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Amarr FW

Author
Machiavelli's Nemesis
Angry Mustellid
#21 - 2012-05-22 09:07:04 UTC
Cynthia Nezmor wrote:
We made systems vulnerable with 10- people. While 20+ sitting in Kamela, of course


10? I could have taken the whole of devoid with that many.

You only need one person to vuln a system :))
Kuehnelt
Devoid Privateering
#22 - 2012-05-22 09:26:03 UTC
Machiavelli's Nemesis wrote:
Cynthia Nezmor wrote:
We made systems vulnerable with 10- people. While 20+ sitting in Kamela, of course


10? I could have taken the whole of devoid with that many.

You only need one person to vuln a system :))


^ took Labapi by himself in a Dramiel two days ago, solo'ing every plex by speed-tanking the useless rats at the button, whilst not getting fights because A) "we didn't want that system anyway", heavily buttressed by everyone having packed up and moved away from Labapi's neighbors, and B) he was in a Dramiel.

Because it doesn't occur to CCP that "before patch" environments and "after patch" environments have between them a distinct "anticipating the patch" period, **** like this happens.

The patch comes as a relief.
Machiavelli's Nemesis
Angry Mustellid
#23 - 2012-05-22 09:31:40 UTC
Kuehnelt wrote:
Machiavelli's Nemesis wrote:
Cynthia Nezmor wrote:
We made systems vulnerable with 10- people. While 20+ sitting in Kamela, of course


10? I could have taken the whole of devoid with that many.

You only need one person to vuln a system :))


^ took Labapi by himself in a Dramiel two days ago, solo'ing every plex by speed-tanking the useless rats at the button, whilst not getting fights because A) "we didn't want that system anyway", heavily buttressed by everyone having packed up and moved away from Labapi's neighbors, and B) he was in a Dramiel.

Because it doesn't occur to CCP that "before patch" environments and "after patch" environments have between them a distinct "anticipating the patch" period, **** like this happens.

The patch comes as a relief.


8 million people in kourm, nobody watching the back country and we still needed systems to complete the LP store/bonus.

Still, twice you came and sat on my plex gate. Having to maintain transversal against a horde of NPCs kinda precludes a decent fight but you could have come in and run me out at any point.
Har Harrison
Garoun Investment Bank
Gallente Federation
#24 - 2012-05-22 09:37:07 UTC
It occurs to me that once CCP knew what they were going to do with Inferno regarding station occupancy etc..., they could have predicted the steam roller attempts that have occured...
Why didn't they start to adjust the modifer for system contestion in the escalation patch vs the main one to counter the fact blobbing for 5-6 hours will flip a system???

Machiavelli's Nemesis
Angry Mustellid
#25 - 2012-05-22 09:55:52 UTC
Har Harrison wrote:
It occurs to me that once CCP knew what they were going to do with Inferno regarding station occupancy etc..., they could have predicted the steam roller attempts that have occured...
Why didn't they start to adjust the modifer for system contestion in the escalation patch vs the main one to counter the fact blobbing for 5-6 hours will flip a system???


Admittedly that would have made more sense. *BUT* the knowledge that the conquest system is changing in one downtime led to the conclusion that the time before that downtime required a much higher average level of player participation. If not for the risk of losing a system inside 6 hours on the final day before the change, we'd never have seen the 70-80 man standing fleet we had for a lot of last night, and likely never seen the whole fiasco in kamela.

In short, it produced a pile of fights and drama the like of which I can hardly remember in the 3-odd years i've been in FW. Increasing player participation has to be the ultimate goal of any game designer eh? :)
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#26 - 2012-05-22 10:13:25 UTC
From the pirates point of view the next few weeks should be interesting, of course more targets are always welcome but we'd also like to see the militias develop their tactics a bit and get more in the way of experience. Hopefully increased conflict should take care of that quite nicely.

Pirates - The Invisible Fist of Darwin

you're welcome

Machiavelli's Nemesis
Angry Mustellid
#27 - 2012-05-22 10:17:24 UTC
Less amarr sat in tier-3/guardian fleets on minor plex gates like confused ducklings would be a step in the right direction :P
Kuehnelt
Devoid Privateering
#28 - 2012-05-22 10:27:56 UTC  |  Edited by: Kuehnelt
Machiavelli's Nemesis wrote:
Still, twice you came and sat on my plex gate. Having to maintain transversal against a horde of NPCs kinda precludes a decent fight but you could have come in and run me out at any point.


Two months of fighting and not-fighting Iron Oxide have given me the powerful suspicion that Amarr badly need a nerf. This feeling started out as just loathing and incredulity towards Iron Oxide's behavior, but it mutated when I began to think of what it would be like to be, say, a guy whose friend brought him into the game by giving him a bunch of Cynabals whilst saying "well, they're basically like any T1 cruiser. Amarr have Augorors, Minmatar have Scythes; and you're just Angel Cartel, so you have this." I bet a guy like that could tell you stories about how hard it is to get a fair fight! And do I really know that I'm not that guy, myself?

