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Do you think the new inventory system sucks? Let me help you out.

Author
Mira Aelira
Interstellar Platypus Kids
#1 - 2012-05-24 14:56:09 UTC  |  Edited by: Mira Aelira
The new inventory system, is clearly, a lot different from our old one. I did prefer the old one myself, too, but this is what we have now, so let us make the best with it, instead of yelling and whining about it all the time. There's a few tips and tricks that we can use to make management of our inventories a bit easier. Let me tell you some of them, that I use.

1. You can shift+click the tabs, to open them in a new window
Example

2. In order to select multiple items you can ctrl+click the specific items
Example

3. You can do the same with shift+click
Example

4. You can drag and drop, items on other tabs (Including your multiple item selections)
Example


Don't do anything silly, such as un-subbing, because of the inventory system alone. Use it the best way we can, and notify CCP
in the proper manner. They listened to us with the ship spinning, and they obviously do care about us. Relax, sit back and enjoy the game.

Side note: No I don't manage a POS in w-space or a complex hangar system, but hopefully this can help a lot.

Fly safe


EDIT: No I am not pro, for this change.
Fabulousli Obvious
Caldari Provisions
Caldari State
#2 - 2012-05-24 15:03:10 UTC  |  Edited by: Fabulousli Obvious
Mira Aelira wrote:
The new inventory system, is clearly, a lot different from our old one. I did prefer the old one myself, too, but this is what we have now, so let us make the best with it, instead of yelling and whining about it all the time. There's a few tips and tricks that we can use to make management of our inventories a bit easier. Let me tell you some of them, that I use.

1. You can shift+click the tabs, to open them in a new window
Example

2. In order to select multiple items you can ctrl+click the specific items
Example

3. You can do the same with shift+click
Example

4. You can drag and drop, items on other tabs (Including your multiple item selections)
Example


Don't do anything silly, such as un-subbing, because of the inventory system alone. Use it the best way we can, and notify CCP
in the proper manner. They listened to us with the ship spinning, and they obviously do care about us. Relax, sit back and enjoy the game.

Side note: No I don't manage a POS in w-space or a complex hangar system, but hopefully this can help a lot.

Fly safe


That's all fine and dandy, maam, but WHY ARE WE EVEN HAVING TO CONDUCT CONVERSATION ABOUT THIS ????

"My God, It's Full of Awful !"

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Morganta
The Greater Goon
#3 - 2012-05-24 15:06:53 UTC
so I have to click twice as much now

got a fix for that?
Mira Aelira
Interstellar Platypus Kids
#4 - 2012-05-24 15:13:55 UTC
I'm merely providing a solution for open-minded players.
Twulf
Purple Void Corporation
LinkNet
#5 - 2012-05-24 15:15:07 UTC
Another example of CCP "Fixing" something that was never broken to start wtih and leaving all the really broken things alone.
Savage Angel
Garoun Investment Bank
Gallente Federation
#6 - 2012-05-24 15:21:32 UTC  |  Edited by: Savage Angel
Mira Aelira wrote:
The new inventory system, is clearly, a lot different from our old one. I did prefer the old one myself, too, but this is what we have now, so let us make the best with it, instead of yelling and whining about it all the time. There's a few tips and tricks that we can use to make management of our inventories a bit easier. Let me tell you some of them, that I use.

1. You can shift+click the tabs, to open them in a new window
Example

2. In order to select multiple items you can ctrl+click the specific items
Example

3. You can do the same with shift+click
Example

4. You can drag and drop, items on other tabs (Including your multiple item selections)
Example


Don't do anything silly, such as un-subbing, because of the inventory system alone. Use it the best way we can, and notify CCP
in the proper manner. They listened to us with the ship spinning, and they obviously do care about us. Relax, sit back and enjoy the game.

Side note: No I don't manage a POS in w-space or a complex hangar system, but hopefully this can help a lot.

Fly safe


You could ctl-click, shift-click, and drag and drop items already with the old system.

Edit: Oh, and don't forget you could always Ctl A to select all items in a container.
Mira Aelira
Interstellar Platypus Kids
#7 - 2012-05-24 15:23:02 UTC
Savage Angel wrote:


You could ctl-click, shift-click, and drag and drop items already with the old system.


I know that. I did use the old inventory system too, you know.
Karl Hobb
Imperial Margarine
#8 - 2012-05-24 15:23:21 UTC  |  Edited by: Karl Hobb
Mira Aelira wrote:
I'm merely providing a solution for open-minded players.

You know, I wouldn't have half as much of a problem with the new system if the ******* tree-view in-station remembered how ******* big I set it between windows closing/opening.

In fact, that's one of the biggest gripes I've seen with this new system: it's worse than an Alzheimer's patient.

Once CCP fixes that, a good majority of us will be well on our way to being "open-minded" about this ****.

A professional astro-bastard was not available so they sent me.

Savage Angel
Garoun Investment Bank
Gallente Federation
#9 - 2012-05-24 15:24:25 UTC
Mira Aelira wrote:
Savage Angel wrote:


You could ctl-click, shift-click, and drag and drop items already with the old system.


I know that. I did use the old inventory system too, you know.


