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CCP time to fix the orca exploit

Author
Implying Implications
Sebiestor Tribe
Minmatar Republic
#61 - 2012-05-15 00:06:39 UTC
Dumping ships into space for people to board is not an exploit.
bongsmoke
Visine Red
420 Chronicles of EvE
#62 - 2012-05-15 00:13:35 UTC
Implying Implications wrote:
Dumping ships into space for people to board is not an exploit.



Agreed

I dont like griefers, nor the bs ways of raping people, but orca isnt the problem.

Just make Concord pod kill any pirates(red sec stat) as if it was a ship. End of issue
Roparzh Greek
Deep Core Mining Inc.
Caldari State
#63 - 2012-05-21 04:21:10 UTC
Scrapyard Bob wrote:
The real fix for the "problem" might be:

1) Boarding a ship in space should start you off with zero capacitor.

2) Or possibly a delay of 5-20 seconds before you can activate modules.

3) Can't do anything at all for 5-20 seconds after boarding.

4) There should be a 5-20 second delay before you can target anything (similar to the decloak delay).

Not being able to target anything for 20 seconds after boarding would some of the current grief play. Starting off with zero capacitor would require the use of cap boosters in order to warp out before the faction navy catches up with you.

Not sure which of those methods would be best.



interesting idea, it could work...
Fiddler Hays
Aerodyne Collective.
#64 - 2012-05-30 21:11:28 UTC
bongsmoke wrote:
Implying Implications wrote:
Dumping ships into space for people to board is not an exploit.



Agreed

I dont like griefers, nor the bs ways of raping people, but orca isnt the problem.

Just make Concord pod kill any pirates(red sec stat) as if it was a ship. End of issue



Absolutely. Why isn't CCP taking consequences in hi-sec to a logical conclusion? I always hear that CONCORD gives consequences not protection. And yet criminals can waltz into hi-sec in a pod with no consequences.

If CONCORD starts podding criminals you will still have miners being ganked. But not from the same toon(s) indefinitely.

Tippia
Sunshine and Lollipops
#65 - 2012-05-30 21:14:35 UTC
Fiddler Hays wrote:
Why isn't CCP taking consequences in hi-sec to a logical conclusion? I always hear that CONCORD gives consequences not protection. And yet criminals can waltz into hi-sec in a pod with no consequences.
That's because the criminals have already suffered the consequences. That's how they became criminals. Now they're no longer CONCORD's problem. The logical conclusion was reached ages ago.
Haldor Rune
State War Academy
Caldari State
#66 - 2012-05-30 21:17:13 UTC
NickyYo wrote:
I did!
Orca is meant for mining not killing miners..

That's some powerful irony right dere.
Roisin Saoirse
Doomheim
#67 - 2012-05-30 21:23:10 UTC
Don't touch the Orca in any way at all, otherwise it will lead to the slippery slope of scannable corp hangars and make the ship basically pointless for anything BUT mining... <.<
RubyPorto
RubysRhymes
#68 - 2012-05-30 21:29:58 UTC
Fiddler Hays wrote:
bongsmoke wrote:
Implying Implications wrote:
Dumping ships into space for people to board is not an exploit.



Agreed

I dont like griefers, nor the bs ways of raping people, but orca isnt the problem.

Just make Concord pod kill any pirates(red sec stat) as if it was a ship. End of issue



Absolutely. Why isn't CCP taking consequences in hi-sec to a logical conclusion? I always hear that CONCORD gives consequences not protection. And yet criminals can waltz into hi-sec in a pod with no consequences.

If CONCORD starts podding criminals you will still have miners being ganked. But not from the same toon(s) indefinitely.



As soon as someone in a pod shoots you, CONCORD will start podding.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Fiddler Hays
Aerodyne Collective.
#69 - 2012-05-30 21:30:11 UTC
Tippia wrote:
Fiddler Hays wrote:
Why isn't CCP taking consequences in hi-sec to a logical conclusion? I always hear that CONCORD gives consequences not protection. And yet criminals can waltz into hi-sec in a pod with no consequences.
That's because the criminals have already suffered the consequences. That's how they became criminals. Now they're no longer CONCORD's problem. The logical conclusion was reached ages ago.


And if that was the case why does CCP restrict criminals from entering certain sections of hi-sec? If as you said the criminal has paid his price, why restrict him at all? They have done their time. Of course that is never the case with criminal acts in RL and shouldn't be here. You want to commit a crime. Fine. But don't tell me you paid the price so you can waltz right back in to do it again. You should be restricted to the jail (low-sec) with the other criminals and have CONCORD enforce the consequences of your actions.


RubyPorto
RubysRhymes
#70 - 2012-05-30 21:38:23 UTC
Fiddler Hays wrote:
Tippia wrote:
Fiddler Hays wrote:
Why isn't CCP taking consequences in hi-sec to a logical conclusion? I always hear that CONCORD gives consequences not protection. And yet criminals can waltz into hi-sec in a pod with no consequences.
That's because the criminals have already suffered the consequences. That's how they became criminals. Now they're no longer CONCORD's problem. The logical conclusion was reached ages ago.


And if that was the case why does CCP restrict criminals from entering certain sections of hi-sec? If as you said the criminal has paid his price, why restrict him at all? They have done their time. Of course that is never the case with criminal acts in RL and shouldn't be here. You want to commit a crime. Fine. But don't tell me you paid the price so you can waltz right back in to do it again. You should be restricted to the jail (low-sec) with the other criminals and have CONCORD enforce the consequences of your actions.


