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Drone boat for missionning

Author
Malcolm Slayton
Viziam
Amarr Empire
#1 - 2012-05-21 10:00:52 UTC
Hi,

I'm currently flying an Arbitrator, and with this Arbitrator I'm able to do level 3 fighting missions, quite easily with a drone boat as I can stay far away from the enemy. I can target up to 55 kms, and my drone link is enough so I can send drones that far away.

Some missions are trickier, I mean for some I have to run out and come back after I had my armor/shield up again. My arbitrator is fitted with tech 1 modules for passive tanking. Passive shield tanking.

My short term goal would be to fly an Ishtar as a drone boat of course, to do level 4 missions.

I asked yesterday on the help channel what kind of ship I could board meanwhile, before the Ishtar. As I will be able to board it in about 50 days, and this is just to fly it, after that I need some better skills to be proficient in.

I got the Myrmidon as an answer.

Now my question is... will the Myrmidon be really an improvement over my Arbitrator? So should I really train the skills to fly and be proficient in, and spend the 60 millions iSK of the ship? Or can I keep my arbitrator and train in skills to be better in the arbitrator, before taking the Ishtar directly?

So your thoughts?

Thanks
Roime
Mea Culpa.
Shadow Cartel
#2 - 2012-05-21 10:22:46 UTC
You need to train Gallente Cruiser III anyway (V for Ishtar), and training Battlecruisers is something you will want to do anyway (it's the most common ship class in PVP), all the other skills except Battlecruisers are needed for the Ishtar anyway.

Myrmidon is a solid tanker, meaning that you don't need to warp out anymore.

.

Malcolm Slayton
Viziam
Amarr Empire
#3 - 2012-05-21 10:28:05 UTC  |  Edited by: Malcolm Slayton
Thanks, will try that.

Myrmidon is ok for L3 missions, but not tough enough for L4, right?

The Myrmidon is an armor tanked ship, designed for active tanking, with the bonus of 7.5% of armor repair per level, right?
Cryissa
Caldari Navy Operations
#4 - 2012-05-21 10:31:04 UTC
Malcolm Slayton wrote:
Thanks, will try that.

Myrmidon is ok for L3 missions, but not tough enough for L4, right?

The Myrmidon is an armor tanked ship, designed for active tanking, with the bonus of 7.5% of armor repair per level, right?



Tripple Rep Mrmidon has allowed me to complete level 4's in the past. It takes a while but it is doooo able.
Malcolm Slayton
Viziam
Amarr Empire
#5 - 2012-05-21 10:32:59 UTC  |  Edited by: Malcolm Slayton
Now we can wonder if it is interesting to do L4 or do L3 quicker ;)
About salvaging, it it interesting to salvage L3 missions? Or is it a waste of time?

And about drones... 75 bandwidth mean we can use 3 heavy. Now, I wonder... against a large ship, 3 heavy drones do more damage than 5 medium ?
Kasutra
No Vacancies
No Vacancies.
#6 - 2012-05-21 10:47:07 UTC
Some people (passive) shield tank their Myrms. Works fine, they say.

As for 3 Heavies vs. 5 mediums... uh, I don't have the numbers in front of me, but generally, it's better to field more drones than fewer drones.
For maximum damage out of the Myrm, you're looking at fielding 2x heavies, 2x mediums, and 1x light. I've always found managing different weight classes of drones to be too much hassle, and just sent out 5 mediums.
Malcolm Slayton
Viziam
Amarr Empire
#7 - 2012-05-21 10:52:27 UTC
But 5 mediums... against frigates they are not the most effective, and better send 5 small, no?
Fozzy Dorsai
Friendly but Irritating
#8 - 2012-05-21 11:05:24 UTC
You pretty much always want to keep a flight of scouts to make frigs go away, so that will eat up 25 of your bandwidth. This leaves 50, giving you room for either 2 heavies/sentries or 5 mediums. This then makes the answer of 5 mediums more obvious.
Malcolm Slayton
Viziam
Amarr Empire
#9 - 2012-05-21 11:10:07 UTC
Don't understand what you're saying about.
The bandwidth shows how many drones we can send at once, BUT... we are always limited to 5 drones overall, isn't it?

