror.

Scatim Helicon
State War Academy
Caldari State
#19 - 2012-06-01 06:32:39 UTC
Peta Michalek wrote:
Alavaria Fera wrote:
Peta Michalek wrote:
MetaMorpheus Jones wrote:
As a result, the duty falls on CCP.

And that's why we're screwed.

Oh dear, is EVE going to die *again* ?


It's not going to die, it's going to slowly continue on its way wobbling, like it did for the last half a decade. For some this stagnation is good, but I think the game could be made much better if only CCP had shown some initiative.

Sometimes I think CCP thinks "Sandbox" means they can just sit back and do nothing because hey, in a sandbox everything will sort itself out sooner or later, right? Sadly it doesn't really work that way, a sandbox cannot exist without basic framework of rules and it's up to CCP to provide and uphold these rules.

They already have done.

Its just that you don't like the rules they have provided so you're stamping your feet and demanding different ones.

Every time you post a WiS thread, Hilmar strangles a kitten.

Eternal Error
The Scope
Gallente Federation
#20 - 2012-06-01 06:34:08 UTC
tl;dr
123Next pageLast page