These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

EVE Fit project: - pyfa 1.1.7 (Inferno 1.0)

First post
Author
FlinchingNinja Kishunuba
Crunchy Crunchy
#61 - 2011-10-03 21:36:56 UTC
A graph showing capacitor use depending on which items are active might be useful.....
Still loving the tool though :)
Zmaychek2 Dragons1
Caldari Provisions
Caldari State
#62 - 2011-10-03 22:07:57 UTC
Tippia wrote:
Because I can get this one to run on my phone…



tell me that you have droid phone please :)
Corslad Cea
Delta Logistics
#63 - 2011-10-03 22:08:40 UTC
Im getting an error when I run it - OS X 10.5.8:

pyfa error:

pyfa error

Any ideas? I downloaded, extracted pyfa from the archive, ran it, and got that error.
Ispia Jaydrath
Reib Autonomous Industries
#64 - 2011-10-03 23:05:03 UTC
Some really useful usability improvements would be:

Ability to sort items in market pane by meta-level
Ability to drag-and-drop items from market pane to fitting
Ability to duplicate items in fitting
An easier way to check how different skill levels change ship stats -- at the moment the character editor is a modal window, (dear god why?) and changes to skills are not reflected in the fitting area until the character editor is closed.

Looks to be a quality tool, it's just a little awkward to use.
Green Beans
R and J Inc.
#65 - 2011-10-03 23:43:49 UTC
Wow, super sexy compared to EFT. I better try it out pronto!

This line for rent! YOUR AD HERE!

Zmaychek2 Dragons1
Caldari Provisions
Caldari State
#66 - 2011-10-03 23:54:49 UTC
Guys how can i put this black skin on Win 7?
Kadesh Priestess
Eurotrash
Blue Eyes and Exodia Toon Duelist Kingdom Duelers
#67 - 2011-10-04 15:52:14 UTC  |  Edited by: Kadesh Priestess
Delucian wrote:
Yes, I updated my keys in the character editor. Not using proxy.

When I update and it goes to to select cHarcter and update it just hangs up and I have to kill the app. When I do I get a windows error that the app has stopped responding.
I really have no idea why then. We're using eveapi library by Entity which is proven to be reliable (aside from recent proxy bug). We've updated it in development release, so if it won't work in next release - please let us know.

coolzero wrote:
nice program love it
there is a problem to with the "to clipboard" EFT

on the forums it will post correctly but on the ingame notepad it doesnt work

ingame notepad will be like this

<...>

could be a issue with eve client tho
And OS you're using is?


Corslad Cea wrote:
Im getting an error when I run it - OS X 10.5.8:

pyfa error:

pyfa error

Any ideas? I downloaded, extracted pyfa from the archive, ran it, and got that error.
No ideas at all. Currently we don't have anybody with Mac in our team. Previously we had couple of happy mac users hanging around our IRC channel, who helped us alot with mac testing, suggestions, etc - but they're not anymore. That is, mac version is completely untested and unsupported, and released as-is. Anybody who can help us with testing on Mac platform is welcome.

I'll probably put note in 1st post that mac platform isn't officially supported.

Ispia Jaydrath wrote:
Some really useful usability improvements would be:
Ability to sort items in market pane by meta-level
Ability to drag-and-drop items from market pane to fitting
Ability to duplicate items in fitting
Purely UI questions, i'll pass them to Darriele.

As for the sorting - items are sorted by group -> base item (variation group) -> name. I agree that name can be replaced by meta level though.

Ispia Jaydrath wrote:
An easier way to check how different skill levels change ship stats -- at the moment the character editor is a modal window, (dear god why?) and changes to skills are not reflected in the fitting area until the character editor is closed.
Reason for making it modal lie within calculation engine (any change triggers full fit recalculation, which noticeably slows interface). We're in starting point of overhauling pyfa's backend, one of major improvements will be partial (that is, fast) fit recalculations, which would allow pyfa to get rid of such modality.
Roime
Shiva Furnace
#68 - 2011-10-04 16:06:21 UTC
I use and have used pyfa on OS X without issues for some time now.

Runs fine on 10.6.8, and I'm willing to help with testing, let me know where to send bug reports / how to proceed.

.

coolzero
Garoun Investment Bank
Gallente Federation
#69 - 2011-10-04 17:05:24 UTC  |  Edited by: coolzero
question..

does pyfa has something like EFT has...boost from other chars/ship/fit

so in EFT its easy to load my orca mining booster + orca fit and will show the numbers from those boost on the other char.

i cant find this in pyfa?

if thats now in pyfa i like this to become a request to add it :D
Aamrr
#70 - 2011-10-04 17:06:18 UTC
It's a work in progress. We've got most of the engine work done for it, but the UI needs to be coded to support it.
Vizvayu Koga
#71 - 2011-10-05 01:43:44 UTC
Great app, I really like it.
I have some suggestions to improve it:

- Damage graph doesn't take target painters into account... don't know if it should or even if this is possible...?

- It'd be really nice to have a combo box with most common ship setups in the Graph window, so we can switch between different ship types easily and don't have to type the same numbers every time (signature, angle, velocity...)

