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New dev blog: Briefly About Kill Reports

First post
Author
CCP Punkturis
C C P
C C P Alliance
#41 - 2012-05-24 20:43:13 UTC
Grey Stormshadow wrote:
Chribba wrote:
KILL KILL KIIIIILL!

Chribba Chribba... Do not forget to add "ingame"" to comments like this. People have been banned and put away from less severe threats. Also avoid words like burn and fire.

Also this thread clearly needs more rainbows because of Punkturis

[img]http://lasiprinsessa.blogaaja.fi/files/2011/10/RainbowLove.jpg[/img]


this picture was surprisingly nice/beautiful!

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

ostar ostar
Perkone
Caldari State
#42 - 2012-05-24 21:16:37 UTC
Never mind the changes, i'm more concerned about why you'd need a Gas Bay flag integrated into the API. That isn't something you do 'just in case' you add a feature, that's pretty much confirmation that a gas ship is in the works that has a dedicated gas holding bay. If it was a 'just in case' after all, why specifically that name? Of all the names a placebo could have, that's definitely the least conspicuous Roll

Oh and nice stuffs for API users, good job to you guys, but when are the eve-o item inventory pages gonna get completed/updated? The AF stats are still pre-crucible and numerous stuff has only placeholder pages or no formatting. Probs the wrong thread, but API->data->wiki seems like a logical progression to me....
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#43 - 2012-05-24 21:40:45 UTC
CCP Punkturis wrote:

this picture was surprisingly nice/beautiful!

Yep... I'm only part time evil person.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Nagapito
The Scope
Gallente Federation
#44 - 2012-05-24 21:44:05 UTC
dunno if anyone suggested it before but here it goes:

Parsing is always something horrible to do even more when names of stuff keeps changing.
Why not, when copying the kill report, give a second option of copying it to the clipboard with the API format or some other ItemId format?

This way, Killboards dont have to parse names improving their performance and when you change item names we dont have KB's broken until a new DB dump is released and propagated to the KB's!!
Buzzmong
Aliastra
Gallente Federation
#45 - 2012-05-24 22:38:17 UTC
Tuuuuxxxfooo....oh, he didn't break anything or press the big red button o' doom?

Carry on.
Scrapyard Bob
EVE University
Ivy League
#46 - 2012-05-25 00:13:10 UTC
CCP Tuxford wrote:
Perkuno Sunus wrote:
When are you going to provide killmails where items are identified by their ids?
Isn't that the logical thing to do? There's a lot of issues with killmail parsing when module names change (and that happened quite a lot recently, and will probably continue on happening in the future).


  1. Change module names
  2. Release item db dump
  3. ...
  4. Profit!



It is very much the logical thing to do. A lot of people in house have strong opinions about it and to be honest it is ridiculous to be expected to maintain a copying of kill reports from the client this way. How about we just export them from the client in the same format as the API does?


Under the old system, you would copy/paste the mail in order to pass it around to your buddies in-game via eve mail or by pasting bits in the chat box. Later on, this started to be replaced with copy/pasting links to a 3rd party killboard.

Now that KMs are linkable - it makes a lot more sense that the "copy to clipboard" feature of the in-game KM would spit out a XML formatted version. I'm not sure we lose anything by making that change, and we gain a whole lot.

Note: The XML of the killmail needs to include *both* the ItemID and the current Item name. Or CCP needs to introduce another API call which can be used to convert ItemID into ItemName (exists already?).

Alx Warlord
The Scope
Gallente Federation
#47 - 2012-05-25 00:48:20 UTC
The new kill report is awesome!!!! Me and my friends spent about 3 hours last night postin kills in the chat and laughing about funny situations!! You guys gave us a good time!!!!

THX CCP!
Kytayn
Kronos TEchnologies
#48 - 2012-05-25 01:53:02 UTC
Grey Stormshadow wrote:
CCP Punkturis wrote:

this picture was surprisingly nice/beautiful!

Yep... I'm only part time evil person.

You're the Diet Coke of Evil...

Be careful in Pulsar systems, you might get Pod Flu.

(Bio for YouTube reading)

Ferria
Outsourced Manufacturing
#49 - 2012-05-25 03:35:46 UTC
Which ships have gas cargo hold?
Messoroz
AQUILA INC
Verge of Collapse
#50 - 2012-05-25 04:04:24 UTC
ostar ostar wrote:
Never mind the changes, i'm more concerned about why you'd need a Gas Bay flag integrated into the API. That isn't something you do 'just in case' you add a feature, that's pretty much confirmation that a gas ship is in the works that has a dedicated gas holding bay. If it was a 'just in case' after all, why specifically that name? Of all the names a placebo could have, that's definitely the least conspicuous Roll


The gas ship will probably be inferior the moment it is realized much like that PI hauler nobody remembers. Why? Moas and other cruisers are effective becausee small sig + lots of mid slots + eccm = really really hard to combat cruiser which buys you extra seconds.
Edward Kurvora
Deep Core Mining Inc.
Caldari State
#51 - 2012-05-25 09:56:41 UTC
CCP Punkturis wrote:
Bagehi wrote:
CCP Explorer wrote:
Bagehi wrote:
Still have my fingers crossed that killmails will include remote reps provided, so logis can be given credit for trying to keep people alive.
This is on our wishlist (but is not currently in development).

Excellent. I'll keep my fingers crossed until then.


you want it to show who's been repping (or failing to rep) the dead guy right? BearPirateTwisted


I'd rather see them on the opposition killmails a support category, at the moment the killmails have involved parties list keep that as it is but add a support list that has everyone who provided remote support (reps, remote SeBo, Remote ECCM etc) to anyone on the first list
Imuran
Zentor Industries
#52 - 2012-05-25 10:15:02 UTC
Perkuno Sunus wrote:
When are you going to provide killmails where items are identified by their ids?
Isn't that the logical thing to do? There's a lot of issues with killmail parsing when module names change (and that happened quite a lot recently, and will probably continue on happening in the future).


