These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next page
 

Drone Damage Amplifier

First post
Author
Spy 21
Doomheim
#1 - 2012-05-22 18:13:59 UTC
Awesome I love this module!

Does anyone else think it makes drone boats now a bit OP given we already had the magic 20% per level damage boost from drone interfacing?

My guess is this will not stay like this...

S

Apologize if I'm the 50th person to post this

Obfuscation for the WIN on page 3...

Zenos Ebeth
Brutor Tribe
Minmatar Republic
#2 - 2012-05-22 18:16:17 UTC
If they really become OP just put a smartbomb in your utility high instead of a neut/nos (especially with cap batteries buff)

Bad posts are not welcome on these forums.  -CCP Falcon

Alavaria Fera
GoonWaffe
#3 - 2012-05-22 18:17:44 UTC
Zenos Ebeth wrote:
If they really become OP just put a smartbomb in your utility high instead of a neut/nos (especially with cap batteries buff)

Smartbombs are great against drones.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

gfldex
#4 - 2012-05-22 18:21:11 UTC
You mean like the 1000dps Rorqual?

If you take all the sand out of the box, only the cat poo will remain.

Sobaan Tali
Caldari Quick Reaction Force
#5 - 2012-05-22 18:21:12 UTC
Spy 21 wrote:
Awesome I love this module!

Does anyone else think it makes drone boats now a bit OP given we already had the magic 20% per level damage boost from drone interfacing?

My guess is this will not stay like this...

S

Apologize if I'm the 50th person to post this


I can see the possibility for a nasty fit, esp on a dedicated drone boat like a domi. Then again, I'm not so sure it would outclass a baster/sentry domi in terms of gank since I'm not too familiar with sentries as I've never used them.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Spy 21
Doomheim
#6 - 2012-05-22 18:21:28 UTC
Zenos Ebeth wrote:
If they really become OP just put a smartbomb in your utility high instead of a neut/nos (especially with cap batteries buff)


Does not do jack diddly against sentries.

but that wasn't the point anyway... I don't think the current 15% boost from this module will stand up long term balance-wise.

S

Obfuscation for the WIN on page 3...

AFK Hauler
State War Academy
#7 - 2012-05-22 18:26:43 UTC
Posting is a covert "nerf drone boats" thread...

Roll
Herzog Wolfhammer
Sigma Special Tactics Group
#8 - 2012-05-22 18:30:36 UTC
So it would take like an hour to get on the "drone boats are OP!!!!1!!!" bandwagon and other ships have been OP for how long now?


Drone boats have been the bastard child for a long time. There's nothing like getting missile spammed to death watching drones fail to break the tank on the interceptor.

Drone boats were UNDER powered to the point that Gallente were cross-training to Winmatar just so not to be the lossmail in every fight.

So...

show me on your ship where the nasty little drone touched you...

Bring back DEEEEP Space!

Shea Valerien
House of Valerien
#9 - 2012-05-22 18:31:13 UTC  |  Edited by: Shea Valerien
It's not even close to OP. Even with two of those on my drone boat, my alt in his drake with HML2s and fury missiles outdamages my drone boat with tech 2 drones by a substantial amount. Drones were fairly underpowered before the addition of this module. I still am of the opinion they need additional buffing to be competitive with other damage types, but at least they're decent now. Could use hardwiring to improve regular drone (not sentry) damage as well.

Not to mention, the placement of these in the low slot where most drone boats put their tanking modules means that you can't equip as many of them as a shield tanking damage dealer that can fill the low slots with damage enhancers. If they had been mid or high slots, they would've been far more useful.
Lin-Young Borovskova
Doomheim
#10 - 2012-05-22 18:34:24 UTC
Remember that tactics against drones a far too easy to use:

ECM burst

And the easiest: smartbomb

Now come back again saying it's OP when your drones can avoid this easiest stuff to fit when you know you have a bunch of drone bots around.

you clearly missed the awesome pownage in null sec by some nice dudes using Domis and sentry, if you didn't you should realise this is at best a pve buff at less best some pvp boost (new web drones?)

brb

Markus Reese
Deep Core Mining Inc.
Caldari State
#11 - 2012-05-22 18:36:00 UTC
I see a potential for a very high damage output. At the moment I use an 835 dps domi, shield fit. I wonder how much I will get with the new rigs since I never tried it out on singularity yet, I should go do that. At the moment the shield fit has two tracking enhancers, so I can probably swap those out.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Argyle Jones
Brutor Tribe
Minmatar Republic
#12 - 2012-05-22 18:40:44 UTC
Sobaan Tali wrote:
Spy 21 wrote:
Awesome I love this module!

Does anyone else think it makes drone boats now a bit OP given we already had the magic 20% per level damage boost from drone interfacing?

My guess is this will not stay like this...

S

Apologize if I'm the 50th person to post this


I can see the possibility for a nasty fit, esp on a dedicated drone boat like a domi. Then again, I'm not so sure it would outclass a baster/sentry domi in terms of gank since I'm not too familiar with sentries as I've never used them.