- Auto-adding all open fits (all tabs) to the damage graph window would be nice. I saw an open ticket for this already.

- Default filetype for importing should be XML. At least under Windows shows CFG and I have to manually select XML.

- It shouldn't import duplicates (adding an internal fit ID, ie like a hash, would help)

- IMO implants should be completely separated from fits, and also from the player. We should be able to associate them with a fit, but they should not be part of that fit. Not cool having to manually recreate the same implants on most fits...

- It'd be nice to be able to configure the data directory. I'd like to put it in a shared folder just like I did with EFT.

And finally, thanks for taking the time to make this app :)
Tanya Powers
Doomheim
#72 - 2011-10-05 12:45:54 UTC
Excellent application.

Downloading is like cake, UI at the beginning not simple but once you search a little bit everything becomes easy and really intuitive.

EFT user here and new Pyfa user now (yes will use both for sure), both are awesome free applications made by awesome people.

Thank you.
Ulair Memmet
The Scope
Gallente Federation
#73 - 2011-10-06 16:27:32 UTC
Wow now that's a pretty cool app. Really well done!


Only for some reason i can't update characters via the API.

I can get the character list, but when i select a character and click "Fetch Skills" nothing happens and all skills are still "Not learned".

I'm using Windows 7, no proxy and it's not my firewall as if i turn that on it just says "Unable to fetch characters list from EVE API!".

Any ideas?
Vizvayu Koga
#74 - 2011-10-06 16:42:32 UTC
Ulair Memmet wrote:
Wow now that's a pretty cool app. Really well done!


Only for some reason i can't update characters via the API.

I can get the character list, but when i select a character and click "Fetch Skills" nothing happens and all skills are still "Not learned".

I'm using Windows 7, no proxy and it's not my firewall as if i turn that on it just says "Unable to fetch characters list from EVE API!".

Any ideas?


Try creating a new key using the link in the pyfa Character Editor window. That worked for me.
Neoshark
Perkone
Caldari State
#75 - 2011-10-06 18:34:12 UTC
Ulair Memmet wrote:
Wow now that's a pretty cool app. Really well done!


Only for some reason i can't update characters via the API.

I can get the character list, but when i select a character and click "Fetch Skills" nothing happens and all skills are still "Not learned".

I'm using Windows 7, no proxy and it's not my firewall as if i turn that on it just says "Unable to fetch characters list from EVE API!".

Any ideas?


Do you have the correct version? I had trouble at first getting it to fetch my API. Then I figured out I had somehow managed to download an older version. I'd double check if you have 1.0.4 rq.
Ulair Memmet
The Scope
Gallente Federation
#76 - 2011-10-06 19:24:12 UTC  |  Edited by: Ulair Memmet
i did have the correct version.
I tried generating new keys and using some which i know work on other tools.
I also completely disabled my firewall just to be sure. I also tried the nightly builds but i can't get it to work. Sometimes it tells me "Unable to fetch characters", sometimes i get the characters, but can't get the data and every skill is still "not learned"

I tried to use Wireshark to see if the data is being transmitted but decrypting https is beyond my capabilities Sad I know that something gets transmitted for sure so i guess it's a bug in the program itself.

I wish pyfa told me more then just "Unable to fetch character list". I ♥ error codes or debug modes ^^

Edit: never mind: Evemon is not working either. I guess the API server is the reason it's not working. I'll keep you updated if the problem persists when the api is working on evemon again. Big smile

Edit 2: Wohoo. It's working. Must have been the API server Big smile.
Wendelgard
The Scope
Gallente Federation
#77 - 2011-10-07 15:09:17 UTC
I have installed pyfa and instantly decided that it has the potential to wipe away EFT. I feel that the Charackter editor also in pyfa leads a miserable existence as it is hidden in a submenu. I feel the char editor is relativly frequently used especially in OOG tools to check effects of skills. So I wonder whether it was not added as an additional tab next to ship browser tab.

Kind regards,

/Wendelgard
Kadesh Priestess
Eurotrash
Blue Eyes and Exodia Toon Duelist Kingdom Duelers
#78 - 2011-10-08 12:30:04 UTC  |  Edited by: Kadesh Priestess
evefit.org is out of service for a while, we're moving data between hosts. I'll update this post when maintenance is complete.

site is back to service
Tanya Powers
Doomheim
#79 - 2011-10-08 15:11:14 UTC
2 cts question here:

How to do: change skills lvl for "x" char and see the influence of this change on the current fitting.

Maybe I'm too lazy to find it or maybe it's just simple than I thought but I'm stuck with this (It's quite easy under EFT and almost sure we can do it also with Pyfa)

Thx for your reply
Syn Fatelyng
Redanni
#80 - 2011-10-09 08:09:25 UTC  |  Edited by: Syn Fatelyng
Does anyone happen to have pyfa-1.0.4-incarna-win32.exe while we wait for the data relocation process? I'd appreciate it greatly if someone could upload their copy to http://www.eve-files.com

edit: Service restored. Thanks for all your hard work, Pyfa team!