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CCP needs to take a hard look at Goonswarm and Hulkageddon to save EVE.

Author
Frying Doom
#301 - 2012-05-31 12:14:23 UTC
Innominate wrote:
Vaerah Vahrokha wrote:
The end result is: CFC as only ruler in 0.0, dictating the markets in prominent commodities.
2 will live in 0.0 or hi sec and will have only the newbies left to kill.


Soon the CFC will control all of 0.0
Soon the DRF will control all of 0.0
Soon the NC will control all of 0.0
Soon the RSF will control all of 0.0
Soon the GBC will control all of 0.0


I think it would have been funnier if you had gone

Soon the KFC will control all of 0.0
Soon the BK will control all of 0.0
Soon McDonalds will control all of 0.0

Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Snot Shot
Brutor Tribe
Minmatar Republic
#302 - 2012-05-31 12:22:30 UTC
Step 1 – CSM6 - The Martini gets CCP to believe that Drone Region Alloys are “breaking” the game……

Step 2 - CCP nerfs Drone Alloys………

Step 3 - The Martini supports a “Forever Hulkageddon”……….so 0.0 Miners can control not just the Tech prices but the mineral and ice prices as well.

Only way this could change is if CCP buffed the barge tanks and if they did that The Martini would scream about interfering with the “sand box”….

Honestly the only way you industrialists can “win”, or show CCP that its a real issue, is to take some time off from EVE until CCP finally gives you, the miner, something worth paying for….

Todays the last day of the month yo…Blink
.

Twitter = @Snot_Shot  - “If you don't stand for something, you'll fall for anything"

evesnotshot.blogspot.com

Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#303 - 2012-05-31 13:20:57 UTC
Tippia wrote:
Natsett Amuinn wrote:
EVE, no rule against greifing.
Incorrect. Griefing is not allowed in EVE per EULA §7g.



True. In 2 years I reported idiots 3 times only for Griefing.

I apparently do not have any idea what Griefing means though. Not a clue. I'll just leave it at that.

***

Scott Ryder
Ministry of War
Amarr Empire
#304 - 2012-05-31 13:52:09 UTC
Quartzlight Evenstar Icefluxor wrote:
Tippia wrote:
Natsett Amuinn wrote:
EVE, no rule against greifing.
Incorrect. Griefing is not allowed in EVE per EULA §7g.



True. In 2 years I reported idiots 3 times only for Griefing.

I apparently do not have any idea what Griefing means though. Not a clue. I'll just leave it at that.



However, when isk is the goal it is not griefing, it's regular gameplay and nothing else.

People dont seem to understand that the only reason goonswarm is doing this is that they profit massivly on tech sales when hulks are on demand.
Spikeflach
Perkone
Caldari State
#305 - 2012-05-31 15:05:34 UTC
Man, these people talking about how empty 0.0 is, you would think they would find ways to bring the peoples living in hi sec out there to fill the void.

But alas, just kill the miners in hi sec and tell them they don't know eve.
Durgain
State War Academy
Caldari State
#306 - 2012-05-31 15:24:01 UTC
Simple solution that makes everyone but goons happy. Lower tthhe cost of materials and blueprints of hulks to the same amount as the bcs being used to gank them. Miners wont care when they get suicide ganked gankers get there kills. Goons lose money. Seems win win to me.
Snot Shot
Brutor Tribe
Minmatar Republic
#307 - 2012-05-31 15:28:43 UTC
Spikeflach wrote:
Man, these people talking about how empty 0.0 is, you would think they would find ways to bring the peoples living in hi sec out there to fill the void.

But alas, just kill the miners in hi sec and tell them they don't know eve.

They don't need anyone else out in 0.0 since there is nothing to do........or they would be out there.

It’s easier to rattle the sabers and call all Empire dwellers “sanctimonious hypocrites” that need to be griefed……….Roll

See if you use big words the majority of the Coalition For Cowards pilots don’t know what they mean, or how it applies to the Empire dwellers, but will still follow orders…Blink
.

