These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Are you a specialist or a generalist when it comes to ships

Author
Holy One
Privat Party
#21 - 2011-09-30 23:10:36 UTC
1. Do you specialise in a few ships or
2. Do you cross train a lot of ships but not take any of the skills to V

1. Specialise. T2 frigates, intys, t1 cruiser, recons, battlecruisers. In that order.

**** battleships and carriers are just for hauling the above list of subs.

:)

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#22 - 2011-10-01 00:33:03 UTC
when I started eve I decided there was no way to train everything with one character so as to do "it all". so I specialized and created multipile accounts. Some are combat some are industry.. some are Amarr only .. some are Minmatar or Galentte only. The longer I play however the more these lines blur.. I have started cross training a lot of things.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Zirse
Risktech Analytics
#23 - 2011-10-01 00:37:31 UTC
Baralosus wrote:
Perfect skills almost always matters. If you had two groups with the same ships and fittings and numbers, but one group had semi decent skill and the other had maxed skills, then the group with maxed skills will always win.

The only time perfect skills begin to matter less is when you have two fleets with different ship types and fittings as well as numbers and tactics being used.

Hope this answers some of your questions.


This is terribly wrong.

The primary factor in determining an outcome in a mid sized fight will be composition of the fleet and their FC.
Grimpak
Aliastra
Gallente Federation
#24 - 2011-10-01 08:38:17 UTC
Baralosus wrote:
Perfect skills almost always matters. If you had two groups with the same ships and fittings and numbers, but one group had semi decent skill and the other had maxed skills, then the group with maxed skills will always win.

The only time perfect skills begin to matter less is when you have two fleets with different ship types and fittings as well as numbers and tactics being used.

Hope this answers some of your questions.




wrong.

in face of good FC'ing and good player skills, SP amount isn't nothing

think if it like this: player skills and FC's are the tactical resources provided by the gang. SP is a strategical resource that only gives you more options.

I'm pretty damn sure that a lower SP guy can best me if he is smart about his flying and tactics.

and I have over 120mil SP.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#25 - 2011-10-01 08:40:53 UTC  |  Edited by: Jaroslav Unwanted
Zirse wrote:
Baralosus wrote:
Perfect skills almost always matters. If you had two groups with the same ships and fittings and numbers, but one group had semi decent skill and the other had maxed skills, then the group with maxed skills will always win.

The only time perfect skills begin to matter less is when you have two fleets with different ship types and fittings as well as numbers and tactics being used.

Hope this answers some of your questions.


This is terribly wrong.

The primary factor in determining an outcome in a mid sized fight will be composition of the fleet and their FC.



Well maybe its my reading comprehension or yours... But what you wrote is essentially same what Baralosus wrote.

The only time perfect skills begin to matter less is when you have two fleets with different ship types and fittings as well as numbers and tactics being used.

is equal to

The primary factor in determining an outcome in a mid sized fight will be composition of the fleet and their FC

at least as i see it...

Perfect skills does matter in classic hack and slash combat ... 20 BS vs same 20 BS stationary at their optimal.. the one with better skills win ..
Aldan Romar
Doomheim
#26 - 2011-10-01 09:43:45 UTC
I'm training all frigates, all weapon systems and support skills to a medium-level (standard certificate-like), then will branch out into Battlecruisers and Battleships one ship at a time. I'm skipping any skills that would take several days at the moment.

I like the flexibility to mix and match ships and weapon systems so it doesn't get boring. Once I can reasonably fly the ships/ship types/roles (somewhere akin to level 3 missioning) I plan to max out a selection of skills to 5.
Cpt Greagor
Liquid Relief
#27 - 2011-10-01 10:11:52 UTC
I guess you'd say I'm a specialist, I maxed out everything that pertains to my tengu and now I am just training gunnery skills since I was (still am) terrible with them.

And yes, perfection makes a big difference. Those 5% increases seem insignificant, but when you consider it is 5% for each level, and it is that for each skill you train, it adds up fast.

 - Today's Goals -  Log Into Forums - [X] Make More Useless Posts - [X] Log Into EVE - [  ]

Sadayiel
Caldari Provisions
Caldari State
#28 - 2011-10-01 10:57:10 UTC
Hmm tought question specialist or generalist...

I'm a generalist in the idea i can practically jump in any ship with any fitting inmediately or in a couple of days top.

But in the heart i'm a strong Specialist.
in the short way generalising it's more useful and efficient for the everyday but in the long way specialist turn into a massive advantage.

I can't remember how many times the simply act of train skill XX has led me to notice it just not open 1 or 2 new ships but a docen sinec you get acces to tech2 due the already advanced backup skills.


My lattest Antic, notice i had 2x Remap available and used it to focus train all leaderships skills to 5, then remap back to end maxing out all latest gunnery/missile and race ship up to BS lvl 5.

