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I really Know why Eve don't get more Players....

Author
Natsett Amuinn
Caldari Provisions
Caldari State
#221 - 2012-05-30 15:06:22 UTC  |  Edited by: Natsett Amuinn
Cavel Avada wrote:
Natsett Amuinn wrote:
Cavel Avada wrote:
Natsett Amuinn wrote:
I find it interesting that EVE is doing just as well as, if not better then, most of those "mainstream" MMO's out there.



You people do understand that most of the MMO's out, that require a subscription, don't actually have more playing them then EVE does.



And yes, I'm aware that there is only one EVE, and hundreds of that other MMO. I don't think it's pvp that makes EVE a niche game, I think it's the sandbox. Not to many of them out there; certainly not any worth paying to play.

CCP are the only guys with the balls to do what they want. Everyone else is just scared to try anything new and keep folding to this preconceved notion that a sandbox game with ffa pvp and full loot that's done right, and well, wouldn't be popular.

I wonder were they get that idea from? Sure isn't from repeated attempts by studios to do it. So if it's not really being attempted, why does the industry seem to think our playstyle isn't viable?

OP?


than* (in multiple places)

Also, on what planet do you think there are only 30k people playing WoW?


For someone who can point out spelling errors, you sure are **** for reading comprehension.

Care to point out were I state that WoW only has 30k players?
Wait, here's an easier one, were did I even mention WoW?

While you're at it, do a better job policing spelling and gramatical errors. Multiple places? Who did you get to read the post for you?

I left the spelling errors for you this time. Wouldn't want you to get bored.


And I quote... "You people do understand that most of the MMO's out, that require a subscription, don't actually have more playing them then EVE does."

Unless you completely mangled the logic of that statement, sounds like you were implying that MMO's like WoW and Tera and Rift and other "mainstream mmo's" as you put it, don't have more players than EVE. Granted you didn't mention those specifically, but you did say mainstream. You also implied EVE is doing better, which I highly doubt they're making as much money as Blizzard is.


What did I tell you? I think it had something to do with reading comprehension?
Again, when did I mention WoW?

What part of MOST OF isn't sinking in? You can obviously read english, why can't you understand it?
Quit ******* quoting me until you've developed at least some basic ability to comprehend what your reading.

MOST SUBSCRIPTION MMO'S DO NOT HAVE MORE SUBSCRIBERS THEN EVE. Nothing in there says anything about WoW. WoW doesn't represent MOST.

EQ2 was one of those MMO's. Age of Conan was one of those games. City of hereoes was one of those games. Dark age of camelot was one of those games.

BW is laying off staff who work on ToR, EA said it's not a priority for development. They say it has 1.3m subs, but somethings obviously going on over there.

EVE is an exception to the rule. It's one of the very few subscription based MMO's that has continued to see OVERALL growth, in a market that is seeing more and more games shifting to a F2P model in order to stay competetive.

If you think there's only as many people subscribing to EVE as you see counted as logged in on TQ, then you're an idiot. But I think you've already established that with your god awful understanding of the written word.

Quit quoting me and adding words that I didn't write to my posts.
Haldor Rune
State War Academy
Caldari State
#222 - 2012-05-30 15:11:33 UTC  |  Edited by: Haldor Rune
Natsett Amuinn wrote:
EVE is an exception to the rule. It's one of the very few subscription based MMO's that has continued to see OVERALL growth, in a market that is seeing more and more games shifting to a F2P model in order to stay competetive.

This. Although, the problem is any time anyone mentions EVE subscription numbers, haters respond with "BUT EVERYONE HAS 10 ACCOUNTS LOL". While it's true most people have at least 2 accounts (or seem to, anyways), CCP accounts for that when computing sub numbers.

Also, OP is pointing out the obvious. Sorry :(.
Herzog Wolfhammer
Sigma Special Tactics Group
#223 - 2012-05-31 15:35:00 UTC
Urgg Boolean wrote:
First of all: we have a CEO that plays EvE? Interesting, cuz Hillmar sure doesn't play ...

Second and more: I see the argument the OP is making and have a few comments. I am involved with a wide cirle of gaming friends. We do everything from Team Fortress II to Perpetuum to Black Prophecy, Jump Gate [Classic] when it was around, and even TOR. Two of us, in a circle of about 30 gamers, play EvE. Six of us are tight and often play in the same room.

When we say EvE is a sandbox, the general gaming public hears "EvE attracts greifers". Many who are not EvE players see it as "griefer central". Griefers have been weeded out of almost every other MMO because to sell tickets, you need an "pleasant" environment in terms of group/personal dynamics. This perception, real or otherwise, limits subs.

Many hardcore PvPers don't like EvE's style of PvP. This is no insult, it's a factor of popularity and choices. Some of the best PvPers I know state that EvE is "not real PvP". They quote the Blob vs Blob thing. We say the death penalty gives PvP some meaning; they say it forces them to grind PvE to pay for PvP. EvE is simply not attractive to a lot of existing PvPers who prefer the PvP style and rules of more main stream games. This limits subs.

