These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

CSM - Comment Here About The Window

Author
Nick Bison
Bison Industrial Inc
Cat Scratch Fevers
#41 - 2012-05-23 02:05:15 UTC
Voting with my wallet.
3 accounts unsubbed.
They run out in a few weeks ... I'll check back in the winter.

It's not just this mess but, the overall trend of late.
Still love the concept of Eve, just not where she has been and seems to be heading.

Nothing clever at this time.

Fabulousli Obvious
Caldari Provisions
Caldari State
#42 - 2012-05-23 02:09:48 UTC
Orlacc wrote:
Fabulousli Obvious wrote:
Chunicha wrote:
The new inventory window is fantastic and great. Once people get used to it and get over the fact it's different, they'll realize this.


I know personally that you don't really believe that. Now....back under your Bridge.



I despised it at first on Sisi, but now I like it. Not a troll. I thought you unsubbed?



Again......THEY NEVER SAY WHY !

Yes I unsubbed. It's actually creepy that you think to bring it up. Anything else about me you want to post ? Or do you want a date. You sure seen fascinated. OR, you could write a mail to CCP and ask why when one unsubscribes they force one to wait till it times out before disconnecting. If it concerns you so much that one can unsubscribe and still type in the Forums, why don't you complain. Go ahead. get right on it. I'm just here out of sheer boredom as the game became unplayable as of this morning.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Ashina Sito
Center for Advanced Studies
Gallente Federation
#43 - 2012-05-23 02:13:20 UTC  |  Edited by: Ashina Sito
Ranger 1 wrote:
As has been already pointed out.

The "issues" most people are waxing emotional about are due to not understanding they can simply drag to the tree to move items, or shift click to open separate windows to monitor contents. They believe the tree only exists to open one window at a time in the main view, which is misunderstanding the main functionality of the tree.



Ah...

1) I have 2 accounts. Each have a different color UI so I can easily identify which I am on at any given time. With the new inventory... I can't see any of the text on one of the accounts. I have to sit down and fiddle with my UI colors to see if I can get the ability to read back. Not necessarily a big deal but I don't want to lose my pink UICry Much more fun ganking the gankers decked out in pink.

2) I can only open my cargo on my carrier. Then I can open my other ship "containers" like Fuel Bay, Ship and Corp hangers.

3) I have about 200 ships in station. Know of other people who have over 300. The damn tree is a mile long. Also all of the ships have the same icon and even more important they are not listed in any, currently known or understood, order. Major PTA.

4) Can't access drone bays from the tree so your opening a ship and then opening a window. Old format was faster.

5) Shift click to get the same effect as double click.

6) loading delay when opening the inventory, this includes when looting a wreak since it still access the inventory system. Slower response time is not an improvement. (unless your talking about an (Edit:) male orgasm I suppose.)

7) If I try and loot from a container I just hacked in a radar site and I have not accessed it yet I get a pop up of my cargo instead of an error. Had an exciting moment there in a radar site today. The container ended up being empty so that was a roller coaster ride.

8) NO BACK BUTTON after opening a new container so you have to manually find and go back if needed.



Not sure how many more are there but these I have off the top of my head. Sure, some of the issues will resolve as people find workarounds to go back to the old way or learn the new system better. The fact that windows don't stay open is a bug is a contributing factor here. Even so the new UI is clunky and a bit dysfunctional even after you get through the learning phase. Here is to having a fast and speedy iteration of the new shiny UI
Fabulousli Obvious
Caldari Provisions
Caldari State
#44 - 2012-05-23 02:16:05 UTC
Ashina Sito wrote:
Not sure how many more are there but these I have off the top of my head. Sure, some of the issues will resolve as people find workarounds to go back to the old way or learn the new system better. The fact that windows don't stay open is a bug is a contributing factor here. Even so the new UI is clunky and a bit dysfunctional even after you get through the learning phase. Here is to having a fast and speedy iteration of the new shiny UI


Wow. I feel for you really. I forgot about those with that many ships etc. Shocked Game is impossible for you definitely.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Hardline Havoc
Lost Soldiers
#45 - 2012-05-23 02:19:14 UTC
New window makes industry 10x longer and almost unusable.

Please CCP, talk to someone who plays the game before you "fix" stuff!

ice semple
Order of the Silver Dragons
Silver Dragonz
#46 - 2012-05-23 02:22:22 UTC
Well...

Lets see.

1) you can no longer access an orca to drop ore into that is not in fleet and not in corp.
2) windows constantly reset
3) windows constantly close
4) windows cant even remember last window opened when reopening
5) I still have to have as many windows open as before, its just now getting to them is more work and managing them is even more than before...
6) Accessing an Orca has become difficult. I imaging its the same for all ships with hangars
7) POS modules. period.
8) ships no longer show the active ship in station
9) double clicking a ship now activates it instead of opening its cargo...
10) while its pretty, the estimate value of cargo is way off.
11) random **** that is not needed. like being able to see stuff like deliveries and corporate member hangars in the list. makes the list even longer than it needs to be.

I dont have a problem with the change, but how the change was done. The change in its current state is NOT an improvement by ANY means. fix at least some of these problems and I can get back to not being pissed.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#47 - 2012-05-23 02:35:32 UTC
Tippia wrote:
Ranger 1 wrote:
To reiterate. The actual issues are...

1: Windows close and/or reposition upon a session change.

2: Seperate windows to not update their contents automatically like the main window does. The items actually can be dragged from window to window as you always could, but currently the view does not update automatcially as it does when dragging to the tree or main window.

3: It would be helpful to be able to custom filter what is shown in the tree easily.
4: No control over what opens where.

