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Greifer Wardec and the problem

First post
Author
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#1 - 2012-05-24 20:15:11 UTC
So i been seeing a slight problem with what CCP wants to do for this summer of burning ships and the like. Greifers are running amok it looks like. they wardec a corp/alliance that out numbers them 10 to 1 and station spin when the defenders show up with 2 or 3 ships to shoot them or play the station game of undocking get shot at redock or engage for a shots then do the disengage thing and dock back up doing this multiple times. this 30 seconds of disengaging needs to change something i think everyone would enjoy the idea.

As the idea
1> The aggressor(declared war) corp/alliance should have a 5 minute timer before they can re dock
2> Defender Corp would have the 30 second disengaging timer
3> If War is declared mutual then its 5 minute timer for all parties.

this way folks can destroy the aggressing corp/alliance would have to actually commit to a fight and not play the station docking game.

AFK Hauler
State War Academy
#2 - 2012-05-24 20:17:54 UTC
Remove stations...

Problem solved.
Petrus Blackshell
Rifterlings
#3 - 2012-05-24 20:18:49 UTC
No. Wardecs only affect (and should only affect) whether people can shoot each other, not basic game mechanics such as aggro timers, and especially not in a way that obviously favors one side over the other. Reverse the aggressor and defender roles in your idea, and it is just as unacceptable.

Otherwise, welcome to hisec station games. Go elsewhere for actual PvP.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#4 - 2012-05-24 20:21:33 UTC
Petrus Blackshell wrote:
No. Wardecs only affect (and should only affect) whether people can shoot each other, not basic game mechanics such as aggro timers, and especially not in a way that obviously favors one side over the other. Reverse the aggressor and defender roles in your idea, and it is just as unacceptable.

Otherwise, welcome to hisec station games. Go elsewhere for actual PvP.



The aggressor play the game they should be willing to commit to a fight. Declaring war should still have a consequence. After all Eve is a game where your actions have consequences.
Antisocial Malkavian
Antisocial Malkavians
#5 - 2012-05-24 20:21:35 UTC  |  Edited by: Antisocial Malkavian
AFK Hauler wrote:
Remove stations...

Problem solved.


lol yeah thatll increase subs

Oh you were looking to decrease them? Make CCP do something drastic and knee jerk and make it harder to PVP?

ah well then, carry on

Ziranda Hakuli wrote:
Petrus Blackshell wrote:
No. Wardecs only affect (and should only affect) whether people can shoot each other, not basic game mechanics such as aggro timers, and especially not in a way that obviously favors one side over the other. Reverse the aggressor and defender roles in your idea, and it is just as unacceptable.

Otherwise, welcome to hisec station games. Go elsewhere for actual PvP.



The aggressor play the game they should be willing to commit to a fight. Declaring war should still have a consequence. After all Eve is a game where your actions have consequences.


ah so they added a way for the defenders to win the war then? Cause if the defenders can never win the war other than station docking and waiting till the agressor gets bored, HOW is that a consequence for the attackers again?

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

JC Anderson
RED ROSE THORN
#6 - 2012-05-24 20:24:08 UTC
AFK Hauler wrote:
Remove stations...

Problem solved.


This guy is awesome!
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#7 - 2012-05-24 20:25:01 UTC
Antisocial Malkavian wrote:
AFK Hauler wrote:
Remove stations...

Problem solved.


lol yeah thatll increase subs

Oh you were looking to decrease them? Make CCP do something drastic and knee jerk and make it harder to PVP?

ah well then, carry on

Ziranda Hakuli wrote:
Petrus Blackshell wrote:
No. Wardecs only affect (and should only affect) whether people can shoot each other, not basic game mechanics such as aggro timers, and especially not in a way that obviously favors one side over the other. Reverse the aggressor and defender roles in your idea, and it is just as unacceptable.

Otherwise, welcome to hisec station games. Go elsewhere for actual PvP.



The aggressor play the game they should be willing to commit to a fight. Declaring war should still have a consequence. After all Eve is a game where your actions have consequences.


ah so they added a way for the defenders to win the war then? Cause if the defenders can never win the war other than station docking and waiting till the agressor gets bored, HOW is that a consequence for the attackers again?



The aggro timer could also be 5 minutes for all parties. make the player think before commiting to something they could lose at
Antisocial Malkavian
Antisocial Malkavians
#8 - 2012-05-24 20:28:06 UTC
Ziranda Hakuli wrote:
Antisocial Malkavian wrote:
AFK Hauler wrote:
Remove stations...

Problem solved.


lol yeah thatll increase subs

Oh you were looking to decrease them? Make CCP do something drastic and knee jerk and make it harder to PVP?

ah well then, carry on

Ziranda Hakuli wrote:
Petrus Blackshell wrote:
No. Wardecs only affect (and should only affect) whether people can shoot each other, not basic game mechanics such as aggro timers, and especially not in a way that obviously favors one side over the other. Reverse the aggressor and defender roles in your idea, and it is just as unacceptable.

Otherwise, welcome to hisec station games. Go elsewhere for actual PvP.



The aggressor play the game they should be willing to commit to a fight. Declaring war should still have a consequence. After all Eve is a game where your actions have consequences.


ah so they added a way for the defenders to win the war then? Cause if the defenders can never win the war other than station docking and waiting till the agressor gets bored, HOW is that a consequence for the attackers again?



