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Bring back the quick Items, ship and corp hangar button - Post here if u agree!

First post
Author
Galliard Fokker
Beschaffungsbrigade
#421 - 2012-05-23 08:58:31 UTC
InternetSpaceship wrote:
If this is the worst thing to happen to you this week, God I wish I had your cushy life. I can just picture you all now, red faced and huffing in impotent rage at your computer monitor as you continue to pay to play this game you now hate so much.


...and it isnt even Goon made..... hehe

.:Space Cowboys:.

http://www.youtube.com/watch?v=F9Jmo3yGrSg I've got my saddle. On my horse. He's called....T-t-t-t-t-trigger. Of course. 

killorbekilled TBE
The Scope
Gallente Federation
#422 - 2012-05-23 09:00:29 UTC
yesterday i wanted to open my ship hanger and my items inventory separately then pin them to my neocom separately so i could have my old system back to a deegree and it wouldnt let me keep them open

make this possible please






:)

Pak Narhoo
Splinter Foundation
#423 - 2012-05-23 09:04:14 UTC  |  Edited by: Pak Narhoo
killorbekilled TBE wrote:
yesterday i wanted to open my ship hanger and my items inventory separately then pin them to my neocom separately so i could have my old system back to a deegree and it wouldnt let me keep them open

make this possible please


It's not the same but hit ESC then middle column of, I think general stuff, there's a button to put your items and ships on the station window.

Its not much but better then having to deal with the inventory crap.

Edit: looked it up, general settings, mid column then merge items & ships into station panel.
Sovereign533
Deep Core Mining Inc.
Caldari State
#424 - 2012-05-23 09:04:45 UTC
i endorse this forum post. the new additions were good. but as additions, not replacements.
N'Kal
Aliastra
Gallente Federation
#425 - 2012-05-23 09:04:58 UTC
Inventory - suck ass.. just face it..

Mining ops, fail.
Salvaging, fail.

Maintaining 18st Corporate hangars in a POS without names or full access to all tabs - MAAAJOR fail.

Jettison a full Noctis into a can - Crashes client.. seriously it gets unresponsive and crashes.. hilarious.
I attached a process inspector and checked out what was going on.. Memory leaks anyone, i guess that was made in some python thingymajig, causes it draws a fuckton of resources.. My i7 cpu spikes to like 80% when handling the new inventory.

There should be an option for - old style inventory, or station trading inventory (because for that it was awsome).

Miner/PVE Pilot with some required PvP skills

Thorn Galen
Bene Gesserit ChapterHouse
#426 - 2012-05-23 09:10:46 UTC
CCP Dev's, please give us back quick inventory.
This new system looks pretty but it's not working as intended.

+1 to Op and everyone else who wants this new Window cluster** gone.

Vaerah Vahrokha
Vahrokh Consulting
#427 - 2012-05-23 09:14:34 UTC
Hammer Crendraven wrote:
You guys are all thinking linear move outside of the box and think a bit. This is a great first step but it is not finished.
We need the ability to create and store auto features as a clickable link.
Like we do for drone wings now. You create a name and assign a number of drones to the wing.
That name becomes a clickable link that will launch all the drones assinged to it in one click.

Can you see how this would work in the inventory UI?
For example name a function unload ore. Then assign to that function the ability to select all ore in the active ships cargo bay
and move it to the hanger bay. Store it as a clickable link. Then when you dock up one click on this named clickable link does this function for you. Just like launching a wing of drones. Some error checking needs to be installed with these functions but it can be done. Like to make sure you are docked up so you do not dump all your ore into space.

Another function I would like is to unload all cargo from a wreck into my cargo bay. Target the wreck one click on the function and its done. Again error checking to ask if you want to load contraband if there is any on the wreck.

Programming into the UI so that we can create auto functions assigned to any name you can think of to do all sorts of one click functions. It would be the end goal of the new inventory UI and would make it very usefull for all of us.

This ability does not exsist now but I would hope CCP would add it asap if we all asked for it.


