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New dev blog: With Friends Like These... - New Ally System

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Author
Captain Thunk
Explode. Now. Please.
Alliance. Now. Please.
#141 - 2012-05-20 16:30:53 UTC  |  Edited by: Captain Thunk
Indahmawar Fazmarai wrote:

Wardec system should do wat it was intended to do: allow corp A take over the POS slot of corp B w/o CONCORD opposition... and nothing else.


This and other things you post, stated as fact, yet clearly so wrong makes me think you're a SoniClover alt. (Thats not a compliment by the way)

To help you out here, War Decs existed long before POSs could be setup in highsec systems, but you clearly didn't know that. I look forward to more of your posts where you make other statements as fact when it's clearly so wrong.
Captain Thunk
Explode. Now. Please.
Alliance. Now. Please.
#142 - 2012-05-20 16:31:21 UTC
This change is CCP attempting to set the "griefers" against the "griefers". It's a trap based around the premise of making one of the corps that enjoys highsec wars make the mistake of actually declaring war against anybody. Within 24hrs they're going to find that every single other corp that enjoys wars will have offered their services to the defender for 0.00Isk. Eve being Eve, the defenders won't care and just accept them all, as Eve University's cardinal rule goes: "The more the merrier". Essentially pitting people who like highsec PvP against people who like highsec PvP, a section of the so called sandbox cordened off so these people don't disturb the other kids playing in the sand.

Unfortunately this change, it's based on anecdotal evidence provided by unheard of alts worried about losing a highsec pos because they have 3 characters in the corp, all the same person, and people who post heavily in every dev blog regardless of the topic and believe in their heart they are indeed the expert on every subject that they think they are.

I can't fathom why as SoniClover already stated in another blog that small corps weren't being griefed in the first place. He's made little attempt to explain why it is that 0.0 alliances need to be protected on their Jita trips. I've outlined elsewhere what it is that over time has caused highsec wars to be predominantly based around Jita, I can't be bothered to repeat myself so I'll just link it again. What we have now is an evolution as more and more nerfs came in, this forthcoming patch does absolutely nothing to tackle this which indicates to me at least that SoniClover and his team of ~superfriends~ are oblivious to what goes on in and with wars. Remember, if you've been around long enough you would know that the mercenary business was once an entirely self-sustaining and thriving player community based business that didn't require the aid of a marketplace. I'm surprised none of the team didn't look into what it is that changed to cause it die before trying to reinvigorate it with whats little more than a shot in the dark.

Anyway you look at this, the new war mechanics and mercenary marketplace are not going to work, at least not in the way intended. I'm actually astounded that no-one on the development team flagged the issues that have been highlighted already. Apart from anything else, no-one at CCP has considered that people may like to do highsec wars as a form of income. The assumption all the way is that people do a few missions to get the ISK to pay for the war. An astounding misjudgement of what people in their game are doing and why - probably been listening to too many of those alts that mysteriously appear shout proclaimations of doom and gloom regarding forthcoming unsubscriptions due to being griefed by mean people before fading back into the shadows again.

I'm a guy who likes to shoot stuff
I'm clearly in a 0.0 alliance as can be identified by my corp and alliance. I'm pretty bored to death of 0.0 as it's based on timers, few will bother to lift a finger unless some sov based mechanic informs them that they need to. When there is a fight, people go for the simple numbers + alpha approach - it gets samey pretty quickly.

I have an alt in FW which is funny because everyone in FW just wants to do missions and fit for speed and ecm, yeah thats not really that entertaining to me

Highsec wars just got nerfed out of existence and the only people who can't see that yet are the people who instituted the changes.

No wonder everyones so ISK rich now, no-one loses anything.

Still, at least there's still highsec ganking, fortunately The Mittani will not allow CCP to 'fix' that. Sreegs hasn't even spotted that some have a considerable advantage over others yet.
Mars Theran
Foreign Interloper
#143 - 2012-05-20 18:10:57 UTC
Eternal Error wrote:
Burseg Sardaukar wrote:
Vimsy Vortis wrote:

Post expansion war will be an even less viable option for 99% of highsec inhabitants than it is now. This expansion is a joke, and the advertisements that refer to it as "war fueled" are fraudulent.


