These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Test Server Feedback

 
  • Topic is locked indefinitely.
 

Inferno Features on Singularity

First post First post
Author
Zagdul
Federal Navy Academy
Gallente Federation
#661 - 2012-05-23 10:41:42 UTC  |  Edited by: Zagdul
CCP Goliath wrote:
clone667 wrote:
Is there a way to keep the seperate windows for the following: item hanger / ship hanger / cargo bay, instead of it opening it all in one window? (inventory)
it can be done by shift clicking i know, but it does not stay like that once you close and try to re-open the window, is there a way to have it close to or the same pre-inferno?
so i can look at my current cargohold, my ship hanger, and my items again at the same time (3 seperate windows) without having to shift click everytime i dock again.


Don't close the windows in station and they should maintain every time you dock. You may have to reset your window position settings and redo them for this to work.


Negative.

This behaviour no longer exists.

CCP Goliath.

WATCH THE VIDEO TIPPIA MADE

You will 'GET' the problems we are having and understand the rage.

on the first post of this thread and linked in my sig. While you're all up in my sig, click the dual pane idea.

Dual Pane idea: Click!

CCP Please Implement

Zagdul
Federal Navy Academy
Gallente Federation
#662 - 2012-05-23 10:45:33 UTC
Zagdul
Federal Navy Academy
Gallente Federation
#663 - 2012-05-23 10:54:56 UTC
For the other CCP devs reading this.

If he doesn't watch that video, beat him over the head until he does.

It clearly displays the bare minimum functionality a common player has grown to expect with the ui.


If I undock, with my corp hangar open, my deliveries and my inventory. When I re-dock, all of those windows should re-open and remember their size / position. Multiple windows are necessary.

Since you seem so against the multiple windows and want to force us into one, CLICK the dual pain idea. YOU JUST MIGHT LIKE IT...


Never mind the issues with POS's. I could go on for days with the frustration I have and my entire logistics team who runs 100 POS's. I'm not joking, my corp has 100 pos's and you've made our lives MISERABLE. Thanks!


Get the windows to remember what we had open on re-dock and give us our ship button back on the neocom.

Dual Pane idea: Click!

CCP Please Implement

Hans Jagerblitzen
Ice Fire Warriors
#664 - 2012-05-23 15:58:26 UTC
Calm down, Zagdul. No head beatings will be necessary. Lol

The most recent Dev Blog covers a lot of the issues CCP is aware of and working to address as quick as possible. Some stuff is already being coded as we speak, I think you'll like what you see.

CPM0 Chairman / CSM7 Vice Secretary

CCP Goliath
C C P
C C P Alliance
#665 - 2012-05-24 09:42:58 UTC
Zagdul wrote:
For the other CCP devs reading this.

If he doesn't watch that video, beat him over the head until he does.

It clearly displays the bare minimum functionality a common player has grown to expect with the ui.


If I undock, with my corp hangar open, my deliveries and my inventory. When I re-dock, all of those windows should re-open and remember their size / position. Multiple windows are necessary.

Since you seem so against the multiple windows and want to force us into one, CLICK the dual pain idea. YOU JUST MIGHT LIKE IT...


Never mind the issues with POS's. I could go on for days with the frustration I have and my entire logistics team who runs 100 POS's. I'm not joking, my corp has 100 pos's and you've made our lives MISERABLE. Thanks!


Get the windows to remember what we had open on re-dock and give us our ship button back on the neocom.


Since we're into signatures, check out mine. Do you see "Team Game of Drones", "UI Designer", "UI Programmer" in there? No, which is why I am baffled as to why you are singling me out here. I'm posting in this thread to try and a) show you you aren't being ignored, and b) make sure that people aren't just raging because functionality is different than it was before. Also to make sure that intended features aren't bugged and making people think that certain buggy behaviour is intended. Deep breaths before you post like this again please, because you've made some great points before and I don't tend to listen when I get yelled at.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Victor Sane
A-1 Industrial and Salvage
#666 - 2012-05-24 12:18:46 UTC  |  Edited by: Victor Sane
CCP Goliath wrote:
Zagdul wrote:
For the other CCP devs reading this.

If he doesn't watch that video, beat him over the head until he does.

It clearly displays the bare minimum functionality a common player has grown to expect with the ui.


If I undock, with my corp hangar open, my deliveries and my inventory. When I re-dock, all of those windows should re-open and remember their size / position. Multiple windows are necessary.

Since you seem so against the multiple windows and want to force us into one, CLICK the dual pain idea. YOU JUST MIGHT LIKE IT...


Never mind the issues with POS's. I could go on for days with the frustration I have and my entire logistics team who runs 100 POS's. I'm not joking, my corp has 100 pos's and you've made our lives MISERABLE. Thanks!


Get the windows to remember what we had open on re-dock and give us our ship button back on the neocom.


Since we're into signatures, check out mine. Do you see "Team Game of Drones", "UI Designer", "UI Programmer" in there? No, which is why I am baffled as to why you are singling me out here. I'm posting in this thread to try and a) show you you aren't being ignored, and b) make sure that people aren't just raging because functionality is different than it was before. Also to make sure that intended features aren't bugged and making people think that certain buggy behaviour is intended. Deep breaths before you post like this again please, because you've made some great points before and I don't tend to listen when I get yelled at.


i try telling people that all the time, threats for unsubbing the game or yelling gets you nowhere, just an ignore on the dev's and moderators part.

Relax people and read up on the dev's postings now you can do this on the forums or eve radio's website to see the specifics that they are looking into all sorts of things right now.

instead of posting complaints in rage mood take your time to sit down and think first and come down with a compiled list of what you want to see changed or updated.