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C3 Tengu fits

Author
joes Bazooka
Doomheim
#1 - 2012-05-22 08:00:05 UTC
So i hear a lot of talk about Tengus soloing C3's with ease, but at the moment i am having to warp out and back at certain stages so can i get some of the fits that are C3 machines And is your fit reliant on all lvl V skills and implants. (ISK not an issue)


Thanks in advance
Daniel Plain
Doomheim
#2 - 2012-05-22 08:23:06 UTC
the tengu profits very very much from throwing money at it. the difference between no implants and full crystal + 5% missile implants is enormous. also, a T2 tank will perform much much worse than a 1bil deadspace tank.
that said, you do not need to spend that much to get c3 anoms done. try building your tank around a pith a-type small shield booster, cap stable if you can.

I should buy an Ishtar.

Coolsmoke
State War Academy
Caldari State
#3 - 2012-05-22 08:25:57 UTC
For C3 anomalies, you need 55-60% cap stability and a 650dps omnitank. You can achieve that with a T2 fit and T1 rigs.
For the higher-end radars & mags (Unsecured Frontier Receiver/Forgotten Frontier Recursive Depot) there's a lot more neuting & dps especially in the final waves. You'll need 70% cap stability and a 900dps omnitank, plus a bit of management of transversal to fend off some of the incoming BS damage.

In terms of skills - get Offensive, Defensive and Engineering to V as soon as you can.

In terms of fits, I'd go no prop mod and added tank. The Tengu's stupidly OP range means you don't need to chase anything. HOwever, adding a prop mod does give you another option or two for GTFO if someone lands on you.

Triple faction BCU and either a large DED booster or two small Pith boosters seem to be the most common options for site-running fits.
Ketplunk
Glory-Hole
#4 - 2012-05-22 13:01:54 UTC  |  Edited by: Ketplunk
Cap stability is over rated, especially when you can simply out range the neuts. (They neut out to 70km)
The fit I used to use was this, or a variation of it, and it was extremely effective :


[Tengu, New Setup 6]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Shield Boost Amplifier II
Shield Boost Amplifier II
Republic Fleet 10MN Afterburner
Invulnerability Field II
Caldari Navy Photon Scattering Field
Pithum C-Type Medium Shield Booster

Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


Damage control can be dropped for a BCS, up to you.

EDIT : Also, having no prop mod is a stupid thing to do on a Tengu, removes most of your speed tank.
Daniel Plain
Doomheim
#5 - 2012-05-22 13:29:21 UTC
seeing tengus without rigors makes me so sad :(

I should buy an Ishtar.

Ketplunk
Glory-Hole
#6 - 2012-05-22 13:42:51 UTC
Rigs were when i had terrible fitting skills, rigor would have pushed my CPU over the limit :P
Vjorn Angannon
Lazerhawks
L A Z E R H A W K S
#7 - 2012-05-22 14:02:28 UTC
I have spent about the last 20 months in a C3 system, in a small corp. Since a good portion of the time I am logged on alone; combined with a high-sec static, the strong probability of multiple K162 connections and only a laptop with three accounts, I came up with a different setup than the norm.

[Tengu, Tengu C3 Solo ]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Caldari Navy EM Ward Field
Shield Boost Amplifier II
10MN Afterburner II
Cap Recharger II
Dread Guristas Large Shield Booster

Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Heavy Missile Launcher II, Trauma Fury Heavy Missile
Expanded Probe Launcher I, Combat Scanner Probe I

Medium Warhead Rigor Catalyst I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Emergent Locus Analyzer
Tengu Propulsion - Fuel Catalyst
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Capacitor Regeneration Matrix

Stats all V no Implants;
DPS: 501 CN Scourge, 560 Scourge Fury
Tank: 560
Resists: 75/89.5/84.2/73.7
Targeting: 81.25km
Cap Stability: 43%
Speed: 633m/s

I use the above fit for the anomalies and the RR'ing rad/mag sites. For the Neut'ing Rad/Mag sites I swap the 4th BCS for DCU II.

Why the probe launcher? To watch for new sigs while killing sleepers.