I think your estimate is a bit off. I think a large part of what the expansion's purpose was to correct a lot of the problems with the current mechanics. (except they forgot neutral RR cough cough)

If someone screwed you really hard, you'd pay the 50M+ to get get them anyway. If it isn't worth 50M they must not have pissed you off THAT bad. It's what, a couple level 4's? It shouldn't be that bad, unless the guy cleaned the corp wallet out and you used it as your personal wallet... then your prob screwed regardless.

And you will then be blobbed into station by the dozen corps that are called as an ally and are looking for good fights and free targets. The price IS an issue in my opinion, but the ally system is worse.


What you seem to be missing is the fact that 'traditionally' in EVE Mercs offered their services in a wardec to decced corps for ~50 million ISK a week per member of the deccing corp. They also request all info on deccing corp, situations surrounding the Dec, and ask that you relay all this before they will give a final quote and help you.

Now I only checked into this once, but it was ~ 400 million a week to Dec a 5 man Corp with moderately well skilled PvPers plus all cost associated with ship loss in the War was on the Decee. I think I talked with something like 3-4 Merc Alliances/Corps.

EVE players like to make ISK, and if it is garnered from some hapless fools who can't defend themselves, then so much the better.
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Mars Theran
Foreign Interloper
#144 - 2012-05-20 18:12:33 UTC
I see a minor bit of fun occuring as a result of this actually. Bait Corps will be cool. Lol
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Iam Widdershins
Project Nemesis
#145 - 2012-05-20 23:00:02 UTC
I actually want to take a brief moment...

The devblog itself was excellent. SoniClover did a fantastic job of laying out the details of how the new systems are going to work, and deserves credit for that. Everyone laying the blame for what they perceive will go wrong once the expansion is deployed at his feet and the feet of everyone else in Team SuperFriends is silly and wrong. So, props to SoniClover.

That said, there clearly are some real issues to be taken into account with these changes and some really good points being brought up. Not everything is going to work perfectly as described, and there are some real serious changes that need to be made in upcoming months to iron out this system into something workable and effective that we as players can enjoy.

Lobbying for your right to delete your signature

Reppyk
The Black Shell
#146 - 2012-05-20 23:24:19 UTC
Iam Widdershins wrote:
I actually want to take a brief moment...

The devblog itself was excellent. SoniClover did a fantastic job of laying out the details of how the new systems are going to work, and deserves credit for that. Everyone laying the blame for what they perceive will go wrong once the expansion is deployed at his feet and the feet of everyone else in Team SuperFriends is silly and wrong. So, props to SoniClover.

That said, there clearly are some real issues to be taken into account with these changes and some really good points being brought up. Not everything is going to work perfectly as described, and there are some real serious changes that need to be made in upcoming months to iron out this system into something workable and effective that we as players can enjoy.
That's a lot of words for a "bad game design. Bad CCP." Blink

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Turgesson
Gorillaz In The Mist
#147 - 2012-05-20 23:30:10 UTC
Sounds like a giant mess. Isn't being in an ALLIANCE considered having ALLIES already?

I don't think I can add anymore to the list of bad and "who cares" things about this expansion. Maybe nice way of bloating a system to the point where noone will understand it but the players exploiting it.

Example:

http://www.youtube.com/watch?v=wfmvkO5x6Ng&feature=related
Lady Zarrina
New Eden Browncoats
#148 - 2012-05-21 01:21:41 UTC
Can't you merc corps just wardec the target corp if you are worried about endless fighting? Then you control the time limit.

Sure it will actually cost more money, but you have total control.

You should have to think if you truly want to start a war. And having to stick with it to the end, definately gives your allies incentive to fight :)

Is this system perfect... probably not (few things are). But the old system was just a blatent griefing tool.

EVE: All about Flying Frisky and Making Iskie

Alekseyev Karrde
Noir.
Shadow Cartel
#149 - 2012-05-21 03:25:55 UTC
Lady Zarrina wrote:
Can't you merc corps just wardec the target corp.

Then why have this feature at all?

Alek the Kidnapper, Hero of the CSM

Lady Zarrina
New Eden Browncoats
#150 - 2012-05-21 03:51:22 UTC
Hey, you can still sign on as an ally.

But if you really are too scared to take the fight to the end, you have this option to dec them yourself. I see more flexibility with different cost options.

