These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Inferno - Issues thread

First post
Author
Karadion Kohlar
Caldari Provisions
Caldari State
#741 - 2012-05-24 02:51:43 UTC
Assets just dropped 5 billion isk probably due to the missing containers crap. No clue what went missing though.
Jakob Anedalle
The Scope
Gallente Federation
#742 - 2012-05-24 02:56:53 UTC
Booted twice tonight in last two hours with "Socket connection lost"
Just me or other folks too?

Trying out all the things to do here in Eve - it's quite a checklist. So I made a blog Jakob's Eve Checklist

Dirch Passer
State War Academy
Caldari State
#743 - 2012-05-24 03:05:58 UTC
Kane Vilorde wrote:
Thanks for making me go from Space Rich to Space Broke CCP. This is for you:

http://i.imgur.com/SxFgL.jpg


I'm fairly sure you just happened to use the hidden shortcut 'w+t+f' which purges all your belongings.
Niko Lorenzio
United Eve Directorate
#744 - 2012-05-24 03:14:40 UTC
So I logged in today to find all my items and ships from Friggi M12 GONE... bye bye... no more. Except for an ibis and a few items that were delivered to me by courier.
I can see I'm not the only one with this issue on this thread. How has anyone resolved this? Did you guys file a reimbursement petition? I wanted to file a petition but I couldn't find the proper one... and I know reimbursement ones take friggen weeks.

P.S. No I have not bee hacked, my filters are not checkmarked, I have not misplaced them in a corp hangar, and yes they dont appear in my assets either.

P.P.S. Fix people still showing up in chat channels after they log off.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Jita Joe2 Jones
taxes are for communists
#745 - 2012-05-24 03:25:50 UTC
Having an issue with looting I open the cans and when I click loot all the client hangs for a few seconds then resumes , this slows the process considerably , also the loading times on your items or corp hangars , virtually anything with a large amount of items in it , is horrendous. Even the drone bay is slow. I opened the drone bay on a Nightmare today and I should have packed a lunch!
Also finding the last loot can in each mission is flagged as another players and gives me a thief warning even when abandoned first
Trek Starkiller
Goldleaf Enterprises
#746 - 2012-05-24 03:31:21 UTC
The new inventory system is totally ruining the experience for me. In station, trying to move a large quantity of items from my corp hangar to my personal hangar to reprocess led to a 15 minute delay of game because the "estimated" price had to recalculate everything after each item moved. Perhaps making the estimated price an option or adding a "calculate price" button would speed up all inventory operations?

When salvaging today I found quite another annoying problem with the inventory windows. Trying to open up a dozen loot cans at once and clicking the Loot All button for each in rapid succession (the old way I did it) just kept opening up my Noctis bay. And again the estimated pricing delayed everything. It took me twice as long to salvage as normal as a result.

Seriously considering putting Eve in the trash now. I try to use Eve to relax, but the past couple days have been too annoying. I know you guys tried to make a nice new inventory system, but it looks like you failed miserably.

I haven't mined yet, I'm not looking forward to seeing how the orca is gonna work.
Tulok Delunn
ALFA Mining Inc
#747 - 2012-05-24 03:36:15 UTC  |  Edited by: Tulok Delunn
Tried to place a command center in Agoze (0.2 system) yesterday and today and got the following message "You can not place a command PIN as you are not a part of the alliance that holds sovereignty in this system" Is this a bug or something that was missed on the patch notes? Anyone else experience this issue? Not currenty a member of Faction Warfare and have good standing with Gallente the current holders of the system.
Mr McFlingue
Brutor Tribe
Minmatar Republic
#748 - 2012-05-24 04:26:39 UTC
Morning CCP,
After watching the fanfest I really thought that you guys were going to listen the players before making/launching extension... I was wrong.

One more time it seems that you just done what you wanted to do and didnt took in concideration the feedback from players that went on sisi for tests.

Lots of time wasted for features that nobody gives a damn ,who cares to know how much worth your cargo, and really annoying feature of having all your pos modules loading for ages when you just want to take your PI out of cargohold.

Players wanted to see:
- more ship ( redone the same one)
- new modules ( 3 new modules)
- something cool for pos ( nothing)
- lots more...

Please, I hope that you gonna read this 34 pages (and number growing daily) of players that are not happy and do something about it.


BTW, also if you can do something about muticlient. Lots (if not a majority) of players have mutiple clients and nothing is been done. That Clone maker is a total crap or if duplicate files, have to rename, twitch and **** each time there is a patch, ANNOYING.

Love your game, but for god sake put your effort into what the players wants.

