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Ban CONCORD - Suggestion

Author
Haulie Berry
#21 - 2012-05-30 18:37:58 UTC
Amun Khonsu wrote:


If you don't like it, post elsewhere. Nothing making you read this thread except that you are failing to troll


One of the fundamental problems with posting in public forums: People who don't agree with your infantile whinging get to tell you you're wrong. Learn to cope.
Amun Khonsu
School of Applied Knowledge
Caldari State
#22 - 2012-05-30 18:40:58 UTC
Haulie Berry wrote:
Amun Khonsu wrote:


If you don't like it, post elsewhere. Nothing making you read this thread except that you are failing to troll


One of the fundamental problems with posting in public forums: People who don't agree with your infantile whinging get to tell you you're wrong. Learn to cope.


You are the only one whinging like a fail troll.. Ty for keeping the topic alive

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Haulie Berry
#23 - 2012-05-30 18:43:18 UTC
Amun Khonsu wrote:
Haulie Berry wrote:
Amun Khonsu wrote:


If you don't like it, post elsewhere. Nothing making you read this thread except that you are failing to troll


One of the fundamental problems with posting in public forums: People who don't agree with your infantile whinging get to tell you you're wrong. Learn to cope.


You are the only one whinging like a fail troll.. Ty for keeping the topic alive


I pointed out several intentional game design decisions that were made, demonstration the intent of concord. You refuted none of it.

I'm just going to assume from here on out that you're a very young child and treat you as such. *ahem*

"There, there. It's all going to be okay. Have a sucker."
Amun Khonsu
School of Applied Knowledge
Caldari State
#24 - 2012-05-30 18:47:46 UTC  |  Edited by: Amun Khonsu
You gave no such evidence. I didn't ask for it anyway. Either you agree with the proposal or not. That's all I asked for.

As for your trolling, get a life and move to another topic if you can add something constructive

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Haulie Berry
#25 - 2012-05-30 18:53:51 UTC  |  Edited by: Haulie Berry
Amun Khonsu wrote:
You gave no such evidence. I didn't ask for it anyway. Either you agree with the proposal or not. That's all I asked for.


Nobody really cares what you ask for.

Quote:
As for your trolling, get a life and move to another topic if you can add something constructive


Nope.

Again:

If CCP had wanted you to be safe from PvP in high security, they would have simply made it impossible to engage in PvP combat in high security. This could be done, trivially. Instead, they:

1. Intentionally opted to leave PvP combat as a permissible action in high security.
2. Intentionally implemented a system that only provides consequences - not prevention - in the form of concord.
3. Intentionally balanced that system so that its response time varies based on system security, which carries the obvious implication that it is not supposed to be wholly effective in PREVENTING PvP actions in high security.

Oh, and...

4. Intentionally adjusted the system since then, particularly with respect to insurance payouts, to moderate the risk/reward ratio.

Are any of the above untrue? If so, how are they untrue? If not, why do you continue to believe that the "intention" of Concord is to render High Sec safe?
Nariya Kentaya
Ministry of War
Amarr Empire
#26 - 2012-05-30 18:58:19 UTC
Amun Khonsu wrote:
You gave no such evidence. I didn't ask for it anyway. Either you agree with the proposal or not. That's all I asked for.

As for your trolling, get a life and move to another topic if you can add something constructive

they HAVE been adding soemthing constructive, they ahve been BUILDING A COUNTER ARGUEMENT to your proposal, while all you've done is whine and complain about people not agreeing with you.

so far ive seen your one sentence of an opinion supporting this topic,
and about 8 paragraphs of irrefutable evidence pointing out that your opinion is based on a faulty perspective of intended game mechanics.
Amun Khonsu
School of Applied Knowledge
Caldari State
#27 - 2012-05-30 19:03:22 UTC
Nariya Kentaya wrote:
Amun Khonsu wrote:
You gave no such evidence. I didn't ask for it anyway. Either you agree with the proposal or not. That's all I asked for.

As for your trolling, get a life and move to another topic if you can add something constructive

they HAVE been adding soemthing constructive, they ahve been BUILDING A COUNTER ARGUEMENT to your proposal, while all you've done is whine and complain about people not agreeing with you.

so far ive seen your one sentence of an opinion supporting this topic,
and about 8 paragraphs of irrefutable evidence pointing out that your opinion is based on a faulty perspective of intended game mechanics.


Wrong

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Kameri Velith
Native Freshfood
Minmatar Republic
#28 - 2012-05-30 19:14:35 UTC
Deliberately not taking sides here, perhaps the OP can explain to me HOW concord is not fulfilling its intended function?
Amun Khonsu
School of Applied Knowledge
Caldari State
#29 - 2012-05-30 20:23:29 UTC
Simply put, with relatively cheap ships in the highest security system players can be suicide ganked. Though I have no issue with they practice in theory, I foresee that this growing trend and it's ease and widespread existence will ultimately harm the game whe new or intermediate players are concerned.

These players are those who will become tomorrows well established players if they see a game they benefit from and enjoy.

Ofc, if there is no expectation by newcomers that there is secure space there is no harm done. However, since we have high security systems with a force like concord to intervene on behalf of the unwitting victim, there needs to be a level of security beyond getting your new hauler or covetor suicide ganked by a destroyer in high sec with relative ease. I've seen eve over many years now and the trend is rampant and with much greater ease today than it was just a couple years ago.

Something needs to change.

Outlawing suicide tanking kills a valid dynamic. So, what needs to happen is to either fix this or just make all of high sec like low sec.... No concord, so that there is no expectation of security at all.

New players are unforgiving when they subscribe to pay for a game and they immediately are suicide tanked with such ease in high sec systems whe they (naively I'm sure) believe they can learn the game and make a small amount of iskenderun safely. Eventually in the long term fewer ppl will be first time subscribers.