EVE: All about Flying Frisky and Making Iskie

Indahmawar Fazmarai
#151 - 2012-05-21 06:39:17 UTC
Mars Theran wrote:
Eternal Error wrote:
Burseg Sardaukar wrote:
Vimsy Vortis wrote:

Post expansion war will be an even less viable option for 99% of highsec inhabitants than it is now. This expansion is a joke, and the advertisements that refer to it as "war fueled" are fraudulent.


I think your estimate is a bit off. I think a large part of what the expansion's purpose was to correct a lot of the problems with the current mechanics. (except they forgot neutral RR cough cough)

If someone screwed you really hard, you'd pay the 50M+ to get get them anyway. If it isn't worth 50M they must not have pissed you off THAT bad. It's what, a couple level 4's? It shouldn't be that bad, unless the guy cleaned the corp wallet out and you used it as your personal wallet... then your prob screwed regardless.

And you will then be blobbed into station by the dozen corps that are called as an ally and are looking for good fights and free targets. The price IS an issue in my opinion, but the ally system is worse.


What you seem to be missing is the fact that 'traditionally' in EVE Mercs offered their services in a wardec to decced corps for ~50 million ISK a week per member of the deccing corp. They also request all info on deccing corp, situations surrounding the Dec, and ask that you relay all this before they will give a final quote and help you.

Now I only checked into this once, but it was ~ 400 million a week to Dec a 5 man Corp with moderately well skilled PvPers plus all cost associated with ship loss in the War was on the Decee. I think I talked with something like 3-4 Merc Alliances/Corps.

EVE players like to make ISK, and if it is garnered from some hapless fools who can't defend themselves, then so much the better.


Really? 50 milion per member/week? Lol

Sure that is cheaper than shut down operations for a week... Roll

My, the more i learn about it, the more utterly fu**ed up is the whole wardec system... Lol
Irongut
Sex Money Guns
#152 - 2012-05-21 10:15:48 UTC
Seems you missed the obvious and click reducing step of linking this to the standings system and letting your allies by standings be allies in war. So now we'll have:

  • allies, the ones in our alliance
  • allies, the ones we're blue with
  • and maybe allies, who we agree to fight a war with

Yet again CCP hit the jackpot for multiple different features all with the same name!
Jack Dant
The Gentlemen of Low Moral Fibre
#153 - 2012-05-21 10:22:04 UTC
Irongut wrote:
Seems you missed the obvious and click reducing step of linking this to the standings system and letting your allies by standings be allies in war.

Yes please!

Then we can dec a small renter alliance and instantly be at war with half of nullsec! Please, please, CCP, do this! Pirate

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

Irongut
Sex Money Guns
#154 - 2012-05-21 10:28:22 UTC
Iam Widdershins wrote:

The devblog itself was excellent. SoniClover did a fantastic job of laying out the details of how the new systems are going to work, and deserves credit for that. Everyone laying the blame for what they perceive will go wrong once the expansion is deployed at his feet and the feet of everyone else in Team SuperFriends is silly and wrong. So, props to SoniClover.

Why wouldn't you blame the people who came up with the design and then coded it? They are exactly the people responsible. Or, would you prefer to blame Hilmar's dog?

I must remember to use that one at work - well I did a fantastic job of describing the feature in the manual so the fact that my code blew up an oil refinery is just not my fault.

Iam Widdershins wrote:
That said, there clearly are some real issues to be taken into account with these changes and some really good points being brought up. Not everything is going to work perfectly as described, and there are some real serious changes that need to be made in upcoming months to iron out this system into something workable and effective that we as players can enjoy.

The thing is there aren't going to be "real serious changes that need to be made in upcoming months to iron out this system into something workable and effective" because when CCP published a devblog they have already made up their minds and written the code. And, once written that code will not change for years. Oh sure they'll promise iterations but they never happen within a reasonable time frame if at all.
Irongut
Sex Money Guns
#155 - 2012-05-21 10:30:21 UTC
Jack Dant wrote:
Irongut wrote:
Seems you missed the obvious and click reducing step of linking this to the standings system and letting your allies by standings be allies in war.

Yes please!

