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Drone boat for missionning

Author
Lojak 2501
Unitum Investigationis et Progressus
#41 - 2012-05-22 09:14:07 UTC
Malcolm Slayton wrote:
Will try this ;) If I can find one, funny no civilian turret to buy there ;) Cannot find it on the market ^^ I found other civilian modules, but not turrets ;)


best way is to make a newbie mimna char and contract the ship over, repack and assemble it over and over and there ya go
Julia Allrian
Federal Navy Academy
Gallente Federation
#42 - 2012-05-22 10:36:27 UTC  |  Edited by: Julia Allrian
Or just take ANY civilian gun (they all need no ammo)
Take your char our in a pod and dock in any station where you don't have a ship. Then take the civ gun off the noobship :)
Malcolm Slayton
Viziam
Amarr Empire
#43 - 2012-05-22 10:43:29 UTC  |  Edited by: Malcolm Slayton
But to have my char in a Pod I first have to buy any low cost ship and then eject in space, right? And so loose this ship ^^

btw with the Myrmidon I can have only 3 sentry drones. So are sentry drones still interesting with this ship?
Aaewen Hrothgarson
eXtreme Co
SLYCE Pirates
#44 - 2012-05-22 11:21:01 UTC  |  Edited by: Aaewen Hrothgarson
No, you do not have to eject in space.

Fly to a system with two stations.
Dock in one.
Choose "Leave ship" from the context menue of your ship in hangar. -> You now have your pod and the unmanned ship in your hangar.
Fly to the other station and dock there.
You'll get a rookie ship OF YOUR RACE (complete with civilian gun - race specific - and civilian miner)
Choose "make active" in the rookie ships context menu (pod disappears inside rookie ship).
Fly back to first station and dock.
Choose "make active" on your original ship.
Repackage Rookie ship (will put the civilian modules in your hangar).
Fit civilian gun, trash unwanted modules.

Note:
1. You cant reprocess or sell the free modules/rookie ship.
2. ALL civilian guns "work" without ammunition. In fact, you cannot even load them. They are enough to get the aggro though.
Malcolm Slayton
Viziam
Amarr Empire
#45 - 2012-05-22 11:23:13 UTC
Ok thanks. I didn't know we can undock in a pod ;)
Julia Allrian
Federal Navy Academy
Gallente Federation
#46 - 2012-05-22 11:27:15 UTC
Yes We can! :)
Annunaki soldier
Perkone
Caldari State
#47 - 2012-05-22 11:35:31 UTC
[Dominix Navy Issue, pve]
Centus C-Type Large Armor Repairer
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Energized EM Membrane II
Capacitor Power Relay II
Medium Armor Repairer II

Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Tracking Computer II, Optimal Range Script

350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L

Large Sentry Damage Augmentor I
Large Nanobot Accelerator I
Large Anti-Explosive Pump I


Garde II x5
Bouncer II x5
Hobgoblin II x5
Hammerhead II x5

all arounder , omni (2 bored to change hardeners ) . Cap stable with medium 2 min 18sec for the burst damage 500+ defence . DPs are 710 to 778 depending on range you hit (sentries and with my skills ofc not lvl 5 )

Ride hard, live with passionĀ 

Lin-Young Borovskova
Doomheim
#48 - 2012-05-22 11:48:41 UTC
From a theory crafting point of view, and new drone modules made this possible, you could target Guristas pirate ships.

Stronger tank, fittings and role bonus that will (in theory) become the MUST have for drone users.

Gila (better than Ishtar) Requires:

Caldari cruisers 3
Gallente cruisers 3

These skills are of course the strict minimum to be able to jump in and fly it around, doesn't mean you will get the best out of it.

To have an exact idea of how much training you need to get it to it's max potential you should download Evemon and create your own plan.

You will need to use character editor and enter your API key: ID+Vcode
. It's important that you use a full API for this.

Once you've done these steps you can now create your own plan.
Start using ships browser and search the one you target, then click "Add all to plan" witch means the program recognises your actual skills and those you'll need to be able to fly properly that ship.

Notice some skills might be only at 1 as required, always push those at least at lvl4, for an extra training time your gaming experience will be much more interesting and fun.

Hope this helps a little bit

brb

Malcolm Slayton
Viziam
Amarr Empire
#49 - 2012-05-22 12:03:32 UTC
Thanks for all the tips.
For now I'll fly the myrmidon, I'll train recommended skills for it, I guess most of those skills will be useful even for higher ships, and then I'll study what kind of ship I can go after ;)
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#50 - 2012-05-22 12:12:55 UTC
Malcolm Slayton wrote:
Thanks for all the tips.
For now I'll fly the myrmidon, I'll train recommended skills for it, I guess most of those skills will be useful even for higher ships, and then I'll study what kind of ship I can go after ;)

You might want to reconsider the Dominix.

A lot uglier, a lot better and just a slight bit more expensive.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Malcolm Slayton
Viziam
Amarr Empire
#51 - 2012-05-22 12:17:50 UTC
"The lot uglier" is what puzzle me ;) I don't want an ugly ship ;)
But you say reconsider the dominix instead of whom?

I already have the Myrmidon so I'll not go the Dominix right now, and it requires more skills to fly it, skills I do not have. For the Myrmidon replacement, we will see...

