These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

First Impression of Faction Warfare -- post inferno patch

First post
Author
Har Harrison
Garoun Investment Bank
Gallente Federation
#141 - 2012-05-28 12:22:40 UTC
Jade Constantine wrote:
Vagrian Omaristos wrote:

-That crappily written story about militia "deserters". That thing pissed me off. I'm not a RPer, but the whole thing had a tone of "you don't like the changes that we're making without listening to any of your complaints, requests, pleading,begging, or posting for the last 4 years? You don't like that we ignored every single bug with FW that we have been made aware of for years and only created more, refuse to reset the warzone, and plan to lock you out of assets? You plan to leave militia because we blithly ignored you? well screw you! We'll right xan RP piece to call you 'deserters'!" Seriously its just an 'up yours' piece to the people who had for years hoped for some needed attention to FW only to get ham-handed and misguided responses. The attitude of the game creators to their customers represented by this little 'newspiece' is just sad.



For what its worth I read that RP piece as a teaser for DUST514 to suggest that members of the groundside empire militias were slipping away into the shadowy attractions of merc lifestyle.

I took it as CCP explaining why the FW community was gaining/losing numbers...
But that is just my guess since the whole thing was pretty hard to follow and understand!!!
Don't see how it was Dust related since we are gods and why would we care about ground pounders??? M.I. does the dying. Fleet just does the flying!!!

Cearain
Plus 10 NV
#142 - 2012-05-28 13:44:17 UTC
Har Harrison wrote:
My impressions so far have been largely positive.

That being said, I want to say I fundamentally believe Cearain is wrong in his objections.

The station lock out is bringing a front line and concentrating where the fighta are occurring so people can find them. It is also giving some consequences. The "casual" pvper who logs in once a week needs to adjust to base out of high sec. That's a given. If you can't log on/monitor the war zone to see if a system you base in is getting close to flipping, base where it can't flip. Otherwise, you can log in casually, get a few fights and/or run a few plexes (worst case defensive plex to save your system!!!) - this hasn't changed.



Good to hear your perspective. Reading the above I am not sure why you think we disagree.

I also said the station lockouts push casual pvpers out of the war zone. Either that or it will force them to spend their limited time online grinding plexes instead of pvp. I think we agree on this.

You ask why the systems near egg are not more vulnerable? Well I can say that I am finding that actually grinding plexes for occupancy does not yield as many pvp fights as roaming around. Many of the groups that had to move to Egg, do some plexing, but are mainly pvp corps.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#143 - 2012-05-28 13:56:00 UTC
Har Harrison wrote:


Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.





I realize that if we all log in more we can win this. But realistically I am not going to be able to log in more. If I wanted to face a situation where I had to either log in more often or be kicked out of my space I would be in null sec.

I don't understand how strategic objectives are defined along "supply routes." Don't neutrals bring most of your supplies in? They aren't effected by sov. I am not sure what you mean.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Har Harrison
Garoun Investment Bank
Gallente Federation
#144 - 2012-05-28 14:11:01 UTC
Cearain wrote:
Har Harrison wrote:


Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.





I realize that if we all log in more we can win this. But realistically I am not going to be able to log in more. If I wanted to face a situation where I had to either log in more often or be kicked out of my space I would be in null sec.

I don't understand how strategic objectives are defined along "supply routes." Don't neutrals bring most of your supplies in? They aren't effected by sov. I am not sure what you mean.

If we have to return to a station we can dock in to reship - it potentially limits your ability to rapidly ship up/ship down. Hence you will potentially stay closer to your systems when offensively plexing.

As for the PvP corps - if you hit those systems hard enough, you will get fights coming to you when they come to chase you out and/or decontest.