Then what does it have to do with helping with the new system when it isn't new?
Haulie Berry
#10 - 2012-05-24 15:24:31 UTC
It still needs further refinement, but I'm pretty sure all of these tears are more about something that people were used to having changed, rather than any objective inferiority of new system.

If this had been the inventory system all along, and in this last patch they implemented the old system as a new one, I bet the crying would be every bit as loud, if not louder.
Fabulousli Obvious
Caldari Provisions
Caldari State
#11 - 2012-05-24 15:27:56 UTC
Mira Aelira wrote:
I'm merely providing a solution for open-minded players.



You are confusing open-minded with sheep behavior.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Mira Aelira
Interstellar Platypus Kids
#12 - 2012-05-24 15:29:03 UTC
Fabulousli Obvious wrote:
Mira Aelira wrote:
I'm merely providing a solution for open-minded players.



You are confusing open-minded with sheep behavior.


No, I am just trying to enjoy the game, without raging at everything.
Fabulousli Obvious
Caldari Provisions
Caldari State
#13 - 2012-05-24 15:29:12 UTC
Haulie Berry wrote:
It still needs further refinement, but I'm pretty sure all of these tears are more about something that people were used to having changed, rather than any objective inferiority of new system.

If this had been the inventory system all along, and in this last patch they implemented the old system as a new one, I bet the crying would be every bit as loud, if not louder.


This is just so wrong here I can't even lay into it.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

MadMuppet
Critical Mass Inc
#14 - 2012-05-24 15:29:49 UTC
Mira Aelira wrote:
I'm merely providing a solution for open-minded players.


Technically you are providing a partial work-around to address what people would call a 'known issue'. Dropping an veiled insult isn't good for your case though.

Window types, or what we all refer to as types (hangar, items, cargo bay, wreck, etc), have been lumped together as 'one item' yet they are all being governed by rules that makes each of them unique and that is a major headache. The only work around' that CCP employed to fix that headache was to force a larger number of clicks and more work for the player. The fact that it takes more work to provide the same level of functionality as before is not good design.

I think the trees and filters are great, but they should be separate from the cargo windows if the player chooses. I think that some sort of window state memory is critical to this whole situation calming down. Basic things like POS support and mission looting have been turned in to a major mess. People that have any substantial amount of 'stuff' in a station are seeing noticeable lag when trying to operate.



This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Mira Aelira
Interstellar Platypus Kids
#15 - 2012-05-24 15:31:22 UTC
Savage Angel wrote:
Mira Aelira wrote:
Savage Angel wrote:


You could ctl-click, shift-click, and drag and drop items already with the old system.


I know that. I did use the old inventory system too, you know.


Then what does it have to do with helping with the new system when it isn't new?


I'm making players aware that they can use their inventory in that way. Sure it isn't new, but every player might not have known about. As I said, I do prefer the old system myself, but I'm just trying to survive with the new one, instead of hating it. That was the point, to help out others to survive with it, atleast till CCP listens.
Fabulousli Obvious
Caldari Provisions
Caldari State
#16 - 2012-05-24 15:32:25 UTC
They have essentially destroyed a KEY part of EVERYONE'S Operational Methods in the game. Astonishing.

"My God ! It's Full of Awful !"

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Mira Aelira
Interstellar Platypus Kids
#17 - 2012-05-24 15:33:04 UTC
MadMuppet wrote:
Mira Aelira wrote:
I'm merely providing a solution for open-minded players.


Technically you are providing a partial work-around to address what people would call a 'known issue'. Dropping an veiled insult isn't good for your case though.

Window types, or what we all refer to as types (hangar, items, cargo bay, wreck, etc), have been lumped together as 'one item' yet they are all being governed by rules that makes each of them unique and that is a major headache. The only work around' that CCP employed to fix that headache was to force a larger number of clicks and more work for the player. The fact that it takes more work to provide the same level of functionality as before is not good design.

I think the trees and filters are great, but they should be separate from the cargo windows if the player chooses. I think that some sort of window state memory is critical to this whole situation calming down. Basic things like POS support and mission looting have been turned in to a major mess. People that have any substantial amount of 'stuff' in a station are seeing noticeable lag when trying to operate.





I 100% agree with you.
Darion Amador
Followers of Ouroboros
#18 - 2012-05-24 15:41:40 UTC
Pay no mind to these twats.
They are nothing but pedantic ego projectors working 24/7 to make others feel bad to justify their own pathetic existence. Pirate
Hans Momaki
State War Academy
Caldari State
#19 - 2012-05-24 15:46:57 UTC
I have quitted 3 accs to the nearest date, just because they implemented this inventory instead of balancing SPACESHIPS.

I don't care that it looks pretty nice, but with 600+ (?) employes, there should be enough manpower to fix broken things. Instead, they made this crap. Ty for nothing CCP.
Gealbhan
School of Applied Knowledge
Caldari State
#20 - 2012-05-24 15:53:12 UTC
I don't see what the problem is, honestly. I adapted and got used to the new system within seconds now I don't even notice the change it's business as usual. I actually find it quite easy to use and, yes, I like it. Arrow
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