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Science & Industry

 
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Preventing Free mining syndrome.

Author
Veta Toralen
Adeptio Gloriae
#1 - 2012-05-22 11:42:03 UTC  |  Edited by: Veta Toralen
To prevent a free mining situation in my manufacture build cost how should I value minerals and components? At current sell price or at current buy price or the mean?

Just because I bought said minerals at a given value ie I got a really good deal below market I surely should not value the minerals as such. So which is the correct real life value of them that I should take into account when doing manufacture costs?
Tauranon
Weeesearch
CAStabouts
#2 - 2012-05-22 11:46:02 UTC
I use my expected buy order price, which is a few notches above the current buy order price at my hub (ie by entering the market to buy stuff I expect the buy order price to rise a little bit). I do a similar thing with expected sell on finished goods.
Orion Wyvernbane
Federal Defense Union
Gallente Federation
#3 - 2012-05-22 11:53:28 UTC
If you didn't mine, how would you get those minerals?

Would you buy them from standing sell orders? If so - use that price.
Would you buy them at the same price as standing buy orders? If so - use that price.

Would you buy them at higher than standing buy orders (ie: somewhere between buy and sell price)? If so - use that price.
Pinstar Colton
Sweet Asteroid Acres
#4 - 2012-05-22 12:06:21 UTC
Orion Wyvernbane wrote:
If you didn't mine, how would you get those minerals?

Would you buy them from standing sell orders? If so - use that price.
Would you buy them at the same price as standing buy orders? If so - use that price.

Would you buy them at higher than standing buy orders (ie: somewhere between buy and sell price)? If so - use that price.


Took the words right out of my mouth.

Also factor in time.
What kind of mining are you capable of? Are you solo with just a retriever and T1 strips? Or do you have an Orca boosted team of Hulks devouring asteroids for your manufacturing benefit? It is no good to let your factory slots sit idle while you spend hours mining enough minerals to start up your desired production quantities.

If your ability to mine is less than stellar, consider buying the minerals for manufacturing, at least until you train up your mining skills to where you can reasonably provide them yourself in enough quantity to meet your manufacturing needs.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Th0rII
Asgard Empire Wing
#5 - 2012-05-22 12:19:01 UTC
In the situation you have here I would indeed use the price that you actually paid for the minerals. Because then when you have sold the items produced you will have an accurate profit listing.

If you are mining yourself or your corp, then you should come up with an ore price that is fair for you and the miners. I use celestes.de or one of the other sites that monitor the hub prices.
Scrapyard Bob
EVE University
Ivy League
#6 - 2012-05-22 12:49:37 UTC
Th0rII wrote:
In the situation you have here I would indeed use the price that you actually paid for the minerals. Because then when you have sold the items produced you will have an accurate profit listing.


There are (2) profit margins in most industrial activity:

1) The actual price for which you bought the materials. (i.e. from buy orders). If this value is lower then what the materials would sell for on the open market via a sell order, then congratulations because you've made a "trade" profit. Which is the ISK that you could have earned if you had immediately flipped and resold the materials.

2) The increase in value for putting those materials into a production line and selling the result. The difference between the sell value of the inputs and the sell value of the outputs is your "manufacturing" profit.

If #2 doesn't make you at least 10M/wk in profits (or whatever your target number is) for tying up a production line then find something else to manufacture.

Try not to confuse trade profits with manufacturing profits.
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#7 - 2012-05-22 12:54:47 UTC
Bob has it perfectly right. It's easy to trick yourself into thinking you're making money getting your inputs from buy orders and putting your outputs on sell orders. The ISK in your wallet might still be going up, but you can even end up losing money compared to just flipping the mats. Make sure your lines are actually adding value to your inputs, not just moving them around.
Skorpynekomimi
#8 - 2012-05-22 13:06:38 UTC  |  Edited by: Skorpynekomimi
It's simple. Use the current sell price in your local market hub. It's where you'd be taking the minerals if you were just selling them, and if you just get more for selling the minerals, just sell them!

Economic PVP

Haulie Berry
#9 - 2012-05-22 14:35:16 UTC
Orion Wyvernbane wrote:
If you didn't mine, how would you get those minerals?

Would you buy them from standing sell orders? If so - use that price.
Would you buy them at the same price as standing buy orders? If so - use that price.

Would you buy them at higher than standing buy orders (ie: somewhere between buy and sell price)? If so - use that price.



Do it the other way around, IMO.

If you weren't going to build with those minerals, which method would you use to sell them, and what price would that yield you?
Cutout Man
Doomheim
#10 - 2012-05-22 18:17:28 UTC
I don't produce much these days, but when I did, I used sell prices on materials to calculate my build costs and buy prices on the built item to determine if I could make a profit. This way you can be sure to make a profit if you just dump to market. Just one more way of looking at things.
Bugsy VanHalen
Society of lost Souls
#11 - 2012-05-22 18:58:27 UTC  |  Edited by: Bugsy VanHalen
Scrapyard Bob wrote:
Th0rII wrote:
In the situation you have here I would indeed use the price that you actually paid for the minerals. Because then when you have sold the items produced you will have an accurate profit listing.


There are (2) profit margins in most industrial activity:

1) The actual price for which you bought the materials. (i.e. from buy orders). If this value is lower then what the materials would sell for on the open market via a sell order, then congratulations because you've made a "trade" profit. Which is the ISK that you could have earned if you had immediately flipped and resold the materials.

2) The increase in value for putting those materials into a production line and selling the result. The difference between the sell value of the inputs and the sell value of the outputs is your "manufacturing" profit.

If #2 doesn't make you at least 10M/wk in profits (or whatever your target number is) for tying up a production line then find something else to manufacture.

Try not to confuse trade profits with manufacturing profits.

Pretty much nailed it there BOB.

One additional point here is that on long build items the mineral price can change from when you aquired the minerals to when you sell the end product. like for example producing freighters. If watch the market and buy when prices are at or below the average you can maximize your trade profit by buying your mats at the right time. prices seem fairly stable right now compared to the last 6 months but you still need to be careful.

Personally I calculate costs and profit based on mineral sell orders and finished product buy orders in Jita. This is your basic manufacturing profit, if this number is positive it is a good item to make. If not then there is more isk to be made elsewhere. This is basically the minimum profit you can expect as long as the market is stable and gives you a bit of buffer to ride out fluctuations. If I can increase profits by sourcing cheaper minerals or selling the finished product above Jita buy orders than that is just extra profit from playing the market. This is what I would consider trade profit not manufacturing profit as selling those below market minerals would net the same trade profit. Do not fool yourself into thinking that trade profits make an otherwise non-profitable manufacturing job profitable. If there is no profit calculated at mineral buy prices than it is not manufacturing profit. than all the profit is trade profit.

I have very good manufacturing and trading skills, there are very few items on the market that I can not make a profit on with a well researched BPO or BPC. But by using this method I can avoid the lower profit items much easier giving me a much more stable income with market fluctuations giving me surges in my wallet rather than losses.