On paper the cap and tank may seem a bit light for some of the sites; which is where knowing the sites and how to pilot comes in to play. This post should provide clues on how to deal with sleeper neuts. Combine this with transversal and speed/sig tanking, and even 3 Sleeper Upholders aren't overwhelming. (hint: choose your missile type wisely)

Something else that will help is to train leadership skills and form a fleet with your alts.
MackemInSpace
XX Industries
#8 - 2012-05-24 07:27:13 UTC
Personally, I'm more a fan of the HAMgu for solo c2/c3 PVE... more damage (to the larger targets anyway) and you get to fly in close and get your hands dirty in the fight rather than just sitting still and pinging HM's in from range.

My old solo boat before I pulled it apart to turn it into an RRgu...


[Tengu, War Hog]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Overdrive Injector System II

Corelum C-Type 10MN Afterburner
Gist B-Type Large Shield Booster
Dread Guristas Shield Boost Amplifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Phased Weapon Navigation Array Generation Extron

Heavy Assault Missile Launcher II, Scourge Rage Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Assault Missile

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Core Defense Operational Solidifier I

Tengu Defensive - Amplification Node
Tengu Electronics - CPU Efficiency Gate
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst








Soraya Jita
Science and Trade Institute
Caldari State
#9 - 2012-05-25 22:15:22 UTC
I run with a Legion buddy, so I end up being one of those "lazy" Tengu pilots that just approaches the last spawn, usually just in time for it to trigger. Here's my fit, not too pricy, but effective. Cap stable around 58%, 560 DPS, Not sure the tank, but its more than substantial.


Tengu- C3

5x HML II's (Scourge Fury)
2x T2 Shield Boost Amps
2x T2 Adaptive Invulns
1x T2 EM Ward Field
1- Med Pithum C-Type Shield Booster
3x Caldari Navy BCU
2x T2 Power Diagnostic System

Rigs:

Rigor T2
Flare T2
CCC T2

Can tank all things with the exception of the Recursive Depot Mag sites like a breeze. Those mags make my butt tighten up a little on that last wave...
Soraya Jita
Science and Trade Institute
Caldari State
#10 - 2012-05-25 22:19:02 UTC
Soraya Jita wrote:
I run with a Legion buddy, so I end up being one of those "lazy" Tengu pilots that just approaches the last spawn, usually just in time for it to trigger. Here's my fit, not too pricy, but effective. Cap stable around 58%, 560 DPS, Not sure the tank, but its more than substantial.


Tengu- C3

5x HML II's (Scourge Fury)
2x T2 Shield Boost Amps
2x T2 Adaptive Invulns
1x T2 EM Ward Field
1- Med Pithum C-Type Shield Booster
3x Caldari Navy BCU
2x T2 Power Diagnostic System

Rigs:

Rigor T2
Flare T2
CCC T2

Can tank all things with the exception of the Recursive Depot Mag sites like a breeze. Those mags make my butt tighten up a little on that last wave...


Suppose the Subs are important to:

Offensive: Accelerated Ejection Bay
Defensive: Amplification Node
Propulsion: intercalated Nanofibers
Engineering: Capacitor Regeneration Matrix
Electronics: Dissolution Sequencer
Windorian
Aliastra
Gallente Federation
#11 - 2012-05-26 06:15:36 UTC
I'm a dedicated Tengu Pilot, so let me give my 2 isk.

The 2 main things i HATE seeing on a Solo C3 tengu: ALL CCC rigs Prop Mods

Why?

CCC rigs are nice for stability, but not needed. Only a few of the C3 sites (most of them mag/rdr) have any real hard nueting, most are not that bad. Maintaining 40%+ Cap stability is fine if you have reasonable DPS. You should have atleast 1 Rigor rig in there, it makes a HUGE difference in damage application. I mean HUGE. Having 600+ DPS is great, unless anything cruiser or frig sized evades 50% of that damage.

