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EVE Alliance Tournament Discussion

 
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Pay To Win?

First post
Author
michael boltonIII
Caldari Provisions
Caldari State
#21 - 2012-05-16 16:13:56 UTC
Corine Noas wrote:
michael boltonIII wrote:
In order to run the matches you need at least 4-5 mods or devs, and to stream you need double that. Eve isn't a match friendly game where you can just set a bracket and let teams play, you need to manually teleport them, check all their fits, check all their pods, monitor the boundary, and a myriad of other things throughout the entire match. The amount of overtime they'd have to work is staggering for even a single extra weekend.

It's not players' concern. After all nothing prevents CCP from automating part/most of the AT procedure. At least python does not. So there must be a reason CCP carries it all out manually (and I hope it's not lack of programming skills Lol).
Btw if AT procedure was fully/mostly automatic, we could have AT on monthly/weekly basis with a propriate league/rating system, then yearly AT event with live stream, commentating guests etc, where the top 32 teams of the past year rating were allowed to participate.
This is what I would call a fair participation system and good devs' attitude.


I'd actually love if this were true. An instanced battlegrounds style setup for year round alliance tournament style fights would be awesome. Unfortunately, they'd have to program it out, design a UI, bug and quality test it, and even then the whine of the masses about "development of useless features while **** is still broken" and "breaking the sandbox" would be deafening.
Vheroki
Tranquility Tavern
Pandemic Horde
#22 - 2012-05-22 08:58:35 UTC
michael boltonIII wrote:
Corine Noas wrote:
michael boltonIII wrote:
In order to run the matches you need at least 4-5 mods or devs, and to stream you need double that. Eve isn't a match friendly game where you can just set a bracket and let teams play, you need to manually teleport them, check all their fits, check all their pods, monitor the boundary, and a myriad of other things throughout the entire match. The amount of overtime they'd have to work is staggering for even a single extra weekend.

It's not players' concern. After all nothing prevents CCP from automating part/most of the AT procedure. At least python does not. So there must be a reason CCP carries it all out manually (and I hope it's not lack of programming skills Lol).
Btw if AT procedure was fully/mostly automatic, we could have AT on monthly/weekly basis with a propriate league/rating system, then yearly AT event with live stream, commentating guests etc, where the top 32 teams of the past year rating were allowed to participate.
This is what I would call a fair participation system and good devs' attitude.


I'd actually love if this were true. An instanced battlegrounds style setup for year round alliance tournament style fights would be awesome. Unfortunately, they'd have to program it out, design a UI, bug and quality test it, and even then the whine of the masses about "development of useless features while **** is still broken" and "breaking the sandbox" would be deafening.


They are not fixing important issues either way , i see that the "designers" have something to do while the ones handling game balance , ship balance and bug fixes are not doing their job at all. I don't even know why we are paying them.
Raivi
State War Academy
Caldari State
#23 - 2012-05-22 12:37:29 UTC
Vheroki wrote:
michael boltonIII wrote:
Corine Noas wrote:
michael boltonIII wrote:
In order to run the matches you need at least 4-5 mods or devs, and to stream you need double that. Eve isn't a match friendly game where you can just set a bracket and let teams play, you need to manually teleport them, check all their fits, check all their pods, monitor the boundary, and a myriad of other things throughout the entire match. The amount of overtime they'd have to work is staggering for even a single extra weekend.

It's not players' concern. After all nothing prevents CCP from automating part/most of the AT procedure. At least python does not. So there must be a reason CCP carries it all out manually (and I hope it's not lack of programming skills Lol).
Btw if AT procedure was fully/mostly automatic, we could have AT on monthly/weekly basis with a propriate league/rating system, then yearly AT event with live stream, commentating guests etc, where the top 32 teams of the past year rating were allowed to participate.
This is what I would call a fair participation system and good devs' attitude.


I'd actually love if this were true. An instanced battlegrounds style setup for year round alliance tournament style fights would be awesome. Unfortunately, they'd have to program it out, design a UI, bug and quality test it, and even then the whine of the masses about "development of useless features while **** is still broken" and "breaking the sandbox" would be deafening.


They are not fixing important issues either way , i see that the "designers" have something to do while the ones handling game balance , ship balance and bug fixes are not doing their job at all. I don't even know why we are paying them.


Still mad about titans I see?
Vheroki
Tranquility Tavern
Pandemic Horde
#24 - 2012-05-22 23:23:25 UTC
Raivi wrote:
Vheroki wrote:
michael boltonIII wrote:
Corine Noas wrote:
michael boltonIII wrote:
In order to run the matches you need at least 4-5 mods or devs, and to stream you need double that. Eve isn't a match friendly game where you can just set a bracket and let teams play, you need to manually teleport them, check all their fits, check all their pods, monitor the boundary, and a myriad of other things throughout the entire match. The amount of overtime they'd have to work is staggering for even a single extra weekend.

