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EVE Online: Inferno 1.0.3 to be deployed on Tuesday, May 29th

First post
Author
Lyron-Baktos
The Scope
Gallente Federation
#141 - 2012-05-30 01:37:35 UTC
really liking the UI now. Good job CCP!
Wilma Lawson
Hedion University
Amarr Empire
#142 - 2012-05-30 01:47:13 UTC
A55 Burger wrote:
Now try it in a frigate, or a destroyer, while the new account CCP was trying to win over to a long term subscriber trains to a Noctis. Try picking and choosing loot, as a newbie with limited cargo space would.

*bear in mind that a trial account can't even train the base skill for a Noctis, even if he or she was given the skillbook by some kind player

Newbie says "This is frustrating", and quits. We all lose.

Heh, I find it frustrating now because I'm used to a Noctis. ;)
So I'm not sure that that would be a true and fair test.

Before the update I had salvaged in a destroyer and hated it; although I remember doing it when I was a new toon and it didn't bother me. There were few missions that I couldn't salvage in a destroyer because I used a catalyst and it had over 900m3 in cargo capacity.

Also, TBH, I salvaged the same then, that I do now - So I don't really see a difference. The only difference is the range the Noctis has with it's tractors and the T2 salvagers.

Basically, I don't think a new toon will know the difference.
Logicycle
Stimulus
Rote Kapelle
#143 - 2012-05-30 01:51:49 UTC
You know its nice and all that your trying to help the situation by making fixes and sending out patches, but that does not change the fact that this Invenotry system takes a lot more clicking and twice as many hands to do anything.

I really hope someone over there is figuring out a way to give us the old system back. Or at the very least make the new system function the same way.

I hate this game now.....
A55 Burger
Weiland Yutani Corporation
#144 - 2012-05-30 02:36:28 UTC  |  Edited by: A55 Burger
To be honest, giving the option of right click can for new window since cans aren't (and shouldn't be) on the treeview for performance reasons, and removing the hover behavior would solve my gripes. I'm not asking for a rollback, just some tweaks to restore the same level of functionality. The all or nothing RAWR this game is awful I'm going to cancel everything isn't going to change things. However, I've never asked for a rollback, nor made any threats.

I'm just irritated that this feedback has had to be given by so many, for over a month now.

I do believe doubleclick on tree or overview should open new windows. If I can toggle specific game effects with a checkbox AND shortcut key, it doesn't seem too unreasonable to allow new windows w/o treeview as a doubleclick behavior option. Leave it the way it is by default, let us choose new windows by default as a control panel option.
Chokichi Ozuwara
Perkone
Caldari State
#145 - 2012-05-30 02:53:09 UTC
iownuall123 wrote:
You know, you guys had the chance to say you didn't like the new Inventory system before it was placed on the live server.

People did.

CCP ignored all of the feedback.

Enough with the ignorant posting.

Tears will be shed and pants will need to be changed all round.

Cord Binchiette
Kzinti Confederation
#146 - 2012-05-30 03:17:01 UTC
I noticed the slightest improvement with inventory today. Now instead of getting a cup of coffee, smoking a cig, and playing a game of chess between when I click the loot button on wrecks & start to salvage, I only have time for a cup of coffee and a cig.

My faith in CCP is wavering. I swear to god it's starting to feel like CCP has turned into SOE. Please, don't do that.
Crosi Wesdo
War and Order
#147 - 2012-05-30 03:43:25 UTC
Inventory is still crap. I know how to use it. Ive given it a chance. Its just a lot more work to do the same things as i was doing before with the old inventory.

People joke about you guys adding extra mouse work in for no reason and here again you prove worthy of that reputation.

Back down please, this is just an example of a good idea in the wrong place. Its not an improvement to eve (in any way) over the old system.

Someone with the authority to do so needs to step up and stomp this inventory out of eve, or return the exact functionality that we used to enjoy (well, you never know how good what you had was, until its gone).Cry

Ships need to have their own individual cargo/drone/fuel/hanger that remember their place.
Stations need to have their own hanger window that remembers its own place.
Containers in station need to have their own windows that remember their place.
Wrecks and cans in space need to have their own window that remember their own place.

In other words, give us back the far better system, the one we had just a week ago.

It would be nice to categorize each type of container so i didnt have to find a place for each ship cargohold, or new station container.
Like eve recognized that i have a new ship and when opening the cargo, it opens in the same stack as all my other ships instead of how i used to have to drag it into the stack.