  1. Change module names
  2. Release item db dump
  3. ...
  4. Profit!



I agree, really dont understand the ommission.
SoC Darkord
Silentium Mortalitas
#53 - 2012-05-25 12:56:02 UTC
Scrapyard Bob wrote:
CCP Tuxford wrote:
Perkuno Sunus wrote:
When are you going to provide killmails where items are identified by their ids?
Isn't that the logical thing to do? There's a lot of issues with killmail parsing when module names change (and that happened quite a lot recently, and will probably continue on happening in the future).


  1. Change module names
  2. Release item db dump
  3. ...
  4. Profit!



It is very much the logical thing to do. A lot of people in house have strong opinions about it and to be honest it is ridiculous to be expected to maintain a copying of kill reports from the client this way. How about we just export them from the client in the same format as the API does?


Under the old system, you would copy/paste the mail in order to pass it around to your buddies in-game via eve mail or by pasting bits in the chat box. Later on, this started to be replaced with copy/pasting links to a 3rd party killboard.

Now that KMs are linkable - it makes a lot more sense that the "copy to clipboard" feature of the in-game KM would spit out a XML formatted version. I'm not sure we lose anything by making that change, and we gain a whole lot.

Note: The XML of the killmail needs to include *both* the ItemID and the current Item name. Or CCP needs to introduce another API call which can be used to convert ItemID into ItemName (exists already?).



Under CharacterName .. who knew!

http://wiki.eve-id.net/APIv2_Eve_CharacterName_XML

API wiki wrote:

Comma-separated list of ownerIDs (characterID, agentID, corporationID, allianceID, or factionID) and typeIDs to query

Offering Blackops and Covert services

 Covert bridging / Null sec camp clearing / Null sec Disruption / Anti capital / Covert fleet support

eidenjunior
Perkone
Caldari State
#54 - 2012-05-25 14:19:48 UTC
Jack Dant wrote:
What about stuff in corp hangars? Is it not included in the report, or are the flags for it missing from the devblog?


can we get a CCP comment on this plz
CCP Tuxford
C C P
C C P Alliance
#55 - 2012-05-25 17:22:16 UTC
eidenjunior wrote:
Jack Dant wrote:
What about stuff in corp hangars? Is it not included in the report, or are the flags for it missing from the devblog?


can we get a CCP comment on this plz

It should be in the kill report but I forgot to include it in the dev blog

https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates

Eija-Riitta Veitonen
State War Academy
Caldari State
#56 - 2012-05-25 18:45:35 UTC
Scrapyard Bob wrote:
CCP Tuxford wrote:
Perkuno Sunus wrote:
When are you going to provide killmails where items are identified by their ids?
Isn't that the logical thing to do? There's a lot of issues with killmail parsing when module names change (and that happened quite a lot recently, and will probably continue on happening in the future).


  1. Change module names
  2. Release item db dump
  3. ...
  4. Profit!



It is very much the logical thing to do. A lot of people in house have strong opinions about it and to be honest it is ridiculous to be expected to maintain a copying of kill reports from the client this way. How about we just export them from the client in the same format as the API does?


Under the old system, you would copy/paste the mail in order to pass it around to your buddies in-game via eve mail or by pasting bits in the chat box. Later on, this started to be replaced with copy/pasting links to a 3rd party killboard.

Now that KMs are linkable - it makes a lot more sense that the "copy to clipboard" feature of the in-game KM would spit out a XML formatted version. I'm not sure we lose anything by making that change, and we gain a whole lot.

Note: The XML of the killmail needs to include *both* the ItemID and the current Item name. Or CCP needs to introduce another API call which can be used to convert ItemID into ItemName (exists already?).


No, itemNames aren't necessary. Of course, having them would simplify human reading, but they are not required for KBs to parse them properly - most of the killboards have synched itemIDs from the CCP's static data dump. Player, alliance and corp names, on the other hand, are required, because those are not part of the static data and the related IDs may not be synched across the killboards (or may not exist at all).
In short - YES to killmail xml format! But keep the button for copying the plaintext around, just in case :)
NUXI7
Sebiestor Tribe
Minmatar Republic
#57 - 2012-05-25 20:14:25 UTC
CCP Tuxford wrote:
eidenjunior wrote:
Jack Dant wrote:
What about stuff in corp hangars? Is it not included in the report, or are the flags for it missing from the devblog?


can we get a CCP comment on this plz

It should be in the kill report but I forgot to include it in the dev blog


What are the invFlags for the CHAs?
NUXI7
Sebiestor Tribe
Minmatar Republic
#58 - 2012-05-25 20:18:36 UTC
CCP Explorer wrote:
Bagehi wrote:
Still have my fingers crossed that killmails will include remote reps provided, so logis can be given credit for trying to keep people alive.
This is on our wishlist (but is not currently in development).


What about sending the killmail to everyone on the kill instead of just the person with the final blow?
Ydnari
Estrale Frontiers
#59 - 2012-05-25 20:41:23 UTC
Quote:
kill reports

*killmails

You can try to rename them but they're going to called killmails forever. Why bother?

--

CCP Tuxford
C C P
C C P Alliance
#60 - 2012-05-25 22:39:17 UTC
NUXI7 wrote:
CCP Tuxford wrote:
eidenjunior wrote:
Jack Dant wrote:
What about stuff in corp hangars? Is it not included in the report, or are the flags for it missing from the devblog?


can we get a CCP comment on this plz

It should be in the kill report but I forgot to include it in the dev blog


What are the invFlags for the CHAs?


It´s 4 and 116-121.

https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates