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UI Changes - The Inventory System [UPDATED 2012.05.30]

First post
Author
Zagdul
Federal Navy Academy
Gallente Federation
#301 - 2012-05-19 18:18:37 UTC

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.

Dual Pane idea: Click!

CCP Please Implement

Spc One
The Chodak
Void Alliance
#302 - 2012-05-19 21:12:33 UTC
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#303 - 2012-05-19 21:14:15 UTC
Spc One wrote:
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.

They changed the back end inventory system so there is no way to go back.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Spc One
The Chodak
Void Alliance
#304 - 2012-05-19 21:21:24 UTC
Salpun wrote:
Spc One wrote:
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.

They changed the back end inventory system so there is no way to go back.

Then there's no way to go back and play eve for me.
Goodbye eve.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#305 - 2012-05-19 21:26:14 UTC  |  Edited by: Salpun
Spc One wrote:
Salpun wrote:
Spc One wrote:
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.

They changed the back end inventory system so there is no way to go back.

Then there's no way to go back and play eve for me.
Goodbye eve.

The fixes are not that hard. Should be workable in a week or so. UI guys were to focuses on the back end optimizations and not player utility. Windows just need to remember where they where. Link them to ship or something. Jumping is fixed now they just need to fix remember over docking and undocking and the Pos hanger issues.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Spc One
The Chodak
Void Alliance
#306 - 2012-05-19 21:29:42 UTC  |  Edited by: Spc One
Salpun wrote:
Spc One wrote:
Salpun wrote:
Spc One wrote:
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.

They changed the back end inventory system so there is no way to go back.

Then there's no way to go back and play eve for me.
Goodbye eve.

The fixes are not that hard. Should be workable in a week or so. UI guys were to focuses on the back end optimizations and not player utility. Windows just need to remember where they where. Link them to ship or something. Jumping is fixed now they just need to fix remember over docking and undocking and the Pos hanger issues.

No, i want to use old system.
It's that simple, give us optional old system back, if not, I will leave eve for good.
Smoking Blunts
ZC Omega
#307 - 2012-05-19 21:56:50 UTC  |  Edited by: Smoking Blunts
ccp think that this new thing is awesom. they dont play eve and clearly have there heads fitted up there arse.

come tuesday they will see how ****** there new system is compared to the old one in functionality and useiblity

OMG when can i get a pic here

Spc One
The Chodak
Void Alliance
#308 - 2012-05-19 22:07:38 UTC
CCP RubberBAND wrote:

But the old system is not coming back.

Ok then, i'll let all my accounts expire.
bye
Zagdul
Federal Navy Academy
Gallente Federation
#309 - 2012-05-19 22:11:49 UTC
Spc One wrote:
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.

This is not possible.

The current system needs to be modified to function in a way that people in general will be happy with. I personally like the way it's going but it's current release is horrible.

Considering it's current, unfinished state and the fact that people who read/respond and keep up to date with forums (a very, small percent), the word isn't being heard. Furthermore, a very small fraction of the eve community actually logs into the test server. This new inventory system is going to cause an uproar.



Dual Pane idea: Click!

CCP Please Implement

Spc One
The Chodak
Void Alliance
#310 - 2012-05-19 22:22:28 UTC
Malice Redeemer
Kenshin.
Fraternity.
#311 - 2012-05-20 02:39:20 UTC
I guess they have no idea the **** storm they are going to kick up, neat. I think they believe that most people know whats happening from the dev blog and are ok, but did we have a real problem until they dropped incarna on live?

I was already out the door, as I had seen the changes on test, but a ton of people I know ingame never get on there or even the forums. The same kind of people that told me just to relax at it would be ok, only to leave after is was on live because my words just really could not convince them how bad it was going to be.

Its happening again,I swear they wont get on the test server because they are afraid of how bad it is, though they won't admit it

Here it comes.
Maul555
Xen Investments
#312 - 2012-05-20 04:14:30 UTC  |  Edited by: Maul555
Its a good thing that I just started a new job, I wont have much time to be pissed off at eve. Hopefully it will get sorted out... All I can do is hope... I got a dust514 beta key.... that should keep me distracted long enough for this to get fixed....

