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Way to make new players not subscibe CCP...

Author
Markus Reese
Deep Core Mining Inc.
Caldari State
#61 - 2012-05-24 15:56:39 UTC
I hope the decision isn't solely based on a new corp war declaration. The mechanic itself has been around for longer than I had played. Back when supercaps came out I think it was put in. The changes actually make it more difficult to have a war declared on you, and makes it easier to defend. Recent changes are in favor of the one having war declared on, will take some time to adjust. There also is some things that corporations do that can attract a war dec, though won't get into the details of it, long topic. Main thing is I have worked in new player corporations and never received a war dec.

A good corp can work with new players to alleviate any issue involved with wars. On my corps, if a war dec happened, first thing I did was teach podsave tactics. Nobody ever lost a pod with me. Second set up a very basic set of skills for ewar to disable enemies. We bought the rookies ships whose job was to disable the war targets. a dozen industrials/rookies in T1 ewar ships can lock out the 2/3 typical highsec wardec groups. They would have to fall back, or would die under the fire of us. Even with neut reps, they couldn't kill us. Need to find a good corp, that will make it a whole new gameplay experience.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Jafit
Caldari Provisions
Caldari State
#62 - 2012-05-24 16:27:50 UTC
Op you are doing it wrong. So wrong.

In WoW, and other MMOs, you as a character will level up, and you'll ivest what you gain into your equipment. You take off that old tatty cloth belt, sell it to an NPC and put on your brand new 4 strength 4 stam leather belt, AAAHH! You keep going until you have an entire set of the best equipment you can buy

WRONG!

In those games your equipment stays with you, in this game your equipment goes up in smoke. You fly only what you can afford to easily replace. Risk is managable, you don't have to be afraid anymore, you can undock in a cheap ship, fight some battles, explode gloriously and laugh about it.

In nullsec we don't lose ships, we 'welp' them, as in 'welp, didn't want that Maelstrom anyway', we laugh off the losses and take them in our stride, because it's more fun than getting stressed about it.

In our alliance we take 1 day old newbies, put them in a rifter, and take them out on fleets with us, some die gloriously but have fun in the process, others become heroes and get stations named after them. You're never 'not ready' for PvP.

So basically what you need is a change in attitude, you are not going to build yourself up to the point where you can decide 'okay now I'm strong enough to have fun' because I spent years playing like that and it's utter ****. Your ship is a disposable tool that enables you to have fun, it is replaceable and you WILL lose it. What are you afraid of losing if you're considering unsubbing?
Plentath
Sparkle Motion.
#63 - 2012-05-24 16:56:13 UTC  |  Edited by: Plentath
Morganta wrote:
also don't discount the value of surprise sexxing the enemy
a fun trick is positioning assets next to the guys camping you and then accepting their membership into the corp

suddenly the camper's overview explodes with red...


Please don't recommend petitionable exploits.

You need a session change between joining corp and engaging that corp's wartargets.
Morganta
The Greater Goon
#64 - 2012-05-24 16:57:29 UTC
Plentath wrote:
Morganta wrote:
also don't discount the value of surprise sexxing the enemy
a fun trick is positioning assets next to the guys camping you and then accepting their membership into the corp

suddenly the camper's overview explodes with red...


Please don't recommend petitionable exploits.

You need a session change between joining corp and engaging that corp's wartargets.


GM statement to that effect?
Plentath
Sparkle Motion.
#65 - 2012-05-24 17:06:04 UTC
Morganta wrote:
Plentath wrote:
Morganta wrote:
also don't discount the value of surprise sexxing the enemy
a fun trick is positioning assets next to the guys camping you and then accepting their membership into the corp

suddenly the camper's overview explodes with red...


Please don't recommend petitionable exploits.

You need a session change between joining corp and engaging that corp's wartargets.


GM statement to that effect?


http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1555743&page=1#6

Plus 500 bagillion other mentions of it if you'd have cared to spend 5 seconds using Google.
Morganta
The Greater Goon
#66 - 2012-05-24 17:16:21 UTC  |  Edited by: Morganta
Plentath wrote:
Morganta wrote:
Plentath wrote:
Morganta wrote:
also don't discount the value of surprise sexxing the enemy
a fun trick is positioning assets next to the guys camping you and then accepting their membership into the corp

suddenly the camper's overview explodes with red...


Please don't recommend petitionable exploits.

You need a session change between joining corp and engaging that corp's wartargets.