Then we can dec a small renter alliance and instantly be at war with half of nullsec! Please, please, CCP, do this! Pirate


And you think that won't happen with the new system anyway?
Jack Dant
The Gentlemen of Low Moral Fibre
#156 - 2012-05-21 11:01:34 UTC
Irongut wrote:
Jack Dant wrote:
Then we can dec a small renter alliance and instantly be at war with half of nullsec! Please, please, CCP, do this! Pirate


And you think that won't happen with the new system anyway?

Why would a sov alliance join in its renters' wars? Or even its own allies' wars? For alliance members, highsec wars are a nuisance to logistics, and the leadership, if they think about them at all, considers them a distraction from all-important timer wars. That's why wars against them work.

What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644

CCP Soundwave
C C P
C C P Alliance
#157 - 2012-05-21 11:03:56 UTC
Hey guys

We're looking at ways to iterate on the system post release. Contract length and allies in mutual wars are pretty high on the list, as well as changes that will inevitably emergence once we see the system used. Once Inferno goes out it will be easier to start putting a date on some of these things.
Iam Widdershins
Project Nemesis
#158 - 2012-05-21 11:36:42 UTC
CCP Soundwave wrote:
Hey guys

We're looking at ways to iterate on the system post release. Contract length and allies in mutual wars are pretty high on the list, as well as changes that will inevitably emergence once we see the system used. Once Inferno goes out it will be easier to start putting a date on some of these things.

Glad to hear it, I'm hoping to see more love in there for mercenaries and space-bads than we're seeing right now.

The biggest hope for an independent wardecker in the new system as it is currently described right now is the hope that lots of really bad groups will join up as allies against an inconsequential target, providing them with the targets they desire; if that's not how it turns out, there won't be much of an case for declaring war on anyone in the first place.

Oh, and Irongut... you sound mad bro.

Lobbying for your right to delete your signature

Simi Kusoni
HelloKittyFanclub
#159 - 2012-05-21 11:47:17 UTC
Irongut wrote:
Jack Dant wrote:
Irongut wrote:
Seems you missed the obvious and click reducing step of linking this to the standings system and letting your allies by standings be allies in war.

Yes please!

Then we can dec a small renter alliance and instantly be at war with half of nullsec! Please, please, CCP, do this! Pirate


And you think that won't happen with the new system anyway?

Of course that won't happen, null sec corps don't fight high sec corps. They ignore them, and just send out a mail periodically saying "don't forget to use NPC hauler alts in high sec at the moment".

My prediction for this ally system is that PvP corps will find a way to abuse it to get free war decs and more targets, and care bears will just keep corp hopping and disbanding in order to avoid the risk of PvP.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Khoda Khan
Vatlaa Corporation
#160 - 2012-05-21 12:49:17 UTC
CCP is yet again not really bothering to listen to a lot of intelligent people who generally have a pretty decent handle on what potential mechanics changes will mean. CCP gets ideas in it's head about what great new features need to be introduced or changed, and there's no dissuading them from going ahead full steam no matter how much evidence to the contrary there is to make them reconsider. It's as if they're afraid of wasting all that time invested, when in the end it's wasted anyways as the changes blow up in their faces.

Isn't the first time, sure as hell won't be the last time. Every time CCP has the opportunity to really do something interesting with a new feature or mechanic they screw it ten ways to Sunday.

I'm not a merc. I haven't done highsec wardecs in a couple years now. So I don't have any stake in this particular card game. I'm just a subscriber who logs in to change skills and chat a bit and that's pretty much it. Changing skills is about the most exciting thing to be found in EVE these days, though I hope that might one day change and hence why I keep the characters training.

CCP: Take the revised war mechanics, remove them from Inferno and put out a finished product, and one that is actually productive rather than counterproductive. Get it right the first time. And getting it right the first time means actually listening to the folks that have some experience with this particular facet of the game, rather than basing your work on assumptions made by devs who don't. I just can't believe that any dev who has half a brain about them doesn't see the potential issues these changes are going to open the wardec system up to, many of which have already been mentioned here by far more knowledgeable folks than myself.

Alekseyev Karrde is one of the most knowledgeable people in EVE (if not the most) regarding merc issues. Do yourselves a favor and actually listen to what's being said. Drop the changes from Inferno, write off the time put into the changes and start over. Put out a real and complete system in the next expansion.

Of course, we already know CCP is going to do what they've always done.