These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Skill to go green with missiles

Author
Large Marg
University of Caille
Gallente Federation
#1 - 2012-05-30 23:53:02 UTC
So your at 90k out and 2 volleys' are on the way to a ship that just poped.
Would be a nice to have a skill that would redirect the missiles to the next target you have.
Missile would be based on remaining flight time left.
Each skill level would redirect 2 missiles.

Degren
The Scope
Gallente Federation
#2 - 2012-05-30 23:55:13 UTC
I thought this was going to be about carbon emissions

Mostly disappointed

Hello, hello again.

Ituhata Saken
Killboard Padding Services
#3 - 2012-05-30 23:56:21 UTC
Call it Missile Target Reprogramming

So close...

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#4 - 2012-05-30 23:56:22 UTC
autopod missiles!

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Knot'Kul Sun
Center for Advanced Studies
Gallente Federation
#5 - 2012-05-31 00:04:19 UTC
Next update, Missile Target Reprogramming Hacking Computer II, reprograms enemy missiles to explode in clouds of confetti.
Najenna
Caldari Deep Space Ventures
#6 - 2012-05-31 00:16:30 UTC
Large Marg wrote:
So your at 90k out and 2 volleys' are on the way to a ship that just poped.
Would be a nice to have a skill that would redirect the missiles to the next target you have.
Missile would be based on remaining flight time left.
Each skill level would redirect 2 missiles.



Those Missles are Called F.O.F. Missles.
Ituhata Saken
Killboard Padding Services
#7 - 2012-05-31 00:20:17 UTC
Najenna wrote:
Large Marg wrote:
So your at 90k out and 2 volleys' are on the way to a ship that just poped.
Would be a nice to have a skill that would redirect the missiles to the next target you have.
Missile would be based on remaining flight time left.
Each skill level would redirect 2 missiles.



Those Missles are Called F.O.F. Missles.


Not necessarily.

Quote:
"Tactical Tomahawk" takes advantage of a loitering feature in the missile's flight path and allows commanders to redirect the missile to an alternative target, if required. It can be reprogrammed in-flight to attack predesignated targets with GPS coordinates stored in its memory or to any other GPS coordinates. Also, the missile can send data about its status back to the commander. It entered service with the US Navy in late 2004.


So if you launched missiles with multiple targets acquired, and the primary blows up, with this theoretical skill the missiles could be reprogrammed mid-flight to attack the next target that was acquired pre-launch, and as OP said, until original flight time is expired.

So close...

Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#8 - 2012-05-31 01:17:48 UTC
Najenna wrote:
Large Marg wrote:
So your at 90k out and 2 volleys' are on the way to a ship that just poped.
Would be a nice to have a skill that would redirect the missiles to the next target you have.
Missile would be based on remaining flight time left.
Each skill level would redirect 2 missiles.



Those Missles are Called F.O.F. Missles.


then they should give us back our faction F.O.F's!

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Haldor Rune
State War Academy
Caldari State
#9 - 2012-05-31 01:18:33 UTC
As a Caldari, I say nice suggestion!
Large Marg
University of Caille
Gallente Federation
#10 - 2012-05-31 02:17:02 UTC  |  Edited by: Large Marg
Ituhata Saken wrote:
Najenna wrote:
Large Marg wrote:
So your at 90k out and 2 volleys' are on the way to a ship that just poped.
Would be a nice to have a skill that would redirect the missiles to the next target you have.
Missile would be based on remaining flight time left.
Each skill level would redirect 2 missiles.



Those Missles are Called F.O.F. Missles.


Not necessarily.

Quote:
"Tactical Tomahawk" takes advantage of a loitering feature in the missile's flight path and allows commanders to redirect the missile to an alternative target, if required. It can be reprogrammed in-flight to attack predesignated targets with GPS coordinates stored in its memory or to any other GPS coordinates. Also, the missile can send data about its status back to the commander. It entered service with the US Navy in late 2004.


So if you launched missiles with multiple targets acquired, and the primary blows up, with this theoretical skill the missiles could be reprogrammed mid-flight to attack the next target that was acquired pre-launch, and as OP said, until original flight time is expired.


Exactly like a Tomahawk.
Missiles are the biggest ammo money sink in Eve when you think about it. At least drones you call back.
Would be interesting how much wasted ISK there is with missile that just went into deep space.

Also FOF are nice but you can not tell them to what target you want to attack. With this you could tell it what target after main one is gone.
Lykouleon
Noble Sentiments
Second Empire.
#11 - 2012-05-31 02:19:51 UTC
Protect space whales, cut down on unnecessary carbon emissions...in space.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

St Mio
Imperial Academy
Amarr Empire
#12 - 2012-05-31 05:55:47 UTC
Lykouleon wrote:
Protect space whales, cut down on unnecessary carbon emissions...in space.

But Dominix doesn't have missile launcher hardpoints What?
Large Marg
University of Caille
Gallente Federation
#13 - 2012-05-31 21:25:46 UTC
Well ships put out way more carbon then missiles do so this skill makes total sense.

Spending less carbon to kill major carbon is win-win.

Fight carbon with carbon.
Cynthia Eldo
Yoyodyne Technologies
#14 - 2012-05-31 21:31:20 UTC
Well if you can reprogram them for another target, it is only fair that your own missiles could be hacked and sent back to you...

Yoyodyne Technologies Bringing You Today's Technologies Tomorrow!

Ituhata Saken
Killboard Padding Services
#15 - 2012-05-31 21:37:21 UTC
Sure, if you could believe that the mighty nation of Iran can do it, so can just about anyone else.

http://www.thetruthseeker.co.uk/?p=47915

So close...

Large Marg
University of Caille
Gallente Federation
#16 - 2012-05-31 21:41:01 UTC
So in Eve we can warp solar system to solar system, but we don't have the tech to make a missile fly to the next target we have selected? Question
Akirei Scytale
Okami Syndicate
#17 - 2012-05-31 21:42:11 UTC
Large Marg wrote:

Would be interesting how much wasted ISK there is with missile that just went into deep space.


It would be almost as much as the "wasted" ISK from missed shots!

Missiles having a travel time is part of balance. They can't miss, remember.
Leisen
Deep Core Mining Inc.
Caldari State
#18 - 2012-05-31 23:30:20 UTC
Cynthia Eldo wrote:
Well if you can reprogram them for another target, it is only fair that your own missiles could be hacked and sent back to you...


Really? REALLY? Don't you think it would be a bit hard to identify and hack a presumably very advanced missile, with advanced and (probably) unique encryption, in the 3-30 seconds it takes to impact? Redirecting a missile which you can already access its targeting protocols seems far more feasible.
Ayame Tao
#19 - 2012-05-31 23:50:28 UTC
How have you got 2 whole volleys heading to a ship that had a sliver of hull left?

Is your overview malfunctioning?
Large Marg
University of Caille
Gallente Federation
#20 - 2012-05-31 23:57:35 UTC
Ayame Tao wrote:
How have you got 2 whole volleys heading to a ship that had a sliver of hull left?

Is your overview malfunctioning?


A ship 100k out pops.
Yes many times I have had 2 volleys out in space.
12Next page