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Issues, Workarounds & Localization

 
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WAR! what is it good for?

Author
Orange Aideron
Voidlings
V0IDLINGS
#1 - 2012-05-25 02:48:12 UTC  |  Edited by: Orange Aideron
Dear CCP,

You have introduced the new war mechanic's which allow a 'new player' friendly alliance like The Aurora Shadow to be dec'd by 3 griefing corporations. They are locked now into fighting us, as you wanted, making it harder for them to withdraw the war - excellent. However, how can it be locking the numerious neutral logistics support into the conflict if they just sit on HS station undock at 0? How does this fit in with your ethos of more "commited" war mechanics.

Griefers are again rewarded for not commiting to fleet engagements the way they should, and again making HS war a horror for newer inexperienced pvp'ers all over New Eden.

THIS NEEDS TO BE RECTIFIED IMMEDIATELY!! Otherwise you doom any sizable alliances/communities to disband into smaller groups and and members moving to dull NPC corps and eventually ending subscriptions because with out friends/communities this game dies.

o7

OJ
2ofSpades
Doomheim
#2 - 2012-05-25 16:34:16 UTC  |  Edited by: 2ofSpades
CCP I doubt cares..
Robbie Robot
Royal Amarr Institute
Amarr Empire
#3 - 2012-05-26 06:38:32 UTC
Obviously they have a flag set somewhere that doesn't allow someone who has aggressed to dock for 1 minute. Anyone who reps already gets the wardec flag, why not the aggression flag too, so they can't dock for 1 minute? Why should they only get one flag, and not all flags?
Ammzi
Dreddit
Test Alliance Please Ignore
#4 - 2012-05-27 13:58:44 UTC
If neutral logistics on station/gate at 0 was a puppy....







I would kill it.