5: No context-sensitive automatic opening/closing of windows.

6: Batshit insane implementation of POS arrays, corp member hangars, and even the ship hangar.

7: Incompatibilities with still-remaining old inventory management functions.

(8: Highlights old “unfinished business” and turns them into real usability issues… but that's more the problem of the old implementation than with the new UI — it just becomes so much more obvious and problematic now.)
9. Unintentional activation of the destination folder during the drag and drop process if your mouse is over the destination for too long. This is another time waster and definitely NOT a good usability feature for those who:

a) may not have the motor reflexes of youth and

b) need to keep accessing the source container.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Fabulousli Obvious
Caldari Provisions
Caldari State
#48 - 2012-05-23 02:40:59 UTC


Are the responses from the CSM here not utterly fascinating ?????

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Sri Nova
Sebiestor Tribe
Minmatar Republic
#49 - 2012-05-23 02:52:25 UTC
the new windows is just eh...

its not great, its just different, its not bad its just eh.

another step backwards in ui that goes hand in hand with this decades thinking on less is more philosophy on user interfaces.
Coronus Vistule
Darkhold Enterprises
#50 - 2012-07-26 03:17:09 UTC
I would say most of the Complaints are done by botters who can't make their TinyMiner or whatever work for them while they run their dayjob.

Flat out, I like the new Hangar System. As It is, it has many good points. I got a few freighting containers, changed the names on them, and dropped them in envelope one, and voila! Me and my girlfriend have our things safe and easily accessible.

I can see this working as a boon for many Corps that don't want to be in alliances, but do want to be departmentalized.

Division 1: CEO and their significant other
Division 2: The Rest of the Department heads
Divisions 3 - 7 : Mining and Refining, R&D, Salvage and Trade Goods, Military Departments.

Ultimately Speaking? Shift + Click = window popout. There you have your personalized windows. And, if you want to remake the old hangar? Just Shift + Click, group the windows, and badabing, badaboom.

PS: It's always nice to be able to see if the new recruit is trying to filch something from you and your corp.

Don't Listen to the Botters and Less Than Honorables. Well Done CCP.
Akirei Scytale
Okami Syndicate
#51 - 2012-07-26 03:19:42 UTC
Chunicha wrote:
The new inventory window is fantastic and great. Once people get used to it and get over the fact it's different, they'll realize this.


The fact I have to shift click open my ship and inventory windows every single time I jump clone, and shift click every time I want to move items around in space, is reason enough to consider it a severely flawed implementation.

It's just pretty, it isn't even remotely practical. You must be a mac user.
Keen Fallsword
Skyway Patrol
#52 - 2012-07-26 03:26:11 UTC
New ui is crap it's nothing, useless,clueless ui designers don't know what they are doing. It's like a wet dream of teenager .. Hate it really really badly...
Mei ra'Zhault
Kimotoro Trading Company
#53 - 2012-07-26 03:26:29 UTC
Akirei Scytale wrote:
It's just pretty, it isn't even remotely practical. You must be a mac user.

Considering that the new inventory UI is a direct ripoff of Windows 7, I don't think that makes any sense.
Keen Fallsword
Skyway Patrol
#54 - 2012-07-26 03:30:36 UTC
Coronus Vistule wrote:
I would say most of the Complaints are done by botters who can't make their TinyMiner or whatever work for them while they run their dayjob.

Flat out, I like the new Hangar System. As It is, it has many good points. I got a few freighting containers, changed the names on them, and dropped them in envelope one, and voila! Me and my girlfriend have our things safe and easily accessible.

I can see this working as a boon for many Corps that don't want to be in alliances, but do want to be departmentalized.

Division 1: CEO and their significant other
Division 2: The Rest of the Department heads
Divisions 3 - 7 : Mining and Refining, R&D, Salvage and Trade Goods, Military Departments.

Ultimately Speaking? Shift + Click = window popout. There you have your personalized windows. And, if you want to remake the old hangar? Just Shift + Click, group the windows, and badabing, badaboom.

PS: It's always nice to be able to see if the new recruit is trying to filch something from you and your corp.

Don't Listen to the Botters and Less Than Honorables. Well Done CCP.


Call me a botter ? New ui sucks ..
Ranger 1
Ranger Corp
Vae. Victis.
#55 - 2012-07-26 03:49:47 UTC
Necromancy is bad.

After some tweaking the only thing I can say that CCP has done incorrectly was to assume a certain basic level of computer savvy in their customer base.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jimmy Gunsmythe
Sebiestor Tribe
#56 - 2012-07-26 04:56:04 UTC
L2ui, bro.

John Hancock

Jonah Gravenstein
Machiavellian Space Bastards
#57 - 2012-07-26 11:16:15 UTC
I like it tbh, it has it's problems but I like it nonetheless, I think it's going to be a slow but steady stream of improvements until it works as well as both the players and devs envisaged, or at least a happy medium. Although it's hardly a unified inventory until they manage to get the assets window integrated with it (please no clunky stuff if you do this CCP, just make it work, elegantly if you can).

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Rivur'Tam
the united
#58 - 2012-07-26 11:29:16 UTC
The system is awful ccp are terri bad hands down the worst company ever
funny thing is i can't seem to stop paying they 70 quid every month and stop myself playing eve for hours everyday

i call witchcraft

[b]Inappropriate signature removed. Spitfire

^^ my sig was awesome that naugty spitfire stole it for himself true story

United Recruitment Director.[/b]

EvEa Deva
Doomheim
#59 - 2012-07-26 13:00:41 UTC
CSM? cosmic space muppets?
Previous page123