Axl Borlara
Sebiestor Tribe
Minmatar Republic
#145 - 2012-05-28 16:34:29 UTC
Har Harrison wrote:

The question I must ask of those living in Egghelende is why we are not seeing more contesting of Auga and the other system BEHIND the current front lines? Go offensive plex the crap out of those systems and make the minnies split their focus or risk losing Auga etc... Downgrade their system upgrades so their LP bonus is reduced. Its currently at 4x. Drop their system upgrades and it will come down and make their LP worth less. You get LP for hitting these systems. They don't. They have to expend their LP to keep them at level 5...


It's nice to see someone else understanding the 'bigger picture', even if they are the enemy. Blink
You're right - Amarr can offensive plex all over the place now (possibly with a bit of travel time). You gain LP, take it away from us, and make us defensive plex for which we get nothing and pull us back from the front line. That is the balance.

Quote:

I'm sure I will get some flames from some people for this. That's fine. Forums are for discussion. The main point is that for the first time in a long time, I am enjoying fighting in FW as there are consequences to my actions. That means there is sand in the sandbox, Eve FW is real and I AM THERE!!!


I totally agree.

Cearain on the other hand, seems to want to have a pile of ships in a station, undock and pvp. Nothing else.
Which is fine. There are places you can do that (RvB comes to mind). FW now has more than that - those that want to will adapt as required.
Cearain
Plus 10 NV
#146 - 2012-05-28 16:40:47 UTC
Har Harrison wrote:
Cearain wrote:
Har Harrison wrote:


Yes, the Amarr are in a tight corner at this point in time. But we CAN fight out of it and push the minnies back IF people log in and fight. Yes Raa fell. It was too far away from 7th fleet to actively defend and that was also possibly the case for the people in Kamela. The strategic objectives will now be more defined around supply routes.





I realize that if we all log in more we can win this. But realistically I am not going to be able to log in more. If I wanted to face a situation where I had to either log in more often or be kicked out of my space I would be in null sec.

I don't understand how strategic objectives are defined along "supply routes." Don't neutrals bring most of your supplies in? They aren't effected by sov. I am not sure what you mean.

If we have to return to a station we can dock in to reship - it potentially limits your ability to rapidly ship up/ship down. Hence you will potentially stay closer to your systems when offensively plexing.



Bottom line is Raa was lost without a fight due to station lock outs. If we could still dock in lost systems we could have planted a bunch of plexing ships there. That way even if we lost the system that effort wouldn't be wasted because we could still use those ships to start offensive plexing and starting to take it back. However with the current mechanic if we moved ships there it would have had a large potential to be a wasted effort and lead to us having to move all that stuff back out again.

(Docking in mehator is not an option for the low sec status pilots and even if that weren't a problem that gate could be easilly camped.)

I think its important that we consider the number of pvp fights we are not getting due to the no docking rule. I think we will find that if we could dock in the system even if we lose it every system would be fought over. Now its just a few systems.

Fact is if the minmatar were strategizing rationally they wouldn't even bother with sahtogas or kamela. They can already easilly get to level 5 for their lp store with the systems they have already. The only reason they would want to take those systems is for ego/bragging rights.

Har Harrison wrote:

As for the PvP corps - if you hit those systems hard enough, you will get fights coming to you when they come to chase you out and/or decontest.


We are plexing these systems. Its just that after a while of orbitting a button with nothing but npcs we tend to say hey enough with this pve, lets go get some fights.

Maybe if we sat there for hours on end with no fights the minmatar might start coming with their large blob to chase us out. Maybe not. So what 30 hours of grinding later we might get fights? But what if we can't even match their numbers when they come? All that grinding for nothing no system flipped and not even any pvp. Just allot of grinding plexes. Sorry that is not really a rational way to play this game if you want pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#147 - 2012-05-28 16:55:20 UTC
Axl Borlara wrote:
Har Harrison wrote:

The question I must ask of those living in Egghelende is why we are not seeing more contesting of Auga and the other system BEHIND the current front lines? Go offensive plex the crap out of those systems and make the minnies split their focus or risk losing Auga etc... Downgrade their system upgrades so their LP bonus is reduced. Its currently at 4x. Drop their system upgrades and it will come down and make their LP worth less. You get LP for hitting these systems. They don't. They have to expend their LP to keep them at level 5...