Twitter = @Snot_Shot  - “If you don't stand for something, you'll fall for anything"

evesnotshot.blogspot.com

Marlona Sky
State War Academy
Caldari State
#308 - 2012-05-31 16:00:33 UTC
Vile rat wrote:
Sell me on the concept of removing local that doesn't decimate the population in nullsec. The benefits to living there aren't all that much of an improvement over empire.


Are you for changes to the game that punish the lazy/AFK? Forget about exact mechanic changes, but more so the effect they would bring. Also I am for CCP cutting all amounts of profit from high sec by 50% honestly.

Would be great to have an actual structured civil debate from several people from different parts of the game about certain mechanics that we all use and how/if they should be changed. In no way am I saying I should be one of them, but I still would like to see something like that happen.
Spikeflach
Perkone
Caldari State
#309 - 2012-05-31 16:16:53 UTC
Marlona Sky wrote:
Vile rat wrote:
Sell me on the concept of removing local that doesn't decimate the population in nullsec. The benefits to living there aren't all that much of an improvement over empire.


Are you for changes to the game that punish the lazy/AFK? Forget about exact mechanic changes, but more so the effect they would bring. Also I am for CCP cutting all amounts of profit from high sec by 50% honestly.

Would be great to have an actual structured civil debate from several people from different parts of the game about certain mechanics that we all use and how/if they should be changed. In no way am I saying I should be one of them, but I still would like to see something like that happen.


Can't say i would support the idea of removing local in known space, it works great in wormholes because you essentially have to scan down what you want to go to and your way out or in isn't always in the same spot.

We have a problem here with people with one track minds that think that simple changes will be all hellfire and brimstone because they supposedly know every single bit of eve and can predict the future outcome of any and all scenarios.
Marlona Sky
State War Academy
Caldari State
#310 - 2012-05-31 16:23:17 UTC
Spikeflach wrote:
Can't say i would support the idea of removing local in known space, it works great in wormholes because you essentially have to scan down what you want to go to and your way out or in isn't always in the same spot.

We have a problem here with people with one track minds that think that simple changes will be all hellfire and brimstone because they supposedly know every single bit of eve and can predict the future outcome of any and all scenarios.


There is dozen changes that need to happen at the same time, one being the removal of local channel. Please point out any post I have made over the many years of playing this game where I predicted every single bit and all possible scenarios. One of the biggest issues in this game right now is vastly too much information with little to no effort. There is no such thing as unknown in this game anymore. The only thing that comes remotely close to it would be wormhole space and that accounts for what... 2-5% of the player population?

It should be 100%.
Tallian Saotome
Nuclear Arms Exchange Inc.
#311 - 2012-05-31 16:30:18 UTC
Marlona Sky wrote:
Vile rat wrote:
Sell me on the concept of removing local that doesn't decimate the population in nullsec. The benefits to living there aren't all that much of an improvement over empire.


Are you for changes to the game that punish the lazy/AFK? Forget about exact mechanic changes, but more so the effect they would bring. Also I am for CCP cutting all amounts of profit from high sec by 50% honestly.

Would be great to have an actual structured civil debate from several people from different parts of the game about certain mechanics that we all use and how/if they should be changed. In no way am I saying I should be one of them, but I still would like to see something like that happen.

Are you aware that by the time an enemy is in local, its already too late if they are at all competent?

Local in nullsec is only powerful in conjunction with intel channels, which require a fair bit of effort and teamwork to maintain and make sure are used.

Inappropriate signature removed, CCP Phantom.

Tallian Saotome
Nuclear Arms Exchange Inc.
#312 - 2012-05-31 16:31:56 UTC
Spikeflach wrote:
Man, these people talking about how empty 0.0 is, you would think they would find ways to bring the peoples living in hi sec out there to fill the void.