The advantage of drone damage mods is you can do away with the blasters and fit neuts, smartbombs and other utility highslots. It probably won't out DPS a blaster fit domi, but it might still be much more efficient in PVP, what with utility and drone range over blasters.

Beolor
World Of Insomnia.
Woke Up Chose Violence
#13 - 2012-05-22 18:42:11 UTC
How can I not invent T2 Drone Damage Amplifier Blueprints out of single- OR max-run copies?????? Oops
The bluueprint tells me cleary all requirements for inventing the BPCs.

"Drone Damage Amplifier I Blueprint" can not be invented, there is no chance of it succeeding.
Herzog Wolfhammer
Sigma Special Tactics Group
#14 - 2012-05-22 18:43:18 UTC
Argyle Jones wrote:
Sobaan Tali wrote:
Spy 21 wrote:
Awesome I love this module!

Does anyone else think it makes drone boats now a bit OP given we already had the magic 20% per level damage boost from drone interfacing?

My guess is this will not stay like this...

S

Apologize if I'm the 50th person to post this


I can see the possibility for a nasty fit, esp on a dedicated drone boat like a domi. Then again, I'm not so sure it would outclass a baster/sentry domi in terms of gank since I'm not too familiar with sentries as I've never used them.


The advantage of drone damage mods is you can do away with the blasters and fit neuts, smartbombs and other utility highslots. It probably won't out DPS a blaster fit domi, but it might still be much more efficient in PVP, what with utility and drone range over blasters.




This is what I'm talkin' about.

A blaster boat is a face melter - but you can't get to the target because the frigs will have you scrammajammed so bad it'll be downtime before you get in range. Now there is a counter to this.

In before inty/junk web frig pilot tears.

Bring back DEEEEP Space!

mxzf
Shovel Bros
#15 - 2012-05-22 18:45:16 UTC
There's actually a pretty big thread on them already in the Test Server forum. The consensus seems to be that they're good and much needed, but still not overwhelmingly good. Myself and some others have done some EFTing and found that they're ok, but the drone ships that benefit from them the most (such as the Gila and Ishtar) are already suffering from gimped CPU and already using those slots for tanking, which makes their use iffy.
Markus Reese
Deep Core Mining Inc.
Caldari State
#16 - 2012-05-22 18:47:51 UTC  |  Edited by: Markus Reese
Beolor wrote:
How can I not invent T2 Drone Damage Amplifier Blueprints out of single- OR max-run copies?????? Oops
The bluueprint tells me cleary all requirements for inventing the BPCs.

"Drone Damage Amplifier I Blueprint" can not be invented, there is no chance of it succeeding.


I cannot remember the dev post, but I remember reading something about certain advanced items requiring exploration and finding the bpcs. I believe all T2 versions and certain modules can only be achieved by finding bpcs. I am not sure if this is the case for your issue, but my guess is maybe that? Though strange if it has requirements for invention listed, hmm...

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Beolor
World Of Insomnia.
Woke Up Chose Violence
#17 - 2012-05-22 18:50:28 UTC
Markus Reese wrote:
Beolor wrote:
How can I not invent T2 Drone Damage Amplifier Blueprints out of single- OR max-run copies?????? Oops
The bluueprint tells me cleary all requirements for inventing the BPCs.

"Drone Damage Amplifier I Blueprint" can not be invented, there is no chance of it succeeding.


I cannot remember the dev post, but I remember reading something about certain advanced items requiring exploration and finding the bpcs. I believe all T2 versions and certain modules can only be achieved by finding bpcs. I am not sure if this is the case for your issue, but my guess is maybe that? Though strange if it has requirements for invention listed, hmm...


Thanks for your hint. But from what I know, the BPC shows only what you can really do with it. And this one shows the invention tab with the exact requirements.
Zeie N'haro
Imperial Shipment
Amarr Empire
#18 - 2012-05-22 19:21:33 UTC
Having the same issue with not being able to invent the T2 mods.

CCP SoniClover's dev blog stated:

"Also note that to get the T2 drone damage module, you need to invent it using T1 BPCs.

For those new modules that won't be seeded, they will not have any BPOs. Instead, BPCs of them drop as loot in profession sites in normal space and as commander & officer loot. These BPCs have between 3 and 50 runs, depending on difficulty of site/enemy. The sites in question are the pirate faction archaeology and hacking sites."

So as far as I can see, you should be able to invent from the T1 bpc for the drone damage mod.

Petition in, guess I'll just have to wait :P

CCP SoniClover
C C P
C C P Alliance
#19 - 2012-05-22 20:17:44 UTC
Beolor wrote:
How can I not invent T2 Drone Damage Amplifier Blueprints out of single- OR max-run copies?????? Oops
The bluueprint tells me cleary all requirements for inventing the BPCs.

"Drone Damage Amplifier I Blueprint" can not be invented, there is no chance of it succeeding.

This is an error we fixed today and will be out in the patch tomorrow.
Xython
Federal Navy Academy
Gallente Federation
#20 - 2012-05-23 04:21:35 UTC
So this was renamed from Extrinsic Damage Amp to Drone Damage Amp? And it was bumped from 7/10 to 15/19?

Good and bad, I guess.
123Next page