GM statement to that effect?


http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1555743&page=1#6

Plus 500 bagillion other mentions of it if you'd have cared to spend 5 seconds using Google.


edit.. missed it

still, thats rather old, I'd like to see an official rule on it, not just the utterings of a random GM (who have been known to make up rules on the fly)
Xpaulusx
Naari LLC
#67 - 2012-05-24 17:25:42 UTC
Seriously, why even bother staying in empire as a miner? Do youself a favor and join a Indy wing of one of the null sec Alliances, you'll be safer, have acess to ABC ores, Ice, etc, simply no point in dealing with the bullshit that empire has become. Just my $.02.

......................................................

Plentath
Sparkle Motion.
#68 - 2012-05-24 17:45:05 UTC  |  Edited by: Plentath
Morganta wrote:
Plentath wrote:
Morganta wrote:
Plentath wrote:
Morganta wrote:
also don't discount the value of surprise sexxing the enemy
a fun trick is positioning assets next to the guys camping you and then accepting their membership into the corp

suddenly the camper's overview explodes with red...


Please don't recommend petitionable exploits.

You need a session change between joining corp and engaging that corp's wartargets.


GM statement to that effect?


http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1555743&page=1#6

Plus 500 bagillion other mentions of it if you'd have cared to spend 5 seconds using Google.


edit.. missed it

still, thats rather old, I'd like to see an official rule on it, not just the utterings of a random GM (who have been known to make up rules on the fly)


Like I JUST said, it's mentioned all over the place, repeatedly. Including in the last three months. GM statements on the forums are official statements, and GM Homonia is pretty much the GM of GMs.

You've just been told, ignorance is not an excuse.
Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#69 - 2012-05-24 17:47:38 UTC
Jafit wrote:
Op you are doing it wrong. So wrong.

In WoW, and other MMOs, you as a character will level up, and you'll ivest what you gain into your equipment. You take off that old tatty cloth belt, sell it to an NPC and put on your brand new 4 strength 4 stam leather belt, AAAHH! You keep going until you have an entire set of the best equipment you can buy

WRONG!

In those games your equipment stays with you, in this game your equipment goes up in smoke. You fly only what you can afford to easily replace. Risk is managable, you don't have to be afraid anymore, you can undock in a cheap ship, fight some battles, explode gloriously and laugh about it.

In nullsec we don't lose ships, we 'welp' them, as in 'welp, didn't want that Maelstrom anyway', we laugh off the losses and take them in our stride, because it's more fun than getting stressed about it.

In our alliance we take 1 day old newbies, put them in a rifter, and take them out on fleets with us, some die gloriously but have fun in the process, others become heroes and get stations named after them. You're never 'not ready' for PvP.

So basically what you need is a change in attitude, you are not going to build yourself up to the point where you can decide 'okay now I'm strong enough to have fun' because I spent years playing like that and it's utter ****. Your ship is a disposable tool that enables you to have fun, it is replaceable and you WILL lose it. What are you afraid of losing if you're considering unsubbing?


People said it couldn't be done, that it was completely impossible, but I said nay. And today I have found the unicorn. A well thought out, intelligent, non-troll post by Goons & Pets.

So yeah everything he said.
Corina Jarr
en Welle Shipping Inc.
#70 - 2012-05-24 17:49:49 UTC  |  Edited by: Corina Jarr
If you are worried about war, there is a solution, even if you wish to stay with your fellow corpies.

Make sure to add everyone as a contact and to the watch list. You can also set up a chat channel for them to join.

Then, keeping an alt in the corp as CEO, everyone leaves to their respective NPC corps.

Viola. Wardecers spend their ISK camping an alt. Once the war is over, everyone can join back in.



I am content with this being the only way a group of people can avoid a war, because that is pretty much what EVE is about (blowing **** up).

Good luck with EVE, and if you need help with learning something, I can assist in most areas. Just don't ask me about Null politics...Lol


EDIT: of course, remember the 1st rule of EVE, don't fly what you cannot afford/are not willing to lose.
Drath DeLeonval
Doomheim
#71 - 2012-05-25 06:12:39 UTC
I'd first of all like to thank everyone that has replied to this post, be helpful or not.

Unlike other MMO's out there the forums of this community are extremely active. Many people that posted here have sent me in game mails and offers of help. This in turn has helped me make my decision of staying with the game. Yes having a war dec on a newbie corp is annoying esp. for a new player learning the ropes, God I didn't even know about clone upgrades until yesterday. That said, like most people have pointed out that this game is about adapting to your current circumstances, dealing with the issues at hand and overcoming them. There is no end game, this IS end game, and now understanding that I am ready for is to come.

