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[Proposal] LP for defending sites

Author
Marcel Devereux
Aideron Robotics
Aideron Robotics.
#1 - 2012-05-27 00:13:38 UTC
From the Inferno FW dev blog post:

Quote:
However, defending dungeons do not yield LP for now, to avoid abusive farming in a single set of safe systems. This situation may be adjusted in the near future if the situation warrants it.


I would like to say that defending sites and getting zero rewards is not fun. Attackers can easily drain the LP from I-HUBs on anything but upgrade level V.

I would like to propose that for every 1% the defenders take back that 1000 LP be put into the I-HUB. For example if I run a minor site and bring the contested value from 20% to 19.7% (I think it is .3 but I really only defended a few times because it sucks!) 300 LP would be placed in the I-HUB.

This would get around the possible farming that CCP was worried about as the LP would be going to the I-HUB rather than players.

Thoughts?
Cecil Arongo
Zebra Corp
Goonswarm Federation
#2 - 2012-05-27 00:21:54 UTC
Seconded.

This is for all you new people: I have one rule. Everyone fights, no one quits. If you dont do your job I will shoot you myself. DO YOU GET ME?

Arrimea
Federal Defense Union
Gallente Federation
#3 - 2012-05-27 02:16:18 UTC
Seconded as well. Capturing in defense plexes is mostly boring. Make it at least a little bit useful.