The aggro timer could also be 5 minutes for all parties. make the player think before commiting to something they could lose at


There should BE a way TO LOSE
then theyd "think before commiting to something they could lose at"

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

ModeratedToSilence
Republic Military School
Minmatar Republic
#9 - 2012-05-24 20:30:36 UTC
Declaring war costs isk, that is its consequence.
Petrus Blackshell
Rifterlings
#10 - 2012-05-24 20:34:46 UTC
Ziranda Hakuli wrote:

The aggro timer could also be 5 minutes for all parties. make the player think before commiting to something they could lose at

Now we're getting somewhere.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Aqriue
Center for Advanced Studies
Gallente Federation
#11 - 2012-05-24 20:37:36 UTC
GTFO of highsec? Straight

No, really it does work. Someone doesn't need to dec you, since it isn't required. Then we don't need timers becaue you chose to fight on dock and/or gate just like the other goobers do, then whine about it. Its only setting yourself up for failure.
Corina Jarr
en Welle Shipping Inc.
#12 - 2012-05-24 20:43:04 UTC
Petrus Blackshell wrote:
Ziranda Hakuli wrote:

The aggro timer could also be 5 minutes for all parties. make the player think before commiting to something they could lose at

Now we're getting somewhere.

I so agree with this.

However, I am biased. I'm a vulture.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#13 - 2012-05-24 20:44:17 UTC
You want to end station games, make all stations kickout stations.

Or make all stations deny docking to ships that are under fire.

Or bring enough firepower and learn how to bait properly so that they'll engage and you can melt their ship before they can dock it again.

Fight on gates. Set traps in safe spots or at planets. Dear god there are so many things you COULD do to fight them. Don't ask for arbitrary imbalanced rule sets because you can't cope with game mechanics.

But yeah, station games are stupid.

Founding member of the Belligerent Undesirables movement.

Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#14 - 2012-05-24 20:49:34 UTC
FloppieTheBanjoClown wrote:
You want to end station games, make all stations kickout stations.

Or make all stations deny docking to ships that are under fire.

Or bring enough firepower and learn how to bait properly so that they'll engage and you can melt their ship before they can dock it again.

Fight on gates. Set traps in safe spots or at planets. Dear god there are so many things you COULD do to fight them. Don't ask for arbitrary imbalanced rule sets because you can't cope with game mechanics.

But yeah, station games are stupid.



i love the idea of deny docking ships that are under fire.

done the bait and gate fights.

Yes the station games are stupid
Caliph Muhammed
Perkone
Caldari State
#15 - 2012-05-24 20:53:56 UTC
Get rid of local, then you won't need to camp stations or hide in them. Station games aren't just a hisec nuisance.
I Accidentally YourShip
Republic University
Minmatar Republic
#16 - 2012-05-24 21:04:53 UTC
Aqriue wrote:
GTFO of highsec? Straight

No, really it does work. Someone doesn't need to dec you, since it isn't required. Then we don't need timers becaue you chose to fight on dock and/or gate just like the other goobers do, then whine about it. Its only setting yourself up for failure.


Did you just use the word goober? Liked.
Goatfather
Inevitable Outcome
E.C.H.O
#17 - 2012-05-24 21:22:52 UTC  |  Edited by: Goatfather
Ziranda Hakuli wrote:
So i been seeing a slight problem with what CCP wants to do for this summer of burning ships and the like. Greifers are running amok it looks like. they wardec a corp/alliance that out numbers them 10 to 1 and station spin when the defenders show up with 2 or 3 ships to shoot them or play the station game of undocking get shot at redock or engage for a shots then do the disengage thing and dock back up doing this multiple times.


*sniffle*

http://homele55.eve-kill.net/?a=kill_related&kll_id=13357242

Good thing there were no stations for us to dock @ in that system.

I'd love to see no stations, kickout stations, etc etc.
You 0.0Bears would hate it. Stay-TFO of High-Sec its sooooooo dangerous... ooooohooohoohhhooohhhhh



You don't like the way the game is, to bad, you're playing it. Get used to disliking things.
Lady Ayeipsia
BlueWaffe
#18 - 2012-05-24 21:26:20 UTC
Caliph Muhammed wrote:
Get rid of local, then you won't need to camp stations or hide in them. Station games aren't just a hisec nuisance.


You would also have to remove the list of people in a station. It provides about the same level of intel as local but that list, much like local, can also be a beneficial tool many enjoy.
Petrus Blackshell
Rifterlings
#19 - 2012-05-24 21:28:12 UTC
Lady Ayeipsia wrote:
Caliph Muhammed wrote:
Get rid of local, then you won't need to camp stations or hide in them. Station games aren't just a hisec nuisance.


You would also have to remove the list of people in a station. It provides about the same level of intel as local but that list, much like local, can also be a beneficial tool many enjoy.

You should have to go walking around the station (WiS) to find out who's there. Big smile

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Fabulousli Obvious
Caldari Provisions
Caldari State
#20 - 2012-05-24 21:56:13 UTC
My Main was involved in 4 Wardecs over the 2 years he existed.

All 4 times were decs by 1-man Corps.

Only once did one even bother to EVER undock.

The other 3 hardly ever even logged in. One of those renewed 3 times.

It is a horribly broken and abused mechanic that this new iteration is not correcting in the slightest.

If they need more ISK to fund against a larger Corp/Alliance, they can just PLEX.

It's either a Dec by a Monstrous Alliance agains a tiny new Corp or these 1-man joke.

I never saw in my 2 years of playing, a proper War.

Sad really.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

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