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Longer skill queus CCP please read!!

Author
Jayem See
Perkone
Caldari State
#21 - 2012-05-19 23:02:24 UTC
Gosh yes. It's very annoying to have to log into a game in order to impact it.

I wish I too could do my RL job without having to manage the simple task of turning up.

What people are asking would destroy Eve in my humble opinion - 300k people updating their training from their Androids and then selling them on the Character Bazarre when they hit a certain SP level. All the while never actually creating any content in the game that we play.

No thanks.

Aaaaaaand relax.

Canabi
Destructive Influence
Northern Coalition.
#22 - 2012-05-19 23:41:34 UTC
Jayem See wrote:
Gosh yes. It's very annoying to have to log into a game in order to impact it.

I wish I too could do my RL job without having to manage the simple task of turning up.

What people are asking would destroy Eve in my humble opinion - 300k people updating their training from their Androids and then selling them on the Character Bazarre when they hit a certain SP level. All the while never actually creating any content in the game that we play.

No thanks.



DOOOOOOOOOOMMMM!!!!! You're as crazy as that crazy guy on the History Channel.
Jayem See
Perkone
Caldari State
#23 - 2012-05-19 23:43:43 UTC
Canabi wrote:
Jayem See wrote:
Gosh yes. It's very annoying to have to log into a game in order to impact it.

I wish I too could do my RL job without having to manage the simple task of turning up.

What people are asking would destroy Eve in my humble opinion - 300k people updating their training from their Androids and then selling them on the Character Bazarre when they hit a certain SP level. All the while never actually creating any content in the game that we play.

No thanks.



DOOOOOOOOOOMMMM!!!!! You're as crazy as that crazy guy on the History Channel.


Yeah sorry - no doom intended. Just don't see any need to change this.

Aaaaaaand relax.

Katran Luftschreck
Royal Ammatar Engineering Corps
#24 - 2012-05-21 07:16:47 UTC
Jayem See wrote:
I wish I too could do my RL job without having to manage the simple task of turning up.


Then do so.

http://youtu.be/t0q2F8NsYQ0

Jayem See
Perkone
Caldari State
#25 - 2012-05-22 22:37:29 UTC
Katran Luftschreck wrote:
Jayem See wrote:
I wish I too could do my RL job without having to manage the simple task of turning up.


Then do so.


Gosh I almost fell off my chair laughing at that one.

Still - congrats on being able to make a link.

Should you follow any of those dubious links - the company that sucke....sorry employs you., might expect you to do something occasionally. Other than tap your mobile in between browsing your friends facebook profiles so you can check if their wives have any decent pics in bikinis.

Aaaaaaand relax.

IIshira
School of Applied Knowledge
Caldari State
#26 - 2012-05-22 22:45:21 UTC
I will quote my favorite line from CCP on this topic "Working as intended"
Gul'gotha Derv'ash
The Scope
Gallente Federation
#27 - 2012-05-22 23:59:02 UTC
I remember when you had to spend a month training learning skills AND be online to gain SP....


That being said, with all the useless "upgrades" CCP makes to the game *cough cough new inventory cough* I don't see why they don't spend some time making an in game "Evemon" that would automatically train the skills you have set up. Yes I could see where this would lead some people to do the whole passive play thing, but who the heck really cares about that? It isn't going to effect the game negatively in any significant way, but would make it much easier for people to keep a skill queue going while gone for extended periods of time. There are a lot of Military people who play this game and are gone (like the OP) for months and months on end. Why shouldn't they be able to set a skill planner that would let them progress while out of the country?

Makes no sense.
Black Rico
Caldari Provisions
Caldari State
#28 - 2012-05-23 16:25:52 UTC
Immortis Vexx wrote:
Hey Unius,

I sympathize with you being deployed but with skills taking up to a month it really shouldn't be a large problem down the road. Besides, I am sure that you can have your own laptop and have access to internet where ever you will be. Do you really think that it is a lot to ask to log in for 5 minutes to set a new skill each month?