CCP's reputation for bungling. This is only reinforced at times like these... Everybody I know who does not already play EvE has nothing good to say about CCP as a company. Maybe DUST will change that. As it is right now, this limits subs.

Shared PvE and PvP environment. This one seems to be closer to what the OP was talking about. And I must agree. I think the sandbox can be maintained even though there are areas that prevent non-consensual PvP. As an example, Perpetuum is thought of as a sandbox, and they have distinct PvP and PvE areas. It's workable, except as soon as anyone says "non-consensual", the flame wars ignite, followed by making a voodoo doll of me and sticking pins in where my liver should be. IMHO, this is the biggest hitter that prevents EvE from having mass appeal. Someone will retort with, "Well then EvE is not for them" and "They should pick a different game and leave us alone". Guess what: they already did. This limits subs.

Last thing I want to say: my experiences on SiSi have proven that EvE is fantasic and vast PvE environment. I've been all over the universe, and seen a lot of stuff I will never get to see in the production environment. Why/how? Because non-consensual PvP is not allowed on SiSI - it's got something to do with griefing the testers. So here we have a universe that would be easily marketable to an array of PvEers, meaning profits for CCP, if it didn't have open PvP in at least some areas.

Ain't gonna happen, right? With so many obvious marketing factors adding up against EvE as a viral profit making machine, is it any wonder that CCP is giving primary focus to other games with larger mass appeal, albeit, different customer demographics?




^ a find point. Hear hear!


I don't think there needs to be a no PVP rule for the game, but looking at this post, I was reminded about my chickens.

Yes I have chickens in the yard. If you like real natural eggs, get your own chickens. But I digress....

My girlfriend does most of the caretaking, and we also help friends raise their own chickens.

So we have roosters right now, 4 of them. One is ours, or hers actually, that she had for years. It is missing an eye. This rooster follows the Rule of Roosters meaning that when encountering another rooster his goal is to fight it to the death, even if outsized. When he walks by, I expect to hear a clanking sound from little brass balls. He once took on a coyote and was in a coma for a week. If I could train this rooster to play EvE, he would probably go to Amamake with 5M SP and try to take on everybody.

Anyway, we have temporarily 3 young roosters who will be going back to their owner in a week, and I keep thinking the rooster is eventually going to try and kill them. I keep thinking that I am going to eventually find either dead young roosters or a bunch of Mexicans placing bets.

I raise this concern, that there is going to be Rooster PVP in the yard, but my girlfriend, experienced in the handling of cocks P says:

Don't worry. They all have the RUN OF THE ENTIRE YARD AND CAN ESCAPE FROM ATTACKS AND AVOID EACH OTHER. THEY ONLY END UP KILLING EACH OTHER WHEN FORCED TO BE TOGETHER.


EvE does not let players have the run of the yard. Yes, you all know where I am going with this. It's these gate mechanics. And yes, real PVPers are right not to see the gate blob mechanics as real PVP. Nobody here wants WoW PVP either, but these "rooms with doors", amounting to fatal funnels (gank pipelines) fosters that sort of play for people who are like miners, sitting in one system all day killing everything that moves for no particular reason or on the behalf of a nullsec overlord whose territory has more carebears in it than they would admit to. I've been there, right under their noses, and it's deserted out there.

I too have known people who will play every PVP game you can think of but won't touch this game with a borrowed 10' pole. And they don't say it's because there are no arenas or Capture the Flag maps, and they don't say it's because you "lose yer stuff" when you die (they see an opportunity to get stuff when you kill too). They are not wannabee carebears either.

Probably the losing point is that PVPers have to use PVE to gear up for PVP, which is ironic. It appears perhaps that there is no middle ground: people at large want PVE or PVP but not both. It would be interesting to see what kind of solutions can come of this, and I won't doubt that CCP would have balls enough to try - whether or not it appears or is actual blundering.

Bring back DEEEEP Space!

Rashmika Clavain
Revelation Space
#224 - 2012-05-31 15:53:26 UTC
Natsett Amuinn wrote:


BW is laying off staff who work on ToR, EA said it's not a priority for development. They say it has 1.3m subs, but somethings obviously going on over there.


ToR... they basically offered everyone a free months sub to tidy them over into the next reporting period. This then allowed the much heralded 1.3m active subs. Smoke and mirrors.

They launched with too many servers, and they're now paying for it as the casuals have drifted off leaving ghost towns.

Plus they left out a lot of basic MMO functionality at launch... especially a server transfer/merge process considering they whacked in a huge number of extra servers to cope with demand at the time of launch.

It was their's to lose, and they lost it spectacularly.
Henry Haphorn
Killer Yankee
#225 - 2012-05-31 16:08:53 UTC
No. **** sake no. I don't want to see any more carebears taking over and demanding CCP to make Eve online into another Hello Kitty Online.

Adapt or Die