... and that's all I have to say about the Slicer v. Dramiel (under dreaded Amarr Outpost rats) fight that you would've run from.
Machiavelli's Nemesis
Angry Mustellid
#29 - 2012-05-22 10:48:29 UTC
Since the dram nerf, the slicer is almost its equal IMO.

Then when you factor in the multiple TDs from those "utterly useless" plex rats, it doesn't make for anything like favourable odds. If I flew caldari i'd be using a hookbill to do the job. Nothing to worry about then :))

On a side note, it's pretty unfair that Amarr rats get *both* their racial ewar types and minmatar dont. Amarr should either lose their neuts or minnie rats should get webs lol
Mutnin
SQUIDS.
#30 - 2012-05-22 10:54:19 UTC
Machiavelli's Nemesis wrote:


Admittedly that would have made more sense. *BUT* the knowledge that the conquest system is changing in one downtime led to the conclusion that the time before that downtime required a much higher average level of player participation. If not for the risk of losing a system inside 6 hours on the final day before the change, we'd never have seen the 70-80 man standing fleet we had for a lot of last night, and likely never seen the whole fiasco in kamela.

In short, it produced a pile of fights and drama the like of which I can hardly remember in the 3-odd years i've been in FW. Increasing player participation has to be the ultimate goal of any game designer eh? :)


For one day and then what?


Joanna Ramirez
Intaki Militia
#31 - 2012-05-22 10:58:39 UTC
Machiavelli's Nemesis wrote:
Since the dram nerf, the slicer is almost its equal IMO.


Real (wo)men indeed fly hookbills but i'm sure Coercer would have sufficed there too. But that slicer and dramiel were anywhere equal, lol. Might as well try to argue that Scythe fleet is equal to Cynabal since both are, you know, faction cruisers.

Machiavelli's Nemesis wrote:
On a side note, it's pretty unfair that Amarr rats get *both* their racial ewar types and minmatar dont. Amarr should either lose their neuts or minnie rats should get webs lol


ahem....matar plexes do have rats with webs. Dont remember exact name but it's there (rupture hull).
Machiavelli's Nemesis
Angry Mustellid
#32 - 2012-05-22 11:12:38 UTC
I always felt the fleet scythe was pretty underrated tbh. Everyone laughs at it, poor little thing. I havent used mine in a while, but iirc it's a surprisingly useful HAM boat lol
Har Harrison
Garoun Investment Bank
Gallente Federation
#33 - 2012-05-22 11:37:58 UTC
Perhaps. The point was that a late nite US TZ fleet should not be able to flip systems without AU/EU also having some input which didn't happen. Amarr HAD to pull out all stops for last 22 hours or so or we would have lost every system....

Machiavelli's Nemesis
Angry Mustellid
#34 - 2012-05-22 12:40:32 UTC
It was a very welcome response. It was also fun trying to keep eyes on the amarr, sotf, CVA and shadow cartel gangs wandering about the bleaks were at any given time.

Quite how a fundamentally unlikable bunch of noddies like the amarr managed to get so many allies is unclear :P
Har Harrison
Garoun Investment Bank
Gallente Federation
#35 - 2012-05-22 12:48:46 UTC
Shadow Cartel probably just doing what they do - trying to gank
CVA - were they there? No idea one way or the other
SotF - they aren't friends of the Amarr Militia per se - just WBR who happen to be IN the militia

Think the minnies go pounded and have forgotten what it is like and are a little butthurt Cool

Machiavelli's Nemesis
Angry Mustellid
#36 - 2012-05-22 12:57:55 UTC
Nah we're loving it tbh. Orbiting buttons is much more fun when local is a sea of orange, even if they are camped on a plex gate they cant activate since they brought the wrong ships :P
Cynthia Nezmor
Nezmor's Golden Griffins
#37 - 2012-05-22 17:36:57 UTC
Machiavelli's Nemesis wrote:
Since the dram nerf, the slicer is almost its equal IMO.

Then when you factor in the multiple TDs from those "utterly useless" plex rats, it doesn't make for anything like favourable odds. If I flew caldari i'd be using a hookbill to do the job. Nothing to worry about then :))

On a side note, it's pretty unfair that Amarr rats get *both* their racial ewar types and minmatar dont. Amarr should either lose their neuts or minnie rats should get webs lol


Minnie rats DO have webs. AND NEUTS.
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#38 - 2012-05-22 18:28:06 UTC
Har Harrison wrote:
Shadow Cartel probably just doing what they do - trying to gank
CVA - were they there? No idea one way or the other
SotF - they aren't friends of the Amarr Militia per se - just WBR who happen to be IN the militia

Think the minnies go pounded and have forgotten what it is like and are a little butthurt Cool



We were just looking for some pew pew like we always do, was quite fun dodging one fleet while shooting the other. Half the time I wasnt even sure which side we were shooting, just concentrating on finding targets on the huge list of dudes.

Pirates - The Invisible Fist of Darwin

you're welcome

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