It's nice to see someone else understanding the 'bigger picture', even if they are the enemy. Blink
You're right - Amarr can offensive plex all over the place now (possibly with a bit of travel time). You gain LP, take it away from us, and make us defensive plex for which we get nothing and pull us back from the front line. That is the balance.

Quote:

I'm sure I will get some flames from some people for this. That's fine. Forums are for discussion. The main point is that for the first time in a long time, I am enjoying fighting in FW as there are consequences to my actions. That means there is sand in the sandbox, Eve FW is real and I AM THERE!!!


I totally agree.

Cearain on the other hand, seems to want to have a pile of ships in a station, undock and pvp. Nothing else.
Which is fine. There are places you can do that (RvB comes to mind). FW now has more than that - those that want to will adapt as required.



Thats not true at all. I did RvB and it is allot of fun. It also demonstrates that there are allot of players who want quality pvp that null sec doesn't offer. But alas at base it is not really a game mechanic. Its just basically a series of duels with no meaning other than the isk lost.

I want FW to be improved and to have consequences added. I just didn't want it turned into null sec where it involves more grinding that fighting. I want the consequences to be tied to pvp not to pve.

That is the point I am making. X Gallentius and others post how many great fights they are having in faction war. But then when he is asked how many plexes his gang actually captured during that time there is no response.

In other words the vast majority of the fighting still has very little to do with any of the consequences of the occupancy war. There is still a wall between pve plexing and pvp. I want that to change. Others are just so busy cheerleading that they are missing this.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Arianna Satellizer
Science and Trade Institute
Caldari State
#148 - 2012-05-28 17:25:44 UTC
Cearain wrote:


I want FW to be improved and to have consequences added. I just didn't want it turned into null sec where it involves more grinding that fighting. I want the consequences to be tied to pvp not to pve.

In other words the vast majority of the fighting still has very little to do with any of the consequences of the occupancy war. There is still a wall between pve plexing and pvp. I want that to change. Others are just so busy cheerleading that they are missing this.


Quote above.
Garr Earthbender
Imperial Shipment
Amarr Empire
#149 - 2012-05-28 18:37:13 UTC
The wall might be over where you fight Cearain, but they work hand in hand over in the gall/cal side of space. Even when I'm just defensive plexing in a T1 frig, I always have someone come in and either A) chase me out or B) come in another T1 frig and fight me, or C) we get small gang on small gang action.

The consequences of our warzone are right smack dab in our face. Where your war zone is currently lopsided, ours is more evenly matched in system control and we have a slight lead in systems. L5 LP store prices is what we're fighting for. So each system is necessary. Having PvE squids that run from each and every fight if it's not 3-4 to 1 odds (no matter the hull) and just plex for the LP is making it hard for us.

On a side note, camping Ichoria is great fun nowadays since that's a direct route between the war zone and Jita for our squid-like adversaries.

-Scissors is overpowered, rock is fine. -Paper

RavenPaine
RaVeN Alliance
#150 - 2012-05-28 18:45:43 UTC
I joined FW to have "PvP available" but not really be commited full time. I have PvP'd for years and am just burnt out on it atm. I wanted to ISK up and just chill for a month or two. I did a ton of missions and did just that.

Along the way, I notice that many dedicated militia members kind of hate the mission runners.

Now: The mission LP have dropped in value, but ppl like me can plex for ISK, and the plexing helps the cause/whole militia. I put major dents in a lot of systems occupancy/contested levels. And I keep the enemy distracted along the way.
Kade Jeekin
Masuat'aa Matari
Ushra'Khan
#151 - 2012-05-28 19:17:08 UTC
Cearain wrote:


Bottom line is Raa was lost without a fight due to station lock outs. If we could still dock in lost systems we could have planted a bunch of plexing ships there. That way even if we lost the system that effort wouldn't be wasted because we could still use those ships to start offensive plexing and starting to take it back. However with the current mechanic if we moved ships there it would have had a large potential to be a wasted effort and lead to us having to move all that stuff back out again.