Prop mods are near useless for a C3 Tengu. More then half the sleepers you fight are faster then you even with that shiney AB on. And many of them have webs, including the BS sleepers. What good is a AB gonna be when you have 3-5 webs on you for 1/2 the anomaly? All it does is eat a mid slot, and eat capacitor. Besides, it's a TENGU, one of it's biggest selling point is it has no optimal, if it can lock it (and you have decent skills) it should be able to hit it.

I have a few go-to fits i reccomend. They aren't super cheap, but they are super effective.

Subs are same for both setups except for the engineering sub:
Accelerated Ejection Bay
Intercalated Nanofibers
Amplification node Dissolution Sequencer

Barren Womb: (Cheaper, safer)
Use the Cap regen matrix Sub
Highs: 5 X T2 Heavy launcher

Mids:
2 Adaptive invul fields
1 EM Ward 1 CN Shield boost amp
1 Pithi C-type small shield booster
1 Pithi C-type Medium shield booster

Lows:
4 CN BCU
1 T2 Power Diagnostic system
Rigs:
1 T2 Rigor
1 T2 Flare
1 T2 CCC
With my skills/implants:
Furies: 540 DPS / CN 490 DPS
Just small booster: 330 DPS Tank
Just Medium 550 DPS Tank Both on: 880 DPS tank
54% Cap stable with everything on.
112km Lock range, 98km fury range, 109km CN range

Big seller for me on this fit was that it's HIGHLY nuet resistant, and i love the "3-tone-tank", meaning depending on how much DPS there is, you can switch to only the medium or only the small booster and save a TON of capacitor. I was never nueted out in this setup, not once.

Spitfire Infant: (Much better DPS, much lighter everything else)
Use Augmented Cap Reservoir for this setup

Highs:
6 X T2 Heavy launcher

Mids:
2 CN Adaptive
1 Pithi C-type EM
2 Pithi C-type Shield boost amps
1 Pithi A-type small shield booster

Lows: 4 CN BCU
Rigs:
1 T2 Rigor
1 T2 Flare
1 T2 CCC

Scourge 680 DPS / CN 630 DPS
640 Omni-tank
Cap stable 38%
Lock and missile range un-affected

This fit was AMAZING for DPS. It smacked the sleepers around like it was nothing, and even frigates couldn't last thanks to the T2 flare and rigor rigs (I also use crash booster alot). I had to watch the tank and cap though, as even a moderate amount of nuets could nuet it out fast. It's tank was enough for the anomalies, but it had a hard time in some of the Mag/RDR's. 640 DPS, from a FRIGATE sized shield booster...

My last fit is my current one.

Inner Labia: (Higher tank, same DPS, but less DMG application, and expensive.
Use Augmented Cap Reservoir

Highs:
6 x T2 Heavy Launcher

Mids:
2 CN adaptive
1 Pithi A-type EM
2 Pithi C-type Shield boost amps
1 Pithi A-type Medium Shield booster

Lows:
4 X CN BCU

Rigs:
1 T2 Rigor
1 T2 CCC
1 T1 Shield Cap safegaurd

Scourge 680 DPS / CN 630 DPS (applied is lower on frigs and cruiser due to lack of flare rig.)
1140 DPS omni-tank (yes, over 1,100)
44% Cap stable (resists medium nueting, only MAgs and RDR have enough to really hurt the Cap.)
Lock and missile range un-affected.

This setup has a HUGE tank. Compared to the Spitfire setup, i lost maybe 15% applied DPS on cruisers and lower (BS unaffected), but i gained over 75% MORE TANK. I haven't had to warp out of a site since. It's expensive, but it performs like a champ.

There's my setups, judge them as you will but i'll sayt his, i haven't had any complaints, and plenty of ooh's and ahh's from corp-mates.

Wind
Alyna Stormwind
Caldari Provisions
Caldari State
#12 - 2012-05-26 06:27:04 UTC
So many cookie cutter setups
Hathrul
School of Applied Knowledge
Caldari State
#13 - 2012-05-26 15:09:18 UTC
or just find a friend run 2 rr tengu's. that would work
Derath Ellecon
University of Caille
Gallente Federation
#14 - 2012-05-26 18:00:44 UTC
Alyna Stormwind wrote:
So many cookie cutter setups


And that's a problem why? Care to share you super unique never been seen before yet über effective fit?
Bibosikus
Air
#15 - 2012-05-28 13:54:41 UTC  |  Edited by: Bibosikus
Good grief that post is still being linked.. Thanks Vjorn Cool

Please remember that the tests I did were worst-case - ie. I wasn't doing any dps at all. Your in-game cap stability can be a fair few % less if you know what you're doing.