CCP Restricts nobody from going anywhere.

Faction Navies restrict SHIPS flown by Criminals from entering their space. As soon as you get illegally shot by a Pod, CONCORD and the Faction Navies will start shooting pods.

Anyway, anyone can shoot a criminal's pod. If you want to keep criminals pods out of your space, shoot them or hire someone to shoot them.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Karn Dulake
Doomheim
#71 - 2012-05-30 21:41:11 UTC
Quote:
I did!
Orca is meant for mining not killing miners



The Orca is one of the most versatile ships in the game, but an idiot has decided that it only has one use according to the idiots law.

Say hi to your mom for me
I dont normally troll, but when i do i do it on General Discussion.
Roisin Saoirse
Doomheim
#72 - 2012-05-30 21:42:57 UTC  |  Edited by: Roisin Saoirse
RubyPorto wrote:
CCP Restricts nobody from going anywhere.

Faction Navies restrict SHIPS flown by Criminals from entering their space. As soon as you get illegally shot by a Pod, CONCORD and the Faction Navies will start shooting pods.

Anyway, anyone can shoot a criminal's pod. If you want to keep criminals pods out of your space, shoot them or hire someone to shoot them.

Killing a criminal's pod outside of wardec will earn you a visit from CONCORD btw.
Rath Kelbore
Caldari Provisions
Caldari State
#73 - 2012-05-30 21:45:48 UTC
OP has a point. Capital ships aren't suppose to be in high sec for a reason. Fix this broken mechanic of allowing the orca in high security space. If you want to mine with bonuses from a cap ship it should be confined to low and null sec.

I plan on living forever.......so far, so good.

Tippia
Sunshine and Lollipops
#74 - 2012-05-30 21:50:19 UTC  |  Edited by: Tippia
Fiddler Hays wrote:
And if that was the case why does CCP restrict criminals from entering certain sections of hi-sec?
They don't.

Roisin Saoirse wrote:
Killing a criminal's pod outside of wardec will earn you a visit from CONCORD btw.
No.
NickyYo
modro
The Initiative.
#75 - 2012-05-30 21:51:23 UTC  |  Edited by: NickyYo
You all whine about my threads, yet you keep resurrecting them..
But with Goons new 24/7 infinite hulkageddon, expect this nerf to ganking to come very, very soon!

..

Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#76 - 2012-05-30 21:52:45 UTC
NickyYo wrote:
Want to kill Burn Jita and Hulkageddon?

IdeaIt's simple!! Fix the Orca so it cannot jettison ships in space for -10 status pirates to jump into from their pods..

This has got me thinking, you can easily fix this exploit BUT do you want to?
Do you want these events to take place and why?

And it amazes me how delusional people are, thinking they are making a difference in eve.. and can ransom CCP etc..
Above line mainly aimed at the goons..


HmmhHHHMMMmmmm...


the look on your face is perfect man. surprise butt sex. did you get owned...again
Roisin Saoirse
Doomheim
#77 - 2012-05-30 21:54:04 UTC
Rath Kelbore wrote:
OP has a point. Capital ships aren't suppose to be in high sec for a reason. Fix this broken mechanic of allowing the orca in high security space. If you want to mine with bonuses from a cap ship it should be confined to low and null sec.

You do realise the only capitals that aren't allowed in highsec are the ones that can't use gates, right? That by restricting Orcas to low-null only they would also have to restrict freighters too?

Well thought out reasoning there. Roll
Haldor Rune
State War Academy
Caldari State
#78 - 2012-05-30 21:54:25 UTC
NickyYo wrote:
You all whine about my threads, yet you keep resurrecting them..
But with Goons new 24/7 infinite hulkageddon, expect this nerf to ganking to come very, very soon!

Just gotta say. Awesome avatar, bro.
Fiddler Hays
Aerodyne Collective.
#79 - 2012-05-30 21:57:04 UTC
Quote:
CCP Restricts nobody from going anywhere.

Faction Navies restrict SHIPS flown by Criminals from entering their space. As soon as you get illegally shot by a Pod, CONCORD and the Faction Navies will start shooting pods.

Anyway, anyone can shoot a criminal's pod. If you want to keep criminals pods out of your space, shoot them or hire someone to shoot them.



And yet this is not my space as in 0.0 it is NPC controlled space. In 0.0 you keep the un-welcomed out by the cohesion of your alliance. There is no such thing in hi-sec. Except CONCORD.

And I understand CCP not wanting to restrict anyone, but it would seem to me that they will need to revisit that idea. In many ways the criminal ship restriction is preventing you from fully utilizing an area already. Along with being a hole to exploit for other activities. And having CONCORD pod you does not restrict you from entering that area. It just gives you consequences for doing so. That were incurred by your actions.

Rath Kelbore
Caldari Provisions
Caldari State
#80 - 2012-05-30 21:57:40 UTC
Roisin Saoirse wrote:
Rath Kelbore wrote:
OP has a point. Capital ships aren't suppose to be in high sec for a reason. Fix this broken mechanic of allowing the orca in high security space. If you want to mine with bonuses from a cap ship it should be confined to low and null sec.

You do realise the only capitals that aren't allowed in highsec are the ones that can't use gates, right? That by restricting Orcas to low-null only they would also have to restrict freighters too?

Well thought out reasoning there. Roll


You realise I was making a ridiculous statement in order to make a point? Sorry if you missed it.

I plan on living forever.......so far, so good.