Same with other types of containers.
So each category of container had its own place, dictated by the last place i had personally located the window of an item of that category.

If people want to manage their items with a navigation pane, add the unified inventory button to the neocom.

The singe window nonsense is a slap in the face of a drag and drop interface. Personally i have my cargo windows 1 item high which makes using the navigation pane a pain. Im never going to use up more vertical space with my inventory since i do sometimes like to see some internet spaceships from time to time...

Anyway, sort this idiocy out. Its getting quite irritating now.
Tesla Grass
Sebiestor Tribe
Minmatar Republic
#148 - 2012-05-30 04:00:59 UTC
Cord Binchiette wrote:
I noticed the slightest improvement with inventory today. Now instead of getting a cup of coffee, smoking a cig, and playing a game of chess between when I click the loot button on wrecks & start to salvage, I only have time for a cup of coffee and a cig.

My faith in CCP is wavering. I swear to god it's starting to feel like CCP has turned into SOE. Please, don't do that.


This is a pretty accurate description of the update we got.
What the hell is the point of being able to shift click a window open if its never in the same place the next time you open it.
Kalzin Maya
#149 - 2012-05-30 04:09:41 UTC
Thanks for fixing the salvage, fast and easy now; I filter everything off, saves time drawing to my screens.
yunafan2004
Nox Noctis Industrius
CAStabouts
#150 - 2012-05-30 04:33:28 UTC
A55 Burger wrote:
Wilma Lawson wrote:
A55 Burger wrote:
No, you MUST loot the large cap boosters along with everything else, and you WILL like it. They'll totally go for the sell price!

Ever hear of reprocessing?


Reprocessing low value high volume trash would be worthwhile if cargohold size was infinite, which it is not. Enjoy flying back and forth as a interstellar garbageman.

*whatever floats your boat in game is fine with me. Telling me that something I could do before, to maximize my play time for ME isn't needed is quite the opposite, hence my hostility. I actually had this problem with a good friend of mine while she was playing. She couldn't resist that blizzard style "Even the trash is worth SOMETHING" mentality.


I see everyone beating up on A55 here but I can understand what he means. as an indy guy i do want everything but in PVP things are much diffrent. you usually have a limited cargo space and are pressed for time as reinforcements are on the way or who knows the situation. So being able to grabe stuf of value you can fit quickly is imperitive! Im glad im not into PVP with this trash system or I might have gone insane by now.
St Rannik
Tactical Farmers.
Pandemic Horde
#151 - 2012-05-30 04:59:21 UTC
Shea Valerien wrote:
I like the new UI for the most part.. I just want a separate ships button so I can switch ships more easily. The current ships interface stinks.


i think if we collect all the 'i like the new UI but...' all the buts will paint a picture of an old UI
A55 Burger
Weiland Yutani Corporation
#152 - 2012-05-30 05:50:30 UTC
yunafan2004 wrote:


I see everyone beating up on A55 here but I can understand what he means. as an indy guy i do want everything but in PVP things are much diffrent. you usually have a limited cargo space and are pressed for time as reinforcements are on the way or who knows the situation. So being able to grabe stuf of value you can fit quickly is imperitive! Im glad im not into PVP with this trash system or I might have gone insane by now.



Nah, it was just Wilma, and she doesn't like the improvements as much as it may seem in this thread. She's just seen a gazillion hatemongerers threatening to cancel all their accounts and such, and reached her limit. My issue is dealing with inefficiencies multiplied across several clients, which compounds the problem when you have to deal with something taking more actions than it did before.
Ketov Aktar
Grey Wolff
#153 - 2012-05-30 06:13:14 UTC
A55 Burger wrote:
Himaro 1 wrote:
Honestly, i think the unified window is a good idea implemented wrong
it sucks balls for WH life.
if i could have one window that could contain upto 4 inventories to display and with the list on the left allowing for customisation of what i can see (say have a tree with the top being what ever you want it to be) then it would be awesome


No, you MUST loot the large cap boosters along with everything else, and you WILL like it. They'll totally go for the sell price!