But alas, just kill the miners in hi sec and tell them they don't know eve.

Thats because there is nothing to get people out to nullsec worth the amount of effort it takes to successfully live out here.

Those of us who are here do it for pride of our name on the map, or sheer bloody-mindedness.

Inappropriate signature removed, CCP Phantom.

Mokanor Lenak
Odd Fluffy Bunnies
#313 - 2012-05-31 16:32:39 UTC
This whole thread...

If people hadn't cry so much, hulkaggedon, burn jita and the sponsership would not have happen, and high-sec would have been safer.

Crying only makes them want to do it more.

Foolish, foolish people.
Lord Zim
Gallente Federation
#314 - 2012-05-31 16:39:08 UTC
Frying Doom wrote:
Vile rat wrote:
Frying Doom wrote:

You should want local removed in Null at least so people would have to work for intel instead of getting it free. Null is meant to be the second most dangerous region in EVE not the third.


Sell me on the concept of removing local that doesn't decimate the population in nullsec. The benefits to living there aren't all that much of an improvement over empire.

Null has a population?

Twice the size of Empire and 1/5 the population sounds really full out there.

Hey so, you didn't answer me in the other thread. You say nullsec is mostly devoid of life, now. Why do you think that is?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#315 - 2012-05-31 16:41:44 UTC
If I say bot enough times The Mittani will get banned again.
Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#316 - 2012-05-31 16:49:47 UTC
Snot Shot wrote:


Honestly the only way you industrialists can “win”, or show CCP that its a real issue, is to take some time off from EVE until CCP finally gives you, the miner, something worth paying for….


Done and done. (tick tick tick tick on this account. Others gone.)

***

Marlona Sky
State War Academy
Caldari State
#317 - 2012-05-31 16:59:40 UTC  |  Edited by: Il Feytid
Tallian Saotome wrote:
Marlona Sky wrote:
Vile rat wrote:
Sell me on the concept of removing local that doesn't decimate the population in nullsec. The benefits to living there aren't all that much of an improvement over empire.


Are you for changes to the game that punish the lazy/AFK? Forget about exact mechanic changes, but more so the effect they would bring. Also I am for CCP cutting all amounts of profit from high sec by 50% honestly.

Would be great to have an actual structured civil debate from several people from different parts of the game about certain mechanics that we all use and how/if they should be changed. In no way am I saying I should be one of them, but I still would like to see something like that happen.

Are you aware that by the time an enemy is in local, its already too late if they are at all competent?

Local in nullsec is only powerful in conjunction with intel channels, which require a fair bit of effort and teamwork to maintain and make sure are used.


Fair bit of effort?? Are you being serious?
Lord Zim
Gallente Federation
#318 - 2012-05-31 17:22:53 UTC
Marlona Sky wrote:
Are you for changes to the game that punish the lazy/AFK?

You mean changes which punish the gankers who are too lazy (or too bad) to catch ratters, or those who must do the afk cloaking thing? Certainly, I wholeheartedly support removing local access for anyone who flies in space where the SOV holder doesn't like you, and I fully support adding a ship to hunt cloaked ships.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Richard Desturned
Royal Amarr Institute
Amarr Empire
#319 - 2012-05-31 17:34:47 UTC
Marlona Sky wrote:
AFK


strange I thought local only really worked if you were at the keyboard and looking at local

npc alts have no opinions worth consideration

Tallian Saotome
Nuclear Arms Exchange Inc.
#320 - 2012-05-31 17:40:42 UTC
Marlona Sky wrote:
[
Fair bit of effort?? Are you being serious?

Yes, and I know of a few intel channels that are useless because people are unwilling to go to the effort.

Hint: Cloud ring has the most useless intel channel I have ever seen. One of the most roamed regions I have an intel channel for, but I see people post in it less than once every hour or 2.

Maybe EXE will use it more than BLM did.

Inappropriate signature removed, CCP Phantom.