These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Enyo for zerg fleet: any fitting ideas?

Author
March rabbit
Aliastra
Gallente Federation
#1 - 2012-05-31 14:24:51 UTC
My google-fu is failed. Can't find anything interesting. Any advice?

The Mittani: "the inappropriate drunked joke"

Maeltstome
Ten Thousand Days
#2 - 2012-05-31 14:29:28 UTC
March rabbit wrote:
My google-fu is failed. Can't find anything interesting. Any advice?


Fly a catalyst.

[Catalyst, Gank]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small Armor Repairer II

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Processor Overclocking Unit I


Hobgoblin II x1


500dps, half the cost of an enyo.
March rabbit
Aliastra
Gallente Federation
#3 - 2012-05-31 14:33:18 UTC
Maeltstome wrote:
March rabbit wrote:
My google-fu is failed. Can't find anything interesting. Any advice?


Fly a catalyst.

...
500dps, half the cost of an enyo.

well. for those roams i fly thrasher. But i want to try new ship. I really don't care if i lost it in first fight or not =) I just bought toy and want to play with it

The Mittani: "the inappropriate drunked joke"

Maeltstome
Ten Thousand Days
#4 - 2012-05-31 14:37:22 UTC
[Enyo, Blaster]

Small Armor Repairer II
Damage Control II
Magnetic Field Stabilizer II
Overdrive Injector System II

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[Empty High slot]

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I


Hobgoblin II x1


350dps (void) - 2.5k/s - needs perfect fitting skills and 2/3 rigging for hybrids.
March rabbit
Aliastra
Gallente Federation
#5 - 2012-05-31 14:52:04 UTC
thanks. will check it

The Mittani: "the inappropriate drunked joke"

Liam Mirren
#6 - 2012-05-31 14:55:20 UTC
If fleet then rails (or don't fly it at all), if small roaming frig gang then perhaps still rails or blasters.

Excellence is not a skill, it's an attitude.

Alain Badiou
Combine Honnete 0ber Advancer Mercantiles
#7 - 2012-05-31 14:58:14 UTC  |  Edited by: Alain Badiou
Or...


[Enyo, FaceRape]

4x Light Neutron Blaster II (Void S)

Limited 1MN MicroWarpdrive I
Faint Epsilon Warp Scrambler I
X5 Prototype Engine Enervator

Co-Processor II
2x Magnetic Field Stabilizer II
Damage Control II

Small Hybrid Collision Accelerator I
Small Hybrid Burst Aerator I

1x Hobgoblin II

PYFA says 441 DPS (504 O/L) and ~7400 tank

Requires a 3% CPU implant...
Lin-Young Borovskova
Doomheim
#8 - 2012-05-31 15:50:40 UTC
Maeltstome wrote:
[Enyo, Blaster]

Small Armor Repairer II
Damage Control II
Magnetic Field Stabilizer II
Overdrive Injector System II

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[Empty High slot]

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I


Hobgoblin II x1


350dps (void) - 2.5k/s - needs perfect fitting skills and 2/3 rigging for hybrids.


It's the one I use it's a hell of a little beast, sad we didn't get ancillary armor reps Lol

brb

Zarnak Wulf
Task Force 641
Empyrean Edict
#9 - 2012-05-31 17:01:48 UTC
The fit I keep coming back to with the Enyo is this:

High:
Light Nuetron Blaster II x 4
Malkuth Rocket Launcher
Med:
Limited MWD
Faint Epsilon Warp Scrambler
Fleeting Propulsion Inhibitor
Low:
Psuedoelectron Containment Field
Explosive Plating II
TE II x 2
Rigs:
Hybrid Burst
Hybrid Collision

Hobgoblin II

293 DPS with Null. More importantly - 6.14 km optimal and 7.17 km falloff. A Nuetron fit Enyo w/o a TE has 4.72km optimal and 4.38km falloff by comparison. My Enyo bypasses a dual magstab Enyo's DPS at the 6km range. And it's falloff x 2 range is 13km - 21 km. My fit doesn't get the DPS high satisfaction that you might like. But it's a hell of alot more practical imho. It also negates tactics that other AF might deploy against it. A Hawk or Vengeance might try to hold you at 7-8 km to reduce your DPS. You're still getting around 275ish at that range.

P.S. - with fitting mods and damage mods the fit above becomes very nice.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#10 - 2012-06-01 05:56:19 UTC  |  Edited by: Rel'k Bloodlor
can't fly them yet, but one I can there will be a nuet and neut drone

I wanted to paint my space ship red, but I couldn't find enough goats. 

Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#11 - 2012-06-01 06:12:54 UTC
Liam Mirren wrote:
If fleet then rails (or don't fly it at all), if small roaming frig gang then perhaps still rails or blasters.


Dude that's good advice when talking BSs and or Commands HACs etc etc...

It might even hold some water when talking about Hapries...

but Enyo and Rails ... its a weird situation. Actually in this ship rails are better solo and blasters are better in a fleet... weird huh?
Liam Mirren
#12 - 2012-06-01 07:46:19 UTC
Crellion wrote:
Liam Mirren wrote:
If fleet then rails (or don't fly it at all), if small roaming frig gang then perhaps still rails or blasters.


Dude that's good advice when talking BSs and or Commands HACs etc etc...

It might even hold some water when talking about Hapries...

but Enyo and Rails ... its a weird situation. Actually in this ship rails are better solo and blasters are better in a fleet... weird huh?


Enyo gets a range bonus but with blasters still has crap range. If you're in a fleet and using blasters you lose tons of time moving from one target to the other to apply your dps (would you even be able to as you're probably the one closest to that target and scrammed/webbed/neuted). Blasters don't work in fleets.

With that optimal bonus you can fit rails to it and apply your dps early and outside scram range, sure it does less paper dps but its applied dps (and the fact you're not tackled, neuted or killed so quickly) means you'll do a lot better. Let the Minnie frigs do the tackling, they're faster and don't need cap for their dps.

Excellence is not a skill, it's an attitude.