Ever heard of a "jetcan"?
Ketov Aktar
Grey Wolff
#154 - 2012-05-30 06:24:16 UTC


My problem with the wrecks, is that when I salvage behind my corp, I have 40+ wrecks in one area, and many of those have cargo. I use a Noctis, so I can salvage fairly quickly. Unfortunately, with all the extra clicks needed to open every single can, it takes just as much time to open and empty 20 cans as it does to tractor in and salvage 50 wrecks. With the old inventory system, if I dbl clicked on the the icon for the cans, it would open multiple cans in stacked windows, and after I looted the can (yes I take it all, it all reprocesses) the top window dissapears and the next window is available. Now, you can still click on all the cans, but after you empty one can, you have to go to the tree and click on the next can to open then loot it, then go back and click on another can.....way too many freaking clicks.Cry[/quote]

+1 It is much slower this way.
Mackenzie Hawkwood
University of Caille
Gallente Federation
#155 - 2012-05-30 08:01:13 UTC
N3LLY wrote:
LTC Vuvovich wrote:
BACK TO THE DRAWING BOARD - PART TWO

1. I have posted some new examples of the malfunctions which exist in the Unified Inventory System (UIS).

2. Each example includes highlights and comments in a step-by-step scenario.

3. CCP will you please have a look and see what if anything can be done to correct the malfunctions.


Respectfully Submitted,
LTC Vuvovich



give us our windows back & right click options thats a big answer defo make us smile


Feed back thread number3 and the same complaints surface again. Are taking bets that this one will reach 500 posts like the last one or 1100 like the one before that just so it can be ignored by the creation of a new feedback thread on Friday.

return the functionality of the original UI

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that. - Kina Ayami

Rommiee
Mercury Inc.
#156 - 2012-05-30 09:27:00 UTC
CCP Soundwave wrote:
Selas Rega wrote:
why dont deal with it tomorrow and remove the UI until you did it well and it works like the old one? did you fire your quality managment?


Removing the UI would be a great deal more complex and time consuming than just making it better than the old one. This isn't something that can easily be detached.



Well, it’s been a week since the patch, and another 4 since this crap hit SISI, and we have got virtually nowhere. At this rate it will take a couple of months to get it anywhere useable.

So, it will probably NOT take longer to get the original UI back.

Suck it up, accept that you have screwed up BIG time, and just revert. It will do your credibility a power of good, as at the moment you have exactly ZERO.


Oh yeah, I seem to remember that reverting to the hanger view from CQ was also “next to impossible” to do.

You seemed to manage that.
Rommiee
Mercury Inc.
#157 - 2012-05-30 09:27:45 UTC
CCP Optimal wrote:
You can fix this yourself through the system menu / shortcuts tab. Just rebind ALT+C to "Open cargo of active ship" instead of "Open Inventory".

Sanya Mazepa wrote:
ALT + C inside station should open your cargo, instead it opens the unified invenotry window with whatever you were looking at last... this is not how it should be. Please fix asap!

Overall a nice addition to eve once all the kinks are ironed out. +1



We don’t want to fix it ourselves, we want YOU to fix it, seeing as you broke it in the first place.

Another shortcut is not the answer. Double-clicking on your hanger screen is the answer. Just do it FFS.
Cruachan Argylle
z research
#158 - 2012-05-30 09:49:02 UTC

Down to 1 account, probably going to be zero soon.

Stop being pigheaded ccp, change it back.


Hilmar, with every passing day, this is making you look like a liar. We read your last missive, maybe your staff didn't.


Rommiee
Mercury Inc.
#159 - 2012-05-30 09:55:16 UTC  |  Edited by: Rommiee
Cruachan Argylle wrote:


Hilmar, with every passing day, this is making you look like a liar. We read your last missive, maybe your staff didn't.




This

Everyone ask him about this on Twitter: @HilmarVeigar
Blue Harrier
#160 - 2012-05-30 10:14:34 UTC
Having ‘played’ with this new UI on both SiSi and now TQ and voiced my dislike of it like many others, I’ve now found a more subtle reason to dislike it.

The reason stems from the overall ‘feeling’ of the game, I’ve been trying to find a word to describe what I mean but can’t seem to find one to fully describe this ‘feeling’.

For me I can sum it up as, ‘Three weeks ago I was playing a spaceship game with a spreadsheet on the side’ and now this week ‘I’m playing a file manager with a spaceship on the side’. I much preferred the former to the latter and it will take me some time to get used to it if I ever can, but CCP says I have to, but my wallet may say different, only time will tell.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.