So we cannot as you say send 5 light drones, and 5 mediums.

And if we are talking about drones in bay, the Myrmidon bay is 150 m3, this is enough for 5 light, 5 medium, and some heavy.
Sup B1tches
Sebiestor Tribe
Minmatar Republic
#10 - 2012-05-21 11:12:42 UTC
^^^ You should have an omni tracker on your Arbitrator at any rate, and armour tank it. With armour, you can strap on a MWD and just zoom around while your mediums do better damage Vs all cruisers and frigates. This is my current Arbi fit:

[Arbitrator, L2 and 3 runner]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link I
Experimental 10MN MicroWarpdrive I

Auto Targeting System I
Drone Link Augmentor I
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hammerhead II x5
Warrior II x5
Hobgoblin II x5

For L4's though i upgraded to a geddon with a RR domi dual boxing, am training my skills up for laser turrets then will jump into an Abaddon and use the domi for extra DPS from its sentries and rails.

Overall i think it's better to stick with one racial ship and train up gun skills, rather than keep the drone skills and train up racial ships... but thats just me :)
Malcolm Slayton
Viziam
Amarr Empire
#11 - 2012-05-21 11:22:23 UTC  |  Edited by: Malcolm Slayton
In fact I like drones, that's why I went the drone way ;)
The story was at character creation whereas I started as a miner, training for mining barges, and so I trained drones to have some protection.
Then I decided to fight instead, but I loved the drones so I kept with them.

And I don't think L3 missions are doable with a T1 cruiser without this cruiser being a drone boat like the arbitrator ;)

Cannot show you my arbi fit currently, will do when servers are online again. I made it a passive shield tank. If I have the choice I prefer shield tanking than armor tanking, because the shield auto regenerates, the armor does not, and if the armor is down the hull will not last long. So with shield tanking you have more time to escape if things go bad ;)

And so, as I am heading toward a drone boat, the Ishtar pleased me a lot.

I prefer drones over guns for now. Will perhaps change my mind later, will see...
Roime
Mea Culpa.
Shadow Cartel
#12 - 2012-05-21 11:42:05 UTC
Drone boats use both guns and drones. Even on the Myrm, which has no weapon bonus, guns contribute about half of the total damage output.

Proper armor tanks (and shield tanks as well) fit a Damage Control Unit, increasing the hull buffer a lot.

Drone boats are better with armor tanks- you can use the mid slots for drone upgrades like Omnidirectional Tracking Link (you'll want two of those on a sentry Ishtar), Drone Navigation Computer and also normal modules like tackle and target painter.

.

Grammaticus DeVere
University of Caille
Gallente Federation
#13 - 2012-05-21 11:56:15 UTC  |  Edited by: Grammaticus DeVere
Malcolm Slayton wrote:
Now we can wonder if it is interesting to do L4 or do L3 quicker ;)
About salvaging, it it interesting to salvage L3 missions? Or is it a waste of time?

And about drones... 75 bandwidth mean we can use 3 heavy. Now, I wonder... against a large ship, 3 heavy drones do more damage than 5 medium ?



Depending on how motivated I am, I often run lots of Level 3's and then salvage them as well - usually in a Drake, Gila or Myrmidon (I salvage the mish when finished, in a Noctis). In level 3's, 5 x Hobgoblins can deal with the BC's that are the biggest rats you will come across.

For Level 4's, Navy Domi with full t2 fit including t2 sentry drones
Alticus C Bear
University of Caille
Gallente Federation
#14 - 2012-05-21 11:56:21 UTC
Myrm is good for level 3 missions, stick to that and level 3's until you have better skills, you can train up to Domi a drone based battleship from there or the Ishtar.

There are two empty low slots in the fit below they should be used to fit more tank or the new Drone Damage Module released tomorrow.