Usually I prefer faster ships than flying bricks ;)
Julia Allrian
Federal Navy Academy
Gallente Federation
#52 - 2012-05-22 12:45:49 UTC  |  Edited by: Julia Allrian
He meant reconsider the dominix instead of the myrm, but since you have it already just use it. But the Dominix would just need the BS skill itself as an additional skill.


Regarding "fast ships": if you prefer fast ships, then you don't want drone ships anyway.

Droneships are just cool, if you use sentries (heavies are way too slow and require travel time)
When you have the sentries out, normally you just orbit them, so no movement at all.

For L3s medium drones will do fine, but for L4s you really need the bigger ones.

I flew droneships for the most of the time but finally settled on gunships, as they can move while shooting.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#53 - 2012-05-22 12:51:09 UTC
Malcolm Slayton wrote:
"The lot uglier" is what puzzle me ;) I don't want an ugly ship ;)


Some say the old "Space Potato" has a certain... charm.

Malcolm Slayton wrote:


I already have the Myrmidon so I'll not go the Dominix right now, and it requires more skills to fly it, skills I do not have. For the Myrmidon replacement, we will see...


Drone skills are universal. Unlike Turretboats, where you need to train for a new size of guns, you'll generally have the skills for a drone Battleship (minus the actual Battleship skill, of course) if you're flyying a drone Battlecruiser.

Malcolm Slayton wrote:


Usually I prefer faster ships than flying bricks ;)


That's not really the style of droneboats. I like to think of them like the Mothership from Independance Day. Just sit there and look evil while the fighters do the work. Like a boss.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Malcolm Slayton
Viziam
Amarr Empire
#54 - 2012-05-22 12:56:50 UTC
The Myrmidon though can just use 3 sentries. Is it fine to launch just three sentries ? ;)

The Myrmidon looks cooler than the Dominix anyway ^^

Drones are universal, true, but I saw a lot of messages saying usually drone boats use guns as well to increase damage output...

The Ishtar is a drone boat as well, but is twice the speed as the Dominix.
FT Diomedes
The Graduates
#55 - 2012-05-22 13:54:34 UTC
Don't bother with a Dominix or Ishtar unless you have T2 sentries. T1 sentry drones are not very good. Once you can use T2 sentry drones, jump to Ishtar, Rattlesnake, or Dominix.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Malcolm Slayton
Viziam
Amarr Empire
#56 - 2012-05-22 14:01:02 UTC  |  Edited by: Malcolm Slayton
Yup I think this is what I'll do. Currently I'm training some required skills to fit my Myrmidon, mostly T1 stuff as I do not have the requirements for T2.

Then I'll do L3 missions, and train what I need for T2 stuff.

I'll take my light and medium drones on my Myrmidon, along with some repair drones, I prefer repairing my drones in space than paying at a station for repairs ;) (and moreover not all stations have repair facilities, where I am with my T3 agent there is none).

I'll train for T2 railgun as well, as I have noticed with my Arbitrator that in some L3 missions (not often) a few ships are hard to shoot down with just my T2 drones ^^ So when I am in such missions I'll drop my salvagers and tractor beam and fit 6 rail guns.

Rattlesnake is far too expensive though, I'll mostly head toward Ishtar or Dominix instead ;)
Bryla Jax
AeD Corp
#57 - 2012-05-22 14:43:06 UTC
You have not bonus with railgun or blaster, it's way better using it with proj, u can save a lot of cap too.
Malcolm Slayton
Viziam
Amarr Empire
#58 - 2012-05-22 14:49:30 UTC
Indeed but according to what I have been told, railgun do not use a lot of cap, and I'll have to train them if I plan on going the Ishtar way.

Going projectile means I'll have to learn the projectile guns as well, so this means to learn more skills ;)

And I'll not use guns a lot, mostly drones...
Zhilia Mann
Tide Way Out Productions
#59 - 2012-05-22 17:49:33 UTC
Malcolm Slayton wrote:
Indeed but according to what I have been told, railgun do not use a lot of cap, and I'll have to train them if I plan on going the Ishtar way.

Going projectile means I'll have to learn the projectile guns as well, so this means to learn more skills ;)

And I'll not use guns a lot, mostly drones...


Honestly, you're not going to use guns on an Ishtar. And even if you do, it won't be medium rails, which are fairly widely considered some of the worst turrets in the game. While not entirely a fair assessment, they sure aren't great. And the Ishtar doesn't have enough CPU to support them anyhow.

I'd still train them though, but mostly because they unlock large rails -- which are actually rather nice on a Dominix.
Bryla Jax
AeD Corp
#60 - 2012-05-23 10:28:15 UTC
Zhilia Mann wrote:
Malcolm Slayton wrote:
Indeed but according to what I have been told, railgun do not use a lot of cap, and I'll have to train them if I plan on going the Ishtar way.

Going projectile means I'll have to learn the projectile guns as well, so this means to learn more skills ;)

And I'll not use guns a lot, mostly drones...


Honestly, you're not going to use guns on an Ishtar. And even if you do, it won't be medium rails, which are fairly widely considered some of the worst turrets in the game. While not entirely a fair assessment, they sure aren't great. And the Ishtar doesn't have enough CPU to support them anyhow.

I'd still train them though, but mostly because they unlock large rails -- which are actually rather nice on a Dominix.


This.
You can fit railgun on a ishtar, but you will need a couple of deadspace mod for a raw 70 dps