It's almost like the players expected a finished and practically functional feature.
We don't pay 12 euros now, 3 euros in 4 months, so why would CCP deliver 80% of a MOST FUNDAMENTAL game feature now and 20% in 4 months?

What do we do in these 4 months? I can't even bring down my POSes waiting for this infinite clusterf**k to be fixed, it's too messy even for that.
Jack Mancetti
Brutor Tribe
Minmatar Republic
#428 - 2012-05-23 09:20:44 UTC
+1
Vaerah Vahrokha
Vahrokh Consulting
#429 - 2012-05-23 09:23:30 UTC
InternetSpaceship wrote:


Nope, they have jobs.

Seriously, the way some of you are carrying on is astonishing. People don't get this worked up over actual real problems. If this is the worst thing to happen to you this week, God I wish I had your cushy life. I can just picture you all now, red faced and huffing in impotent rage at your computer monitor as you continue to pay to play this game you now hate so much.

Keep paying that subscription, that'll show 'em.



Actually, people have already a very crappy life and therefore they expect to play a game that does not provide them further crappy experience.

The real answer is not: "Oh I have nothing else to cry about so let's flame that abortion of UI".

The real answer is: "Oh, I already have to deal with all this unnecessary crap during the day, then I log in and find more crap to deal with".
Drakenfell
Deep Core Mining Inc.
Caldari State
#430 - 2012-05-23 09:43:31 UTC
+1
Dangra Mu'zgob
Parasitic Trading Systems
#431 - 2012-05-23 09:58:59 UTC
Epic fail - just couple of days after Error 37 diablo nitpicking banner you're not ashamed to present us UI Inferno expansion. Aye, Login is fine but that's where good things end. At least the name of this expansion is accurate...

Trading for living / living for trading.

Alt of Shangra Mu'zgob

Lin-Young Borovskova
Doomheim
#432 - 2012-05-23 10:02:22 UTC
Galliard Fokker wrote:
InternetSpaceship wrote:
If this is the worst thing to happen to you this week, God I wish I had your cushy life. I can just picture you all now, red faced and huffing in impotent rage at your computer monitor as you continue to pay to play this game you now hate so much.


...and it isnt even Goon made..... hehe



I'm sure their strategic sector must be at heaven with this new "window", you know, fill all those pos with ammo/fuel, jb's yadayada.

Lol

brb

Javajunky
The Scope
Gallente Federation
#433 - 2012-05-23 10:47:55 UTC  |  Edited by: Javajunky
Hammer Crendraven wrote:
You guys are all thinking linear move outside of the box and think a bit. This is a great first step but it is not finished.
We need the ability to create and store auto features as a clickable link.
Like we do for drone wings now. You create a name and assign a number of drones to the wing.
That name becomes a clickable link that will launch all the drones assinged to it in one click.

Can you see how this would work in the inventory UI?
For example name a function unload ore. Then assign to that function the ability to select all ore in the active ships cargo bay
and move it to the hanger bay. Store it as a clickable link. Then when you dock up one click on this named clickable link does this function for you. Just like launching a wing of drones. Some error checking needs to be installed with these functions but it can be done. Like to make sure you are docked up so you do not dump all your ore into space.

Another function I would like is to unload all cargo from a wreck into my cargo bay. Target the wreck one click on the function and its done. Again error checking to ask if you want to load contraband if there is any on the wreck.

Programming into the UI so that we can create auto functions assigned to any name you can think of to do all sorts of one click functions. It would be the end goal of the new inventory UI and would make it very usefull for all of us.

This ability does not exsist now but I would hope CCP would add it asap if we all asked for it.


TLDR - I read your first sentence let me comment - CCP doesn't get a free pass publishing half-@ass content anymore. Unfinished products are unacceptable. This product is unacceptable because once you undock and try to work in space - at a POS / a Rorq / Manufacturing Arrays / a mining op - it absolutely sucks balls.... team ball sack or whatever crew of retards CCP brainchilded this goat fluck obviously dont play the game... they show up read some technical requiremements and take a guess...
Sexy Cakes
Have A Seat
#434 - 2012-05-23 11:22:09 UTC
+1

Not today spaghetti.