[Myrmidon, Myrm Mission]
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Thermic Hardener II
[empty low slot]
[empty low slot]

10MN Afterburner II
Drone Navigation Computer II
Omnidirectional Tracking Link II
Phased Weapon Navigation Array Generation Extron
Cap Recharger II

200mm Railgun II, Antimatter Charge M
200mm Railgun II, Antimatter Charge M
200mm Railgun II, Antimatter Charge M
200mm Railgun II, Antimatter Charge M
200mm Railgun II, Antimatter Charge M
200mm Railgun II, Antimatter Charge M

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5
Hammerhead II x5
Ogre II x3
Malcolm Slayton
Viziam
Amarr Empire
#15 - 2012-05-21 12:08:31 UTC
Thanks for all the infos.

Here is my current Arbi fitting:

High slots:
2x heavy modal laser I (just to get the aggro from drones)
1x drone link augmentor I

Medium Slots:
2x shield resistance unit (I change the kind of resist according the enemy I fight)
1x large shield extender I
1x afterburner tech 1

Low slots:
1x F85 peripheral damage system I
3x power diag system I

Rig:
3x medium core field purger I

Only tech 1 as I do not have the skills for tech 2 yet.

And for drones i use light/medium tech 2 drones, the kind of drones dependent about the enemy I'm fighting.

I think so I'll go toward the myrmidon soon, and then to the Ishtar...

btw, as both the Myrmidon or the Ishtar do not have any bonus for turrets, I guess I can use whatever gun I prefer, right? So perhaps I'll take projectile guns, to have more versatility in damage output. Not lasers I think because without being Amarr I think the lasers will take too much of my capacitor...
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#16 - 2012-05-21 12:10:21 UTC
Though that may change tomorrow. With the "Gyro-stab" for Drones they are adding.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Malcolm Slayton
Viziam
Amarr Empire
#17 - 2012-05-21 12:15:45 UTC
What's this Gyro-stab about? ;)

btw you're talking about guns being part of the damage output but I have read some info about Myrmidons or Ishtar being fitted to be afk mission runners. So this means no gun and only drones, right? Not that I plan on being afk while doing missions, but being able to chat or do other stuff like collecting the wrecks, or checking the market, while my drones are killing the rats, I find this interesting...
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#18 - 2012-05-21 12:27:35 UTC  |  Edited by: Tor Gungnir
Malcolm Slayton wrote:
What's this Gyro-stab about? ;)



A low slot damage mod for Drones, akin to a Gyro-stab or Ballistic Control System for Projectile Turrets and Missiles respectively.

Malcolm Slayton wrote:


btw you're talking about guns being part of the damage output but I have read some info about Myrmidons or Ishtar being fitted to be afk mission runners. So this means no gun and only drones, right? Not that I plan on being afk while doing missions, but being able to chat or do other stuff like collecting the wrecks, or checking the market, while my drones are killing the rats, I find this interesting...


Always a good idea to have guns. Preferably the long range variety. If only to catch the initial aggro. Less costly on replacement Drones that way.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Malcolm Slayton
Viziam
Amarr Empire
#19 - 2012-05-21 13:00:14 UTC
Yup this is what I do with my Arbi. I catch initial aggro with my guns then send drones.
I near never lost a drone that way. When I did, this was because I did not pay enough attention, or because I warped out fast, forgetting to bring back my drones (or doing it on purpose, less expensive to buy new drones than a whole new ship ^^)
Roime
Mea Culpa.
Shadow Cartel
#20 - 2012-05-21 13:05:22 UTC
Malcolm Slayton wrote:

btw, as both the Myrmidon or the Ishtar do not have any bonus for turrets, I guess I can use whatever gun I prefer, right? So perhaps I'll take projectile guns, to have more versatility in damage output. Not lasers I think because without being Amarr I think the lasers will take too much of my capacitor...


Ishtar does indeed have bonused Medium Hybrid Turrets, and you should take advantage of that bonus. It's a painful ship to fit (extremely tight in CPU), so I'd leave it for later until you have your core fitting skills in order.

Projectiles are a good choice on Myrm.

.

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