RIGHT CCP? fixy fixy fixy
Zagdul
Federal Navy Academy
Gallente Federation
#313 - 2012-05-20 05:53:28 UTC  |  Edited by: Zagdul
Malice Redeemer wrote:
I guess they have no idea the **** storm they are going to kick up, neat. I think they believe that most people know whats happening from the dev blog and are ok, but did we have a real problem until they dropped incarna on live?

I was already out the door, as I had seen the changes on test, but a ton of people I know ingame never get on there or even the forums. The same kind of people that told me just to relax at it would be ok, only to leave after is was on live because my words just really could not convince them how bad it was going to be.

Its happening again,I swear they wont get on the test server because they are afraid of how bad it is, though they won't admit it

Here it comes.



The issue is that they released the dev blog before it's functionality was available to test on SISI. People loved the idea of a new system because frankly, it's needed. However,when it was released for test, the problems all came out and the thread/praises for the new system quickly flipped. Right about when CCP stopped responding to the thread.

This thread was an attempt to remove 'rage' and the white noise from the equation so that CCP can focus on the issues surrounding the inventory system. However, if you go through and read their responses, they respond extremely defensive with the old $1000 jeans response. They're no longer reading this thread and focused on a few poor posters in this thread. Instead of listening to the reason here, they're going to release this inventory system as it is and people... are going to be pissed.

Dual Pane idea: Click!

CCP Please Implement

Solhild
Doomheim
#314 - 2012-05-20 05:56:04 UTC
Zagdul wrote:
Spc One wrote:
Zagdul wrote:

CCP: Let me be a bit more clear.


If you release the inventory system the way it is right now, people will be IRATE.

Please, at least let us know that you're not just pulling a stunt like last year with the NEX store!?

This is literally up the same alley.


Just make new inventory system optional, so user can enable or disable it.
That fixes everything.

This is not possible.

The current system needs to be modified to function in a way that people in general will be happy with. I personally like the way it's going but it's current release is horrible.

Considering it's current, unfinished state and the fact that people who read/respond and keep up to date with forums (a very, small percent), the word isn't being heard. Furthermore, a very small fraction of the eve community actually logs into the test server. This new inventory system is going to cause an uproar.


This is true. I like the idea of the new system when it's complete, which doesn't seem soon. At least people will be distracted for a few minutes with missiles before the backlash starts.
Spc One
The Chodak
Void Alliance
#315 - 2012-05-20 08:43:38 UTC  |  Edited by: Spc One
Someone said that inferno is about nerfs and that's exactly what it is.
UI changes are just a big big nerf, especially if you're looting stuff in space or using a carrier/titan.

1. Drone regions getting nerfed
2. Missiles getting nerfed
3. Incursions getting nerfed
4. UI Getting nerfed
5. Loot tables getting nerfed
6. Amarr ships getting wrong color scheme, especially CC ones are now colored as Sarum Family, nerf
7. XL guns getting nerfed
8. Titans Getting nerfed

.. list goes on and on ..
Smoking Blunts
ZC Omega
#316 - 2012-05-20 08:47:23 UTC
while the inventory makes a great asset manager, it dosnt make a good in station, corp or pos item manager.

you need multiple windows open, so thinking 1 window would be the right way to go was clearly the idea of someone who has never set up/ maintained pos's/multiple accounts/industral farming or mostly likly has never played eve.

in 1 patch they have given me 3 times more clicking and 1000% more anoyance at the ui. oh well didnt want the 3 industrial accounts anyhow. ill stay and pvp cos there havnt ****** that up yet (logi getting aggro in 0.0 for rr'ing is a dumb as **** idea btw)

OMG when can i get a pic here

Captain Praxis
Sebiestor Tribe
Minmatar Republic
#317 - 2012-05-20 18:55:45 UTC
Here's my problem with the current build of the new UI on Sisi:

Let's say I start docked in Aldrat IX - Pator Tech School.

I open the Inventory and shift-click 'Ship Hangar' and 'Item Hangar' to open them in separate windows, then I move those two new 'Ship' and 'Item' windows to the top-right corner of my screen and resize them to show, let's say 4 rows and 4 columns. I also stack them so now I have a 'Ship Hangar' tab and an 'Item Hangar' tab.

Exhibit A: http://i1171.photobucket.com/albums/r555/CaptainPraxis/uitest/1.jpg


---== Issue #1 ==---
Now I undock, warp across Aldrat to the Caldari Business Tribunal station, and dock there. Lo and behold the 'Item Hangar' and 'Ship Hangar' windows I created have disappeared.

