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Why do game developers prefer Windows?

Author
Tippia
Sunshine and Lollipops
#61 - 2012-05-24 09:18:48 UTC
Mina Hiragi wrote:
Because Linux, as a desktop operating system, is even less popular than a new inventory management window.
That's just mean…

…to both of them. Cry

Markus Reese wrote:
The same is windows. Problem is 95% of windows users set up their default login as administrator. And of those, only 1% maybe know what they are doing with a computer. Anybody I set up a computer, I have an admin account, but they log in as non admin. Never any problems. Windows issues is more that than anything else.
Weeell… the corollary to that is that up until very recently when MS started demanding harder compliance, the same held true for many developers. They made programs that flat-out assumed that they would have administrator privileges and could crap out files wherever they wanted. It was outright hilarious to do things like write-protecting the c: root or the “all users” file & setting directories and see some software just crash and burn because the bone-headed developer treated both as universally available dumps for whatever junk files the program needed to create. Environment and user variables? Pah, who needs 'em?! Lol

That's also the real reason why UAC was such a mess at first: because so many programs kept wanting to do things that they had no business doing, triggering escalation attempts out of nowhere. These days, somewhat stricter coding standards and an increasing awareness of how to properly program for a restricted environment has made that problem (largely) go away.

Jorma Morkkis wrote:
What good stuff Nvidia has innovated?
The GeForce 256 was spectacularly ahead of its time when it came out…
Josef Djugashvilis
#62 - 2012-05-24 11:51:51 UTC
Malice Redeemer wrote:
Jorma Morkkis wrote:
3DFX was (and kinda still is) best. We will never see such a creativity. Why they lost it when they sold themselves to Nvidia?


omg! a 3dfx fanboy! in the wild! I thought all the remaining viable populations where kept in zoos.

I just died and went to heaven, this thread delivers


Some years ago I had two voodoo cards in the one pc.

I think they had a combined power of 24mb.

This is not a signature.

Brooks Puuntai
Solar Nexus.
#63 - 2012-05-24 11:59:59 UTC
Really if Linux would focus around a single distro, then gaming/tech companies MIGHT take them seriously. However right now you have too many distros of Linux and not a clear mainstream ready one. Until that happens companies aren't going to bother wasting any development time on converting to that OS. Especially when they can rely on wine to pick up the slack.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Cebraio
State War Academy
Caldari State
#64 - 2012-05-24 12:13:11 UTC
CARB0N FIBER wrote:
Like most people that count I started with DOS(never really figured it out). Moved on to windows. About 3 years ago I switched to Mac. I will never go back! Everyone is intitled to their opinion. Mine is, there is Mac than there is everything else. I love Eve, CCP not so much. I do thank CCP for making Eve playable on Mac. If that ever changes I will give Eve up, despite my addiction. Jjust like I gave up the devils grass 10 years ago and cigarettes 2 months ago. I can't beat addiction, I can!

What you wrote there, made me think that your days of pot smoking are not gone for long.
Ymmi Stenson
Future Overlords
#65 - 2012-05-24 12:15:45 UTC
Neptune Thunderclap wrote:
Is it that DirectX is easier or better than OpenGL, even if OpenGL is cross-platform? Why do we not see real powerful games for Linux like there are for Windows?

If your clients use Windows, why in hell would you make games for Linux?

I use Ubuntu/debian, but don´t even wish games for them. So much easier to have WIn7 in gaming laptop.
Cebraio
State War Academy
Caldari State
#66 - 2012-05-24 12:18:49 UTC
Zagdul wrote:

If Linux was a quality desktop product, people would use it. Firefox/Chrome are examples of awesome free software that are better than what MS puts out. Another example is CCleaner.

However there are too many nerds fighting over who's distro is more awesome than the next making forward progression and compatibility something that becomes a second thought.


Although I agree with you on the part of "free software will be used, if it's superior", I must say that for me there is only one solid reason not to prefer Linux over Windows: You cannot really play games on it.

So it's a treadmill: People like me won't use Linux at home because they can't properly play games on it. Game developers don't develop for Linux because very few gamers use it.
Francisco Bizzaro
#67 - 2012-05-24 12:22:22 UTC  |  Edited by: Francisco Bizzaro
Does anyone know what TQ runs?

CCP is a microsoft shop by my understanding, and in particular the database is MS-SQL. So I guess it's some kind of MS cluster suite.

But high-performance computing pretty much a linux world. The same tuning that makes it a chore as a desktop OS makes it ideal for running a reliable, efficient and fast set of compute nodes.
Rodj Blake
PIE Inc.
Khimi Harar
#68 - 2012-05-24 12:22:39 UTC  |  Edited by: Rodj Blake
Zagdul wrote:

If Linux was a quality desktop product, people would use it. Firefox/Chrome are examples of awesome free software that are better than what MS puts out. Another example is CCleaner.


Chrome may not cost you money, but that doesn't mean that it's free.

Dolce et decorum est pro Imperium mori

Cebraio
State War Academy
Caldari State
#69 - 2012-05-24 12:30:09 UTC
Francisco Bizzaro wrote:
Does anyone know what TQ runs?

CCP is a microsoft shop by my understanding, and in particular the database is MS-SQL. So I guess it's some kind of MS cluster suite.

But high-performance computing pretty much a linux world. The same tuning that makes it a chore as a desktop OS makes it ideal for running a reliable, efficient and fast set of compute nodes.


MS Windows Server 2008.
CCP has "deals" with Microsoft and nVidia.
Doc Severide
Doomheim
#70 - 2012-05-24 12:31:24 UTC  |  Edited by: Doc Severide
Josef Djugashvilis wrote:
Malice Redeemer wrote:
Jorma Morkkis wrote:
3DFX was (and kinda still is) best. We will never see such a creativity. Why they lost it when they sold themselves to Nvidia?


omg! a 3dfx fanboy! in the wild! I thought all the remaining viable populations where kept in zoos.

I just died and went to heaven, this thread delivers


Some years ago I had two voodoo cards in the one pc.

I think they had a combined power of 24mb.


Yes, those were the days when you had a "main" video card and then the 2 VooDoo II cards in SLI. Back then, SLI stood for Scan Line Interface mode. Nowadays it is Scalable Link Interface...

Having the 2 cards allowed games to run at 1024 x 768 as opposed to 800 x 600 with one card. Laughable today when I look at 2560 x 1600...
Andy DelGardo
#71 - 2012-05-24 12:32:46 UTC
Just as a small reminder, since this seems to get forgotten. U don't just simply choose directx or openGL as a game-developer, u choose your engine on the market. Currently we have UDK/Unreal, Valves, CryEngine and Unity3D, Id's new engine and Bethesda's old are none public.

So the question is will those engines support linux in the future? The answer is: probably, since they already have to abstract lots of layers for all the mobile platforms, which makes a linux port more "manageable" and realistic. So after they nailed every other platform on the market, in the end they will port it also to linux, simply because its not this hard if u already have 3 console and 6 mobile platforms supported. The problem however is that linux will always be last :( So any new platform will delay this further by some years, except if the developers are linux "fans" or see some strategic value in it.

bye Andy