It's not players' concern. After all nothing prevents CCP from automating part/most of the AT procedure. At least python does not. So there must be a reason CCP carries it all out manually (and I hope it's not lack of programming skills Lol).
Btw if AT procedure was fully/mostly automatic, we could have AT on monthly/weekly basis with a propriate league/rating system, then yearly AT event with live stream, commentating guests etc, where the top 32 teams of the past year rating were allowed to participate.
This is what I would call a fair participation system and good devs' attitude.


I'd actually love if this were true. An instanced battlegrounds style setup for year round alliance tournament style fights would be awesome. Unfortunately, they'd have to program it out, design a UI, bug and quality test it, and even then the whine of the masses about "development of useless features while **** is still broken" and "breaking the sandbox" would be deafening.


They are not fixing important issues either way , i see that the "designers" have something to do while the ones handling game balance , ship balance and bug fixes are not doing their job at all. I don't even know why we are paying them.


Still mad about titans I see?


I just canceled subscription to it! easy choice, but i am talking in general there are bugs that are around for years and did not get fixed. But yeah you have a strong point i am mad about titans that is why i am complaining about bugs. But on the other hand you probably are a dude that is pleased with some effects good for you but keep in mind an apple that is beautiful on the outside and rotten inside is not good.
Lemster
Republic Military School
Minmatar Republic
#25 - 2012-05-24 17:43:35 UTC  |  Edited by: Lemster
I can live with the current situation, am not gonna set my hair on fire about it, but I would say this:

It seems what everyone wants is a system which keeps the numbers manageable and ensures that you don't have really rubbish teams who don't provide a good fight for the viewers or decent competition for the other competitors. The present system allows a super rich indy or blob alliance to get in instead of a focussed small gang pvp alliance. I'm not sure that really achieves the goal. I'm biased ofc (as is probably everyone else posting here) but I think that's a fair criticism.......mebe
Karl Planck
Perkone
Caldari State
#26 - 2012-05-24 19:50:27 UTC
i really love how some people in this thread acts like 10 plexes is that big of a deal, especially on a team of 12 people. If 12 people cant work together for month or two to earn that entry fee (doing pretty much anything) then its probably a good thing you can't join.

I has all the eve inactivity

Lemster
Republic Military School
Minmatar Republic
#27 - 2012-05-24 20:18:14 UTC  |  Edited by: Lemster
10 plexes is not a big deal. If you mebe read the rules you'll find it's either 10 plex and some luck or a lot more plex, regardless of the size or ability of the alliance.

Just saying that the present system allows a scenario where an uber rich but useless at pvp alliance gets in for 10 plex, while a small specialised pvp alliance has to bid a very great deal more. It may be that the system is the best one practical, just saying it's not perfect and it might be worth looking at whether there's a possible way to improve it.
Karl Planck
Perkone
Caldari State
#28 - 2012-05-24 20:40:22 UTC
Lemster wrote:
10 plexes is not a big deal. If you mebe read the rules you'll find it's either 10 plex and some luck or a lot more plex, regardless of the size or ability of the alliance.

Just saying that the present system allows a scenario where an uber rich but useless at pvp alliance gets in for 10 plex, while a small specialised pvp alliance has to bid a very great deal more. It may be that the system is the best one practical, just saying it's not perfect and it might be worth looking at whether there's a possible way to improve it.


we'll have to see, but with only 13 of the orriginal 77 not getting in I will hold my breath on how high they will go for at the end

I will admit I was shocked to see how high the bidding was for the first round.

I has all the eve inactivity

Lemster
Republic Military School
Minmatar Republic
#29 - 2012-05-24 20:46:26 UTC  |  Edited by: Lemster
Yah, hopefully the relatively low number of bidders will keep the prices sane.
Altaen
SoE Roughriders
Electus Matari
#30 - 2012-05-24 21:02:18 UTC
Seldarine wrote:
Ceragor wrote:
Would love to enter but can't afford to, meh the way it is.


Any alliance that cannot afford 10 PLEX doesn't deserve to enter imo.




Kind of a ****** up way to look at it, really...I've known a lot of truly fantastic small-gang PVP corps and alliances that would struggle to afford 10 PLEX...because they spend every bit of ISK they have on getting ships blown up.
Altaen
SoE Roughriders
Electus Matari
#31 - 2012-05-24 21:03:51 UTC
Ceragor wrote:
Would love to enter but can't afford to, meh the way it is.


Would love to compete with you all, too! Sleeper Social Club is always good for a brawl!
Unraveller Chase
Unraveller Industries
#32 - 2012-05-25 04:39:07 UTC
Yeah about 30 plex for a team to enter via the auctions..... Say 500M a pop so 15 billion isk. Each person on a team has A YEAR to earn a little over a billion... assuming no outside help from anyone else in their corp/alliance.

That is not unreasonable at all. If people didn't have enough time to make the money they should have secured their finances in EvE just like in the real world where you have some money saved up in case something happens or in case you see something you really want to buy.

At least through the auction (like another person posted earlier in this thread who i shall paraphrase): "the teams that really want to be in the tournament will work towards raising the money and buy their seat"

CCP you made a fair choice for the entry mechanics of this tournament and after it unfolds you can at least scratch it off the list if it crashes and burns and try something else.

-Chase
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