I'll add my tuppenceworth:

1) You get hit a *lot* harder by BS if you sit still. Even 100m/sec transversal will bring incoming damage down by a decent amount.
2) Relating to 1, always always primary webbers. Except for triggers ofc.
3) A prop mod may mean a more expensive fit, and yes you'll be webbed 30% of the time.. but it's also very, very useful for running away. A 600m/sec+ Tengu aligned to a safespot while killing Sleepers is much much more difficult to point, web & kill than a fat tanker bobbing about surrounded by frigate wrecks.
3) Practise, practise, pay attention and learn. Knowing where Sleeper waves spawn - especially in the C3 mags & radars - means you can position your ship and generate transversal in advance. I can't stress how useful this is, especially for Legion/Loki pilots. In fact, I've half a mind to write some Eve Survival-type posts on C3 farming...

Eagles may soar, but weasels don't get sucked into jet engines.

Vjorn Angannon
Lazerhawks
L A Z E R H A W K S
#16 - 2012-05-29 01:56:32 UTC
Bibosikus wrote:
Good grief that post is still being linked.. Thanks Vjorn Cool


Not my fault you wrote a nice report and published it Lol
Is my fault for using you to substantiate this unknown w-spacer's claims Bear

Bibosikus wrote:
I'll add my tuppenceworth:

1) You get hit a *lot* harder by BS if you sit still. Even 100m/sec transversal will bring incoming damage down by a decent amount.
2) Relating to 1, always always primary webbers. Except for triggers ofc.
3) A prop mod may mean a more expensive fit, and yes you'll be webbed 30% of the time.. but it's also very, very useful for running away. A 600m/sec+ Tengu aligned to a safespot while killing Sleepers is much much more difficult to point, web & kill than a fat tanker bobbing about surrounded by frigate wrecks.
3) Practise, practise, pay attention and learn. Knowing where Sleeper waves spawn - especially in the C3 mags & radars - means you can position your ship and generate transversal in advance. I can't stress how useful this is, especially for Legion/Loki pilots.


^^^
This (again, well written)
Mule hauler
State War Academy
Caldari State
#17 - 2012-05-29 07:15:33 UTC
[Tengu, Cheapest And Most Efficient Spider Gang RR Tengu]
Capacitor Power Relay II
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II
Phased Weapon Navigation Array Generation Extron

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Large S95a Partial Shield Transporter

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Dissolution Sequencer
Tengu Propulsion - Intercalated Nanofibers
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Capacitor Regeneration Matrix

Make some friends.

GKFC
Quis Leget Haec
#18 - 2012-06-02 12:03:42 UTC
Windorian wrote:
My last fit is my current one.

Inner Labia: (Higher tank, same DPS, but less DMG application, and expensive.
Use Augmented Cap Reservoir

Highs:
6 x T2 Heavy Launcher

Mids:
2 CN adaptive
1 Pithi A-type EM
2 Pithi C-type Shield boost amps
1 Pithi A-type Medium Shield booster

Lows:
4 X CN BCU

Rigs:
1 T2 Rigor
1 T2 CCC
1 T1 Shield Cap safegaurd

Scourge 680 DPS / CN 630 DPS (applied is lower on frigs and cruiser due to lack of flare rig.)
1140 DPS omni-tank (yes, over 1,100)
44% Cap stable (resists medium nueting, only MAgs and RDR have enough to really hurt the Cap.)
Lock and missile range un-affected.

This setup has a HUGE tank. Compared to the Spitfire setup, i lost maybe 15% applied DPS on cruisers and lower (BS unaffected), but i gained over 75% MORE TANK. I haven't had to warp out of a site since. It's expensive, but it performs like a champ.


44% Cap stable? What implants are you using?