PS... Mercs hired... the corp that dec'd us will be soon looking forward to their 3rd defeat. (fist pump)
Malcanis
Vanishing Point.
The Initiative.
#72 - 2012-05-25 07:36:02 UTC
That's the spirit!

Years later, you'll look back on this and be glad.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Plentath
Sparkle Motion.
#73 - 2012-05-25 09:08:30 UTC
Drath DeLeonval wrote:
I'd first of all like to thank everyone that has replied to this post, be helpful or not.

Unlike other MMO's out there the forums of this community are extremely active. Many people that posted here have sent me in game mails and offers of help. This in turn has helped me make my decision of staying with the game. Yes having a war dec on a newbie corp is annoying esp. for a new player learning the ropes, God I didn't even know about clone upgrades until yesterday. That said, like most people have pointed out that this game is about adapting to your current circumstances, dealing with the issues at hand and overcoming them. There is no end game, this IS end game, and now understanding that I am ready for is to come.

PS... Mercs hired... the corp that dec'd us will be soon looking forward to their 3rd defeat. (fist pump)


Genuinely happy to read this post.

I'll let you decide whether you want to do it or not, but it's worth mentioning that with the new allies system you can name-and-shame people who wardec new corps and have people looking out for assistance requests against them.
ivar R'dhak
Deus est Mechanicus
#74 - 2012-05-25 09:42:08 UTC  |  Edited by: ivar R'dhak
Yes, and now you can happily raise the tax in your corp to 50% (waay above NPC tax levels), so you can keep paying all those mercs that are supposed to "help" you.

Great way to adapt. Roll

This game is currently geared towards the griefers and that won´t change one bit unless CCP gets a clue.
BTW they won´t get it from the current griefer happy crop of players(&Devs), but that´s a whole other topic.

OP, get a 3 months sub and enjoy your time in the game, but I wouldn´t recommend extending.

CCP is currently totally revamping all aspects of the game and the grieferhappy population is having a field day with exploiting all the poorly thought out changes.
Come back in a year, hopefully they will have worked out the stupidest ideas. As sadly this IS the only game of it´s kind on this planet. Cry
Plentath
Sparkle Motion.
#75 - 2012-05-25 10:26:40 UTC
ivar R'dhak wrote:
Yes, and now you can happily raise the tax in your corp to 50% (waay above NPC tax levels), so you can keep paying all those mercs that are supposed to "help" you.

Great way to adapt


Who said he paid, and how much? Toggling "want allies" in our corp interface gave us offers between 0 and 5billion (lolscam) with a median of 0 and an average probably around 10mil.

That's cheap when you consider this is no longer a weekly cost, but the cost to be a permanent ally in that war.
Quote:
This game is currently geared towards the griefers

No, it's geared towards being an open ended PVP sandbox, always has and always will. If you can't stop other people from harming you that is your problem.

Inferno, as an expansion, makes "griefing" new player corps more expensive and gives them many new options to deal with them. How exactly is this a change for the worse?
Quote:
OP, get a 3 months sub and enjoy your time in the game, but I wouldn´t recommend extending

Actually, I'm quite sure OP now "gets EvE" and will rapidly outgrow his highsec corp and look for better things. Whether the game works for him long term or not, I'm pretty sure he's now in a place where highsec wardec-bears won't be griefing him out of the game.
Quote:
Come back in a year, hopefully they will have worked out the stupidest ideas

Which ideas? You mean the unique open ended PVP that makes it
Quote:
the only game of it´s kind on this planet
??

You sound like you want X3 - not EvE online.
Malcanis
Vanishing Point.
The Initiative.
#76 - 2012-05-25 10:35:51 UTC
ivar R'dhak wrote:
Yes, and now you can happily raise the tax in your corp to 50% (waay above NPC tax levels), so you can keep paying all those mercs that are supposed to "help" you.

Great way to adapt. Roll

This game is currently geared towards the griefers and that won´t change one bit unless CCP gets a clue.
BTW they won´t get it from the current griefer happy crop of players(&Devs), but that´s a whole other topic.

OP, get a 3 months sub and enjoy your time in the game, but I wouldn´t recommend extending.

CCP is currently totally revamping all aspects of the game and the grieferhappy population is having a field day with exploiting all the poorly thought out changes.
Come back in a year, hopefully they will have worked out the stupidest ideas. As sadly this IS the only game of it´s kind on this planet. Cry



It's really sad to see that STK has sunk so low

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016