Regards, a paying customer.
Moonlord Ticonderoga
Ministry of War
Amarr Empire
#749 - 2012-05-24 04:51:30 UTC
Kane Vilorde wrote:
Moonlord Ticonderoga wrote:
I submitted a ticket as well through the in game system, but like some other posters I am missing items. In fact, my whole hangar of items and my hangar of ships were completely empty save my active ship and some ships that were courier'd over. It is a substantial asset loss for me as all my pvp modules and ships were there as well as some deadspace items and other such valubles that I stored there. It's pretty unnerving to know that I am missing a ton of items.



That happened to me today after the maintenance window. Tons of ships, warehouses fully stocked, the whole schabang.


You should donate some of that goonwaffe moniez to me so i can get back on my feet in the meantime. But seriously, this is a pretty awful "bug". I'm doing fwar with fweddit and I need all my cheapo disposable ships. Especially considering I had like a hundred of them
Slider VII
Sebiestor Tribe
Minmatar Republic
#750 - 2012-05-24 04:59:15 UTC
Chat windows need to be fixed...showing players that have logged off in system. This is happening for all chat windows that are open and in use.

This is making it difficult to know who's online and who isn't...not that it matters much Lol

Slider VII Recruitment Director - Grey Templars Recruitment Officer - Fidelas Constans [FCON]

L iriel
Arach-Tinilith
#751 - 2012-05-24 05:07:41 UTC
Once again, another beta test on the server.


Why can't you guys test stuff on sisi and actually get it right? How many updates this time, before you figure out you never should have released the update!!



Jet can mining can't be done anymore, you can't open both you holds and the cans. Can you even mine and drop in an ORCA? I doubt it, since you would not be able to see what hold you were putting ore in.


Salvaging is now a nightmare, you can only open one can at at time. It took me twice as long this afternoon to salvage out the wrecks I made, then it toook to make the wrecks!


And what crazy fool had the stupid idea of leaving players in local and any other chat channel where they automatically show up until downtime?? I mean really...how stupid can you get! If I did not want to know who was in space around me, I would live in wormholes.


And if none of these problems showed up on sisi.....then someone needs to figure out what is different about the two servers and make them match!
Daemon Ceed
Ice Fire Warriors
#752 - 2012-05-24 05:08:10 UTC
Local is still screwed up. People are still getting stuck in local chat when they leave system. Latest patch did not fix the issue.
Daemon Ceed
Ice Fire Warriors
#753 - 2012-05-24 05:10:07 UTC
L iriel wrote:
Once again, another beta test on the server.


Why can't you guys test stuff on sisi and actually get it right? How many updates this time, before you figure out you never should have released the update!!



Jet can mining can't be done anymore, you can't open both you holds and the cans. Can you even mine and drop in an ORCA? I doubt it, since you would not be able to see what hold you were putting ore in.


Salvaging is now a nightmare, you can only open one can at at time. It took me twice as long this afternoon to salvage out the wrecks I made, then it toook to make the wrecks!


And what crazy fool had the stupid idea of leaving players in local and any other chat channel where they automatically show up until downtime?? I mean really...how stupid can you get! If I did not want to know who was in space around me, I would live in wormholes.


And if none of these problems showed up on sisi.....then someone needs to figure out what is different about the two servers and make them match!


Jesus...take a Xanex man. No need for the friggen hostilities. I'm sure they know they screwed stuff up and feel bad about it already.
L iriel
Arach-Tinilith
#754 - 2012-05-24 05:13:08 UTC
Karash Amerius wrote:
Getting a strange bug here I was wondering if others were as well.

Docked. Moving items from current ship cargo hold to station containers seems to be locking the items inside the container...even if the container is configured for "unlock". This is happening randomly, and not consistently at all...so I am hesitant about reporting a bug I cannot duplicate all the time.

Also, as has been reported...Moving large numbers of items between places is LAGAGGEDON. I have rights on that term.



I have had the same problem, its seems to be new things added to the container. I was moving mins, and the new stuff locked, but if I had recently put that item in, it shows as unlocked.
Callidus Dux
School of Applied Knowledge
Caldari State
#755 - 2012-05-24 05:15:38 UTC
ATTENTION a new dev blog with the ability to bring your comments to CCP is started HERE

Write in this new one and bring CCP to change the UI.
It would be nice if someone will bring this new link into every new page of this thread.
Thank you guys. Bring proposals to CCP. Lets work together. Smile
Aidamina Omen
Deep Core Mining Inc.
Caldari State
#756 - 2012-05-24 05:23:07 UTC  |  Edited by: Aidamina Omen
Since inferno something weird is up with POS password handling.