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Nariya Kentaya
Ministry of War
Amarr Empire
#30 - 2012-05-30 20:45:03 UTC  |  Edited by: Nariya Kentaya
Amun Khonsu wrote:

Outlawing suicide tanking kills a valid dynamic. .


if we outlaw suicide TANKING, more hulks might fit some extenders adn survive a gank or two, wouldnt want to destroy teh ganking dynamic, now would we?
Drake Draconis
Brutor Tribe
Minmatar Republic
#31 - 2012-05-30 21:15:30 UTC  |  Edited by: Drake Draconis
Nariya Kentaya wrote:
Amun Khonsu wrote:

Outlawing suicide tanking kills a valid dynamic. .


if we outlaw suicide TANKING, more hulks might fit some extenders adn survive a gank or two, wouldnt want to destroy teh ganking dynamic, now would we?



What the heck is suicide tanking?

And to be quite honest/blunt here.... suicide ganking has never been any worse or any less than it was 6 months ago.

All you need is a little common sense and you'll live just fine.

Is it too easy?

Yes.

So instead of arguing it (been there done that) then deal with it by adapting.

And to be honest...I never really had an issue with it unless I Knowingly allowed it.


And bottom line - if someone wants your pod...you will get ganked...its just a matter of time.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Plaude Pollard
Aliastra
Gallente Federation
#32 - 2012-05-31 07:55:09 UTC
Amun Khonsu wrote:
Ban CONCORD from the game plz. Seriously.

Sorry. I just can't take people who use internet-abbreviations seriously.

Also, if they removed CONCORD now, they'd lose thousands of subscribers.

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Kusum Fawn
Perkone
Caldari State
#33 - 2012-05-31 19:51:51 UTC
Can someone link where CCP has stated conclusively how concord is supposed to work?

or will this just be another "i dont like gankers" vs "Concords irrelevant" threads?

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Amun Khonsu
School of Applied Knowledge
Caldari State
#34 - 2012-06-01 15:08:53 UTC  |  Edited by: Amun Khonsu
Thank you all for keeping this thread alive!

Im so glad that it has received so much attention!

So many of you deserve a darwin award.

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Amun Khonsu
School of Applied Knowledge
Caldari State
#35 - 2012-06-01 15:21:08 UTC
Kusum Fawn wrote:
Can someone link where CCP has stated conclusively how concord is supposed to work?

or will this just be another "i dont like gankers" vs "Concords irrelevant" threads?


Did ccp put them there to look pretty or create a security zone we call high sec?

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Kemal Ataturk
Antisocial Mental Disorder
#36 - 2012-06-01 17:13:35 UTC
Drake Draconis wrote:
Ban Amun Khonsu from the game plz. Seriously.


Well if you don't like my post...then don't make ridiculous ideas.


EVE Online is newb friendly if your friendly to newbs.

Problem is...EVE Online is not WOW...or Hello Kitty Online.

Most people treat it like that.

Those people do not deserve to play this game.


Do you ever post anything constructive? Are your parents beating you? Are you fat? Do you eat to much candies? Maybe someone stolen your pet?
Vicata Heth
Sensible People
Sigma Grindset
#37 - 2012-06-01 22:01:30 UTC
This thread doesn't deserve to be on this forum, let alone in Assembly Hall.
Grand Zap
School of Applied Knowledge
Caldari State
#38 - 2012-06-02 03:30:35 UTC
I hate CONCORD.

That being said, I think the solution to EVE's problem of law and unlawful balancing should take a look to Freelancer and Freelancer mods. Freelancer has both trading and combat, it's an excellent game to play if per say, your waiting for your battleship skills to train and you just can't take thinking about piloting it anymore...



I think interdiction should be easier, and more player involved. I think it should become more frequently able, usable, etc by NPC's and PVP. To counter this there should be certain specific this can be done, such as a "Deep Space Communication Relay" that a player/unlawful NPC used to "amplify interdiction signals".

These locations are static, generally halfway in between major locations/hubs (IE;in between a gate and a station). The higher the security, the higher the likelihood and strength of lawful NPC groups, and the lower the security the lower frequency but higher intensity fights. The fights in lower security would really depend on players attempting to fly in between locations and their pirate counterparts, which would be inevitable.

In addition to being easier to interdict, it should also be noted some sort of anti-Warp Scrambling device should most likely be added, much less paralyzing compared to warp stabilizers, which kill your range ridiculously much.

As is CONCORD really doesn't do anything in my opinion, except stop the flow of the game in a more logical, cop vs robber mentality, a constant "good vs evil" which should naturally happen is somehow relegated relatively to corporations and alliances. I really don't enjoy the thought of you either DIE or you DON'T die. I often feels like there's not enough gray area and complexity in EVE's warp/navigation in between systems. You aren't really forced to meet pirate scum unless they are camping at gates, which I think should start to be discouraged by lawful races by fighting, not "OMG CONCORD CONCORD" boom... or "BOOM TAKE THE PLEX'sCONCORDS COMING!" whew, we escaped. If CONCORD is so strong it's a really, really bizarre universe.
Spikeflach
Perkone
Caldari State
#39 - 2012-06-02 06:16:07 UTC
I believe Concord is there to enforce ethics and morals in hi-sec. Which means the players do not have to create and enforce their own ethics and morals.

I could see the idea of removing Concord, it makes everyone fair game.

Then people start realizing that if they want to get in something more than an Ibis, they will actually have to setup their own game ethics and morals and actually think about not shooting each other.



Arduemont
Rotten Legion
#40 - 2012-06-02 10:03:07 UTC
Could we let this terrible thread die with some dignity please? (ie, stop posting in it)

Thank you.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

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