Vexx


You don't seem to fully understand what a deployment is. I enjoy eve, started a while back, got deployed, and went 15 months without being able to login. Tell you what, when you figure out how to log in to eve from a bombed out abandoned house in downtown Baghdad where two of the walls in the room you are living in are comprised of sandbags, you let me know. I did get about 30 minutes, once every two weeks at a FOB to use a computer, but it didn't have eve installed, and I felt the time was more wisely spent talking to my loved ones then queuing a skill in a video game. As for longer queue times, can't say whether they'd be nice or catastrophic, but to say you sympathize with a deployment and then follow it up with that drivel, **** off man :)
IIshira
School of Applied Knowledge
Caldari State
#29 - 2012-05-25 16:37:49 UTC  |  Edited by: IIshira
Black Rico wrote:
Immortis Vexx wrote:
Hey Unius,

I sympathize with you being deployed but with skills taking up to a month it really shouldn't be a large problem down the road. Besides, I am sure that you can have your own laptop and have access to internet where ever you will be. Do you really think that it is a lot to ask to log in for 5 minutes to set a new skill each month?

Vexx


You don't seem to fully understand what a deployment is. I enjoy eve, started a while back, got deployed, and went 15 months without being able to login. Tell you what, when you figure out how to log in to eve from a bombed out abandoned house in downtown Baghdad where two of the walls in the room you are living in are comprised of sandbags, you let me know. I did get about 30 minutes, once every two weeks at a FOB to use a computer, but it didn't have eve installed, and I felt the time was more wisely spent talking to my loved ones then queuing a skill in a video game. As for longer queue times, can't say whether they'd be nice or catastrophic, but to say you sympathize with a deployment and then follow it up with that drivel, **** off man :)


To Rico,

I like the last part of your comment :)

I've also been deployed. With the last time I was lucky enough to be based out of a FOB that had internet access. That is whenever it worked.... If this is not the case all you have to do is get someone you trust to set skills for you. Most people have family or friends that can do that. Even if they have no clue about the game all you have to do is send an email explaining how to add a skill and a list of the skills you want for the time you will be deployed. Either that write a list of shills and show the person how before you deploy. That might be the smarter option.

As for the general topic of longer skill queue...

People will whine and complain no matter what you give them. If you made the skill queue six months people would complain that it wasn't a year. Ff you give them a year they will want two years. It's human nature not to be happy with what you have. Unfortunately games have to have limits in order to work. At least in eve you can advance your character by just logging on for a few minutes to set a skill. Lots of games require you to actually play the game to advance... Isn't that SCARY!
TigerXtrm
KarmaFleet
Goonswarm Federation
#30 - 2012-05-26 13:44:52 UTC
Tippia wrote:
Jack Miton wrote:
Why would CCP care if people log in?
They get the same amount of money either way...
Because people logged in is what creates the content of the game.

Also, the skill queue is there to make sure you don't have to get up at 3am to change skills or to say on constantly to switch between umpty-eleven 5-minute skills. It's not there to make you not log in for months on end. Unless the Earth changes to have a 36h rotational cycle, there's very little reason to change the queue.


People logging in to just change their skills does not generate any content in-game whatsoever, but I still think the skill queue is fine as it is. Hell, it was fine before the queue and CCP just threw us a bone on this one. Expanding it even more, making it longer or being able to change skills with Eve Gate is not needed.

If you are in situation where you won't have access to your Eve client for a long period of time, set a skill that takes a long time. Any char older than a few months has at least 2 skills that take 30 days to train, veterans have skills that take 2 or 3 months to train.

Newbies are so excited about the game they log in daily, but even then you can have a 30 day skill in a matter of days. Eve is a game that is all about planning ahead, looking after yourself because no-one else is going to do it for you. Why shouldn't that apply to the skill queue?

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Sarah Schneider
Native Freshfood
Minmatar Republic
#31 - 2012-05-26 14:20:48 UTC
Aggressive Nutmeg wrote:
Forcing players to regularly turn on PC, log in to Eve, add skills, log out is not creating content.

And letting players to not log on at all does? interesting logic there mate.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

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