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CONCORD is useless

Author
Caldari Citizen 786478786
#41 - 2012-05-25 00:19:12 UTC
Ioci wrote:
Caldari Citizen 786478786 wrote:
Ioci wrote:
Hardwick Johnson wrote:
masternerdguy wrote:
Concord provides consequences not protection.



Bulls**t.
Consequences to who???


Bullshit called and rightly so.

It just adds another measure of math.

Steal in a noob ship, they are free. It's why Corps fail, it's not a feature, it's a terminal flaw. You can't freebase mechanics that let people steal. There is no way to hold them to account. Normal games know this and simply lock it out.


Another measure of math?

It's not a feature, it's a terminal flaw?

Freebasing mechanics?

Can I have some of whatever the **** you're freebasing? It sounds delightful.


You should get a Job for CNN, you can read shite back and make it sound like you have half a notion wtf you are talking about.


But how can I have half a notion wtf I'm talking about when the content I'm quoting was so obviously written by a lunatic?

free·base/ˈfrēˌbās/
Noun: Cocaine that has been converted from its salt to its base form by heating with ether or boiling with sodium bicarbonate.
Verb: Prepare or take (cocaine) in such a way.

Unless you can explain how inhaling drugs relates to EVE loot mechanics (not that there's anything wrong with inhaling drugs) or why math should be measured and what effect these measurements have on the failure rate of Corps.

tl;dr - you're talking ****, and I kinda don't mind.
Alavaria Fera
GoonWaffe
#42 - 2012-05-25 00:28:37 UTC  |  Edited by: Alavaria Fera
Caldari Citizen 786478786 wrote:
Terranid Meester wrote:
You could always delcare war on their corp and get revenge/suicide gank them etc.

That would involve :effort: and :risk: and would lead to far fewer tears. Dismissed.

Gank, yeah. But if they're NPC corps alts ~ then war don't work.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Petrus Blackshell
Rifterlings
#43 - 2012-05-25 01:14:19 UTC
Mmmmm... Missioner tears about ninjas. It's been a while, and I'd forgotten how delicious they are.

OP, some ninjas do steal loot, and not just salvage. You should shoot them. It will end up gloriously, I promise.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Zhihatsu
Ministry of War
Amarr Empire
#44 - 2012-05-25 01:21:02 UTC
Hardwick Johnson wrote:
masternerdguy wrote:
Concord provides consequences not protection.



Bulls**t.
Consequences to who???


Consequences to people who open fire.

People without faces have no mouths with which to speak.

Ginseng Jita
PAN-EVE TRADING COMPANY
#45 - 2012-05-25 01:37:00 UTC
Problem with EVE is - there are no real rules and there are no real consequences for ones actions in game. As long as there is an easily exploitable bounty system and a Concorde with no teeth - lawlessness will be an issue. Maybe if CCP added real penalties for ones actions - we'd have a more civil game. Don't see it happening because there are to many wannbe pirates that fear real retribution. If there truly were real consequences and penalties for a low security rating, being a pirate, or having a bounty placed on your head - those people would whine like little babies - and they'd whine the loudest of them all.
Antisocial Malkavian
Antisocial Malkavians
#46 - 2012-05-25 01:48:08 UTC  |  Edited by: Antisocial Malkavian
Zhihatsu wrote:
Hardwick Johnson wrote:
masternerdguy wrote:
Concord provides consequences not protection.



Bulls**t.
Consequences to who???


Consequences to people who open fire.


Like I said... Consequences to ppl trying to kill gankers and a business expense (like ammo to missioners) for the gankers

Ginseng Jita wrote:
Problem with EVE is - there are no real rules and there are no real consequences for ones actions in game. As long as there is an easily exploitable bounty system and a Concorde with no teeth - lawlessness will be an issue. Maybe if CCP added real penalties for ones actions - we'd have a more civil game. Don't see it happening because there are to many wannbe pirates that fear real retribution. If there truly were real consequences and penalties for a low security rating, being a pirate, or having a bounty placed on your head - those people would whine like little babies - and they'd whine the loudest of them all.


If they wanted rweal consequences theyd be in 0.0 or lowsec doing "real PVP" but they are pussies and are scared to lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Ginseng Jita
PAN-EVE TRADING COMPANY
#47 - 2012-05-25 01:53:21 UTC
Antisocial Malkavian wrote:
Zhihatsu wrote:
Hardwick Johnson wrote:
masternerdguy wrote:
Concord provides consequences not protection.



Bulls**t.
Consequences to who???


Consequences to people who open fire.


Like I said... Consequences to ppl trying to kill gankers and a business expense (like ammo to missioners) for the gankers

Ginseng Jita wrote:
Problem with EVE is - there are no real rules and there are no real consequences for ones actions in game. As long as there is an easily exploitable bounty system and a Concorde with no teeth - lawlessness will be an issue. Maybe if CCP added real penalties for ones actions - we'd have a more civil game. Don't see it happening because there are to many wannbe pirates that fear real retribution. If there truly were real consequences and penalties for a low security rating, being a pirate, or having a bounty placed on your head - those people would whine like little babies - and they'd whine the loudest of them all.


If they wanted rweal consequences theyd be in 0.0 or lowsec doing "real PVP" but they are pussies and are scared to lol


The bounty system in this game could be fixed very easily. If a real bounty system were put into place, only the hardest of hardcore players would attempt to play a pirate. If you read what I proposed to fix the bounty system - one that is un-exploitable. I bet you'd be the first to say **** that.
Alavaria Fera
GoonWaffe
#48 - 2012-05-25 03:23:39 UTC
Petrus Blackshell wrote:
Mmmmm... Missioner tears about ninjas. It's been a while, and I'd forgotten how delicious they are.

OP, some ninjas do steal loot, and not just salvage. You should shoot them. It will end up gloriously, I promise.

Nothing like a stealthy ninja ... ninjaing your loot.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Doctor Ungabungas
Doomheim
#49 - 2012-05-25 03:31:31 UTC
Hardwick Johnson wrote:
And before the sand-box-queens chime in: Save it. I get the whole "It's a sandbox" thing. Roll
But it's not a sandbox. Not really. If it's a true sand box there would be no rules. If there's no rules, then let me put a bullet in the ***-hat's face for stealing my s**t.


There's literally hundreds of systems where you can play 'no rules' gameplay. Pick one of those.
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