While logging in in a POS that requires a password, and having entered the password correctly, you will still land outside of the password. (No bounce just sitting at the edge of the shield) and you are able to just fly into the pos shields without reentering the password, so its not a user error after entering the password. It only seems to affect some people though, and it doesnt seem to be POS specific, asin person A with get the issue at POS x, but person B doesnt have the issue with the same POS x. And we've seen it happen at different POSses as well.
Capsuleer Newton
Hedion University
Amarr Empire
#757 - 2012-05-24 05:27:55 UTC
L iriel wrote:
Once again, another beta test on the server.


Why can't you guys test stuff on sisi and actually get it right? How many updates this time, before you figure out you never should have released the update!!



Jet can mining can't be done anymore, you can't open both you holds and the cans. Can you even mine and drop in an ORCA? I doubt it, since you would not be able to see what hold you were putting ore in.


Salvaging is now a nightmare, you can only open one can at at time. It took me twice as long this afternoon to salvage out the wrecks I made, then it toook to make the wrecks!


And what crazy fool had the stupid idea of leaving players in local and any other chat channel where they automatically show up until downtime?? I mean really...how stupid can you get! If I did not want to know who was in space around me, I would live in wormholes.


And if none of these problems showed up on sisi.....then someone needs to figure out what is different about the two servers and make them match!


1. jettison a can, hold shift and click the "open" icon, can opens separately, drop another can, opening it while holding shift, and stack it to your first can, every other can opened will be stacked or open in your selected position, same with wrecks, you can do the same to keep them stacked and separate, only prob now would be that the inventory system will check for every item every time a new can is opened, which eventually slows you down.

2. with orcas, yes, you'll need to expanded your cargohold window and expand the index pane to see the specific holds, i think you can shift-click to open separately, could duplicate the old system, but its more complicated than before.

3. Lol about locals to seem to have more players [ghosts], that's used to make it seem that despite the issues with the expansion, people are still "happily" playing the game, an illusion in support of the devs' egos i suppose LolLolLol

4. no, these problems surfaced in Sisi, from what i've heard and read from these threads, but the devs don't really give a crap about player comments, LolLol they have their blinders on, earplugs, and conjured the one on number 3 [paragraph] and call it a day..LolLolLolLolLol
Prijan Zhodane
Thirtyplus
Goonswarm Federation
#758 - 2012-05-24 05:55:12 UTC  |  Edited by: Prijan Zhodane
So CCP, what did we exactly accomplish with the unified inventory for anyone other than a trial account player with one ship and a handful of mods?

Click on ship to open hangar, hmm I need to get ammo into my hold, oh okay, scroll to items tab and open, but wait, how do I get it to the ship, oh I have to SHIFT-click to open a new window, why is this familiar? Oh that's right...silly me Roll that's how it was before, but now it takes at least four times as long.

Okay, time to fuel some POSes. Dock, ah damn, corp hangar button is not there, oh that's right, it's in that damn inventory which is great to look at but useless to use. Click on corp hangar, wait, wait, wait, wait, oh there are actually tabs there. But since it has to load them all at once instead of when you click on them it takes way too long, again. Open a hangar, open a can, ****, now I can't move things from the can to my ship or even to the hangar I was just in again because I can't keep two windows open at the same time. I could right-click it and deliver to.. but why, that takes even longer and is more prone to a **** up.
Welp, I'll use SHIFT click again, oh, that's how it was before this useless feature was implimented, but now to do what I need to do it takes four times as long and several more clicks, it's kinda like how PI was when it first came out, extremely annoying.

Yes if you're moving 1 item between locations it's easy and you can drag, hunt, drop. but moving multiple items, nope, forget about it, have to revert to the old way, so it really doesn't work as a complete replacement, it'd work better as something in addition to the existing system.

I have to wonder, after getting it so right in the winter, where did all those people that actually PLAY eve that are on the dev team go? This change while nice to see all the **** you have, is completely non-functional as SO many have posted both when it was on SiSi and since you released it. All those people that actually PLAYed eve must have been fired, this unified inventory reeks of the crap with the "pants store" and the mandatory CQ. Where is the OPTION to use this system or to not? Please PLAY eve again devs and know how wrong you got that inventory.
Saralle Zhukov
Sebiestor Tribe
Minmatar Republic
#759 - 2012-05-24 06:13:55 UTC
A freaking mettric ton of my stuff is gone. My combat ready ships disappeared. GREAT INVENTORY SYSTEM CCP!!!! EPIC FAIL. I hope your bank loses the money for your paychecks, and takes 3-4 years to reimburse you (after failing to pay you for those 3-4 years). I recently rejoined EVE and frankly feel like you ripped me off. Can't have pew if my ships keep disappearing from my hangar. This kind of fail is why I quit in the first place.
Barbaydos
Kraken Exploration and Janitorial Services
The Initiative.
#760 - 2012-05-24 06:22:37 UTC
so yer people who log off are still in local, just pointing that out. spent 15 minutes hunting for a guy who had logged on in a station.....