Jajas Helper
#435 - 2012-05-23 11:34:39 UTC
Javajunky wrote:
Hammer Crendraven wrote:
You guys are all thinking linear move outside of the box and think a bit. This is a great first step but it is not finished.
We need the ability to create and store auto features as a clickable link.
Like we do for drone wings now. You create a name and assign a number of drones to the wing.
That name becomes a clickable link that will launch all the drones assinged to it in one click.

Can you see how this would work in the inventory UI?
For example name a function unload ore. Then assign to that function the ability to select all ore in the active ships cargo bay
and move it to the hanger bay. Store it as a clickable link. Then when you dock up one click on this named clickable link does this function for you. Just like launching a wing of drones. Some error checking needs to be installed with these functions but it can be done. Like to make sure you are docked up so you do not dump all your ore into space.

Another function I would like is to unload all cargo from a wreck into my cargo bay. Target the wreck one click on the function and its done. Again error checking to ask if you want to load contraband if there is any on the wreck.

Programming into the UI so that we can create auto functions assigned to any name you can think of to do all sorts of one click functions. It would be the end goal of the new inventory UI and would make it very usefull for all of us.

This ability does not exsist now but I would hope CCP would add it asap if we all asked for it.


TLDR - I read your first sentence let me comment - CCP doesn't get a free pass publishing half-@ass content anymore. Unfinished products are unacceptable. This product is unacceptable because once you undock and try to work in space - at a POS / a Rorq / Manufacturing Arrays / a mining op - it absolutely sucks balls.... team ball sack or whatever crew of retards CCP brainchilded this goat fluck obviously dont play the game... they show up read some technical requiremements and take a guess...



i highlighted your mistake.. there is no reading involved... just a the guessing part

Inferno do _stuff _with _stuff _to imitate the _stuff _you could do faster with the old stuff

-stuff-

Pinstar Colton
Sweet Asteroid Acres
#436 - 2012-05-23 11:39:57 UTC
Fabulousli Obvious wrote:
Pinstar Colton wrote:
So before the patch I could just have an alt drop their PI goods into a corp hanger... ooh but wait now my alt can't even access the hanger to deposit goods.

Ironic that the "Unrent office" still has a button but we can't actually open the office from there.


(Serious face) Wait, your alts in the same Corp have no Corp Hanger access but your Main/CEO does? Or am I missing something ???


That is exactly correct. She had the "Corp deliveries" section available to her but not the hanger itself.


The plot thickens though, when I logged off her and back onto my main...then back onto her... poof! She had access to the corp hanger all of the sudden. (And I didn't change anything regarding her status or privileges when I was on my main). I submitted it as a bug report.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

MindLife
#437 - 2012-05-23 11:49:31 UTC
Still unplayable I see...

Logging in in a few days to see if this crap inventory is removed so I can play the game satisfied again..

I have seen many bad things in my 8 years of playing EVE but this, I cant find the right words for this annoying pile of crap..

Dont steal my coffee !!

Noddy Comet
Lysdexic Agnostics - Thier is no Dog
#438 - 2012-05-23 11:51:10 UTC
Quote:
- Button to open ships hangar directly
- Button to open your station item hangar directly

All the easy access buttons that are missing, the worse part is all the item windows reset when you dock again.


New system is completely horrible now.

[i]"The biggest problem with quotes on the Internet, is that just because it's on the Internet too many believe them to be real" -[/i]Abraham Lincoln's "Berlin Wall" speech at the 1984 Winter Olympics.

Snoodaard Thrasy
Yulai Guard
#439 - 2012-05-23 11:52:52 UTC
Jup, back online after DT, no changes. If you're not going to fix the thing, at least bring the BUTTONS BACK!

And just another reminder: BY ANY SENSIBLE STANDARDS OF DESIGN THIS INVENTORY IS STUPID.
Rrama Ratamnim
Brave Newbies Inc.
Brave Collective
#440 - 2012-05-23 12:00:31 UTC
bump because honestly

IF YOUR GONNA CLEAN UP RIGHT CLICK, DONT REMOVE THE ACTUAL STUFF WE NEED!