(Docking in mehator is not an option for the low sec status pilots and even if that weren't a problem that gate could be easilly camped.)


Raa has no stations for you to have been locked out of. Build a POS.

Veshta Yoshida wrote:

Re: FW Missions. Has that been confirmed, that missions can go to any system that originally had hostile Sov? If so .. Holy Screw Up Batman!


The change from Occupancy to Sovreignity was cosmetic, CCP did state this a number of times.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#152 - 2012-05-28 20:19:44 UTC
CCP need to add rewards for defensive plexing as well, to ensure people actually have a proper incentive to hold on to their systems once they've captured them.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Vordak Kallager
Descendance.
GoonSwarm.
#153 - 2012-05-28 20:56:35 UTC
Andreus Ixiris wrote:
CCP need to add rewards for defensive plexing as well, to ensure people actually have a proper incentive to hold on to their systems once they've captured them.


Well, the incentive is supposed to be holding on to the system and whatever system upgrades and warzone control level that you have, but I agree that maybe earning like 25% of the LP back might make more people feel inclined to defensive plex.

Sa souvraya niende misain ye.

Mutnin
SQUIDS.
#154 - 2012-05-28 21:44:26 UTC  |  Edited by: Mutnin
RavenPaine wrote:
I joined FW to have "PvP available" but not really be commited full time. I have PvP'd for years and am just burnt out on it atm. I wanted to ISK up and just chill for a month or two. I did a ton of missions and did just that.

Along the way, I notice that many dedicated militia members kind of hate the mission runners.

Now: The mission LP have dropped in value, but ppl like me can plex for ISK, and the plexing helps the cause/whole militia. I put major dents in a lot of systems occupancy/contested levels. And I keep the enemy distracted along the way.



Yea I'm still not a fan of the no docking in stations but we are able to work around it. It is however nice to see that the mission farmers will now mostly be plex farmers and they are at least useful to the PVPers.

I do have to say that I did expect things to go stale on the system capture side of things but seems with all the guys out their farming LP's for plexing the system captures are going to keep happening, so maybe it will be a ok change after all.

The down side is there is zero encouragement to defend systems unless you live in them, or need them for FW missions. This means it's still pretty easy and likely more beneficial to hold less systems, because you have less to defend.

Maybe the no LP for defending will be the new way things stay balanced.. When one side gets more than they can defend the other side will take advantage and things may swing back & forth at that point. Still too early to see how this will change over say 6 months or so.

I guess for now seems to be a lot of fighting which is good, so maybe CCP should just leave things alone & fix the bugs then come back see where everything sits in 6 months time.
Cearain
Plus 10 NV
#155 - 2012-05-28 22:08:57 UTC
Kade Jeekin wrote:
Cearain wrote:


Bottom line is Raa was lost without a fight due to station lock outs. If we could still dock in lost systems we could have planted a bunch of plexing ships there. That way even if we lost the system that effort wouldn't be wasted because we could still use those ships to start offensive plexing and starting to take it back. However with the current mechanic if we moved ships there it would have had a large potential to be a wasted effort and lead to us having to move all that stuff back out again.

(Docking in mehator is not an option for the low sec status pilots and even if that weren't a problem that gate could be easilly camped.)


Raa has no stations for you to have been locked out of. Build a POS..



Building a pos is foolish for the same reason having stations flip is foolish.

If we could base some plexing ships in a next door system we could have put up a fight. But as it is, with station lock outs, there was no fight. Why move a bunch of ships just to have them lost when your pos/system will get taken by your enemies larger force?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#156 - 2012-05-29 00:13:11 UTC
Mehatoor is high sec next door to Raa - and has a station. The reason Raa was lost was because more Minmatar farmed it than Amarr who thought it was worth defending.

You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.