Exhibit B: http://i1171.photobucket.com/albums/r555/CaptainPraxis/uitest/2.jpg

If I now click the 'Inventory' button on the Neocom I get the original Inventory window, and I then have to repeat the initial steps above to recreate my ships/item windows.

This happens every time I undock/redock, whether at the same station, a different station in the same system or in another system entirely.

On Tranquility, when I open these two windows and resize and arrange them how I want, they will open in the same position at the same size in every station when I dock. They will even remember which tab was selected!

Having this information instantly available whenever I dock is very useful - please don't make me have to do more clicking to get it Sad


---== Issue #2 ==---
The ship hangar does not show my currently active ship, either in the list view or in the separate 'Ship Hanger' window created with a shift-click. On Tranquility all ships in the hangar are, well, listed in the hangar!


---== Issue #3 ==---
Let's return to the beginning where I had separated out the 'Ship Hangar' and 'Item Hangar' windows to the top-right of my screen (exhibit A).

Now if I click the 'Inventory' button on the Neocom, I get a side-menu asking me to choose either the 'Ship Hangar' or 'Item Hangar' to switch to instead of an Inventory window opening. Shift-clicking this button does exactly the same thing (i.e. nothing).

Now, my intuitive expectation is that clicking this button should open up an new Inventory window (or re-open the 'base' Inventory window). I'd be prepared to accept a shift-click for this functionality instead Blink


---== Issue #4 ==---
The 'xxx isk Est. price' bar at the bottom of the Inventory windows is redundant for me in 99.5% of situations and is just wasting space. Please give me the option to turn it off!


---== Issue #5 ==---
The 'Open Drone Bay' option is missing from the context menu when I right-click my ship in the hangar.


--== Issue #6 ==---
Again, this is something that is very counter-intuitive to me:

Let's say I open up my ship's cargo hold in a separate window, move it to the LHS of my screen and resize it to show 2x3 items.

Now I undock and do some stuff in space. During the course of doing this stuff I drag my 'Ship Cargo' window over to the RHS of my screen. Now I dock up again. As soon as I do this my cargo window shifts back over to the LHS where I originally had it.

Please let my windows stay where I put them as they currently do on Tranquility!


---== Issue #7 ==---
When I double-click my ship in the main ship-spinny hangar view, it opens the "main" Inventory window instead of my smaller ship's 'Cargo Hold' window. It does this regardless of whether I have a 'Cargo Hold' window open or not...

Double-clicking a ship in this view really should just go straight to the cargo without opening a large Inventory window that covers two thirds of my screen.


That's all I've got for the time being, and so far I've only tested some of the more basic things I do in EVE like moving stuff around between stations. I haven't tested the UI functionality when I'm salvaging, hacking, running a mission or looting wrecks...


In its current state I have to say that I'm not looking forward to it being deployed on Tranquility Sad

o7
Captain Praxis
Fabulousli Obvious
Caldari Provisions
Caldari State
#318 - 2012-05-20 20:32:56 UTC
Spc One wrote:
Someone said that inferno is about nerfs and that's exactly what it is.
UI changes are just a big big nerf, especially if you're looting stuff in space or using a carrier/titan.

1. Drone regions getting nerfed
2. Missiles getting nerfed
3. Incursions getting nerfed
4. UI Getting nerfed
5. Loot tables getting nerfed
6. Amarr ships getting wrong color scheme, especially CC ones are now colored as Sarum Family, nerf
7. XL guns getting nerfed
8. Titans Getting nerfed

.. list goes on and on ..


Yup. And nerfed all 4 of my accounts right out of here. I'll check back with one in a few months to see how the smoking ruins are doing.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Rommiee
Mercury Inc.
#319 - 2012-05-20 21:03:54 UTC
Well, 2 of my accounts expire at the end of the month. I cant see those being renewed tbh, unless they get this crap sorted.

1 month left on the other 3 accounts. Lets see how it goes for those......
Tiger's Spirit
Templars of the Shadows
#320 - 2012-05-20 21:16:38 UTC
Rommiee wrote:
Well, 2 of my accounts expire at the end of the month. I cant see those being renewed tbh, unless they get this crap sorted.

1 month left on the other 3 accounts. Lets see how it goes for those......



Before your accounts is expired dont forget to go shoting to monuments in Jita or Amarr. Twisted