P.S: NO I DID NOT TRAIN THE MINNING LEADERSHIP SKILLS SCREW THEM!!!
Susiqueta Muir
NEXUS Holdings Inc.
#29 - 2011-10-03 13:43:53 UTC
Started off with the Minmatarr ships and got into a typhoon, then jumped on the Permatank Raven bandwagon and mulched missions for many moons. Got trained up to BS 5 on both before learning to fly every tech II ship type for Caldari and Minmatar (bar command and Black-ops), and now working on getting some capship skills.

Living in a WH helps wonderfully to get your skills trained up to Lvl 5, as you don't have the option to just pop out for a fresh skill book without some planning...

Running out of Lvl 5's to train now, best get the Amarr and Gallente ship skillbooks..... :)

SM.
Gealbhan
School of Applied Knowledge
Caldari State
#30 - 2011-10-03 15:15:49 UTC
I would be a General Specialist.
Vertisce Soritenshi
The Scope
Gallente Federation
#31 - 2011-10-03 15:23:11 UTC
At this point I can pretty much fly Caldari and Amarr ships of all kinds to some degree. The only things I have "perfect" is shields and armor skills. Missiles are close enough and beams and hybrids are close to close enough. Pretty much tell me what ship you want me to fly from those two races and give me a fit and ill fly it.

I guess that makes me a generalist. Although...Im pretty much a T3 guy now.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Myxx
The Scope
#32 - 2011-10-03 15:23:28 UTC
I'm a generalist, I can fly any t1 subcap and most any faction ship, I can do it well and I can t2 fit most any ship I can fly. I have excellent industrial and combat skills and I'm working on refining many of them in the next year or two. I can also fly any exhumer, and a specific set of t2 ships that I specifically trained for instead of others, those are the ones I'm real good with. I'm hoping to expand that set to be a bit more broad as well.
Nova Fox
Novafox Shipyards
#33 - 2011-10-03 15:25:13 UTC
Im an expert in thier construction technologies. Oddly not in thier operation despite all the skills.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Aqriue
Center for Advanced Studies
Gallente Federation
#34 - 2011-10-03 15:27:18 UTC
I specilize in Winmatar ships at the moment, but pretty much fly only the Vargur for mission running. Shield and armor are maxed (everything to 5 but comp resist skills to 4 and Tac shield 4), navigation will be finished in less then a month, gunnery support maxed out but speced up to large projectiles, all drone skills to 5 (even repair and mining drones for kicks) but the racial spec to 4 excluding the 3 cap drone skills, all engineering and electronics for fiting purposes maxed out (less the rig skills to 4)....pretty much I can go in any direction. Till the end of the year I am pretty much trying to finish out more of the intel/mem skills I ignored at first, then going to focus on either an ishtar, Tengu (which requires working on missile skills where as any hybrid or laser T2 are just weeks away), or maybe another marauder such as the kronos (friend flies one and he says its not bad) which will also affect the Mach though I prefer to skill down into cruisers. Can fly nearly any T1 hull (except industrials, only needed gallente) at level 4 skills at least, just don't know where to go from there Ugh
Rhaegor Stormborn
Sebiestor Tribe
Minmatar Republic
#35 - 2011-10-03 16:57:22 UTC
I was a specialist in Minmatar up until 70M skill points. Once I hit that level I branched out into every race, and now can fly most every ship in the game, with proper fits and guns, with 90M skill points. By 110M I should be perfect in every ship and race (excluding non-Minmatar capitals).
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#36 - 2011-10-03 19:45:54 UTC  |  Edited by: Barbelo Valentinian
At the moment I'm a generalist, started Gallente with max drones, now doing the Gal/Minnie cross-train for all the lovely faction ships I can get from that to do PvE (Vindi, Mach, etc.) as well as Gal/Caldari to fly the faction ships I can get from that (Gila, Rattler).

I recently experienced a renewal of interest in EVE as I got over the hump of just sitting in a Domi doing L4s with good fitting skills, uber drone skills and nothing else. Getting into T2 guns (both hybrids and autocannons, now getting into arty and missiles) has been a shot in the arm for me.

As I've ticked off several mid-term aims I had (e.g. exploration, more recently Ishtar, so HACs) I'm getting a better idea of what I want to specialize in, and will certainly push something to the max, but I'm not yet sure what.

I'm hugely enjoying my Ishtar, so maybe getting all the HACs (which would necessitate all Cruiser Vs and of course HAC V, as well as maxing out all the relevant fitting, rig and weapons skills), but that might change.

I've been primarily a PvE-er, but over time I've gotten more and more used to PvP, and dying less, and am developing an interest in it, so I might push BCs as well, dunno.
Previous page12