Really Cearain, sometimes it seems like you don't understand the fundamental concepts involved with playing the FW occupancy game.
Large Collidable Object
morons.
#157 - 2012-05-29 00:55:52 UTC  |  Edited by: Large Collidable Object
I will never understand why CCP went for the total non-docking approach.

Having militia stations flip offers enough advantages in terms of system upgrades and agent availability.

Having the non-militia stations flip doesn't make sense from an RP, logical or gameplay perspective.

My guess is it would have taken effort to code.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Kuehnelt
Devoid Privateering
#158 - 2012-05-29 01:48:05 UTC  |  Edited by: Kuehnelt
X Gallentius wrote:
You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.


No. Amarr are short the number of systems we'd need to get out of Tier 1 warzone control even if we upgraded all of them. We were already short before we lost Raa. Without Raa, we're even farther from using our LP as other than toilet paper. We haven't a single system that isn't worth defending. The reality of the Amarr/Minmatar front is that the Minmatar won. There's a lot to be said about the ridiculous and artificial nature of their victory, but anyway the Amarr militia is defeated, have the bearing of the defeated, speak as the defeated, behave like the defeated, and although this may not be obvious, although there are efforts to disguise it, it's discernible enough.

For instance, you'll find that your opinion is widely shared by numbers of the defeated: see, although Amarr haven't the number of systems needed to escape Tier 1 warzone control, apparently we still hold systems that "aren't worth defending"; after these systems are lost, retaking them still won't get us out of Tier 1 warzone control, and even if we did retake them they would just be "not worth defending" once again, so on both counts why bother? And many other systems aren't worth retaking: if Raa and Saidusairos are names that elicit a "whah? Where's that? Lol, Saidusairos is two jumps from me and I've never been there. No, I won't defend that totally worthless system.", then Sifilar and Halmah are yet more obscure. Auga will fade into legend. Frerstorn may as well be on the other side of the EVE Gate.

There's no marginal utility path to victory. Each system gained is not really a gain, but a farming opportunity lost, and a defensive burden added - not until the magic number of systems for the next level of warzone control is reached. Only then will every system finally be "worth defending".
Cearain
Plus 10 NV
#159 - 2012-05-29 02:50:18 UTC
X Gallentius wrote:
Mehatoor is high sec next door to Raa - and has a station. The reason Raa was lost was because more Minmatar farmed it than Amarr who thought it was worth defending.

You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.

Really Cearain, sometimes it seems like you don't understand the fundamental concepts involved with playing the FW occupancy game.


I addressed mehtor in my original post. I guess you mised it.

Systems without stations are worth just as much as systems with stations. Have you looked at how many jumps out from raa we would have had to go to have a low sec system we can dock in to defend raa?


Reasonable people can disagree on how important kamela and sahtogas are to defend. I happen to think we are using way to many resources there but whatever.

But I really don't think there is much in the way of strategy in this. Its mainly getting the numbers and winning regardless of what you choose to attack first.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#160 - 2012-05-29 02:50:36 UTC
Kuehnelt wrote:
X Gallentius wrote:
You're going to see tons of systems with no stations flipping because they aren't worth defending. Time is better spent farming offensive plexes elsewhere, or defending important systems like Kamela and Sahtogas.


No. Amarr are short the number of systems we'd need to get out of Tier 1 warzone control even if we upgraded all of them. We were already short before we lost Raa. Without Raa, we're even farther from using our LP as other than toilet paper. We haven't a single system that isn't worth defending. The reality of the Amarr/Minmatar front is that the Minmatar won. There's a lot to be said about the ridiculous and artificial nature of their victory, but anyway the Amarr militia is defeated, have the bearing of the defeated, speak as the defeated, behave like the defeated, and although this may not be obvious, although there are efforts to disguise it, it's discernible enough.

I guess I'll take your word for it, but in the end last week I saw one person (Cynthia + her alt) occasionally in Raa whereas I saw 10 to 20 in Kamela and Sahtogas at all times.